void UI_INPUTBOX::draw() { int invis, w1, h1, tw, th; int text_x, text_y; if (hidden){ return; } w1 = w; h1 = h; invis = flags & UI_INPUTBOX_FLAG_INVIS; gr_set_font(my_wnd->f_id); gr_reset_clip(); if (!invis && !(flags & UI_INPUTBOX_FLAG_NO_BACK)) { // draw the entire text box region ui_draw_sunken_border( x-2, y-2, x+w+1, y+h+1 ); gr_set_color_fast( &CBLACK ); gr_rect( 0, 0, w, h, GR_RESIZE_MENU ); w1 -= 4; h1 -= 4; gr_set_clip( x + 1, y + 1, w1 + 1, h1 + 1, GR_RESIZE_MENU ); } else { gr_set_clip( x - 1, y - 1, w1 + 1, h1 + 1, GR_RESIZE_MENU ); } if (flags & UI_INPUTBOX_FLAG_PASSWD){ gr_get_string_size(&tw, &th, passwd_text); } else { gr_get_string_size(&tw, &th, text); } if (!disabled_flag && !(flags & UI_INPUTBOX_FLAG_NO_BACK)) { gr_set_color_fast( &CBLACK ); // color the background behind the text gr_rect( 0, 0, tw + 1, th, GR_RESIZE_MENU_NO_OFFSET ); } if ( (my_wnd->selected_gadget == this) || disabled_flag ) { gr_set_color_fast(text_color); } else { gr_set_color_fast(&CWHITE); } // coords of where to draw the text text_x = 1; text_y = 1; if(flags & UI_INPUTBOX_FLAG_TEXT_CEN){ // if we fit within the text area, draw it centered if(tw <= w1 - 5){ text_x += (w1 - tw)/2; } } // draw the text if (flags & UI_INPUTBOX_FLAG_PASSWD){ gr_string(text_x, text_y, passwd_text, GR_RESIZE_MENU); } else { gr_string(text_x, text_y, text, GR_RESIZE_MENU); } // draw the "cursor" if (!disabled_flag) { if (my_wnd->selected_gadget == this) { if (cursor_first_frame == -1) { gr_set_color_fast(text_color); ui_vline(1, h1, text_x + tw + 4); ui_vline(1, h1, text_x + tw + 5); } else { // draw animating cursor int time_delta = timer_get_milliseconds() - cursor_elapsed_time; if ( (time_delta / 1000.0f) > (1.0f / cursor_fps) ) { // advance frame cursor_elapsed_time += time_delta; cursor_current_frame++; if (cursor_current_frame >= cursor_nframes) { cursor_current_frame = 0; } } // draw current frame gr_set_bitmap(cursor_first_frame + cursor_current_frame); gr_bitmap(text_x + tw + 4, 1, GR_RESIZE_MENU_NO_OFFSET); } } } gr_reset_clip(); }
void UI_INPUTBOX::draw() { int invis, w1, h1, tw, th; int text_x, text_y; if (hidden){ return; } w1 = w; h1 = h; invis = flags & UI_INPUTBOX_FLAG_INVIS; gr_set_font(my_wnd->f_id); gr_reset_clip(); if (!invis && !(flags & UI_INPUTBOX_FLAG_NO_BACK)) { // draw the entire text box region ui_draw_sunken_border( x-2, y-2, x+w+1, y+h+1 ); gr_set_color_fast( &CBLACK ); gr_rect( 0, 0, w, h ); w1 -= 4; h1 -= 4; gr_set_clip( x + 1, y + 1, w1 + 1, h1 + 1 ); } else { gr_set_clip( x - 1, y - 1, w1 + 1, h1 + 1 ); } if (flags & UI_INPUTBOX_FLAG_PASSWD){ gr_get_string_size(&tw, &th, passwd_text); } else { gr_get_string_size(&tw, &th, text); } // If first_time is set, that means this input box got // focus, but nothing is typed yet, so all the text is // selected, if you type a character it will replace the // text, if you type an arrow it will unselect it. // So it needs to be colored differently to show this. if (!disabled_flag && !(flags & UI_INPUTBOX_FLAG_NO_BACK)) { // if ( (my_wnd->selected_gadget == this) && first_time ) { // gr_set_color_fast( text_color ); // } else { gr_set_color_fast( &CBLACK ); // } // color the background behind the text gr_rect( 0, 0, tw + 1, th ); } if ( (my_wnd->selected_gadget == this) || disabled_flag ) { gr_set_color_fast(text_color); } else { gr_set_color_fast(&CWHITE); } // coords of where to draw the text text_x = 1; text_y = 1; if(flags & UI_INPUTBOX_FLAG_TEXT_CEN){ // if we fit within the text area, draw it centered if(tw <= w1 - 5){ text_x += (w1 - tw)/2; } } // draw the text if (flags & UI_INPUTBOX_FLAG_PASSWD){ gr_string(text_x, text_y, passwd_text); } else { gr_string(text_x, text_y, text); } // draw the "cursor" if (!disabled_flag) { if (my_wnd->selected_gadget == this) { if (cursor_first_frame == -1) { gr_set_color_fast(text_color); ui_vline(1, h1, text_x + tw + 4); ui_vline(1, h1, text_x + tw + 5); } else { // draw animating cursor int time_delta = timer_get_milliseconds() - cursor_elapsed_time; if ( (time_delta / 1000.0f) > (1.0f / cursor_fps) ) { // advance frame cursor_elapsed_time += time_delta; cursor_current_frame++; if (cursor_current_frame >= cursor_nframes) { cursor_current_frame = 0; } } // draw current frame gr_set_bitmap(cursor_first_frame + cursor_current_frame); gr_bitmap(text_x + tw + 4, 1); } } } gr_reset_clip(); }
void UI_LISTBOX::draw() { int i, x1, y1, stop; int w1, h1; UI_GADGET::draw(); gr_set_font(my_wnd->f_id); if (uses_bmaps) { if (disabled_flag) { if ( bmap_ids[LBOX_DISABLED] >= 0 ) { gr_set_bitmap(bmap_ids[LBOX_DISABLED]); gr_bitmap(x, y); } } else { if ( bmap_ids[LBOX_NORMAL] >= 0 ) { gr_set_bitmap(bmap_ids[LBOX_NORMAL]); gr_bitmap(x, y); } } } else { gr_set_color_fast(&CBLACK); gr_set_clip( x, y, w, h ); ui_rect( 0, 0, w-1, h-1 ); gr_reset_clip(); if (has_scrollbar) { ui_draw_sunken_border( x-2, y-2, x+w+scrollbar.w+4, y+h+1 ); } else { ui_draw_sunken_border( x-2, y-2, x+w+4, y+h+1 ); } } stop = first_item+num_items_displayed; if (stop>num_items) stop = num_items; x1 = y1 = 0; gr_set_clip( x, y, w, h ); for ( i=first_item; i<stop; i++ ) { gr_get_string_size( &w1, &h1,list[i] ); if (check_list) w1 += 18; if (i !=current_item) { /* if ((current_item == -1) && (my_wnd->selected_gadget == this ) && (i == first_item) ) { if ( !uses_bmaps ) { gr_set_color_fast( &CBLACK ); gr_rect( x1, y1, w1+2, h1 ); } current_item = first_item; gr_set_color_fast( &CBRIGHT_GREEN ); } else { if ( !uses_bmaps ) { gr_set_color_fast( &CBLACK ); gr_rect( x1, y1, w1+2, h1 ); } gr_set_color_fast( &CWHITE ); } */ if (!uses_bmaps) { gr_set_color_fast( &CBLACK ); gr_rect( x1, y1, w1+2, h1 ); } gr_set_color_fast(&CWHITE); } else { if (my_wnd->selected_gadget == this) { gr_set_color_fast( &CGRAY ); gr_rect( x1, y1, w1+2, h1 ); gr_set_color_fast( &CBRIGHT_GREEN ); } else { gr_set_color_fast( &CGRAY ); gr_rect( x1, y1, w1+2, h1 ); gr_set_color_fast( &CBLACK ); } } if ( check_list ) { if ( check_list[i] ) { gr_string( x1+2, y1, "X" ); } gr_string( x1+16, y1, list[i] ); } else gr_string( x1+2, y1, list[i] ); if (i==current_item) gr_set_color_fast( &CGRAY ); else gr_set_color_fast( &CBLACK ); if ( !uses_bmaps ) { ui_rect( x1+w1+2, y1, w-1, y1+h1-1 ); ui_rect( x1, y1, x1+1, y1+h1-1 ); } y1 += h1; } if (stop < num_items_displayed-1 && !uses_bmaps) { gr_set_color_fast(&CBLACK); ui_rect( x1, y1, w-1, h-1 ); } }
void UI_INPUTBOX::draw() { int invis, w1, h1, tw, th; int text_x, text_y; if (hidden){ return; } w1 = w; h1 = h; invis = flags & UI_INPUTBOX_FLAG_INVIS; font::set_font(my_wnd->f_id); gr_reset_clip(); if (!invis && !(flags & UI_INPUTBOX_FLAG_NO_BACK)) { // draw the entire text box region ui_draw_sunken_border( x-2, y-2, x+w+1, y+h+1 ); gr_set_color_fast( &CBLACK ); gr_rect( 0, 0, w, h, GR_RESIZE_MENU ); w1 -= 4; h1 -= 4; gr_set_clip( x + 1, y + 1, w1 + 1, h1 + 1, GR_RESIZE_MENU ); } else { gr_set_clip( x - 1, y - 1, w1 + 1, h1 + 1, GR_RESIZE_MENU ); } if (flags & UI_INPUTBOX_FLAG_PASSWD){ gr_get_string_size(&tw, &th, passwd_text); } else { gr_get_string_size(&tw, &th, text); } if (!disabled_flag && !(flags & UI_INPUTBOX_FLAG_NO_BACK)) { gr_set_color_fast( &CBLACK ); // color the background behind the text gr_rect( 0, 0, tw + 1, th, GR_RESIZE_MENU_NO_OFFSET ); } if ( (my_wnd->selected_gadget == this) || disabled_flag ) { gr_set_color_fast(text_color); } else { gr_set_color_fast(&CWHITE); } // coords of where to draw the text text_x = 1; text_y = 1; if(flags & UI_INPUTBOX_FLAG_TEXT_CEN){ // if we fit within the text area, draw it centered if(tw <= w1 - 5){ text_x += (w1 - tw)/2; } } // draw the text if (flags & UI_INPUTBOX_FLAG_PASSWD){ gr_string(text_x, text_y, passwd_text, GR_RESIZE_MENU); } else { gr_string(text_x, text_y, text, GR_RESIZE_MENU); } // draw the "cursor" if (!disabled_flag) { if (my_wnd->selected_gadget == this) { if (cursor_first_frame == -1) { gr_set_color_fast(text_color); ui_vline(1, h1, text_x + tw + 4); ui_vline(1, h1, text_x + tw + 5); } else { // draw animating cursor // new method is simpler and should give the same results unless the target device is super slow // i.e. can't render an interface frame in less than the anim frame delays (retail 15 fps == 66.67 msec) cursor_current_frame = bm_get_anim_frame(cursor_first_frame, i2fl(timer_get_milliseconds()) / 1000.0f, 0.0f, true); // draw current frame gr_set_bitmap(cursor_first_frame + cursor_current_frame); gr_bitmap(text_x + tw + 4, 1, GR_RESIZE_MENU_NO_OFFSET); } } } gr_reset_clip(); }