void SimpleAudioEngine::unloadEffect(const char* pszFilePath) { if (s_bI9100) { SimpleAudioEngineOpenSL::sharedEngine()->unloadEffect(pszFilePath); } else { unloadEffectJNI(pszFilePath); } }
void SimpleAudioEngine::unloadEffect(const char* pszFilePath) { std::string fullPath = getFullPathWithoutAssetsPrefix(pszFilePath); if (s_bI9100) { SimpleAudioEngineOpenSL::sharedEngine()->unloadEffect(fullPath.c_str()); } else { unloadEffectJNI(fullPath.c_str()); } }
void SimpleAudioEngine::unloadEffect(const char* pszFilePath) { unloadEffectJNI(pszFilePath); }