void zmq::vmci_listener_t::in_event () { fd_t fd = accept (); // If connection was reset by the peer in the meantime, just ignore it. if (fd == retired_fd) { socket->event_accept_failed (endpoint, zmq_errno()); return; } tune_vmci_buffer_size (this->get_ctx (), fd, options.vmci_buffer_size, options.vmci_buffer_min_size, options.vmci_buffer_max_size); if (options.vmci_connect_timeout > 0) { #if defined ZMQ_HAVE_WINDOWS tune_vmci_connect_timeout (this->get_ctx (), fd, options.vmci_connect_timeout); #else struct timeval timeout = {0, options.vmci_connect_timeout * 1000}; tune_vmci_connect_timeout (this->get_ctx (), fd, timeout); #endif } // Create the engine object for this connection. stream_engine_t *engine = new (std::nothrow) stream_engine_t (fd, options, endpoint); alloc_assert (engine); // Choose I/O thread to run connecter in. Given that we are already // running in an I/O thread, there must be at least one available. io_thread_t *io_thread = choose_io_thread (options.affinity); zmq_assert (io_thread); // Create and launch a session object. session_base_t *session = session_base_t::create (io_thread, false, socket, options, NULL); errno_assert (session); session->inc_seqnum (); launch_child (session); send_attach (session, engine, false); socket->event_accepted (endpoint, fd); }
void zmq::vmci_connecter_t::out_event () { fd_t fd = connect (); rm_fd (handle); handle_valid = false; // Handle the error condition by attempt to reconnect. if (fd == retired_fd) { close (); add_reconnect_timer(); return; } tune_vmci_buffer_size (this->get_ctx (), fd, options.vmci_buffer_size, options.vmci_buffer_min_size, options.vmci_buffer_max_size); if (options.vmci_connect_timeout > 0) { #if defined ZMQ_HAVE_WINDOWS tune_vmci_connect_timeout (this->get_ctx (), fd, options.vmci_connect_timeout); #else struct timeval timeout = {0, options.vmci_connect_timeout * 1000}; tune_vmci_connect_timeout (this->get_ctx (), fd, timeout); #endif } // Create the engine object for this connection. stream_engine_t *engine = new (std::nothrow) stream_engine_t (fd, options, endpoint); alloc_assert (engine); // Attach the engine to the corresponding session object. send_attach (session, engine); // Shut the connecter down. terminate (); socket->event_connected (endpoint, fd); }