void StandbyState::startSelectionTransformation(Editor* editor, const gfx::Point& move) { transformSelection(editor, NULL, NoHandle); if (MovingPixelsState* movingPixels = dynamic_cast<MovingPixelsState*>(editor->getState().get())) movingPixels->translate(move); }
void KisTransformProcessingVisitor::visit(KisGeneratorLayer *layer, KisUndoAdapter *undoAdapter) { ProgressHelper helper(layer); transformSelection(layer->internalSelection(), undoAdapter, ProgressHelper(layer)); layer->resetCache(); transformClones(layer, undoAdapter); }
void StandbyState::startSelectionTransformation(Editor* editor, const gfx::Point& move, double angle) { transformSelection(editor, NULL, NoHandle); if (MovingPixelsState* movingPixels = dynamic_cast<MovingPixelsState*>(editor->getState().get())) { movingPixels->translate(move); if (std::fabs(angle) > 1e-5) movingPixels->rotate(angle); } }
void MoveTool::pointerMoveEvent(PointerEvent* event) { mCurrentLayer = currentPaintableLayer(); if (mCurrentLayer == nullptr) return; if (mScribbleArea->isPointerInUse()) // the user is also pressing the mouse (dragging) { transformSelection(event->modifiers(), mCurrentLayer); } else { // the user is moving the mouse without pressing it // update cursor to reflect selection corner interaction mScribbleArea->updateToolCursor(); if (mCurrentLayer->type() == Layer::VECTOR) { storeClosestVectorCurve(mCurrentLayer); } } mScribbleArea->updateCurrentFrame(); }
bool StandbyState::onMouseDown(Editor* editor, MouseMessage* msg) { if (editor->hasCapture()) return true; UIContext* context = UIContext::instance(); tools::Ink* clickedInk = editor->getCurrentEditorInk(); Site site; editor->getSite(&site); app::Document* document = static_cast<app::Document*>(site.document()); Layer* layer = site.layer(); // When an editor is clicked the current view is changed. context->setActiveView(editor->getDocumentView()); // Start scroll loop if (checkForScroll(editor, msg) || checkForZoom(editor, msg)) return true; // Move cel X,Y coordinates if (clickedInk->isCelMovement()) { // Handle "Auto Select Layer" if (editor->isAutoSelectLayer()) { gfx::Point cursor = editor->screenToEditor(msg->position()); ColorPicker picker; picker.pickColor(site, cursor, ColorPicker::FromComposition); if (layer != picker.layer()) { layer = picker.layer(); if (layer) { editor->setLayer(layer); editor->flashCurrentLayer(); } } } if ((layer) && (layer->type() == ObjectType::LayerImage)) { // TODO we should be able to move the `Background' with tiled mode if (layer->isBackground()) { StatusBar::instance()->showTip(1000, "The background layer cannot be moved"); } else if (!layer->isVisible()) { StatusBar::instance()->showTip(1000, "Layer '%s' is hidden", layer->name().c_str()); } else if (!layer->isMovable() || !layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); } else { // Change to MovingCelState editor->setState(EditorStatePtr(new MovingCelState(editor, msg))); } } return true; } // Call the eyedropper command if (clickedInk->isEyedropper()) { callEyedropper(editor); return true; } if (clickedInk->isSelection()) { // Transform selected pixels if (document->isMaskVisible() && m_decorator->getTransformHandles(editor)) { TransformHandles* transfHandles = m_decorator->getTransformHandles(editor); // Get the handle covered by the mouse. HandleType handle = transfHandles->getHandleAtPoint(editor, msg->position(), document->getTransformation()); if (handle != NoHandle) { int x, y, opacity; Image* image = site.image(&x, &y, &opacity); if (layer && image) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, handle); } return true; } } // Move selected pixels if (layer && editor->isInsideSelection() && msg->left()) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, MoveHandle); return true; } } // Start the Tool-Loop if (layer) { tools::ToolLoop* toolLoop = create_tool_loop(editor, context); if (toolLoop) { EditorStatePtr newState(new DrawingState(toolLoop)); editor->setState(newState); static_cast<DrawingState*>(newState.get()) ->initToolLoop(editor, msg); } return true; } return true; }
bool StandbyState::onMouseDown(Editor* editor, MouseMessage* msg) { if (editor->hasCapture()) return true; UIContext* context = UIContext::instance(); tools::Ink* clickedInk = editor->getCurrentEditorInk(); Site site; editor->getSite(&site); app::Document* document = static_cast<app::Document*>(site.document()); Layer* layer = site.layer(); // When an editor is clicked the current view is changed. context->setActiveView(editor->getDocumentView()); // Start scroll loop if (checkForScroll(editor, msg) || checkForZoom(editor, msg)) return true; // Move cel X,Y coordinates if (clickedInk->isCelMovement()) { // Handle "Auto Select Layer" if (editor->isAutoSelectLayer()) { gfx::Point cursor = editor->screenToEditor(msg->position()); ColorPicker picker; picker.pickColor(site, cursor, ColorPicker::FromComposition); DocumentRange range = App::instance()->getMainWindow()->getTimeline()->range(); // Change layer only when the layer is diffrent from current one, and // the range we selected is not with multiple cels. bool layerChanged = (layer != picker.layer()); bool rangeEnabled = range.enabled(); bool rangeSingleCel = ((range.type() == DocumentRange::kCels) && (range.layers() == 1) && (range.frames() == 1)); if (layerChanged && (!rangeEnabled || rangeSingleCel)) { layer = picker.layer(); if (layer) { editor->setLayer(layer); editor->flashCurrentLayer(); } } } if ((layer) && (layer->type() == ObjectType::LayerImage)) { // TODO we should be able to move the `Background' with tiled mode if (layer->isBackground()) { StatusBar::instance()->showTip(1000, "The background layer cannot be moved"); } else if (!layer->isVisible()) { StatusBar::instance()->showTip(1000, "Layer '%s' is hidden", layer->name().c_str()); } else if (!layer->isMovable() || !layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); } else if (!layer->cel(editor->frame())) { StatusBar::instance()->showTip(1000, "Cel is empty, nothing to move"); } else { // Change to MovingCelState editor->setState(EditorStatePtr(new MovingCelState(editor, msg))); } } return true; } // Call the eyedropper command if (clickedInk->isEyedropper()) { editor->captureMouse(); callEyedropper(editor); return true; } if (clickedInk->isSelection()) { // Transform selected pixels if (editor->isActive() && document->isMaskVisible() && m_decorator->getTransformHandles(editor)) { TransformHandles* transfHandles = m_decorator->getTransformHandles(editor); // Get the handle covered by the mouse. HandleType handle = transfHandles->getHandleAtPoint(editor, msg->position(), document->getTransformation()); if (handle != NoHandle) { int x, y, opacity; Image* image = site.image(&x, &y, &opacity); if (layer && image) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, handle); } return true; } } // Move selected pixels if (layer && editor->isInsideSelection() && msg->left()) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, MoveHandle); return true; } } // Move symmetry gfx::Rect box1, box2; if (m_decorator->getSymmetryHandles(editor, box1, box2) && (box1.contains(msg->position()) || box2.contains(msg->position()))) { auto& symmetry = Preferences::instance().document(editor->document()).symmetry; auto mode = symmetry.mode(); bool horz = (mode == app::gen::SymmetryMode::HORIZONTAL); auto& axis = (horz ? symmetry.xAxis: symmetry.yAxis); editor->setState( EditorStatePtr(new MovingSymmetryState(editor, msg, mode, axis))); return true; } // Start the Tool-Loop if (layer) { tools::ToolLoop* toolLoop = create_tool_loop(editor, context); if (toolLoop) { EditorStatePtr newState(new DrawingState(toolLoop)); editor->setState(newState); static_cast<DrawingState*>(newState.get()) ->initToolLoop(editor, msg); } return true; } return true; }
void KisTransformProcessingVisitor::visit(KisSelectionMask *mask, KisUndoAdapter *undoAdapter) { transformSelection(mask->selection(), undoAdapter, ProgressHelper(mask)); }
bool StandbyState::onMouseDown(Editor* editor, MouseMessage* msg) { if (editor->hasCapture()) return true; UIContext* context = UIContext::instance(); tools::Tool* currentTool = editor->getCurrentEditorTool(); tools::Ink* clickedInk = editor->getCurrentEditorInk(); DocumentLocation location; editor->getDocumentLocation(&location); Document* document = location.document(); Layer* layer = location.layer(); // When an editor is clicked the current view is changed. context->setActiveView(editor->getDocumentView()); // Start scroll loop if (checkForScroll(editor, msg) || checkForZoom(editor, msg)) return true; // Move cel X,Y coordinates if (clickedInk->isCelMovement()) { if ((layer) && (layer->type() == OBJECT_LAYER_IMAGE)) { // TODO you can move the `Background' with tiled mode if (layer->isBackground()) { Alert::show(PACKAGE "<<You can't move the `Background' layer." "||&Close"); } else if (!layer->isMoveable()) { Alert::show(PACKAGE "<<The layer movement is locked.||&Close"); } else { // Change to MovingCelState editor->setState(EditorStatePtr(new MovingCelState(editor, msg))); } } return true; } // Transform selected pixels if (document->isMaskVisible() && m_decorator->getTransformHandles(editor)) { TransformHandles* transfHandles = m_decorator->getTransformHandles(editor); // Get the handle covered by the mouse. HandleType handle = transfHandles->getHandleAtPoint(editor, msg->position(), document->getTransformation()); if (handle != NoHandle) { int x, y, opacity; Image* image = location.image(&x, &y, &opacity); if (image) { if (!layer->isWritable()) { Alert::show(PACKAGE "<<The layer is locked.||&Close"); return true; } // Change to MovingPixelsState transformSelection(editor, msg, handle); } return true; } } // Move selected pixels if (editor->isInsideSelection() && currentTool->getInk(0)->isSelection() && msg->left()) { if (!layer->isWritable()) { Alert::show(PACKAGE "<<The layer is locked.||&Close"); return true; } // Change to MovingPixelsState transformSelection(editor, msg, MoveHandle); return true; } // Call the eyedropper command if (clickedInk->isEyedropper()) { onMouseMove(editor, msg); return true; } // Start the Tool-Loop if (layer) { tools::ToolLoop* toolLoop = create_tool_loop(editor, context); if (toolLoop) editor->setState(EditorStatePtr(new DrawingState(toolLoop, editor, msg))); return true; } return true; }