示例#1
0
文件: tilecache.c 项目: alon/libvips
/* Fill a tile with pixels.
 */
static int
tile_fill( Tile *tile, VipsRegion *in )
{
	VipsRect area;

	VIPS_DEBUG_MSG( "tilecache: filling tile %d x %d\n", tile->x, tile->y );

	area.left = tile->x;
	area.top = tile->y;
	area.width = tile->cache->tile_width;
	area.height = tile->cache->tile_height;

	if( vips_region_prepare_to( in, tile->region, 
		&area, area.left, area.top ) ) 
		return( -1 );

	tile_touch( tile );

	return( 0 );
}
示例#2
0
文件: insert.c 项目: ImageKit/libvips
/* Paste in parts of ir that fall within or --- ir is an input REGION for an 
 * image positioned at pos within or.
 */
static int
vips_insert_paste_region( VipsRegion *or, VipsRegion *ir, VipsRect *pos )
{
	VipsRect ovl;

	/* Does any of the sub-image appear in the area we have been asked
	 * to make?
	 */
	vips_rect_intersectrect( &or->valid, pos, &ovl );
	if( !vips_rect_isempty( &ovl ) ) {
		/* Find the part of in we need.
		 */
		ovl.left -= pos->left;
		ovl.top -= pos->top;

		/* Paint this area of pixels into or.
		 */
		if( vips_region_prepare_to( ir, or, &ovl, 
			ovl.left + pos->left, ovl.top + pos->top ) )
			return( -1 );
	}

	return( 0 );
}
示例#3
0
文件: replicate.c 项目: alon/libvips
static int
vips_replicate_gen( VipsRegion *or, void *seq, void *a, void *b, 
	gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsImage *in = (VipsImage *) a;
	VipsRect *r = &or->valid;
	int twidth = in->Xsize;
	int theight = in->Ysize;

	int x, y;
	VipsRect tile;

	/* Find top left of tiles we need.
	 */
	int xs = (r->left / twidth) * twidth;
	int ys = (r->top / theight) * theight;

	/* The tile enclosing the top-left corner of the requested area.
	 */
	tile.left = xs;
	tile.top = ys;
	tile.width = twidth;
	tile.height = theight;

	/* If the request fits inside a single tile, we can just pointer-copy.
	 */
	if( vips_rect_includesrect( &tile, r ) ) {
		VipsRect irect;

		/* Translate request to input space.
		 */
		irect = *r;
		irect.left -= xs;
		irect.top -= ys;
		if( vips_region_prepare( ir, &irect ) )
			return( -1 );

		if( vips_region_region( or, ir, r, irect.left, irect.top ) )
			return( -1 );

		return( 0 );
	}

	for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += theight )
		for( x = xs; x < VIPS_RECT_RIGHT( r ); x += twidth ) {
			VipsRect paint;

			/* Whole tile at x, y
			 */
			tile.left = x;
			tile.top = y;
			tile.width = twidth;
			tile.height = theight;

			/* Which parts touch the area of the output we are
			 * building.
			 */
			vips_rect_intersectrect( &tile, r, &paint );

			/* Translate back to ir coordinates.
			 */
			paint.left -= x;
			paint.top -= y;

			g_assert( !vips_rect_isempty( &paint ) );

			/* Render into or.
			 */
			if( vips_region_prepare_to( ir, or, &paint,
				paint.left + x,
				paint.top + y ) )
				return( -1 );
		}

	return( 0 );
}
示例#4
0
static int
vips_embed_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsEmbed *embed = (VipsEmbed *) b;
	VipsRect *r = &or->valid;

	Rect ovl;
	int i;
	VipsPel *p;
	int plsk;

	/* Entirely within the input image? Generate the subimage and copy
	 * pointers.
	 */
	if( vips_rect_includesrect( &embed->rsub, r ) ) {
		VipsRect need;

		need = *r;
		need.left -= embed->x;
		need.top -= embed->y;
		if( vips_region_prepare( ir, &need ) ||
			vips_region_region( or, ir, r, need.left, need.top ) )
			return( -1 );

		return( 0 );
	}

	/* Does any of the input image appear in the area we have been asked 
	 * to make? Paste it in.
	 */
	vips_rect_intersectrect( r, &embed->rsub, &ovl );
	if( !vips_rect_isempty( &ovl ) ) {
		/* Paint the bits coming from the input image.
		 */
		ovl.left -= embed->x;
		ovl.top -= embed->y;
		if( vips_region_prepare_to( ir, or, &ovl, 
			ovl.left + embed->x, ovl.top + embed->y ) )
			return( -1 );
		ovl.left += embed->x;
		ovl.top += embed->y;
	}

	switch( embed->extend ) {
	case VIPS_EXTEND_BLACK:
	case VIPS_EXTEND_WHITE:
		VIPS_GATE_START( "vips_embed_gen: work1" );

		/* Paint the borders a solid value.
		 */
		for( i = 0; i < 8; i++ )
			vips_region_paint( or, &embed->border[i], 
				embed->extend == 0 ? 0 : 255 );

		VIPS_GATE_STOP( "vips_embed_gen: work1" );

		break;

	case VIPS_EXTEND_BACKGROUND:
		VIPS_GATE_START( "vips_embed_gen: work2" );

		/* Paint the borders a solid value.
		 */
		for( i = 0; i < 8; i++ )
			vips_region_paint_pel( or, &embed->border[i], 
				embed->ink ); 

		VIPS_GATE_STOP( "vips_embed_gen: work2" );

		break;

	case VIPS_EXTEND_COPY:
		/* Extend the borders.
		 */
		for( i = 0; i < 8; i++ ) {
			VipsRect todo;
			VipsRect edge;

			vips_rect_intersectrect( r, &embed->border[i], &todo );
			if( !vips_rect_isempty( &todo ) ) {
				vips_embed_find_edge( embed, &todo, i, &edge );

				/* Did we paint any of the input image? If we
				 * did, we can fetch the edge pixels from
				 * that.
				 */
				if( !vips_rect_isempty( &ovl ) ) {
					p = VIPS_REGION_ADDR( or, 
						edge.left, edge.top );
					plsk = VIPS_REGION_LSKIP( or );
				}
				else {
					/* No pixels painted ... fetch
					 * directly from the input image.
					 */
					edge.left -= embed->x;
					edge.top -= embed->y;
					if( vips_region_prepare( ir, &edge ) )
						return( -1 );
					p = VIPS_REGION_ADDR( ir,
						 edge.left, edge.top );
					plsk = VIPS_REGION_LSKIP( ir );
				}

				vips_embed_paint_edge( embed, 
					or, i, &todo, p, plsk );
			}
		}

		break;

	default:	
		g_assert( 0 );
	}

	return( 0 );
}