void InspectorAnimationAgent::setTiming(ErrorString* errorString, const String& animationId, double duration, double delay) { Animation* animation = assertAnimation(errorString, animationId); if (!animation) return; AnimationType type = m_idToAnimationType.get(animationId); if (type == AnimationType::CSSTransition) { KeyframeEffect* effect = toKeyframeEffect(animation->effect()); KeyframeEffectModelBase* model = toKeyframeEffectModelBase(effect->model()); const AnimatableValueKeyframeEffectModel* oldModel = toAnimatableValueKeyframeEffectModel(model); // Refer to CSSAnimations::calculateTransitionUpdateForProperty() for the structure of transitions. const KeyframeVector& frames = oldModel->getFrames(); ASSERT(frames.size() == 3); KeyframeVector newFrames; for (int i = 0; i < 3; i++) newFrames.append(toAnimatableValueKeyframe(frames[i]->clone().get())); // Update delay, represented by the distance between the first two keyframes. newFrames[1]->setOffset(delay / (delay + duration)); model->setFrames(newFrames); AnimationEffectTiming* timing = animation->effect()->timing(); UnrestrictedDoubleOrString unrestrictedDuration; unrestrictedDuration.setUnrestrictedDouble(duration + delay); timing->setDuration(unrestrictedDuration); } else if (type == AnimationType::WebAnimation) { AnimationEffectTiming* timing = animation->effect()->timing(); UnrestrictedDoubleOrString unrestrictedDuration; unrestrictedDuration.setUnrestrictedDouble(duration); timing->setDuration(unrestrictedDuration); timing->setDelay(delay); } }
blink::Animation* InspectorAnimationAgent::animationClone( blink::Animation* animation) { const String id = String::number(animation->sequenceNumber()); if (!m_idToAnimationClone.get(id)) { KeyframeEffect* oldEffect = toKeyframeEffect(animation->effect()); ASSERT(oldEffect->model()->isKeyframeEffectModel()); KeyframeEffectModelBase* oldModel = toKeyframeEffectModelBase(oldEffect->model()); EffectModel* newModel = nullptr; // Clone EffectModel. // TODO(samli): Determine if this is an animations bug. if (oldModel->isStringKeyframeEffectModel()) { StringKeyframeEffectModel* oldStringKeyframeModel = toStringKeyframeEffectModel(oldModel); KeyframeVector oldKeyframes = oldStringKeyframeModel->getFrames(); StringKeyframeVector newKeyframes; for (auto& oldKeyframe : oldKeyframes) newKeyframes.append(toStringKeyframe(oldKeyframe.get())); newModel = StringKeyframeEffectModel::create(newKeyframes); } else if (oldModel->isAnimatableValueKeyframeEffectModel()) { AnimatableValueKeyframeEffectModel* oldAnimatableValueKeyframeModel = toAnimatableValueKeyframeEffectModel(oldModel); KeyframeVector oldKeyframes = oldAnimatableValueKeyframeModel->getFrames(); AnimatableValueKeyframeVector newKeyframes; for (auto& oldKeyframe : oldKeyframes) newKeyframes.append(toAnimatableValueKeyframe(oldKeyframe.get())); newModel = AnimatableValueKeyframeEffectModel::create(newKeyframes); } KeyframeEffect* newEffect = KeyframeEffect::create( oldEffect->target(), newModel, oldEffect->specifiedTiming()); m_isCloning = true; blink::Animation* clone = blink::Animation::create(newEffect, animation->timeline()); m_isCloning = false; m_idToAnimationClone.set(id, clone); m_idToAnimation.set(String::number(clone->sequenceNumber()), clone); clone->play(); clone->setStartTime(animation->startTime()); animation->setEffectSuppressed(true); } return m_idToAnimationClone.get(id); }
void CSSAnimations::maybeApplyPendingUpdate(Element* element) { m_previousActiveInterpolationsForAnimations.clear(); if (m_pendingUpdate.isEmpty()) return; m_previousActiveInterpolationsForAnimations.swap(m_pendingUpdate.activeInterpolationsForAnimations()); // FIXME: cancelling, pausing, unpausing animations all query compositingState, which is not necessarily up to date here // since we call this from recalc style. // https://code.google.com/p/chromium/issues/detail?id=339847 DisableCompositingQueryAsserts disabler; for (const AtomicString& animationName : m_pendingUpdate.cancelledAnimationNames()) { Animation* animation = m_animations.take(animationName)->animation; animation->cancel(); animation->update(TimingUpdateOnDemand); } for (const AtomicString& animationName : m_pendingUpdate.animationsWithPauseToggled()) { Animation* animation = m_animations.get(animationName)->animation.get(); if (animation->paused()) animation->unpause(); else animation->pause(); if (animation->outdated()) animation->update(TimingUpdateOnDemand); } for (const auto& animation : m_pendingUpdate.updatedCompositorKeyframes()) animation->setCompositorPending(true); for (const auto& entry : m_pendingUpdate.animationsWithUpdates()) { KeyframeEffect* effect = toKeyframeEffect(entry.animation->effect()); effect->setModel(entry.effect->model()); effect->updateSpecifiedTiming(entry.effect->specifiedTiming()); m_animations.find(entry.name)->value->update(entry); } for (const auto& entry : m_pendingUpdate.newAnimations()) { const InertEffect* inertAnimation = entry.effect.get(); AnimationEventDelegate* eventDelegate = new AnimationEventDelegate(element, entry.name); KeyframeEffect* effect = KeyframeEffect::create(element, inertAnimation->model(), inertAnimation->specifiedTiming(), KeyframeEffect::DefaultPriority, eventDelegate); effect->setName(inertAnimation->name()); Animation* animation = element->document().timeline().play(effect); if (inertAnimation->paused()) animation->pause(); animation->update(TimingUpdateOnDemand); m_animations.set(entry.name, new RunningAnimation(animation, entry)); } // Transitions that are run on the compositor only update main-thread state // lazily. However, we need the new state to know what the from state shoud // be when transitions are retargeted. Instead of triggering complete style // recalculation, we find these cases by searching for new transitions that // have matching cancelled animation property IDs on the compositor. HeapHashMap<CSSPropertyID, std::pair<Member<KeyframeEffect>, double>> retargetedCompositorTransitions; for (CSSPropertyID id : m_pendingUpdate.cancelledTransitions()) { ASSERT(m_transitions.contains(id)); Animation* animation = m_transitions.take(id).animation; KeyframeEffect* effect = toKeyframeEffect(animation->effect()); if (effect->hasActiveAnimationsOnCompositor(id) && m_pendingUpdate.newTransitions().find(id) != m_pendingUpdate.newTransitions().end() && !animation->limited()) retargetedCompositorTransitions.add(id, std::pair<KeyframeEffect*, double>(effect, animation->startTimeInternal())); animation->cancel(); // after cancelation, transitions must be downgraded or they'll fail // to be considered when retriggering themselves. This can happen if // the transition is captured through getAnimations then played. if (animation->effect() && animation->effect()->isKeyframeEffect()) toKeyframeEffect(animation->effect())->downgradeToNormal(); animation->update(TimingUpdateOnDemand); } for (CSSPropertyID id : m_pendingUpdate.finishedTransitions()) { // This transition can also be cancelled and finished at the same time if (m_transitions.contains(id)) { Animation* animation = m_transitions.take(id).animation; // Transition must be downgraded if (animation->effect() && animation->effect()->isKeyframeEffect()) toKeyframeEffect(animation->effect())->downgradeToNormal(); } } for (const auto& entry : m_pendingUpdate.newTransitions()) { const CSSAnimationUpdate::NewTransition& newTransition = entry.value; RunningTransition runningTransition; runningTransition.from = newTransition.from; runningTransition.to = newTransition.to; CSSPropertyID id = newTransition.id; InertEffect* inertAnimation = newTransition.effect.get(); TransitionEventDelegate* eventDelegate = new TransitionEventDelegate(element, id); EffectModel* model = inertAnimation->model(); if (retargetedCompositorTransitions.contains(id)) { const std::pair<Member<KeyframeEffect>, double>& oldTransition = retargetedCompositorTransitions.get(id); KeyframeEffect* oldAnimation = oldTransition.first; double oldStartTime = oldTransition.second; double inheritedTime = isNull(oldStartTime) ? 0 : element->document().timeline().currentTimeInternal() - oldStartTime; AnimatableValueKeyframeEffectModel* oldEffect = toAnimatableValueKeyframeEffectModel(inertAnimation->model()); const KeyframeVector& frames = oldEffect->getFrames(); AnimatableValueKeyframeVector newFrames; newFrames.append(toAnimatableValueKeyframe(frames[0]->clone().get())); newFrames.append(toAnimatableValueKeyframe(frames[1]->clone().get())); newFrames.append(toAnimatableValueKeyframe(frames[2]->clone().get())); newFrames[0]->clearPropertyValue(id); newFrames[1]->clearPropertyValue(id); InertEffect* inertAnimationForSampling = InertEffect::create(oldAnimation->model(), oldAnimation->specifiedTiming(), false, inheritedTime); OwnPtr<Vector<RefPtr<Interpolation>>> sample = nullptr; inertAnimationForSampling->sample(sample); if (sample && sample->size() == 1) { newFrames[0]->setPropertyValue(id, toLegacyStyleInterpolation(sample->at(0).get())->currentValue()); newFrames[1]->setPropertyValue(id, toLegacyStyleInterpolation(sample->at(0).get())->currentValue()); model = AnimatableValueKeyframeEffectModel::create(newFrames); } } KeyframeEffect* transition = KeyframeEffect::create(element, model, inertAnimation->specifiedTiming(), KeyframeEffect::TransitionPriority, eventDelegate); transition->setName(inertAnimation->name()); Animation* animation = element->document().timeline().play(transition); // Set the current time as the start time for retargeted transitions if (retargetedCompositorTransitions.contains(id)) animation->setStartTime(element->document().timeline().currentTime()); animation->update(TimingUpdateOnDemand); runningTransition.animation = animation; m_transitions.set(id, runningTransition); ASSERT(id != CSSPropertyInvalid); Platform::current()->histogramSparse("WebCore.Animation.CSSProperties", UseCounter::mapCSSPropertyIdToCSSSampleIdForHistogram(id)); } clearPendingUpdate(); }
void CSSAnimations::maybeApplyPendingUpdate(Element* element) { if (!m_pendingUpdate) { m_previousActiveInterpolationsForAnimations.clear(); return; } OwnPtrWillBeRawPtr<CSSAnimationUpdate> update = m_pendingUpdate.release(); m_previousActiveInterpolationsForAnimations.swap(update->activeInterpolationsForAnimations()); // FIXME: cancelling, pausing, unpausing animations all query compositingState, which is not necessarily up to date here // since we call this from recalc style. // https://code.google.com/p/chromium/issues/detail?id=339847 DisableCompositingQueryAsserts disabler; for (const AtomicString& animationName : update->cancelledAnimationNames()) { RefPtrWillBeRawPtr<AnimationPlayer> player = m_animations.take(animationName); player->cancel(); player->update(TimingUpdateOnDemand); } for (const AtomicString& animationName : update->animationsWithPauseToggled()) { AnimationPlayer* player = m_animations.get(animationName); if (player->paused()) player->unpause(); else player->pause(); if (player->outdated()) player->update(TimingUpdateOnDemand); } for (const auto& entry : update->newAnimations()) { const InertAnimation* inertAnimation = entry.animation.get(); OwnPtrWillBeRawPtr<AnimationEventDelegate> eventDelegate = adoptPtrWillBeNoop(new AnimationEventDelegate(element, entry.name)); RefPtrWillBeRawPtr<Animation> animation = Animation::create(element, inertAnimation->effect(), inertAnimation->specifiedTiming(), Animation::DefaultPriority, eventDelegate.release()); animation->setName(inertAnimation->name()); RefPtrWillBeRawPtr<AnimationPlayer> player = element->document().timeline().createAnimationPlayer(animation.get()); if (inertAnimation->paused()) player->pause(); player->update(TimingUpdateOnDemand); m_animations.set(entry.name, player.get()); } // Transitions that are run on the compositor only update main-thread state // lazily. However, we need the new state to know what the from state shoud // be when transitions are retargeted. Instead of triggering complete style // recalculation, we find these cases by searching for new transitions that // have matching cancelled animation property IDs on the compositor. WillBeHeapHashMap<CSSPropertyID, std::pair<RefPtrWillBeMember<Animation>, double>> retargetedCompositorTransitions; for (CSSPropertyID id : update->cancelledTransitions()) { ASSERT(m_transitions.contains(id)); RefPtrWillBeRawPtr<AnimationPlayer> player = m_transitions.take(id).player; Animation* animation = toAnimation(player->source()); if (animation->hasActiveAnimationsOnCompositor(id) && update->newTransitions().find(id) != update->newTransitions().end()) retargetedCompositorTransitions.add(id, std::pair<RefPtrWillBeMember<Animation>, double>(animation, player->startTimeInternal())); player->cancel(); player->update(TimingUpdateOnDemand); } for (const auto& entry : update->newTransitions()) { const CSSAnimationUpdate::NewTransition& newTransition = entry.value; RunningTransition runningTransition; runningTransition.from = newTransition.from; runningTransition.to = newTransition.to; CSSPropertyID id = newTransition.id; InertAnimation* inertAnimation = newTransition.animation.get(); OwnPtrWillBeRawPtr<TransitionEventDelegate> eventDelegate = adoptPtrWillBeNoop(new TransitionEventDelegate(element, newTransition.eventId)); RefPtrWillBeRawPtr<AnimationEffect> effect = inertAnimation->effect(); if (retargetedCompositorTransitions.contains(id)) { const std::pair<RefPtrWillBeMember<Animation>, double>& oldTransition = retargetedCompositorTransitions.get(id); RefPtrWillBeRawPtr<Animation> oldAnimation = oldTransition.first; double oldStartTime = oldTransition.second; double inheritedTime = isNull(oldStartTime) ? 0 : element->document().timeline().currentTimeInternal() - oldStartTime; AnimatableValueKeyframeEffectModel* oldEffect = toAnimatableValueKeyframeEffectModel(inertAnimation->effect()); const KeyframeVector& frames = oldEffect->getFrames(); AnimatableValueKeyframeVector newFrames; newFrames.append(toAnimatableValueKeyframe(frames[0]->clone().get())); newFrames.append(toAnimatableValueKeyframe(frames[1]->clone().get())); newFrames[0]->clearPropertyValue(id); RefPtrWillBeRawPtr<InertAnimation> inertAnimationForSampling = InertAnimation::create(oldAnimation->effect(), oldAnimation->specifiedTiming(), false); OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> sample = inertAnimationForSampling->sample(inheritedTime); ASSERT(sample->size() == 1); newFrames[0]->setPropertyValue(id, toLegacyStyleInterpolation(sample->at(0).get())->currentValue()); effect = AnimatableValueKeyframeEffectModel::create(newFrames); } RefPtrWillBeRawPtr<Animation> transition = Animation::create(element, effect, inertAnimation->specifiedTiming(), Animation::TransitionPriority, eventDelegate.release()); transition->setName(inertAnimation->name()); RefPtrWillBeRawPtr<AnimationPlayer> player = element->document().timeline().createAnimationPlayer(transition.get()); player->update(TimingUpdateOnDemand); runningTransition.player = player; m_transitions.set(id, runningTransition); ASSERT(id != CSSPropertyInvalid); blink::Platform::current()->histogramSparse("WebCore.Animation.CSSProperties", UseCounter::mapCSSPropertyIdToCSSSampleIdForHistogram(id)); } }