static int l_uiWindowTitle( lua_State* L ) { char* s = uiWindowTitle( (uiWindow*) check_object( L, 1, uiWindowSignature ) ); lua_pushstring( L, s ); uiFreeText( s ); return 1; }
static Janet janet_ui_window_title(int32_t argc, Janet *argv) { janet_arity(argc, 1, 2); uiWindow *window = janet_getuitype(argv, 0, &window_td); if (argc == 2) { const uint8_t *newTitle = janet_getstring(argv, 1); uiWindowSetTitle(window, (const char *)newTitle); return argv[0]; } return janet_cstringv(uiWindowTitle(window)); }