示例#1
0
/*
 * NEC480Restore --
 */
static void 
NEC480Restore(vgaNEC480Ptr restore)
{
	vgaHWRestore((vgaHWPtr)restore);
}
示例#2
0
void
s3CleanUp(void)
{
   int   i;
   unsigned char tmp;

   outb(vgaCRIndex, 0x39);
   outb(vgaCRReg, 0xa5);

   if (s3MmioMem != NULL ) {
      WaitIdle();
      VerticalRetraceWait();
      ((mmtr)s3MmioMem)->memport_regs.regs.fifo_control = oldS3->fifo[0];
      WaitIdle();                  /* Don't ask... */
      ((mmtr)s3MmioMem)->memport_regs.regs.streams_timeout = oldS3->fifo[1];
   }

   #if 1			   
   			/* This seems to help, but maybe a wait for */
			/* VSYNC would be better than WaitIdleEmpty(). */
   				/* STREAMS disable code, for 24 & 32 Bpp */
   if ( ( s3InfoRec.bitsPerPixel == 32 || 
          s3InfoRec.bitsPerPixel == 24 ) &&
          s3MmioMem != NULL ) {
	  			/* temp - KJB */
       ((mmtr)s3MmioMem)->streams_regs.regs.prim_fbaddr0 = 0;
	      /*  ((y * s3DisplayWidth + (x & ~3)) * s3Bpp) */ /* & ~3 */;
	      			/* end temp */
       
       outb(vgaCRIndex, 0x67);
       tmp = inb(vgaCRReg);
       /* WaitIdleEmpty(); */
 				/* Disable STREAMS processor */
       outb( vgaCRReg, tmp & ~0x0C );
   }	
   #endif

   vgaProtect(TRUE);

   if (s3NewMmio)	{
      outb (vgaCRIndex, 0x58);
      outb (vgaCRReg, s3SAM256); /* disable linear mode */
   } /* end BL */


   WaitQueue(8);
   outb(vgaCRIndex, 0x35);
   tmp = inb(vgaCRReg);
   outb(vgaCRReg, (tmp & 0xf0));
   cebank();

   if (s3NewMmio) {
      outb(vgaCRIndex, 0x53);
      outb(vgaCRReg, 0x00);
   }

   /* Restore S3 Trio32/64 ext. sequenzer (PLL) registers */
   if (DAC_IS_TRIO)
   {
      outb(0x3c2, oldS3->Trio[0]);
      outb(0x3c4, 0x08); outb(0x3c5, 0x06);

      outb(0x3c4, 0x09); outb(0x3c5, oldS3->Trio[2]);
      outb(0x3c4, 0x0a); outb(0x3c5, oldS3->Trio[3]);
      outb(0x3c4, 0x0b); outb(0x3c5, oldS3->Trio[4]);
      outb(0x3c4, 0x0d); outb(0x3c5, oldS3->Trio[5]);

      outb(0x3c4, 0x10); outb(0x3c5, oldS3->Trio[8]);
      outb(0x3c4, 0x11); outb(0x3c5, oldS3->Trio[9]);
      outb(0x3c4, 0x12); outb(0x3c5, oldS3->Trio[10]);
      outb(0x3c4, 0x13); outb(0x3c5, oldS3->Trio[11]);
      outb(0x3c4, 0x1a); outb(0x3c5, oldS3->Trio[12]);
      outb(0x3c4, 0x1b); outb(0x3c5, oldS3->Trio[13]);
      outb(0x3c4, 0x15);
      tmp = inb(0x3c5) & ~0x21;
      outb(0x3c5, tmp | 0x03);
      outb(0x3c5, tmp | 0x23);
      outb(0x3c5, tmp | 0x03);

      outb(0x3c4, 0x15); outb(0x3c5, oldS3->Trio[6]);
      outb(0x3c4, 0x18); outb(0x3c5, oldS3->Trio[7]);

      outb(0x3c4, 0x08); outb(0x3c5, oldS3->Trio[1]);

   }



   /* restore s3 special bits */

   /* restore 801 specific registers */

   for (i = 32; i < 46; i++) {
      outb(vgaCRIndex, 0x40 + i);
      outb(vgaCRReg, oldS3->s3sysreg[i]);

   }
   for (i = 0; i < 16; i++) {
      if (!((1 << i) & reg50_mask))
	 continue;
      outb(vgaCRIndex, 0x50 + i);
      outb(vgaCRReg, oldS3->s3sysreg[i + 16]);
   }
   for (i = 0; i < 5; i++) {
      outb(vgaCRIndex, 0x30 + i);
      outb(vgaCRReg, oldS3->s3reg[i]);
      outb(vgaCRIndex, 0x38 + i);
      outb(vgaCRReg, oldS3->s3reg[5 + i]);
   }
   outb(vgaCRIndex, 0x36);
   outb(vgaCRReg, oldS3->s3reg[10]);


   for (i = 0; i < 16; i++) {
      outb(vgaCRIndex, 0x40 + i);
      outb(vgaCRReg, oldS3->s3sysreg[i]);
   }

   outb(vgaCRIndex, 0x45);
   inb(vgaCRReg);         /* reset color stack pointer */
   outb(vgaCRIndex, 0x4A);
   for (i = 0; i < 4; i++)
      outb(vgaCRReg, oldS3->ColorStack[i]);

   outb(vgaCRIndex, 0x45);
   inb(vgaCRReg);         /* reset color stack pointer */
   outb(vgaCRIndex, 0x4B);
   for (i = 4; i < 8; i++)
      outb(vgaCRReg, oldS3->ColorStack[i]);


   if (OFLG_ISSET(CLOCK_OPTION_ICS2595, &s3InfoRec.clockOptions)){
      outb(vgaCRIndex, 0x42);
      outb(vgaCRReg, (oldS3->s3sysreg[2] & 0xf0) | 0x01);
      outb(vgaCRIndex, 0x5c);	/* switch back to 28MHz clock */
      outb(vgaCRReg,   0x20);
      outb(vgaCRReg,   0x00);
   }

   vgaHWRestore((vgaHWPtr)oldS3);

   outb(0x3c2, old_clock);

   i = inb(0x3CC);
   if (savedVgaIOBase == 0x3B0)
      i &= 0xFE;
   else
      i |= 0x01;
   outb(0x3C2, i);

   vgaIOBase = savedVgaIOBase;
   vgaCRIndex = vgaIOBase + 4;
   vgaCRReg = vgaIOBase + 5;

   vgaProtect(FALSE);

#ifdef PC98
	crtswitch(0);
#endif

   xf86DisableIOPorts(s3InfoRec.scrnIndex);
}
示例#3
0
void
SMILynx_WriteMode(ScrnInfoPtr pScrn, vgaRegPtr vgaSavePtr, SMIRegPtr restore)
{
    SMIPtr	pSmi = SMIPTR(pScrn);
    int		i;
    CARD8	tmp;
    CARD32	offset;
    vgaHWPtr	hwp = VGAHWPTR(pScrn);
    int		vgaIOBase  = hwp->IOBase;
    int		vgaCRIndex = vgaIOBase + VGA_CRTC_INDEX_OFFSET;
    int		vgaCRData  = vgaIOBase + VGA_CRTC_DATA_OFFSET;

    ENTER();

    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x17, restore->SR17);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x18, restore->SR18);

    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x20, restore->SR20);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x21, restore->SR21);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x22, restore->SR22);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x23, restore->SR23);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x24, restore->SR24);

    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x31, restore->SR31);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x32, restore->SR32);

    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x66, restore->SR66);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x68, restore->SR68);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x69, restore->SR69);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x6A, restore->SR6A);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x6B, restore->SR6B);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x6C, restore->SR6C);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x6D, restore->SR6D);

    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x81, restore->SR81);
    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0xA0, restore->SRA0);

    if (pSmi->useBIOS && restore->mode != 0){
	pSmi->pInt10->num = 0x10;
	pSmi->pInt10->ax = restore->mode | 0x80;
	xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Setting mode 0x%02X\n",
		   restore->mode);
	xf86ExecX86int10(pSmi->pInt10);

	/* Enable linear mode. */
	outb(pSmi->PIOBase + VGA_SEQ_INDEX, 0x18);
	tmp = inb(pSmi->PIOBase + VGA_SEQ_DATA);
	outb(pSmi->PIOBase + VGA_SEQ_DATA, tmp | 0x01);

	/* Enable DPR/VPR registers. */
	tmp = VGAIN8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x21);
	VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x21, tmp & ~0x03);
    } else {
	/* Restore the standard VGA registers */
	vgaHWRestore(pScrn, vgaSavePtr, VGA_SR_ALL);
	if (restore->smiDACMask) {
	    VGAOUT8(pSmi, VGA_DAC_MASK, restore->smiDACMask);
	} else {
	    VGAOUT8(pSmi, VGA_DAC_MASK, 0xFF);
	}
	VGAOUT8(pSmi, VGA_DAC_WRITE_ADDR, 0);
	for (i = 0; i < 256; i++) {
	    VGAOUT8(pSmi, VGA_DAC_DATA, restore->smiDacRegs[i][0]);
	    VGAOUT8(pSmi, VGA_DAC_DATA, restore->smiDacRegs[i][1]);
	    VGAOUT8(pSmi, VGA_DAC_DATA, restore->smiDacRegs[i][2]);
	}
	for (i = 0, offset = 2; i < 8192; i++, offset += 8) {
	    *(pSmi->FBBase + offset) = restore->smiFont[i];
	}

	if (SMI_LYNXM_SERIES(pSmi->Chipset)) {
	    /* Restore secondary registers */
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x9E,
			  restore->CR90[14] | 0x20);

	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x33, restore->CR33_2);
	    for (i = 0; i < 14; i++) {
		VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x40 + i,
			      restore->CR40_2[i]);
	    }
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x9F, restore->CR9F_2);

	    /* Restore primary registers */
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x9E,
			  restore->CR90[14] & ~0x20);

	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x33, restore->CR33);
	    for (i = 0; i < 14; i++) {
		VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x40 + i,
			      restore->CR40[i]);
	    }
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x9F, restore->CR9F);

	    /* Restore common registers */
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x30, restore->CR30);
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x3A, restore->CR3A);

	    for (i = 0; i < 15; i++)
		VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x90 + i,
			      restore->CR90[i]);

	    for (i = 0; i < 14; i++)
		VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0xA0 + i,
			      restore->CRA0[i]);

	}else{
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x30, restore->CR30);
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x33, restore->CR33);
	    VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x3A, restore->CR3A);
	    for (i = 0; i < 14; i++) {
		VGAOUT8_INDEX(pSmi, vgaCRIndex, vgaCRData, 0x40 + i,
			      restore->CR40[i]);
	    }
	}

	if (pSmi->Dualhead) {
	    /* dualhead stuff */
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x40, restore->SR40);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x41, restore->SR41);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x42, restore->SR42);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x43, restore->SR43);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x44, restore->SR44);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x45, restore->SR45);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x48, restore->SR48);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x49, restore->SR49);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x4A, restore->SR4A);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x4B, restore->SR4B);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x4C, restore->SR4C);

	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x50, restore->SR50);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x51, restore->SR51);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x52, restore->SR52);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x53, restore->SR53);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x54, restore->SR54);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x55, restore->SR55);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x56, restore->SR56);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x57, restore->SR57);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x5A, restore->SR5A);

	    /* PLL2 stuff */
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x6E, restore->SR6E);
	    VGAOUT8_INDEX(pSmi, VGA_SEQ_INDEX, VGA_SEQ_DATA, 0x6F, restore->SR6F);
	}
    }

    /* Reset the graphics engine */
    WRITE_DPR(pSmi, 0x10, restore->DPR10);
    WRITE_DPR(pSmi, 0x1C, restore->DPR1C);
    WRITE_DPR(pSmi, 0x20, restore->DPR20);
    WRITE_DPR(pSmi, 0x24, restore->DPR24);
    WRITE_DPR(pSmi, 0x28, restore->DPR28);
    WRITE_DPR(pSmi, 0x2C, restore->DPR2C);
    WRITE_DPR(pSmi, 0x30, restore->DPR30);
    WRITE_DPR(pSmi, 0x3C, restore->DPR3C);
    WRITE_DPR(pSmi, 0x40, restore->DPR40);
    WRITE_DPR(pSmi, 0x44, restore->DPR44);

    /* write video controller regs */
    WRITE_VPR(pSmi, 0x00, restore->VPR00);
    WRITE_VPR(pSmi, 0x0C, restore->VPR0C);
    WRITE_VPR(pSmi, 0x10, restore->VPR10);

    if(pSmi->Chipset == SMI_COUGAR3DR) {
	WRITE_FPR(pSmi, FPR00, restore->FPR00_);
	WRITE_FPR(pSmi, FPR0C, restore->FPR0C_);
	WRITE_FPR(pSmi, FPR10, restore->FPR10_);
    }

    WRITE_CPR(pSmi, 0x00, restore->CPR00);

    if (xf86GetVerbosity() > 1) {
	xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, VERBLEV,
		       "Done restoring mode.  Register dump:\n");
	SMI_PrintRegs(pScrn);
    }

    vgaHWProtect(pScrn, FALSE);

    LEAVE();
}