示例#1
0
// moved into a helper function to ensure args is destroyed before
// exit(), which may result in a memory leak.
static void RunGameOrAtlas(int argc, const char* argv[])
{
	CmdLineArgs args(argc, argv);

	// We need to initialise libxml2 in the main thread before
	// any thread uses it. So initialise it here before we
	// might run Atlas.
	CXeromyces::Startup();

	// run Atlas (if requested via args)
	bool ran_atlas = ATLAS_RunIfOnCmdLine(args, false);
	// Atlas handles the whole init/shutdown/etc sequence by itself;
	// when we get here, it has exited and we're done.
	if(ran_atlas)
		return;

	// run non-visual simulation replay if requested
	if (args.Has("replay"))
	{
		// TODO: Support mods
		Paths paths(args);
		g_VFS = CreateVfs(20 * MiB);
		g_VFS->Mount(L"cache/", paths.Cache(), VFS_MOUNT_ARCHIVABLE);
		g_VFS->Mount(L"", paths.RData()/"mods"/"public", VFS_MOUNT_MUST_EXIST);

		{
			CReplayPlayer replay;
			replay.Load(args.Get("replay"));
			replay.Replay();
		}

		g_VFS.reset();

		CXeromyces::Terminate();
		return;
	}

	// run in archive-building mode if requested
	if (args.Has("archivebuild"))
	{
		Paths paths(args);

		OsPath mod(args.Get("archivebuild"));
		OsPath zip;
		if (args.Has("archivebuild-output"))
			zip = args.Get("archivebuild-output");
		else
			zip = mod.Filename().ChangeExtension(L".zip");

		CArchiveBuilder builder(mod, paths.Cache());
		builder.Build(zip, args.Has("archivebuild-compress"));

		CXeromyces::Terminate();
		return;
	}

	const double res = timer_Resolution();
	g_frequencyFilter = CreateFrequencyFilter(res, 30.0);

	// run the game
	Init(args, 0);
	InitGraphics(args, 0);
	MainControllerInit();
	while(!quit)
		Frame();
	Shutdown(0);
	MainControllerShutdown();

	if (restart_in_atlas)
	{
		ATLAS_RunIfOnCmdLine(args, true);
		return;
	}

	// Shut down libxml2 (done here to match the Startup call)
	CXeromyces::Terminate();
}
示例#2
0
文件: main.cpp 项目: 2asoft/0ad
// moved into a helper function to ensure args is destroyed before
// exit(), which may result in a memory leak.
static void RunGameOrAtlas(int argc, const char* argv[])
{
	CmdLineArgs args(argc, argv);

	g_args = args;

	if (args.Has("version") || args.Has("-version"))
	{
		debug_printf("Pyrogenesis %s\n", engine_version);
		return;
	}

	const bool isVisualReplay = args.Has("replay-visual");
	const bool isNonVisualReplay = args.Has("replay");

	const CStr replayFile =
		isVisualReplay ? args.Get("replay-visual") :
		isNonVisualReplay ? args.Get("replay") : "";

	if (isVisualReplay || isNonVisualReplay)
	{
		if (!FileExists(OsPath(replayFile)))
		{
			debug_printf("ERROR: The requested replay file '%s' does not exist!\n", replayFile.c_str());
			return;
		}
		if (DirectoryExists(OsPath(replayFile)))
		{
			debug_printf("ERROR: The requested replay file '%s' is a directory!\n", replayFile.c_str());
			return;
		}
	}

	// We need to initialize SpiderMonkey and libxml2 in the main thread before
	// any thread uses them. So initialize them here before we might run Atlas.
	ScriptEngine scriptEngine;
	CXeromyces::Startup();

	if (ATLAS_RunIfOnCmdLine(args, false))
	{
		CXeromyces::Terminate();
		return;
	}

	if (isNonVisualReplay)
	{
		if (!args.Has("mod"))
		{
			LOGERROR("At least one mod should be specified! Did you mean to add the argument '-mod=public'?");
			CXeromyces::Terminate();
			return;
		}

		Paths paths(args);
		g_VFS = CreateVfs(20 * MiB);
		g_VFS->Mount(L"cache/", paths.Cache(), VFS_MOUNT_ARCHIVABLE);
		MountMods(paths, GetMods(args, INIT_MODS));

		{
			CReplayPlayer replay;
			replay.Load(replayFile);
			replay.Replay(
				args.Has("serializationtest"),
				args.Has("rejointest") ? args.Get("rejointest").ToInt() : -1,
				args.Has("ooslog"));
		}

		g_VFS.reset();

		CXeromyces::Terminate();
		return;
	}

	// run in archive-building mode if requested
	if (args.Has("archivebuild"))
	{
		Paths paths(args);

		OsPath mod(args.Get("archivebuild"));
		OsPath zip;
		if (args.Has("archivebuild-output"))
			zip = args.Get("archivebuild-output");
		else
			zip = mod.Filename().ChangeExtension(L".zip");

		CArchiveBuilder builder(mod, paths.Cache());

		// Add mods provided on the command line
		// NOTE: We do not handle mods in the user mod path here
		std::vector<CStr> mods = args.GetMultiple("mod");
		for (size_t i = 0; i < mods.size(); ++i)
			builder.AddBaseMod(paths.RData()/"mods"/mods[i]);

		builder.Build(zip, args.Has("archivebuild-compress"));

		CXeromyces::Terminate();
		return;
	}

	const double res = timer_Resolution();
	g_frequencyFilter = CreateFrequencyFilter(res, 30.0);

	// run the game
	int flags = INIT_MODS;
	do
	{
		restart = false;
		quit = false;
		if (!Init(args, flags))
		{
			flags &= ~INIT_MODS;
			Shutdown(SHUTDOWN_FROM_CONFIG);
			continue;
		}
		InitGraphics(args, 0);
		MainControllerInit();
		while (!quit)
			Frame();
		Shutdown(0);
		MainControllerShutdown();
		flags &= ~INIT_MODS;
	} while (restart);

	if (restart_in_atlas)
		ATLAS_RunIfOnCmdLine(args, true);

	CXeromyces::Terminate();
}
示例#3
0
void RunHardwareDetection()
{
	TIMER(L"RunHardwareDetection");

	ScriptInterface& scriptInterface = g_ScriptingHost.GetScriptInterface();

	scriptInterface.RegisterFunction<void, bool, &SetDisableAudio>("SetDisableAudio");
	scriptInterface.RegisterFunction<void, bool, &SetDisableS3TC>("SetDisableS3TC");
	scriptInterface.RegisterFunction<void, bool, &SetDisableShadows>("SetDisableShadows");
	scriptInterface.RegisterFunction<void, bool, &SetDisableShadowPCF>("SetDisableShadowPCF");
	scriptInterface.RegisterFunction<void, bool, &SetDisableAllWater>("SetDisableAllWater");
	scriptInterface.RegisterFunction<void, bool, &SetDisableFancyWater>("SetDisableFancyWater");
	scriptInterface.RegisterFunction<void, bool, &SetDisableFBOWater>("SetDisableFBOWater");
	scriptInterface.RegisterFunction<void, std::string, &SetRenderPath>("SetRenderPath");

	// Load the detection script:

	const wchar_t* scriptName = L"hwdetect/hwdetect.js";
	CVFSFile file;
	if (file.Load(g_VFS, scriptName) != PSRETURN_OK)
	{
		LOGERROR(L"Failed to load hardware detection script");
		return;
	}

	std::string code = file.DecodeUTF8(); // assume it's UTF-8
	scriptInterface.LoadScript(scriptName, code);

	// Collect all the settings we'll pass to the script:
	// (We'll use this same data for the opt-in online reporting system, so it
	// includes some fields that aren't directly useful for the hwdetect script)

	CScriptValRooted settings;
	scriptInterface.Eval("({})", settings);

	scriptInterface.SetProperty(settings.get(), "os_unix", OS_UNIX);
	scriptInterface.SetProperty(settings.get(), "os_bsd", OS_BSD);
	scriptInterface.SetProperty(settings.get(), "os_linux", OS_LINUX);
	scriptInterface.SetProperty(settings.get(), "os_android", OS_ANDROID);
	scriptInterface.SetProperty(settings.get(), "os_macosx", OS_MACOSX);
	scriptInterface.SetProperty(settings.get(), "os_win", OS_WIN);

	scriptInterface.SetProperty(settings.get(), "arch_ia32", ARCH_IA32);
	scriptInterface.SetProperty(settings.get(), "arch_amd64", ARCH_AMD64);
	scriptInterface.SetProperty(settings.get(), "arch_arm", ARCH_ARM);

#ifdef NDEBUG
	scriptInterface.SetProperty(settings.get(), "build_debug", 0);
#else
	scriptInterface.SetProperty(settings.get(), "build_debug", 1);
#endif
	scriptInterface.SetProperty(settings.get(), "build_opengles", CONFIG2_GLES);

	scriptInterface.SetProperty(settings.get(), "build_datetime", std::string(__DATE__ " " __TIME__));
	scriptInterface.SetProperty(settings.get(), "build_revision", std::wstring(svn_revision));

	scriptInterface.SetProperty(settings.get(), "build_msc", (int)MSC_VERSION);
	scriptInterface.SetProperty(settings.get(), "build_icc", (int)ICC_VERSION);
	scriptInterface.SetProperty(settings.get(), "build_gcc", (int)GCC_VERSION);
	scriptInterface.SetProperty(settings.get(), "build_clang", (int)CLANG_VERSION);

	scriptInterface.SetProperty(settings.get(), "gfx_card", gfx::CardName());
	scriptInterface.SetProperty(settings.get(), "gfx_drv_ver", gfx::DriverInfo());

	scriptInterface.SetProperty(settings.get(), "snd_card", std::wstring(snd_card));
	scriptInterface.SetProperty(settings.get(), "snd_drv_ver", std::wstring(snd_drv_ver));

	ReportGLLimits(scriptInterface, settings);

	scriptInterface.SetProperty(settings.get(), "video_xres", g_VideoMode.GetXRes());
	scriptInterface.SetProperty(settings.get(), "video_yres", g_VideoMode.GetYRes());
	scriptInterface.SetProperty(settings.get(), "video_bpp", g_VideoMode.GetBPP());

	scriptInterface.SetProperty(settings.get(), "video_desktop_xres", g_VideoMode.GetDesktopXRes());
	scriptInterface.SetProperty(settings.get(), "video_desktop_yres", g_VideoMode.GetDesktopYRes());
	scriptInterface.SetProperty(settings.get(), "video_desktop_bpp", g_VideoMode.GetDesktopBPP());
	scriptInterface.SetProperty(settings.get(), "video_desktop_freq", g_VideoMode.GetDesktopFreq());

	struct utsname un;
	uname(&un);
	scriptInterface.SetProperty(settings.get(), "uname_sysname", std::string(un.sysname));
	scriptInterface.SetProperty(settings.get(), "uname_release", std::string(un.release));
	scriptInterface.SetProperty(settings.get(), "uname_version", std::string(un.version));
	scriptInterface.SetProperty(settings.get(), "uname_machine", std::string(un.machine));

#if OS_LINUX
	{
		std::ifstream ifs("/etc/lsb-release");
		if (ifs.good())
		{
			std::string str((std::istreambuf_iterator<char>(ifs)), std::istreambuf_iterator<char>());
			scriptInterface.SetProperty(settings.get(), "linux_release", str);
		}
	}
#endif

	scriptInterface.SetProperty(settings.get(), "cpu_identifier", std::string(cpu_IdentifierString()));
	scriptInterface.SetProperty(settings.get(), "cpu_frequency", os_cpu_ClockFrequency());
	scriptInterface.SetProperty(settings.get(), "cpu_pagesize", (u32)os_cpu_PageSize());
	scriptInterface.SetProperty(settings.get(), "cpu_largepagesize", (u32)os_cpu_LargePageSize());
	scriptInterface.SetProperty(settings.get(), "cpu_numprocs", (u32)os_cpu_NumProcessors());
#if ARCH_X86_X64
	scriptInterface.SetProperty(settings.get(), "cpu_numpackages", (u32)topology::NumPackages());
	scriptInterface.SetProperty(settings.get(), "cpu_coresperpackage", (u32)topology::CoresPerPackage());
	scriptInterface.SetProperty(settings.get(), "cpu_logicalpercore", (u32)topology::LogicalPerCore());
	scriptInterface.SetProperty(settings.get(), "cpu_numcaches", (u32)topology::NumCaches());
#endif

	scriptInterface.SetProperty(settings.get(), "numa_numnodes", (u32)numa_NumNodes());
	scriptInterface.SetProperty(settings.get(), "numa_factor", numa_Factor());
	scriptInterface.SetProperty(settings.get(), "numa_interleaved", numa_IsMemoryInterleaved());

	scriptInterface.SetProperty(settings.get(), "ram_total", (u32)os_cpu_MemorySize());
	scriptInterface.SetProperty(settings.get(), "ram_total_os", (u32)os_cpu_QueryMemorySize());
	scriptInterface.SetProperty(settings.get(), "ram_free", (u32)os_cpu_MemoryAvailable());

#if ARCH_X86_X64
	scriptInterface.SetProperty(settings.get(), "x86_frequency", x86_x64::ClockFrequency());

	scriptInterface.SetProperty(settings.get(), "x86_vendor", (u32)x86_x64::Vendor());
	scriptInterface.SetProperty(settings.get(), "x86_model", (u32)x86_x64::Model());
	scriptInterface.SetProperty(settings.get(), "x86_family", (u32)x86_x64::Family());

	u32 caps0, caps1, caps2, caps3;
	x86_x64::GetCapBits(&caps0, &caps1, &caps2, &caps3);
	scriptInterface.SetProperty(settings.get(), "x86_caps[0]", caps0);
	scriptInterface.SetProperty(settings.get(), "x86_caps[1]", caps1);
	scriptInterface.SetProperty(settings.get(), "x86_caps[2]", caps2);
	scriptInterface.SetProperty(settings.get(), "x86_caps[3]", caps3);

	scriptInterface.SetProperty(settings.get(), "x86_icaches", ConvertCaches(scriptInterface, x86_x64::L1I));
	scriptInterface.SetProperty(settings.get(), "x86_dcaches", ConvertCaches(scriptInterface, x86_x64::L1D));
	scriptInterface.SetProperty(settings.get(), "x86_tlbs", ConvertTLBs(scriptInterface));
#endif

	scriptInterface.SetProperty(settings.get(), "timer_resolution", timer_Resolution());

	// Send the same data to the reporting system
	g_UserReporter.SubmitReport("hwdetect", 11, scriptInterface.StringifyJSON(settings.get(), false));

	// Run the detection script:

	scriptInterface.CallFunctionVoid(scriptInterface.GetGlobalObject(), "RunHardwareDetection", settings);
}
示例#4
0
文件: main.cpp 项目: righnatios/0ad
// moved into a helper function to ensure args is destroyed before
// exit(), which may result in a memory leak.
static void RunGameOrAtlas(int argc, const char* argv[])
{
	CmdLineArgs args(argc, argv);

	g_args = args;

	// We need to initialise libxml2 in the main thread before
	// any thread uses it. So initialise it here before we
	// might run Atlas.
	CXeromyces::Startup();

	// run Atlas (if requested via args)
	bool ran_atlas = ATLAS_RunIfOnCmdLine(args, false);
	// Atlas handles the whole init/shutdown/etc sequence by itself;
	// when we get here, it has exited and we're done.
	if(ran_atlas)
		return;

	// run non-visual simulation replay if requested
	if (args.Has("replay"))
	{
		std::string replayFile = args.Get("replay");
		if (!FileExists(OsPath(replayFile)))
		{
			debug_printf("ERROR: The requested replay file '%s' does not exist!\n", replayFile.c_str());
			return;
		}
		Paths paths(args);
		g_VFS = CreateVfs(20 * MiB);
		g_VFS->Mount(L"cache/", paths.Cache(), VFS_MOUNT_ARCHIVABLE);
		MountMods(paths, GetMods(args, INIT_MODS));

		{
			CReplayPlayer replay;
			replay.Load(replayFile);
			replay.Replay(args.Has("serializationtest"), args.Has("ooslog"));
		}

		g_VFS.reset();

		CXeromyces::Terminate();
		return;
	}

	// If visual replay file does not exist, quit before starting the renderer
	if (args.Has("replay-visual"))
	{
		std::string replayFile = args.Get("replay-visual");
		if (!FileExists(OsPath(replayFile)))
		{
			debug_printf("ERROR: The requested replay file '%s' does not exist!\n", replayFile.c_str());
			return;
		}
	}

	// run in archive-building mode if requested
	if (args.Has("archivebuild"))
	{
		Paths paths(args);

		OsPath mod(args.Get("archivebuild"));
		OsPath zip;
		if (args.Has("archivebuild-output"))
			zip = args.Get("archivebuild-output");
		else
			zip = mod.Filename().ChangeExtension(L".zip");

		CArchiveBuilder builder(mod, paths.Cache());

		// Add mods provided on the command line
		// NOTE: We do not handle mods in the user mod path here
		std::vector<CStr> mods = args.GetMultiple("mod");
		for (size_t i = 0; i < mods.size(); ++i)
			builder.AddBaseMod(paths.RData()/"mods"/mods[i]);

		builder.Build(zip, args.Has("archivebuild-compress"));

		CXeromyces::Terminate();
		return;
	}

	const double res = timer_Resolution();
	g_frequencyFilter = CreateFrequencyFilter(res, 30.0);

	// run the game
	int flags = INIT_MODS;
	do
	{
		restart = false;
		quit = false;
		if (!Init(args, flags))
		{
			flags &= ~INIT_MODS;
			Shutdown(SHUTDOWN_FROM_CONFIG);
			continue;
		}
		InitGraphics(args, 0);
		MainControllerInit();
		while (!quit)
			Frame();
		Shutdown(0);
		MainControllerShutdown();
		flags &= ~INIT_MODS;
	} while (restart);

	if (restart_in_atlas)
	{
		ATLAS_RunIfOnCmdLine(args, true);
		return;
	}

	// Shut down libxml2 (done here to match the Startup call)
	CXeromyces::Terminate();
}