/** * Execute the given action. */ static bool exec_action(const struct image_unit_action a) { if (a.action == BIND_NEW) { const GLenum format = (get_image_format(a.format) ? a.format : GL_RGBA32F); const struct image_info img = image_info(a.obj, format, W, H); const unsigned num_levels = image_num_levels(img); uint32_t pixels[4 * N * M] = { 0 }; if (!upload_image_levels(img, num_levels, 0, a.idx, pixels)) return false; glBindImageTexture(a.idx, get_texture(a.idx), a.level, a.layered, a.layer, a.access, a.format); } else if (a.action == BIND_IDX) { const unsigned idx = MIN2(a.idx, max_image_units()); glBindImageTexture(idx, get_texture(a.obj), a.level, a.layered, a.layer, a.access, a.format); } else if (a.action == BIND_OBJ) { glBindImageTexture(a.idx, a.obj, a.level, a.layered, a.layer, a.access, a.format); } else if (a.action == DELETE_IDX) { GLuint tex = get_texture(a.idx); glDeleteTextures(1, &tex); } else { abort(); } return piglit_check_gl_error(a.expect_status); }
bool upload_image(const struct image_info img, unsigned unit, const uint32_t *pixels) { return upload_image_levels(img, 1, 0, unit, pixels); }