示例#1
0
Pathgrid::~Pathgrid()
{
    if (mPathgridEnabled)
    {
        togglePathgrid();
    }
}
示例#2
0
Debugging::~Debugging()
{
    if (mPathgridEnabled)
    {
        togglePathgrid();
    }

    ResourceGroupManager::getSingleton().destroyResourceGroup(DEBUGGING_GROUP);
}
示例#3
0
bool Pathgrid::toggleRenderMode (int mode){
    switch (mode)
    {
        case Render_Pathgrid:
            togglePathgrid();
            return mPathgridEnabled;
        default:
            return false;
    }

    return false;
}
示例#4
0
bool Debugging::toggleRenderMode (int mode){
    switch (mode)
    {
        case MWBase::World::Render_CollisionDebug:

            return mEngine->toggleDebugRendering();

        case MWBase::World::Render_Pathgrid:
            togglePathgrid();
            return mPathgridEnabled;
    }

    return false;
}