void Controller::updatePlayback(const Player::TrackState &state) {
	updatePlayPauseResumeState(state);
	_playback->updateState(state);
	updateTimeTexts(state);
}
void PlaybackControls::updatePlayback(const Player::TrackState &state) {
	updatePlayPauseResumeState(state);
	_playbackProgress->updateState(state);
	updateTimeTexts(state);
}