示例#1
0
void buttons_header_buttons(const bContext *C, ARegion *ar)
{
	SpaceButs *sbuts = CTX_wm_space_buts(C);
	uiBlock *block;
	uiBut *but;
	int xco, yco = 2;

	buttons_context_compute(C, sbuts);
	
	block = uiBeginBlock(C, ar, __func__, UI_EMBOSS);
	uiBlockSetHandleFunc(block, do_buttons_buttons, NULL);
	
	xco = ED_area_header_switchbutton(C, block, yco);
	
	uiBlockSetEmboss(block, UI_EMBOSS);

	xco -= UI_UNIT_X;
	
	// Default panels

	uiBlockBeginAlign(block);

#define BUTTON_HEADER_CTX(_ctx, _icon, _tip) \
	if (sbuts->pathflag & (1 << _ctx)) { \
		but = uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, _icon, xco += BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)_ctx, 0, 0, TIP_(_tip)); \
		uiButClearFlag(but, UI_BUT_UNDO); \
	} \

	BUTTON_HEADER_CTX(BCONTEXT_RENDER, ICON_SCENE, N_("Render"))
	BUTTON_HEADER_CTX(BCONTEXT_SCENE, ICON_SCENE_DATA, N_("Scene"));
	BUTTON_HEADER_CTX(BCONTEXT_WORLD, ICON_WORLD, N_("World"));
	BUTTON_HEADER_CTX(BCONTEXT_OBJECT, ICON_OBJECT_DATA, N_("Object"));
	BUTTON_HEADER_CTX(BCONTEXT_CONSTRAINT, ICON_CONSTRAINT, N_("Object Constraints"));
	BUTTON_HEADER_CTX(BCONTEXT_MODIFIER, ICON_MODIFIER, N_("Object Modifiers"));
	BUTTON_HEADER_CTX(BCONTEXT_DATA, sbuts->dataicon, N_("Object Data"));
	BUTTON_HEADER_CTX(BCONTEXT_BONE, ICON_BONE_DATA, N_("Bone"));
	BUTTON_HEADER_CTX(BCONTEXT_BONE_CONSTRAINT, ICON_CONSTRAINT_BONE, N_("Bone Constraints"));
	BUTTON_HEADER_CTX(BCONTEXT_MATERIAL, ICON_MATERIAL, N_("Material"));
	BUTTON_HEADER_CTX(BCONTEXT_TEXTURE, ICON_TEXTURE, N_("Textures"));
	BUTTON_HEADER_CTX(BCONTEXT_PARTICLE, ICON_PARTICLES, N_("Particles"));
	BUTTON_HEADER_CTX(BCONTEXT_PHYSICS, ICON_PHYSICS, N_("Physics"));

#undef BUTTON_HEADER_CTX

	xco += BUT_UNIT_X;
	
	uiBlockEndAlign(block);
	
	/* always as last  */
	UI_view2d_totRect_set(&ar->v2d, xco + (UI_UNIT_X / 2), ar->v2d.tot.ymax - ar->v2d.tot.ymin);
	
	uiEndBlock(C, block);
	uiDrawBlock(C, block);
}
示例#2
0
static void view3d_panel_vgroup(const bContext *C, Panel *pa)
{
	uiBlock *block= uiLayoutAbsoluteBlock(pa->layout);
	Scene *scene= CTX_data_scene(C);
	Object *ob= OBACT;

	EditVert *eve;
	MDeformVert *dvert;

	act_vert_def(ob, &eve, &dvert);

	if(dvert && dvert->totweight) {
		uiLayout *col;
		bDeformGroup *dg;
		int i;
		int yco = 0;

		uiBlockSetHandleFunc(block, do_view3d_vgroup_buttons, NULL);

		col= uiLayoutColumn(pa->layout, 0);
		block= uiLayoutAbsoluteBlock(col);

		uiBlockBeginAlign(block);

		for (i=0; i<dvert->totweight; i++){
			dg = BLI_findlink (&ob->defbase, dvert->dw[i].def_nr);
			if(dg) {
				uiDefButF(block, NUM, B_VGRP_PNL_EDIT_SINGLE + dvert->dw[i].def_nr, dg->name,	0, yco, 180, 20, &dvert->dw[i].weight, 0.0, 1.0, 1, 3, "");
				uiDefBut(block, BUT, B_VGRP_PNL_COPY_SINGLE + dvert->dw[i].def_nr, "C", 180,yco,20,20, NULL, 0, 0, 0, 0, "Copy this groups weight to other selected verts");
				yco -= 20;
			}
		}
		yco-=2;

		uiBlockEndAlign(block);
		uiBlockBeginAlign(block);
		uiDefBut(block, BUT, B_VGRP_PNL_NORMALIZE, "Normalize", 0, yco,100,20, NULL, 0, 0, 0, 0, "Normalize active vertex weights");
		uiDefBut(block, BUT, B_VGRP_PNL_COPY, "Copy", 100,yco,100,20, NULL, 0, 0, 0, 0, "Copy active vertex to other seleted verts");
		uiBlockEndAlign(block);
	}
}
示例#3
0
/* draw settings for generator modifier */
static void draw_modifier__generator(uiLayout *layout, ID *id, FModifier *fcm, short width)
{
	FMod_Generator *data = (FMod_Generator *)fcm->data;
	uiLayout /* *col, */ /* UNUSED */ *row;
	uiBlock *block;
	uiBut *but;
	PointerRNA ptr;
	short bwidth = width - 1.5 * UI_UNIT_X; /* max button width */
	
	/* init the RNA-pointer */
	RNA_pointer_create(id, &RNA_FModifierFunctionGenerator, fcm, &ptr);
	
	/* basic settings (backdrop + mode selector + some padding) */
	/* col = uiLayoutColumn(layout, TRUE); */ /* UNUSED */
	block = uiLayoutGetBlock(layout);
	uiBlockBeginAlign(block);
	but = uiDefButR(block, MENU, B_FMODIFIER_REDRAW, NULL, 0, 0, bwidth, UI_UNIT_Y, &ptr, "mode", -1, 0, 0, -1, -1, NULL);
	uiButSetFunc(but, validate_fmodifier_cb, fcm, NULL);
	
	uiDefButR(block, TOG, B_FMODIFIER_REDRAW, NULL, 0, 0, bwidth, UI_UNIT_Y, &ptr, "use_additive", -1, 0, 0, -1, -1, NULL);
	uiBlockEndAlign(block);
	
	/* now add settings for individual modes */
	switch (data->mode) {
		case FCM_GENERATOR_POLYNOMIAL: /* polynomial expression */
		{
			float *cp = NULL;
			char xval[32];
			unsigned int i;
			int maxXWidth;
			
			/* draw polynomial order selector */
			row = uiLayoutRow(layout, FALSE);
			block = uiLayoutGetBlock(row);
			but = uiDefButI(block, NUM, B_FMODIFIER_REDRAW, IFACE_("Poly Order:"), 0.5f * UI_UNIT_X, 0, bwidth, UI_UNIT_Y,
			                &data->poly_order, 1, 100, 0, 0,
			                TIP_("'Order' of the Polynomial (for a polynomial with n terms, 'order' is n-1)"));
			uiButSetFunc(but, validate_fmodifier_cb, fcm, NULL);
			
			
			/* calculate maximum width of label for "x^n" labels */
			if (data->arraysize > 2) {
				BLI_snprintf(xval, sizeof(xval), "x^%u", data->arraysize);
				maxXWidth = UI_GetStringWidth(xval) + 0.5 * UI_UNIT_X; /* XXX: UI_GetStringWidth is not accurate */
			}
			else {
				/* basic size (just "x") */
				maxXWidth = UI_GetStringWidth("x") + 0.5 * UI_UNIT_X;
			}
			
			/* draw controls for each coefficient and a + sign at end of row */
			row = uiLayoutRow(layout, TRUE);
			block = uiLayoutGetBlock(row);
			
			cp = data->coefficients;
			for (i = 0; (i < data->arraysize) && (cp); i++, cp++) {
				/* To align with first line... */
				if (i)
					uiDefBut(block, LABEL, 1, "   ", 0, 0, 2 * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
				else
					uiDefBut(block, LABEL, 1, "y =", 0, 0, 2 * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
				
				/* coefficient */
				uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "", 0, 0, bwidth / 2, UI_UNIT_Y, cp, -UI_FLT_MAX, UI_FLT_MAX,
				          10, 3, TIP_("Coefficient for polynomial"));
				
				/* 'x' param (and '+' if necessary) */
				if (i == 0)
					BLI_strncpy(xval, "", sizeof(xval));
				else if (i == 1)
					BLI_strncpy(xval, "x", sizeof(xval));
				else
					BLI_snprintf(xval, sizeof(xval), "x^%u", i);
				uiDefBut(block, LABEL, 1, xval, 0, 0, maxXWidth, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, TIP_("Power of x"));
				
				if ( (i != (data->arraysize - 1)) || ((i == 0) && data->arraysize == 2) ) {
					uiDefBut(block, LABEL, 1, "+", 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
					
					/* next coefficient on a new row */
					row = uiLayoutRow(layout, TRUE);
					block = uiLayoutGetBlock(row);
				}
				else {
					/* For alignment in UI! */
					uiDefBut(block, LABEL, 1, " ", 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
				}
			}
			break;
		}
		
		case FCM_GENERATOR_POLYNOMIAL_FACTORISED: /* Factorized polynomial expression */
		{
			float *cp = NULL;
			unsigned int i;
			
			/* draw polynomial order selector */
			row = uiLayoutRow(layout, FALSE);
			block = uiLayoutGetBlock(row);
			but = uiDefButI(block, NUM, B_FMODIFIER_REDRAW, IFACE_("Poly Order:"), 0, 0, width - 1.5 * UI_UNIT_X, UI_UNIT_Y,
			                &data->poly_order, 1, 100, 0, 0,
			                TIP_("'Order' of the Polynomial (for a polynomial with n terms, 'order' is n-1)"));
			uiButSetFunc(but, validate_fmodifier_cb, fcm, NULL);
			
			
			/* draw controls for each pair of coefficients */
			row = uiLayoutRow(layout, TRUE);
			block = uiLayoutGetBlock(row);
			
			cp = data->coefficients;
			for (i = 0; (i < data->poly_order) && (cp); i++, cp += 2) {
				/* To align with first line */
				if (i)
					uiDefBut(block, LABEL, 1, "   ", 0, 0, 2.5 * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
				else
					uiDefBut(block, LABEL, 1, "y =", 0, 0, 2.5 * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
				/* opening bracket */
				uiDefBut(block, LABEL, 1, "(", 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
				
				/* coefficients */
				uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "", 0, 0, 5 * UI_UNIT_X, UI_UNIT_Y, cp, -UI_FLT_MAX, UI_FLT_MAX,
				          10, 3, TIP_("Coefficient of x"));
				
				uiDefBut(block, LABEL, 1, "x +", 0, 0, 2 * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
				
				uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "", 0, 0, 5 * UI_UNIT_X, UI_UNIT_Y, cp + 1, -UI_FLT_MAX, UI_FLT_MAX,
				          10, 3, TIP_("Second coefficient"));
				
				/* closing bracket and multiplication sign */
				if ( (i != (data->poly_order - 1)) || ((i == 0) && data->poly_order == 2) ) {
					uiDefBut(block, LABEL, 1, ") \xc3\x97", 0, 0, 2 * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
					
					/* set up new row for the next pair of coefficients */
					row = uiLayoutRow(layout, TRUE);
					block = uiLayoutGetBlock(row);
				}
				else 
					uiDefBut(block, LABEL, 1, ")  ", 0, 0, 2 * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
			}
			break;
		}
	}
}
示例#4
0
/* Note: This function uses pixelspace (0, 0, winx, winy), not view2d. 
 * The controls are laid out as follows:
 *
 * -------------------------------------------
 * | Directory input               | execute |
 * -------------------------------------------
 * | Filename input        | + | - | cancel  |
 * -------------------------------------------
 *
 * The input widgets will stretch to fill any excess space.
 * When there isn't enough space for all controls to be shown, they are
 * hidden in this order: x/-, execute/cancel, input widgets.
 */
void file_draw_buttons(const bContext *C, ARegion *ar)
{
	/* Button layout. */
	const int max_x      = ar->winx - 10;
	const int line1_y    = ar->winy - (IMASEL_BUTTONS_HEIGHT / 2 + IMASEL_BUTTONS_MARGIN);
	const int line2_y    = line1_y - (IMASEL_BUTTONS_HEIGHT / 2 + IMASEL_BUTTONS_MARGIN);
	const int input_minw = 20;
	const int btn_h      = UI_UNIT_Y;
	const int btn_fn_w   = UI_UNIT_X;
	const int btn_minw   = 80;
	const int btn_margin = 20;
	const int separator  = 4;

	/* Additional locals. */
	char uiblockstr[32];
	int loadbutton;
	int fnumbuttons;
	int min_x       = 10;
	int chan_offs   = 0;
	int available_w = max_x - min_x;
	int line1_w     = available_w;
	int line2_w     = available_w;
	
	uiBut *but;
	uiBlock *block;
	SpaceFile *sfile  = CTX_wm_space_file(C);
	FileSelectParams *params = ED_fileselect_get_params(sfile);
	ARegion *artmp;
	
	/* Initialize UI block. */
	BLI_snprintf(uiblockstr, sizeof(uiblockstr), "win %p", (void *)ar);
	block = uiBeginBlock(C, ar, uiblockstr, UI_EMBOSS);
	uiBlockSetHandleFunc(block, do_file_buttons, NULL);

	/* exception to make space for collapsed region icon */
	for (artmp = CTX_wm_area(C)->regionbase.first; artmp; artmp = artmp->next) {
		if (artmp->regiontype == RGN_TYPE_CHANNELS && artmp->flag & RGN_FLAG_HIDDEN) {
			chan_offs = 16;
			min_x += chan_offs;
			available_w -= chan_offs;
		}
	}
	
	/* Is there enough space for the execute / cancel buttons? */
	loadbutton = UI_GetStringWidth(sfile->params->title) + btn_margin;
	if (loadbutton < btn_minw) {
		loadbutton = MAX2(btn_minw, 
		                  btn_margin + UI_GetStringWidth(params->title));
	}
	
	if (available_w <= loadbutton + separator + input_minw || params->title[0] == 0) {
		loadbutton = 0;
	}
	else {
		line1_w -= (loadbutton + separator);
		line2_w  = line1_w;
	}

	/* Is there enough space for file number increment/decrement buttons? */
	fnumbuttons = 2 * btn_fn_w;
	if (!loadbutton || line2_w <= fnumbuttons + separator + input_minw) {
		fnumbuttons = 0;
	}
	else {
		line2_w -= (fnumbuttons + separator);
	}
	
	/* Text input fields for directory and file. */
	if (available_w > 0) {
		int overwrite_alert = file_draw_check_exists(sfile);
		/* callbacks for operator check functions */
		uiBlockSetFunc(block, file_draw_check_cb, NULL, NULL);

		but = uiDefButTextO(block, TEX, "FILE_OT_directory", 0, "",
		                    min_x, line1_y, line1_w - chan_offs, btn_h,
		                    params->dir, 0.0, (float)FILE_MAX, 0, 0,
		                    TIP_("File path"));
		uiButSetCompleteFunc(but, autocomplete_directory, NULL);
		uiButSetFlag(but, UI_BUT_NO_UTF8);

		if ((params->flag & FILE_DIRSEL_ONLY) == 0) {
			but = uiDefBut(block, TEX, B_FS_FILENAME, "",
			               min_x, line2_y, line2_w - chan_offs, btn_h,
			               params->file, 0.0, (float)FILE_MAXFILE, 0, 0,
			               TIP_(overwrite_alert ? N_("File name, overwrite existing") : N_("File name")));
			uiButSetCompleteFunc(but, autocomplete_file, NULL);
			uiButSetFlag(but, UI_BUT_NO_UTF8);
			uiButClearFlag(but, UI_BUT_UNDO); /* operator button above does this automatic */

			/* check if this overrides a file and if the operator option is used */
			if (overwrite_alert) {
				uiButSetFlag(but, UI_BUT_REDALERT);
			}
		}
		
		/* clear func */
		uiBlockSetFunc(block, NULL, NULL, NULL);
	}
	
	/* Filename number increment / decrement buttons. */
	if (fnumbuttons && (params->flag & FILE_DIRSEL_ONLY) == 0) {
		uiBlockBeginAlign(block);
		but = uiDefIconButO(block, BUT, "FILE_OT_filenum", 0, ICON_ZOOMOUT,
		                    min_x + line2_w + separator - chan_offs, line2_y,
		                    btn_fn_w, btn_h,
		                    TIP_("Decrement the filename number"));
		RNA_int_set(uiButGetOperatorPtrRNA(but), "increment", -1);

		but = uiDefIconButO(block, BUT, "FILE_OT_filenum", 0, ICON_ZOOMIN,
		                    min_x + line2_w + separator + btn_fn_w - chan_offs, line2_y,
		                    btn_fn_w, btn_h,
		                    TIP_("Increment the filename number"));
		RNA_int_set(uiButGetOperatorPtrRNA(but), "increment", 1);
		uiBlockEndAlign(block);
	}
	
	/* Execute / cancel buttons. */
	if (loadbutton) {
		/* params->title is already translated! */
		uiDefButO(block, BUT, "FILE_OT_execute", WM_OP_EXEC_REGION_WIN, params->title,
		          max_x - loadbutton, line1_y, loadbutton, btn_h, "");
		uiDefButO(block, BUT, "FILE_OT_cancel", WM_OP_EXEC_REGION_WIN, IFACE_("Cancel"),
		          max_x - loadbutton, line2_y, loadbutton, btn_h, "");
	}
	
	uiEndBlock(C, block);
	uiDrawBlock(C, block);
}
示例#5
0
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
{
	bScreen *screen= CTX_wm_screen(C);
	ScrArea *sa= CTX_wm_area(C);
	View3D *v3d= sa->spacedata.first;
	Scene *scene= CTX_data_scene(C);
	ToolSettings *ts= CTX_data_tool_settings(C);
	PointerRNA v3dptr, toolsptr, sceneptr;
	Object *ob= OBACT;
	Object *obedit = CTX_data_edit_object(C);
	uiBlock *block;
	uiBut *but;
	uiLayout *row;
	const float dpi_fac= UI_DPI_FAC;
	
	RNA_pointer_create(&screen->id, &RNA_SpaceView3D, v3d, &v3dptr);	
	RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &toolsptr);
	RNA_pointer_create(&scene->id, &RNA_Scene, scene, &sceneptr);

	block= uiLayoutGetBlock(layout);
	uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);

	/* other buttons: */
	uiBlockSetEmboss(block, UI_EMBOSS);
	
	/* mode */
	if(ob)
		v3d->modeselect = ob->mode;
	else
		v3d->modeselect = OB_MODE_OBJECT;

	uiBlockBeginAlign(block);
	uiDefIconTextButS(block, MENU, B_MODESELECT, object_mode_icon(v3d->modeselect), view3d_modeselect_pup(scene) , 
			  0,0,126 * dpi_fac, UI_UNIT_Y, &(v3d->modeselect), 0, 0, 0, 0, TIP_(N_("Mode")));
	uiBlockEndAlign(block);
	
	/* Draw type */
	uiItemR(layout, &v3dptr, "viewport_shade", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);

	if (obedit==NULL && ((ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)))) {
		/* Manipulators aren't used in weight paint mode */
		
		PointerRNA meshptr;

		RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr);
		if(ob->mode & (OB_MODE_TEXTURE_PAINT|OB_MODE_VERTEX_PAINT)) {
			uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
		}
		else {
			
			row= uiLayoutRow(layout, 1);
			uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
			uiItemR(row, &meshptr, "use_paint_mask_vertex", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
		}
	} else {
		const char *str_menu;

		row= uiLayoutRow(layout, 1);
		uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);

		/* pose/object only however we want to allow in weight paint mode too
		 * so dont be totally strict and just check not-editmode for now */
		if (obedit == NULL) {
			uiItemR(row, &v3dptr, "use_pivot_point_align", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
		}

		/* Transform widget / manipulators */
		row= uiLayoutRow(layout, 1);
		uiItemR(row, &v3dptr, "show_manipulator", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
		block= uiLayoutGetBlock(row);
		
		if(v3d->twflag & V3D_USE_MANIPULATOR) {
			but= uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_(N_("Translate manipulator mode")));
			uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
			but= uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_(N_("Rotate manipulator mode")));
			uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
			but= uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_(N_("Scale manipulator mode")));
			uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
		}
			
		if (v3d->twmode > (BIF_countTransformOrientation(C) - 1) + V3D_MANIP_CUSTOM) {
			v3d->twmode = 0;
		}
			
		str_menu = BIF_menustringTransformOrientation(C, N_("Orientation"));
		but= uiDefButC(block, MENU, B_MAN_MODE, str_menu,0,0,70 * dpi_fac, UI_UNIT_Y, &v3d->twmode, 0, 0, 0, 0, TIP_(N_("Transform Orientation")));
		uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
		MEM_freeN((void *)str_menu);
	}

	if(obedit==NULL && v3d->localvd==NULL) {
		unsigned int ob_lay = ob ? ob->lay : 0;
		
		/* Layers */
		if (v3d->scenelock)
			uiTemplateLayers(layout, &sceneptr, "layers", &v3dptr, "layers_used", ob_lay);
		else
			uiTemplateLayers(layout, &v3dptr, "layers", &v3dptr, "layers_used", ob_lay);

		/* Scene lock */
		uiItemR(layout, &v3dptr, "lock_camera_and_layers", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
	}
	
	uiTemplateEditModeSelection(layout, C);
}
示例#6
0
/* draw the controls for a given layer */
static void gp_drawui_layer(uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, const short is_v3d)
{
	uiLayout *box = NULL, *split = NULL;
	uiLayout *col = NULL;
	uiLayout *row = NULL, *sub = NULL;
	uiBlock *block;
	uiBut *but;
	PointerRNA ptr;
	int icon;
	
	/* make pointer to layer data */
	RNA_pointer_create((ID *)gpd, &RNA_GPencilLayer, gpl, &ptr);
	
	/* unless button has own callback, it adds this callback to button */
	block = uiLayoutGetBlock(layout);
	uiBlockSetFunc(block, gp_ui_activelayer_cb, gpd, gpl);
	
	/* draw header ---------------------------------- */
	/* get layout-row + UI-block for header */
	box = uiLayoutBox(layout);
	
	row = uiLayoutRow(box, FALSE);
	uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_EXPAND);
	block = uiLayoutGetBlock(row); /* err... */
	
	uiBlockSetEmboss(block, UI_EMBOSSN);
	
	/* left-align ............................... */
	sub = uiLayoutRow(row, FALSE);
	
	/* active */
	block = uiLayoutGetBlock(sub);
	icon = (gpl->flag & GP_LAYER_ACTIVE) ? ICON_RADIOBUT_ON : ICON_RADIOBUT_OFF;
	but = uiDefIconButBitI(block, TOG, GP_LAYER_ACTIVE, 0, icon, 0, 0, UI_UNIT_X, UI_UNIT_Y,
	                       &gpl->flag, 0.0, 0.0, 0.0, 0.0, TIP_("Set active layer"));
	uiButSetFunc(but, gp_ui_activelayer_cb, gpd, gpl);
	
	/* locked */
	icon = (gpl->flag & GP_LAYER_LOCKED) ? ICON_LOCKED : ICON_UNLOCKED;
	uiItemR(sub, &ptr, "lock", 0, "", icon);
	
	/* when layer is locked or hidden, only draw header */
	if (gpl->flag & (GP_LAYER_LOCKED | GP_LAYER_HIDE)) {
		char name[256]; /* gpl->info is 128, but we need space for 'locked/hidden' as well */
		
		/* visibility button (only if hidden but not locked!) */
		if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED))
			uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_ON);
		
		/* name */
		if (gpl->flag & GP_LAYER_HIDE)
			BLI_snprintf(name, sizeof(name), IFACE_("%s (Hidden)"), gpl->info);
		else
			BLI_snprintf(name, sizeof(name), IFACE_("%s (Locked)"), gpl->info);
		uiItemL(sub, name, ICON_NONE);
		
		/* delete button (only if hidden but not locked!) */
		if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED)) {
			/* right-align ............................... */
			sub = uiLayoutRow(row, TRUE);
			uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
			block = uiLayoutGetBlock(sub); /* XXX... err... */
			
			but = uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
			                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete layer"));
			uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
		}
		uiBlockSetEmboss(block, UI_EMBOSS);
	}
	else {
		/* draw rest of header -------------------------------- */
		/* visibility button */
		uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_OFF);
		
		/* frame locking */
		/* TODO: this needs its own icons... */
		icon = (gpl->flag & GP_LAYER_FRAMELOCK) ? ICON_RENDER_STILL : ICON_RENDER_ANIMATION;
		uiItemR(sub, &ptr, "lock_frame", 0, "", icon);
		
		uiBlockSetEmboss(block, UI_EMBOSS);
		
		/* name */
		uiItemR(sub, &ptr, "info", 0, "", ICON_NONE);
		
		/* move up/down */
		uiBlockBeginAlign(block);
		
		if (gpl->prev) {
			but = uiDefIconBut(block, BUT, 0, ICON_TRIA_UP, 0, 0, UI_UNIT_X, UI_UNIT_Y,
			                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Move layer up"));
			uiButSetFunc(but, gp_ui_layer_up_cb, gpd, gpl);
		}
		if (gpl->next) {
			but = uiDefIconBut(block, BUT, 0, ICON_TRIA_DOWN, 0, 0, UI_UNIT_X, UI_UNIT_Y,
			                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Move layer down"));
			uiButSetFunc(but, gp_ui_layer_down_cb, gpd, gpl);
		}
		
		uiBlockEndAlign(block);
		
		/* delete 'button' */
		uiBlockSetEmboss(block, UI_EMBOSSN);
		/* right-align ............................... */
		sub = uiLayoutRow(row, TRUE);
		uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
		block = uiLayoutGetBlock(sub); /* XXX... err... */
		
		but = uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
		                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete layer"));
		uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
		uiBlockSetEmboss(block, UI_EMBOSS);
		
		/* new backdrop ----------------------------------- */
		box = uiLayoutBox(layout);
		split = uiLayoutSplit(box, 0.5f, FALSE);
		
		/* draw settings ---------------------------------- */
		/* left column ..................... */
		col = uiLayoutColumn(split, FALSE);
		
		/* color */
		sub = uiLayoutColumn(col, TRUE);
		uiItemR(sub, &ptr, "color", 0, "", ICON_NONE);
		uiItemR(sub, &ptr, "alpha", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
		
		/* stroke thickness */
		uiItemR(col, &ptr, "line_width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
		
		/* debugging options */
		if (G.debug & G_DEBUG) {
			uiItemR(col, &ptr, "show_points", 0, NULL, ICON_NONE);
		}
		
		/* right column ................... */
		col = uiLayoutColumn(split, FALSE);
		
		/* onion-skinning */
		sub = uiLayoutColumn(col, TRUE);
		uiItemR(sub, &ptr, "use_onion_skinning", 0, NULL, ICON_NONE);
		uiItemR(sub, &ptr, "ghost_range_max", 0, IFACE_("Frames"), ICON_NONE);
		
		/* 3d-view specific drawing options */
		if (is_v3d) {
			uiItemR(col, &ptr, "show_x_ray", 0, NULL, ICON_NONE);
		}
	}
}
示例#7
0
/* draw settings for generator modifier */
static void draw_modifier__generator(uiLayout *layout, ID *id, FModifier *fcm, short width)
{
	FMod_Generator *data= (FMod_Generator *)fcm->data;
	uiLayout *col, *row;
	uiBlock *block;
	uiBut *but;
	PointerRNA ptr;
	
	/* init the RNA-pointer */
	RNA_pointer_create(id, &RNA_FModifierFunctionGenerator, fcm, &ptr);
	
	/* basic settings (backdrop + mode selector + some padding) */
	col= uiLayoutColumn(layout, 1);
	block= uiLayoutGetBlock(layout);
	uiBlockBeginAlign(block);
		but= uiDefButR(block, MENU, B_FMODIFIER_REDRAW, NULL, 0, 0, width-30, UI_UNIT_Y, &ptr, "mode", -1, 0, 0, -1, -1, NULL);
		uiButSetFunc(but, validate_fmodifier_cb, fcm, NULL);
		
		uiDefButR(block, TOG, B_FMODIFIER_REDRAW, NULL, 0, 0, width-30, UI_UNIT_Y, &ptr, "use_additive", -1, 0, 0, -1, -1, NULL);
	uiBlockEndAlign(block);
	
	/* now add settings for individual modes */
	switch (data->mode) {
		case FCM_GENERATOR_POLYNOMIAL: /* polynomial expression */
		{
			float *cp = NULL;
			char xval[32];
			unsigned int i;
			
			/* draw polynomial order selector */
			row= uiLayoutRow(layout, 0);
			block= uiLayoutGetBlock(row);
				but= uiDefButI(block, NUM, B_FMODIFIER_REDRAW, "Poly Order: ", 10,0,width-30,19, &data->poly_order, 1, 100, 0, 0, "'Order' of the Polynomial - for a polynomial with n terms, 'order' is n-1");
				uiButSetFunc(but, validate_fmodifier_cb, fcm, NULL);
			
			
			/* draw controls for each coefficient and a + sign at end of row */
			row= uiLayoutRow(layout, 1);
			block= uiLayoutGetBlock(row);
				uiDefBut(block, LABEL, 1, "y = ", 0, 0, 50, 20, NULL, 0.0, 0.0, 0, 0, "");
			
			cp= data->coefficients;
			for (i=0; (i < data->arraysize) && (cp); i++, cp++) {
				/* coefficient */
				uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "", 0, 0, 150, 20, cp, -UI_FLT_MAX, UI_FLT_MAX, 10, 3, "Coefficient for polynomial");
				
				/* 'x' param (and '+' if necessary) */
				if (i) {
					if (i == 1)
						strcpy(xval, "x");
					else
						sprintf(xval, "x^%d", i);
					uiDefBut(block, LABEL, 1, xval, 0, 0, 50, 20, NULL, 0.0, 0.0, 0, 0, "Power of x");
				}
				
				if ( (i != (data->arraysize - 1)) || ((i==0) && data->arraysize==2) ) {
					uiDefBut(block, LABEL, 1, "+", 0,0 , 30, 20, NULL, 0.0, 0.0, 0, 0, "");
					
					/* next coefficient on a new row */
					row= uiLayoutRow(layout, 1);
					block= uiLayoutGetBlock(row);
				}
			}
		}
			break;
		
		case FCM_GENERATOR_POLYNOMIAL_FACTORISED: /* factorised polynomial expression */
		{
			float *cp = NULL;
			unsigned int i;
			
			/* draw polynomial order selector */
			row= uiLayoutRow(layout, 0);
			block= uiLayoutGetBlock(row);
				but= uiDefButI(block, NUM, B_FMODIFIER_REDRAW, "Poly Order: ", 0,0,width-30,19, &data->poly_order, 1, 100, 0, 0, "'Order' of the Polynomial - for a polynomial with n terms, 'order' is n-1");
				uiButSetFunc(but, validate_fmodifier_cb, fcm, NULL);
			
			
			/* draw controls for each pair of coefficients */
			row= uiLayoutRow(layout, 1);
			block= uiLayoutGetBlock(row);
				uiDefBut(block, LABEL, 1, "y=", 0, 0, 50, 20, NULL, 0.0, 0.0, 0, 0, "");
			
			cp= data->coefficients;
			for (i=0; (i < data->poly_order) && (cp); i++, cp+=2) {
				/* opening bracket */
				uiDefBut(block, LABEL, 1, "(", 0, 0, 20, 20, NULL, 0.0, 0.0, 0, 0, "");
				
				/* coefficients */
				uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "", 0, 0, 100, 20, cp, -UI_FLT_MAX, UI_FLT_MAX, 10, 3, "Coefficient of x");
				
				uiDefBut(block, LABEL, 1, "x+", 0, 0, 40, 20, NULL, 0.0, 0.0, 0, 0, "");
				
				uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "", 0, 0, 100, 20, cp+1, -UI_FLT_MAX, UI_FLT_MAX, 10, 3, "Second coefficient");
				
				/* closing bracket and '+' sign */
				if ( (i != (data->poly_order - 1)) || ((i==0) && data->poly_order==2) ) {
					uiDefBut(block, LABEL, 1, ") +", 0, 0, 30, 20, NULL, 0.0, 0.0, 0, 0, "");
					
					/* set up new row for the next pair of coefficients*/
					row= uiLayoutRow(layout, 1);
					block= uiLayoutGetBlock(row);
				}
				else 
					uiDefBut(block, LABEL, 1, ")", 0, 0, 20, 20, NULL, 0.0, 0.0, 0, 0, "");
			}
		}
			break;
	}
}
示例#8
0
void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, PointerRNA *userptr,
                      PointerRNA *trackptr, int compact)
{
	PropertyRNA *prop;
	uiBlock *block;
	uiBut *bt;
	PointerRNA clipptr;
	MovieClip *clip;
	MovieClipUser *user;
	MovieTrackingTrack *track;
	MovieTrackingMarker *marker;
	MarkerUpdateCb *cb;
	const char *tip;
	float pat_min[2], pat_max[2];

	if (!ptr->data)
		return;

	prop = RNA_struct_find_property(ptr, propname);
	if (!prop) {
		printf("%s: property not found: %s.%s\n",
		       __func__, RNA_struct_identifier(ptr->type), propname);
		return;
	}

	if (RNA_property_type(prop) != PROP_POINTER) {
		printf("%s: expected pointer property for %s.%s\n",
		       __func__, RNA_struct_identifier(ptr->type), propname);
		return;
	}

	clipptr = RNA_property_pointer_get(ptr, prop);
	clip = (MovieClip *)clipptr.data;
	user = userptr->data;
	track = trackptr->data;

	marker = BKE_tracking_marker_get(track, user->framenr);

	cb = MEM_callocN(sizeof(MarkerUpdateCb), "uiTemplateMarker update_cb");
	cb->compact = compact;
	cb->clip = clip;
	cb->user = user;
	cb->track = track;
	cb->marker = marker;
	cb->marker_flag = marker->flag;
	cb->framenr = user->framenr;

	if (compact) {
		block = uiLayoutGetBlock(layout);

		if (cb->marker_flag & MARKER_DISABLED)
			tip = "Marker is disabled at current frame";
		else
			tip = "Marker is enabled at current frame";

		bt = uiDefIconButBitI(block, TOGN, MARKER_DISABLED, 0, ICON_RESTRICT_VIEW_OFF, 0, 0, 20, 20,
		                      &cb->marker_flag, 0, 0, 1, 0, tip);
		uiButSetNFunc(bt, marker_update_cb, cb, NULL);
	}
	else {
		int width, height, step, digits;
		float pat_dim[2], search_dim[2], search_pos[2];
		uiLayout *col;

		BKE_movieclip_get_size(clip, user, &width, &height);

		if (track->flag & TRACK_LOCKED) {
			uiLayoutSetActive(layout, FALSE);
			block = uiLayoutAbsoluteBlock(layout);
			uiDefBut(block, LABEL, 0, "Track is locked", 0, 0, 300, 19, NULL, 0, 0, 0, 0, "");

			return;
		}

		step = 100;
		digits = 2;

		BKE_tracking_marker_pattern_minmax(marker, pat_min, pat_max);

		sub_v2_v2v2(pat_dim, pat_max, pat_min);
		sub_v2_v2v2(search_dim, marker->search_max, marker->search_min);

		add_v2_v2v2(search_pos, marker->search_max, marker->search_min);
		mul_v2_fl(search_pos, 0.5);

		to_pixel_space(cb->marker_pos, marker->pos, width, height);
		to_pixel_space(cb->marker_pat, pat_dim, width, height);
		to_pixel_space(cb->marker_search, search_dim, width, height);
		to_pixel_space(cb->marker_search_pos, search_pos, width, height);
		to_pixel_space(cb->track_offset, track->offset, width, height);

		cb->marker_flag = marker->flag;

		block = uiLayoutAbsoluteBlock(layout);
		uiBlockSetHandleFunc(block, marker_block_handler, cb);
		uiBlockSetNFunc(block, marker_update_cb, cb, NULL);

		if (cb->marker_flag & MARKER_DISABLED)
			tip = "Marker is disabled at current frame";
		else
			tip = "Marker is enabled at current frame";

		uiDefButBitI(block, OPTIONN, MARKER_DISABLED, B_MARKER_FLAG,  "Enabled", 10, 190, 145, 19, &cb->marker_flag,
		             0, 0, 0, 0, tip);

		col = uiLayoutColumn(layout, TRUE);
		uiLayoutSetActive(col, (cb->marker_flag & MARKER_DISABLED) == 0);

		block = uiLayoutAbsoluteBlock(col);
		uiBlockBeginAlign(block);

		uiDefBut(block, LABEL, 0, "Position:", 0, 190, 300, 19, NULL, 0, 0, 0, 0, "");
		uiDefButF(block, NUM, B_MARKER_POS, "X:", 10, 171, 145, 19, &cb->marker_pos[0],
		          -10 * width, 10.0 * width, step, digits, "X-position of marker at frame in screen coordinates");
		uiDefButF(block, NUM, B_MARKER_POS, "Y:", 165, 171, 145, 19, &cb->marker_pos[1],
		          -10 * height, 10.0 * height, step, digits, "Y-position of marker at frame in screen coordinates");

		uiDefBut(block, LABEL, 0, "Offset:", 0, 152, 300, 19, NULL, 0, 0, 0, 0, "");
		uiDefButF(block, NUM, B_MARKER_OFFSET, "X:", 10, 133, 145, 19, &cb->track_offset[0],
		          -10 * width, 10.0 * width, step, digits, "X-offset to parenting point");
		uiDefButF(block, NUM, B_MARKER_OFFSET, "Y:", 165, 133, 145, 19, &cb->track_offset[1],
		          -10 * height, 10.0 * height, step, digits, "Y-offset to parenting point");

		uiDefBut(block, LABEL, 0, "Pattern Area:", 0, 114, 300, 19, NULL, 0, 0, 0, 0, "");
		uiDefButF(block, NUM, B_MARKER_PAT_DIM, "Width:", 10, 95, 300, 19, &cb->marker_pat[0], 3.0f,
		          10.0 * width, step, digits, "Width of marker's pattern in screen coordinates");
		uiDefButF(block, NUM, B_MARKER_PAT_DIM, "Height:", 10, 76, 300, 19, &cb->marker_pat[1], 3.0f,
		          10.0 * height, step, digits, "Height of marker's pattern in screen coordinates");

		uiDefBut(block, LABEL, 0, "Search Area:", 0, 57, 300, 19, NULL, 0, 0, 0, 0, "");
		uiDefButF(block, NUM, B_MARKER_SEARCH_POS, "X:", 10, 38, 145, 19, &cb->marker_search_pos[0],
		          -width, width, step, digits, "X-position of search at frame relative to marker's position");
		uiDefButF(block, NUM, B_MARKER_SEARCH_POS, "Y:", 165, 38, 145, 19, &cb->marker_search_pos[1],
		          -height, height, step, digits, "X-position of search at frame relative to marker's position");
		uiDefButF(block, NUM, B_MARKER_SEARCH_DIM, "Width:", 10, 19, 300, 19, &cb->marker_search[0], 3.0f,
		          10.0 * width, step, digits, "Width of marker's search in screen soordinates");
		uiDefButF(block, NUM, B_MARKER_SEARCH_DIM, "Height:", 10, 0, 300, 19, &cb->marker_search[1], 3.0f,
		          10.0 * height, step, digits, "Height of marker's search in screen soordinates");

		uiBlockEndAlign(block);
	}
}
示例#9
0
static void v3d_posearmature_buts(uiLayout *layout, Object *ob)
{
//	uiBlock *block= uiLayoutGetBlock(layout);
//	bArmature *arm;
	bPoseChannel *pchan;
//	TransformProperties *tfp= v3d->properties_storage;
	PointerRNA pchanptr;
	uiLayout *col;
//	uiLayout *row;
//	uiBut *but;

	pchan= get_active_posechannel(ob);

//	row= uiLayoutRow(layout, 0);
	
	if (!pchan)	{
		uiItemL(layout, "No Bone Active", ICON_NONE);
		return; 
	}

	RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &pchanptr);

	col= uiLayoutColumn(layout, 0);
	
	/* XXX: RNA buts show data in native types (i.e. quats, 4-component axis/angle, etc.)
	 * but oldskool UI shows in eulers always. Do we want to be able to still display in Eulers?
	 * Maybe needs RNA/ui options to display rotations as different types... */
	v3d_transform_butsR(col, &pchanptr);

#if 0
	uiLayoutAbsoluteBlock(layout);

	if (pchan->rotmode == ROT_MODE_AXISANGLE) {
		float quat[4];
		/* convert to euler, passing through quats... */
		axis_angle_to_quat(quat, pchan->rotAxis, pchan->rotAngle);
		quat_to_eul( tfp->ob_eul,quat);
	}
	else if (pchan->rotmode == ROT_MODE_QUAT)
		quat_to_eul( tfp->ob_eul,pchan->quat);
	else
		copy_v3_v3(tfp->ob_eul, pchan->eul);
	tfp->ob_eul[0]*= 180.0/M_PI;
	tfp->ob_eul[1]*= 180.0/M_PI;
	tfp->ob_eul[2]*= 180.0/M_PI;
	
	uiDefBut(block, LABEL, 0, "Location:",			0, 240, 100, 20, 0, 0, 0, 0, 0, "");
	uiBlockBeginAlign(block);
	
	but= uiDefButF(block, NUM, B_ARMATUREPANEL2, "X:",	0, 220, 120, 19, pchan->loc, -lim, lim, 100, 3, "");
	uiButSetUnitType(but, PROP_UNIT_LENGTH);
	but= uiDefButF(block, NUM, B_ARMATUREPANEL2, "Y:",	0, 200, 120, 19, pchan->loc+1, -lim, lim, 100, 3, "");
	uiButSetUnitType(but, PROP_UNIT_LENGTH);
	but= uiDefButF(block, NUM, B_ARMATUREPANEL2, "Z:",	0, 180, 120, 19, pchan->loc+2, -lim, lim, 100, 3, "");
	uiButSetUnitType(but, PROP_UNIT_LENGTH);
	uiBlockEndAlign(block);
	
	uiBlockBeginAlign(block);
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCX, B_REDR, ICON_UNLOCKED,	125, 220, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects X Location value from being Transformed");
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCY, B_REDR, ICON_UNLOCKED,	125, 200, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Y Location value from being Transformed");
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCZ, B_REDR, ICON_UNLOCKED,	125, 180, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Z Location value from being Transformed");
	uiBlockEndAlign(block);
	
	uiDefBut(block, LABEL, 0, "Rotation:",			0, 160, 100, 20, 0, 0, 0, 0, 0, "");
	uiBlockBeginAlign(block);
	uiDefButF(block, NUM, B_ARMATUREPANEL3, "X:",	0, 140, 120, 19, tfp->ob_eul, -1000.0, 1000.0, 100, 3, "");
	uiDefButF(block, NUM, B_ARMATUREPANEL3, "Y:",	0, 120, 120, 19, tfp->ob_eul+1, -1000.0, 1000.0, 100, 3, "");
	uiDefButF(block, NUM, B_ARMATUREPANEL3, "Z:",	0, 100, 120, 19, tfp->ob_eul+2, -1000.0, 1000.0, 100, 3, "");
	uiBlockEndAlign(block);
	
	uiBlockBeginAlign(block);
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTX, B_REDR, ICON_UNLOCKED,	125, 140, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects X Rotation value from being Transformed");
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTY, B_REDR, ICON_UNLOCKED,	125, 120, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Y Rotation value from being Transformed");
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTZ, B_REDR, ICON_UNLOCKED,	125, 100, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Z Rotation value from being Transformed");
	uiBlockEndAlign(block);
	
	uiDefBut(block, LABEL, 0, "Scale:",				0, 80, 100, 20, 0, 0, 0, 0, 0, "");
	uiBlockBeginAlign(block);
	uiDefButF(block, NUM, B_ARMATUREPANEL2, "X:",	0, 60, 120, 19, pchan->size, -lim, lim, 10, 3, "");
	uiDefButF(block, NUM, B_ARMATUREPANEL2, "Y:",	0, 40, 120, 19, pchan->size+1, -lim, lim, 10, 3, "");
	uiDefButF(block, NUM, B_ARMATUREPANEL2, "Z:",	0, 20, 120, 19, pchan->size+2, -lim, lim, 10, 3, "");
	uiBlockEndAlign(block);
	
	uiBlockBeginAlign(block);
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEX, B_REDR, ICON_UNLOCKED,	125, 60, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects X Scale value from being Transformed");
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEY, B_REDR, ICON_UNLOCKED,	125, 40, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Y Scale value from being Transformed");
	uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEZ, B_REDR, ICON_UNLOCKED,	125, 20, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects z Scale value from being Transformed");
	uiBlockEndAlign(block);
#endif
}
示例#10
0
/* is used for both read and write... */
static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float lim)
{
	uiBlock *block= (layout)? uiLayoutAbsoluteBlock(layout): NULL;
	MDeformVert *dvert=NULL;
	TransformProperties *tfp;
	float median[6], ve_median[6];
	int tot, totw, totweight, totedge, totradius;
	char defstr[320];
	
	median[0]= median[1]= median[2]= median[3]= median[4]= median[5]= 0.0;
	tot= totw= totweight= totedge= totradius= 0;
	defstr[0]= 0;

	/* make sure we got storage */
	if(v3d->properties_storage==NULL)
		v3d->properties_storage= MEM_callocN(sizeof(TransformProperties), "TransformProperties");
	tfp= v3d->properties_storage;
	
	if(ob->type==OB_MESH) {
		Mesh *me= ob->data;
		EditMesh *em = BKE_mesh_get_editmesh(me);
		EditVert *eve, *evedef=NULL;
		EditEdge *eed;
		
		eve= em->verts.first;
		while(eve) {
			if(eve->f & SELECT) {
				evedef= eve;
				tot++;
				add_v3_v3(median, eve->co);
			}
			eve= eve->next;
		}
		eed= em->edges.first;
		while(eed) {
			if((eed->f & SELECT)) {
				totedge++;
				median[3]+= eed->crease;
			}
			eed= eed->next;
		}

		/* check for defgroups */
		if(evedef)
			dvert= CustomData_em_get(&em->vdata, evedef->data, CD_MDEFORMVERT);
		if(tot==1 && dvert && dvert->totweight) {
			bDeformGroup *dg;
			int i, max=1, init=1;
			char str[320];
			
			for (i=0; i<dvert->totweight; i++){
				dg = BLI_findlink (&ob->defbase, dvert->dw[i].def_nr);
				if(dg) {
					max+= BLI_snprintf(str, sizeof(str), "%s %%x%d|", dg->name, dvert->dw[i].def_nr); 
					if(max<320) strcat(defstr, str);
				}

				if(tfp->curdef==dvert->dw[i].def_nr) {
					init= 0;
					tfp->defweightp= &dvert->dw[i].weight;
				}
			}
			
			if(init) {	// needs new initialized 
				tfp->curdef= dvert->dw[0].def_nr;
				tfp->defweightp= &dvert->dw[0].weight;
			}
		}

		BKE_mesh_end_editmesh(me, em);
	}
	else if(ob->type==OB_CURVE || ob->type==OB_SURF) {
		Curve *cu= ob->data;
		Nurb *nu;
		BPoint *bp;
		BezTriple *bezt;
		int a;
		ListBase *nurbs= ED_curve_editnurbs(cu);

		nu= nurbs->first;
		while(nu) {
			if(nu->type == CU_BEZIER) {
				bezt= nu->bezt;
				a= nu->pntsu;
				while(a--) {
					if(bezt->f2 & SELECT) {
						add_v3_v3(median, bezt->vec[1]);
						tot++;
						median[4]+= bezt->weight;
						totweight++;
						median[5]+= bezt->radius;
						totradius++;
					}
					else {
						if(bezt->f1 & SELECT) {
							add_v3_v3(median, bezt->vec[0]);
							tot++;
						}
						if(bezt->f3 & SELECT) {
							add_v3_v3(median, bezt->vec[2]);
							tot++;
						}
					}
					bezt++;
				}
			}
			else {
				bp= nu->bp;
				a= nu->pntsu*nu->pntsv;
				while(a--) {
					if(bp->f1 & SELECT) {
						add_v3_v3(median, bp->vec);
						median[3]+= bp->vec[3];
						totw++;
						tot++;
						median[4]+= bp->weight;
						totweight++;
						median[5]+= bp->radius;
						totradius++;
					}
					bp++;
				}
			}
			nu= nu->next;
		}
	}
	else if(ob->type==OB_LATTICE) {
		Lattice *lt= ob->data;
		BPoint *bp;
		int a;
		
		a= lt->editlatt->latt->pntsu*lt->editlatt->latt->pntsv*lt->editlatt->latt->pntsw;
		bp= lt->editlatt->latt->def;
		while(a--) {
			if(bp->f1 & SELECT) {
				add_v3_v3(median, bp->vec);
				tot++;
				median[4]+= bp->weight;
				totweight++;
			}
			bp++;
		}
	}
	
	if(tot==0) {
		uiDefBut(block, LABEL, 0, "Nothing selected",0, 130, 200, 20, NULL, 0, 0, 0, 0, "");
		return;
	}
	median[0] /= (float)tot;
	median[1] /= (float)tot;
	median[2] /= (float)tot;
	if(totedge) median[3] /= (float)totedge;
	else if(totw) median[3] /= (float)totw;
	if(totweight) median[4] /= (float)totweight;
	if(totradius) median[5] /= (float)totradius;
	
	if(v3d->flag & V3D_GLOBAL_STATS)
		mul_m4_v3(ob->obmat, median);
	
	if(block) {	// buttons
		uiBut *but;

		memcpy(tfp->ve_median, median, sizeof(tfp->ve_median));
		
		uiBlockBeginAlign(block);
		if(tot==1) {
			uiDefBut(block, LABEL, 0, "Vertex:",					0, 130, 200, 20, NULL, 0, 0, 0, 0, "");
			uiBlockBeginAlign(block);

			but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "X:",		0, 110, 200, 20, &(tfp->ve_median[0]), -lim, lim, 10, 3, "");
			uiButSetUnitType(but, PROP_UNIT_LENGTH);
			but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Y:",		0, 90, 200, 20, &(tfp->ve_median[1]), -lim, lim, 10, 3, "");
			uiButSetUnitType(but, PROP_UNIT_LENGTH);
			but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:",		0, 70, 200, 20, &(tfp->ve_median[2]), -lim, lim, 10, 3, "");
			uiButSetUnitType(but, PROP_UNIT_LENGTH);

			if(totw==1) {
				uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "W:",	0, 50, 200, 20, &(tfp->ve_median[3]), 0.01, 100.0, 1, 3, "");
				uiBlockBeginAlign(block);
				uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global",		0, 25, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays global values");
				uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local",		100, 25, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays local values");
				uiBlockEndAlign(block);
				if(totweight)
					uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:",	0, 0, 200, 20, &(tfp->ve_median[4]), 0.0, 1.0, 1, 3, "");
				if(totradius)
					uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Radius:",	0, 0, 200, 20, &(tfp->ve_median[5]), 0.0, 100.0, 1, 3, "Radius of curve CPs");
				}
			else {
				uiBlockBeginAlign(block);
				uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global",		0, 45, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays global values");
				uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local",		100, 45, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays local values");
				uiBlockEndAlign(block);
				if(totweight)
					uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:",	0, 20, 200, 20, &(tfp->ve_median[4]), 0.0, 1.0, 10, 3, "");
				if(totradius)
					uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Radius:",	0, 20, 200, 20, &(tfp->ve_median[5]), 0.0, 100.0, 10, 3, "Radius of curve CPs");
			}
		}
		else {
			uiDefBut(block, LABEL, 0, "Median:",					0, 130, 200, 20, NULL, 0, 0, 0, 0, "");
			uiBlockBeginAlign(block);
			but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "X:",		0, 110, 200, 20, &(tfp->ve_median[0]), -lim, lim, 10, 3, "");
			uiButSetUnitType(but, PROP_UNIT_LENGTH);
			but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Y:",		0, 90, 200, 20, &(tfp->ve_median[1]), -lim, lim, 10, 3, "");
			uiButSetUnitType(but, PROP_UNIT_LENGTH);
			but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:",		0, 70, 200, 20, &(tfp->ve_median[2]), -lim, lim, 10, 3, "");
			uiButSetUnitType(but, PROP_UNIT_LENGTH);
			if(totw==tot) {
				uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "W:",	0, 50, 200, 20, &(tfp->ve_median[3]), 0.01, 100.0, 1, 3, "");
				uiBlockEndAlign(block);
				uiBlockBeginAlign(block);
				uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global",		0, 25, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays global values");
				uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local",		100, 25, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays local values");
				uiBlockEndAlign(block);
				if(totweight)
					uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:",	0, 0, 200, 20, &(tfp->ve_median[4]), 0.0, 1.0, 10, 3, "Weight is used for SoftBody Goal");
				if(totradius)
					uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Radius:",	0, 0, 200, 20, &(tfp->ve_median[5]), 0.0, 100.0, 10, 3, "Radius of curve CPs");
				uiBlockEndAlign(block);
			}
			else {
				uiBlockBeginAlign(block);
				uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global",		0, 45, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays global values");
				uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local",		100, 45, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays local values");
				uiBlockEndAlign(block);
				if(totweight)
					uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:",	0, 20, 200, 20, &(tfp->ve_median[4]), 0.0, 1.0, 1, 3, "Weight is used for SoftBody Goal");
				if(totradius)
					uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Radius:",	0, 0, 200, 20, &(tfp->ve_median[5]), 0.0, 100.0, 1, 3, "Radius of curve CPs");
				uiBlockEndAlign(block);
			}
		}
				
		if(totedge==1)
			uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Crease:",	0, 20, 200, 20, &(tfp->ve_median[3]), 0.0, 1.0, 1, 3, "");
		else if(totedge>1)
			uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Mean Crease:",	0, 20, 200, 20, &(tfp->ve_median[3]), 0.0, 1.0, 1, 3, "");
		
	}
	else {	// apply
		memcpy(ve_median, tfp->ve_median, sizeof(tfp->ve_median));
		
		if(v3d->flag & V3D_GLOBAL_STATS) {
			invert_m4_m4(ob->imat, ob->obmat);
			mul_m4_v3(ob->imat, median);
			mul_m4_v3(ob->imat, ve_median);
		}
		sub_v3_v3v3(median, ve_median, median);
		median[3]= ve_median[3]-median[3];
		median[4]= ve_median[4]-median[4];
		median[5]= ve_median[5]-median[5];
		
		if(ob->type==OB_MESH) {
			Mesh *me= ob->data;
			EditMesh *em = BKE_mesh_get_editmesh(me);

			/* allow for some rounding error becasue of matrix transform */
			if(len_v3(median) > 0.000001f) {
				EditVert *eve;

				for(eve= em->verts.first; eve; eve= eve->next) {
					if(eve->f & SELECT) {
						add_v3_v3(eve->co, median);
					}
				}

				recalc_editnormals(em);
			}

			if(median[3] != 0.0f) {
				EditEdge *eed;
				const float fixed_crease= (ve_median[3] <= 0.0f ? 0.0f : (ve_median[3] >= 1.0f ? 1.0f : FLT_MAX));
				
				if(fixed_crease != FLT_MAX) {
					/* simple case */

					for(eed= em->edges.first; eed; eed= eed->next) {
						if(eed->f & SELECT) {
							eed->crease= fixed_crease;
						}
					}
				}
				else {
					/* scale crease to target median */
					float median_new= ve_median[3];
					float median_orig= ve_median[3] - median[3]; /* previous median value */

					/* incase of floating point error */
					CLAMP(median_orig, 0.0f, 1.0f);
					CLAMP(median_new, 0.0f, 1.0f);

					if(median_new < median_orig) {
						/* scale down */
						const float sca= median_new / median_orig;
						
						for(eed= em->edges.first; eed; eed= eed->next) {
							if(eed->f & SELECT) {
								eed->crease *= sca;
								CLAMP(eed->crease, 0.0f, 1.0f);
							}
						}
					}
					else {
						/* scale up */
						const float sca= (1.0f - median_new) / (1.0f - median_orig);

						for(eed= em->edges.first; eed; eed= eed->next) {
							if(eed->f & SELECT) {
								eed->crease = 1.0f - ((1.0f - eed->crease) * sca);
								CLAMP(eed->crease, 0.0f, 1.0f);
							}
						}
					}
				}
			}

			BKE_mesh_end_editmesh(me, em);
		}
		else if(ob->type==OB_CURVE || ob->type==OB_SURF) {
			Curve *cu= ob->data;
			Nurb *nu;
			BPoint *bp;
			BezTriple *bezt;
			int a;
			ListBase *nurbs= ED_curve_editnurbs(cu);

			nu= nurbs->first;
			while(nu) {
				if(nu->type == CU_BEZIER) {
					bezt= nu->bezt;
					a= nu->pntsu;
					while(a--) {
						if(bezt->f2 & SELECT) {
							add_v3_v3(bezt->vec[0], median);
							add_v3_v3(bezt->vec[1], median);
							add_v3_v3(bezt->vec[2], median);
							bezt->weight+= median[4];
							bezt->radius+= median[5];
						}
						else {
							if(bezt->f1 & SELECT) {
								add_v3_v3(bezt->vec[0], median);
							}
							if(bezt->f3 & SELECT) {
								add_v3_v3(bezt->vec[2], median);
							}
						}
						bezt++;
					}
				}
				else {
					bp= nu->bp;
					a= nu->pntsu*nu->pntsv;
					while(a--) {
						if(bp->f1 & SELECT) {
							add_v3_v3(bp->vec, median);
							bp->vec[3]+= median[3];
							bp->weight+= median[4];
							bp->radius+= median[5];
						}
						bp++;
					}
				}
				test2DNurb(nu);
				testhandlesNurb(nu); /* test for bezier too */

				nu= nu->next;
			}
		}
		else if(ob->type==OB_LATTICE) {
			Lattice *lt= ob->data;
			BPoint *bp;
			int a;
			
			a= lt->editlatt->latt->pntsu*lt->editlatt->latt->pntsv*lt->editlatt->latt->pntsw;
			bp= lt->editlatt->latt->def;
			while(a--) {
				if(bp->f1 & SELECT) {
					add_v3_v3(bp->vec, median);
					bp->weight+= median[4];
				}
				bp++;
			}
		}
		
//		ED_undo_push(C, "Transform properties");
	}
}
示例#11
0
static void view3d_panel_bonesketch_spaces(const bContext *C, Panel *pa)
{
	Scene *scene = CTX_data_scene(C);
	static int template_index;
	static char joint_label[128];
	uiBlock *block;
	uiBut *but;
	char *bone_name;
	int yco = 130;
	int nb_joints;
	static char subdiv_tooltip[4][64] = {
		"Subdivide arcs based on a fixed number of bones",
		"Subdivide arcs in bones of equal length",
		"Subdivide arcs based on correlation",
		"Retarget template to stroke"
		};

	
	block= uiLayoutAbsoluteBlock(pa->layout);
	uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL);

	uiBlockBeginAlign(block);
	
	/* use real flag instead of 1 */
	uiDefButBitC(block, TOG, BONE_SKETCHING, B_REDR, "Use Bone Sketching", 10, yco, 160, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Use sketching to create and edit bones, (Ctrl snaps to mesh volume)");
	uiDefButBitC(block, TOG, BONE_SKETCHING_ADJUST, B_REDR, "A", 170, yco, 20, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Adjust strokes by drawing near them");
	uiDefButBitC(block, TOG, BONE_SKETCHING_QUICK, B_REDR, "Q", 190, yco, 20, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Automatically convert and delete on stroke end");
	yco -= 20;
	
	but = uiDefBut(block, BUT, B_REDR, "Convert", 10,yco,100,20, 0, 0, 0, 0, 0, "Convert sketch to armature");
	uiButSetFunc(but, convert_sketch_armature, NULL, NULL);

	but = uiDefBut(block, BUT, B_REDR, "Delete", 110,yco,100,20, 0, 0, 0, 0, 0, "Delete sketch");
	uiButSetFunc(but, delete_sketch_armature, NULL, NULL);
	yco -= 20;
	
	uiBlockEndAlign(block);

	uiBlockBeginAlign(block);
	
	uiDefButC(block, MENU, B_REDR, "Subdivision Method%t|Length%x1|Adaptative%x2|Fixed%x0|Template%x3", 10,yco,60,19, &scene->toolsettings->bone_sketching_convert, 0, 0, 0, 0, subdiv_tooltip[(unsigned char)scene->toolsettings->bone_sketching_convert]);

	switch(scene->toolsettings->bone_sketching_convert)
	{
	case SK_CONVERT_CUT_LENGTH:
		uiDefButF(block, NUM, B_REDR, 					"Lim:",		70, yco, 140, 19, &scene->toolsettings->skgen_length_limit,0.1,50.0, 10, 0,		"Maximum length of the subdivided bones");
		yco -= 20;
		break;
	case SK_CONVERT_CUT_ADAPTATIVE:
		uiDefButF(block, NUM, B_REDR, 					"Thres:",			70, yco, 140, 19, &scene->toolsettings->skgen_correlation_limit,0.0, 1.0, 0.01, 0,	"Correlation threshold for subdivision");
		yco -= 20;
		break;
	default:
	case SK_CONVERT_CUT_FIXED:
		uiDefButC(block, NUM, B_REDR, 					"Num:",		70, yco, 140, 19, &scene->toolsettings->skgen_subdivision_number,1, 100, 1, 5,	"Number of subdivided bones");
		yco -= 20;
		break;
	case SK_CONVERT_RETARGET:
		uiDefButC(block, ROW, B_NOP, "No",			70,  yco, 40,19, &scene->toolsettings->skgen_retarget_roll, 0, 0, 0, 0,									"No special roll treatment");
		uiDefButC(block, ROW, B_NOP, "View",		110,  yco, 50,19, &scene->toolsettings->skgen_retarget_roll, 0, SK_RETARGET_ROLL_VIEW, 0, 0,				"Roll bones perpendicular to view");
		uiDefButC(block, ROW, B_NOP, "Joint",		160, yco, 50,19, &scene->toolsettings->skgen_retarget_roll, 0, SK_RETARGET_ROLL_JOINT, 0, 0,				"Roll bones relative to joint bend");
		yco -= 30;

		uiBlockEndAlign(block);

		uiBlockBeginAlign(block);
		/* button here to select what to do (copy or not), template, ...*/

		BIF_makeListTemplates(C);
		template_index = BIF_currentTemplate(C);
		
		but = uiDefButI(block, MENU, B_REDR, BIF_listTemplates(C), 10,yco,200,19, &template_index, 0, 0, 0, 0, "Template");
		uiButSetFunc(but, assign_template_sketch_armature, &template_index, NULL);
		
		yco -= 20;
		
		uiDefButF(block, NUM, B_NOP, 							"A:",			10, yco, 66,19, &scene->toolsettings->skgen_retarget_angle_weight, 0, 10, 1, 0,		"Angle Weight");
		uiDefButF(block, NUM, B_NOP, 							"L:",			76, yco, 67,19, &scene->toolsettings->skgen_retarget_length_weight, 0, 10, 1, 0,		"Length Weight");
		uiDefButF(block, NUM, B_NOP, 							"D:",		143,yco, 67,19, &scene->toolsettings->skgen_retarget_distance_weight, 0, 10, 1, 0,		"Distance Weight");
		yco -= 20;
		
		uiDefBut(block, TEX,B_REDR,"S:",							10,  yco, 90, 20, scene->toolsettings->skgen_side_string, 0.0, 8.0, 0, 0, "Text to replace &S with");
		uiDefBut(block, TEX,B_REDR,"N:",							100, yco, 90, 20, scene->toolsettings->skgen_num_string, 0.0, 8.0, 0, 0, "Text to replace &N with");
		uiDefIconButBitC(block, TOG, SK_RETARGET_AUTONAME, B_NOP, ICON_AUTO,190,yco,20,20, &scene->toolsettings->skgen_retarget_options, 0, 0, 0, 0, "Use Auto Naming");	
		yco -= 20;

		/* auto renaming magic */
		uiBlockEndAlign(block);
		
		nb_joints = BIF_nbJointsTemplate(C);

		if (nb_joints == -1)
		{
			//XXX
			//nb_joints = G.totvertsel;
		}
		
		bone_name = BIF_nameBoneTemplate(C);
		
		BLI_snprintf(joint_label, 32, "%i joints: %s", nb_joints, bone_name);
		
		uiDefBut(block, LABEL, 1, joint_label,					10, yco, 200, 20, NULL, 0.0, 0.0, 0, 0, "");
		yco -= 20;
		break;
	}

	uiBlockEndAlign(block);
}
示例#12
0
void action_header_buttons(const bContext *C, ARegion *ar)
{
	ScrArea *sa= CTX_wm_area(C);
	SpaceAction *saction= CTX_wm_space_action(C);
	bAnimContext ac;
	uiBlock *block;
	int xco, yco= 3, xmax;
	
	block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
	uiBlockSetHandleFunc(block, do_action_buttons, NULL);
	
	xco= ED_area_header_standardbuttons(C, block, yco);
	
	uiBlockSetEmboss(block, UI_EMBOSS);
	
	/* get context... (also syncs data) */
	ANIM_animdata_get_context(C, &ac);
	
	if ((sa->flag & HEADER_NO_PULLDOWN)==0) {
		
		xmax= GetButStringLength("View");
		uiDefMenuBut(block, act_viewmenu, NULL, "View", xco, yco, xmax-3, 20, "");
		xco+= xmax;
		
		xmax= GetButStringLength("Select");
		uiDefMenuBut(block, act_selectmenu, NULL, "Select", xco, yco, xmax-3, 20, "");
		xco+= xmax;
		
		if ( (saction->mode == SACTCONT_DOPESHEET) ||
			 ((saction->action) && (saction->mode==SACTCONT_ACTION)) ) 
		{
			xmax= GetButStringLength("Channel");
			uiDefMenuBut(block, act_channelmenu, NULL, "Channel", xco, yco, xmax-3, 20, "");
			xco+= xmax;
		}
		else if (saction->mode==SACTCONT_GPENCIL) {
			xmax= GetButStringLength("Channel");
			uiDefMenuBut(block, act_gplayermenu, NULL, "Channel", xco, yco, xmax-3, 20, "");
			xco+= xmax;
		}
		
		//xmax= GetButStringLength("Marker");
		//uiDefMenuBut(block, act_markermenu, NULL, "Marker", xco, yco, xmax-3, 20, "");
		//xco+= xmax;
		
		if (saction->mode == SACTCONT_GPENCIL) {
			//xmax= GetButStringLength("Frame");
			//uiDefMenuBut(block, act_selectmenu, NULL, "Frame", xco, yco, xmax-3, 20, "");
			//xco+= xmax;
		}
		else {
			xmax= GetButStringLength("Key");
			uiDefMenuBut(block, act_editmenu, NULL, "Key", xco, yco, xmax-3, 20, "");
			xco+= xmax;
		}
	}

	uiBlockSetEmboss(block, UI_EMBOSS);
	
	/* MODE SELECTOR */
	uiDefButC(block, MENU, B_MODECHANGE, 
			"Editor Mode %t|DopeSheet %x3|Action Editor %x0|ShapeKey Editor %x1|Grease Pencil %x2", 
			xco,yco,90,YIC, &saction->mode, 0, 1, 0, 0, 
			"Editing modes for this editor");
	
	
	xco += (90 + 8);
	
	/* SUMMARY CHANNEL */
	uiDefIconTextButBitI(block, TOG, ADS_FILTER_SUMMARY, B_REDR, ICON_BORDERMOVE, "Summary", xco,yco,XIC*4,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Include DopeSheet summary row"); // TODO: needs a better icon
	xco += (XIC*4.5);
	
	/*if (ac.data)*/ 
	{
		/* MODE-DEPENDENT DRAWING */
		if (saction->mode == SACTCONT_DOPESHEET) {
			/* FILTERING OPTIONS */
			xco -= XIC; // XXX first button incurs this offset...
			xco= ANIM_headerUI_standard_buttons(C, &saction->ads, block, xco, yco);
		}
		else if (saction->mode == SACTCONT_ACTION) {
			uiLayout *layout;
			bScreen *sc= CTX_wm_screen(C);
			PointerRNA ptr;
			
			RNA_pointer_create(&sc->id, &RNA_SpaceDopeSheetEditor, saction, &ptr);
			
			layout= uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, 20+3, 20, 1, U.uistyles.first);
			uiTemplateID(layout, (bContext*)C, &ptr, "action", "ACT_OT_new", NULL, NULL);
			uiBlockLayoutResolve(block, &xco, NULL);
			
			xco += 8;
		}
		
		/* draw AUTOSNAP */
		if (saction->mode != SACTCONT_GPENCIL) {
			if (saction->flag & SACTION_DRAWTIME) {
				uiDefButC(block, MENU, B_REDR,
						"Auto-Snap Keyframes %t|No Snap %x0|Second Step %x1|Nearest Second %x2|Nearest Marker %x3", 
						xco,yco,90,YIC, &(saction->autosnap), 0, 1, 0, 0, 
						"Auto-snapping mode for keyframes when transforming");
			}
			else {
				uiDefButC(block, MENU, B_REDR, 
						"Auto-Snap Keyframes %t|No Snap %x0|Frame Step %x1|Nearest Frame %x2|Nearest Marker %x3", 
						xco,yco,90,YIC, &(saction->autosnap), 0, 1, 0, 0, 
						"Auto-snapping mode for keyframes when transforming");
			}
			
			xco += (90 + 8);
		}
		
		/* COPY PASTE */
		uiBlockBeginAlign(block);
			uiDefIconButO(block, BUT, "ACT_OT_copy", WM_OP_INVOKE_REGION_WIN, ICON_COPYDOWN, xco,yco,XIC,YIC, "Copies the selected keyframes to the buffer.");
			xco += XIC;
			uiDefIconButO(block, BUT, "ACT_OT_paste", WM_OP_INVOKE_REGION_WIN, ICON_PASTEDOWN, xco,yco,XIC,YIC, "Pastes the keyframes from the buffer into the selected channels.");
		uiBlockEndAlign(block);
		xco += (XIC + 8);
	}

	/* always as last */
	UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin));
	
	uiEndBlock(C, block);
	uiDrawBlock(C, block);
}