示例#1
0
/**
 * @brief Signal to all peers that we're not sending video anymore.
 * @note The next frame sent cancels this.
 */
void CoreAV::sendNoVideo()
{
    // We don't change the audio bitrate, but we signal that we're not sending video anymore
    qDebug() << "CoreAV: Signaling end of video sending";
    for (ToxFriendCall& call : calls)
    {
        toxav_bit_rate_set(toxav, call.callId, -1, 0, nullptr);
        call.nullVideoBitrate = true;
    }
}
示例#2
0
文件: coreav.cpp 项目: barry-ran/qTox
void CoreAV::sendCallVideo(uint32_t callId, std::shared_ptr<VideoFrame> vframe)
{
    // We might be running in the FFmpeg thread and holding the CameraSource lock
    // So be careful not to deadlock with anything while toxav locks in toxav_video_send_frame
    auto it = calls.find(callId);
    if (it == calls.end()) {
        return;
    }

    ToxFriendCall& call = it->second;

    if (!call.getVideoEnabled() || !call.isActive()
        || !(call.getState() & TOXAV_FRIEND_CALL_STATE_ACCEPTING_V)) {
        return;
    }

    if (call.getNullVideoBitrate()) {
        qDebug() << "Restarting video stream to friend" << callId;
#if TOX_VERSION_IS_API_COMPATIBLE(0, 2, 0)
        toxav_video_set_bit_rate(toxav, callId, VIDEO_DEFAULT_BITRATE, nullptr);
#else
        toxav_bit_rate_set(toxav, callId, -1, VIDEO_DEFAULT_BITRATE, nullptr);
#endif
        call.setNullVideoBitrate(false);
    }

    ToxYUVFrame frame = vframe->toToxYUVFrame();

    if (!frame) {
        return;
    }

    // TOXAV_ERR_SEND_FRAME_SYNC means toxav failed to lock, retry 5 times in this case
    // We don't want to be dropping iframes because of some lock held by toxav_iterate
    TOXAV_ERR_SEND_FRAME err;
    int retries = 0;
    do {
        if (!toxav_video_send_frame(toxav, callId, frame.width, frame.height, frame.y, frame.u,
                                    frame.v, &err)) {
            if (err == TOXAV_ERR_SEND_FRAME_SYNC) {
                ++retries;
                QThread::usleep(500);
            } else {
                qDebug() << "toxav_video_send_frame error: " << err;
            }
        }
    } while (err == TOXAV_ERR_SEND_FRAME_SYNC && retries < 5);
    if (err == TOXAV_ERR_SEND_FRAME_SYNC) {
        qDebug() << "toxav_video_send_frame error: Lock busy, dropping frame";
    }
}
示例#3
0
文件: coreav.cpp 项目: barry-ran/qTox
/**
 * @brief Signal to all peers that we're not sending video anymore.
 * @note The next frame sent cancels this.
 */
void CoreAV::sendNoVideo()
{
    // We don't change the audio bitrate, but we signal that we're not sending video anymore
    qDebug() << "CoreAV: Signaling end of video sending";
    for (auto& kv : calls) {
        ToxFriendCall& call = kv.second;
#if TOX_VERSION_IS_API_COMPATIBLE(0, 2, 0)
        toxav_video_set_bit_rate(toxav, kv.first, 0, nullptr);
#else
        toxav_bit_rate_set(toxav, kv.first, -1, 0, nullptr);
#endif
        call.setNullVideoBitrate(true);
    }
}
示例#4
0
文件: utox_av.c 项目: kytvi2p/uTox
void utox_av_local_call_control(ToxAV *av, uint32_t friend_number, TOXAV_CALL_CONTROL control) {
    TOXAV_ERR_CALL_CONTROL err = 0;
    toxav_call_control(av, friend_number, control, &err);
    if (err) {
        debug("uToxAV:\tLocal call control error!\n");
    } else {
        TOXAV_ERR_BIT_RATE_SET bitrate_err = 0;
        switch (control) {
            case TOXAV_CALL_CONTROL_HIDE_VIDEO: {
                toxav_bit_rate_set(av, friend_number, -1, 0, &bitrate_err);
                toxvideo_postmessage(VIDEO_RECORD_STOP, friend_number, 0, NULL);
                friend[friend_number].call_state_self &= (0xFF ^ TOXAV_FRIEND_CALL_STATE_SENDING_V);
                break;
            }
            case TOXAV_CALL_CONTROL_SHOW_VIDEO: {
                toxav_bit_rate_set(av, friend_number, -1, UTOX_DEFAULT_BITRATE_V, &bitrate_err);
                toxvideo_postmessage(VIDEO_RECORD_START, friend_number, 0, NULL);
                friend[friend_number].call_state_self |= TOXAV_FRIEND_CALL_STATE_SENDING_V;
                break;
            }
            default: {
                debug("uToxAV:\tUnhandled local call control\n");
            }
            // TODO
            // TOXAV_CALL_CONTROL_RESUME,
            // TOXAV_CALL_CONTROL_PAUSE,
            // TOXAV_CALL_CONTROL_CANCEL,
            // TOXAV_CALL_CONTROL_MUTE_AUDIO,
            // TOXAV_CALL_CONTROL_UNMUTE_AUDIO,
        }
        if (bitrate_err) {
            debug("uToxAV:\tError setting/changing video bitrate\n");
        }
    }

    return;
}
示例#5
0
void CoreAV::sendCallVideo(uint32_t callId, std::shared_ptr<VideoFrame> vframe)
{
    // We might be running in the FFmpeg thread and holding the CameraSource lock
    // So be careful not to deadlock with anything while toxav locks in toxav_video_send_frame
    if (!calls.contains(callId))
        return;

    ToxFriendCall& call = calls[callId];

    if (!call.videoEnabled || call.inactive
            || !(call.state & TOXAV_FRIEND_CALL_STATE_ACCEPTING_V))
        return;

    if (call.nullVideoBitrate)
    {
        qDebug() << "Restarting video stream to friend"<<callId;
        toxav_bit_rate_set(toxav, call.callId, -1, VIDEO_DEFAULT_BITRATE, nullptr);
        call.nullVideoBitrate = false;
    }

    ToxYUVFrame frame = vframe->toToxYUVFrame();

    if(!frame)
    {
        return;
    }

    // TOXAV_ERR_SEND_FRAME_SYNC means toxav failed to lock, retry 5 times in this case
    // We don't want to be dropping iframes because of some lock held by toxav_iterate
    TOXAV_ERR_SEND_FRAME err;
    int retries = 0;
    do {
        if (!toxav_video_send_frame(toxav, callId, frame.width, frame.height,
                                    frame.y, frame.u, frame.v, &err))
        {
            if (err == TOXAV_ERR_SEND_FRAME_SYNC)
            {
                ++retries;
                QThread::usleep(500);
            }
            else
            {
                qDebug() << "toxav_video_send_frame error: "<<err;
            }
        }
    } while (err == TOXAV_ERR_SEND_FRAME_SYNC && retries < 5);
    if (err == TOXAV_ERR_SEND_FRAME_SYNC)
        qDebug() << "toxav_video_send_frame error: Lock busy, dropping frame";
}