void PartitionPage::onPartitionModelReset() { m_ui->partitionTreeView->expandAll(); updateButtons(); updateBootLoaderIndex(); }
void PartitionPage::onNewPartitionTableClicked() { QModelIndex index = m_core->deviceModel()->index( m_ui->deviceComboBox->currentIndex(), 0 ); Q_ASSERT( index.isValid() ); Device* device = m_core->deviceModel()->deviceForIndex( index ); QPointer<QDialog> dlg = new QDialog( this ); Ui_CreatePartitionTableDialog ui; ui.setupUi( dlg.data() ); QString areYouSure = tr( "Are you sure you want to create a new partition table on %1?" ).arg( device->name() ); if ( PartUtils::isEfiSystem() ) ui.gptRadioButton->setChecked( true ); else ui.mbrRadioButton->setChecked( true ); ui.areYouSureLabel->setText( areYouSure ); if ( dlg->exec() == QDialog::Accepted ) { PartitionTable::TableType type = ui.mbrRadioButton->isChecked() ? PartitionTable::msdos : PartitionTable::gpt; m_core->createPartitionTable( device, type ); } delete dlg; // PartionModelReset isn't emitted after createPartitionTable, so we have to manually update // the bootLoader index after the reset. updateBootLoaderIndex(); }