示例#1
0
bool
vl_compositor_init_state(struct vl_compositor_state *s, struct pipe_context *pipe)
{
   vl_csc_matrix csc_matrix;

   assert(s);

   memset(s, 0, sizeof(*s));

   s->pipe = pipe;

   s->clear_color.f[0] = s->clear_color.f[1] = 0.0f;
   s->clear_color.f[2] = s->clear_color.f[3] = 0.0f;

   /*
    * Create our fragment shader's constant buffer
    * Const buffer contains the color conversion matrix and bias vectors
    */
   /* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */
   s->csc_matrix = pipe_buffer_create
   (
      pipe->screen,
      PIPE_BIND_CONSTANT_BUFFER,
      PIPE_USAGE_STATIC,
      sizeof(csc_matrix)
   );

   vl_compositor_clear_layers(s);

   vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, &csc_matrix);
   vl_compositor_set_csc_matrix(s, (const vl_csc_matrix *)&csc_matrix);

   return true;
}
示例#2
0
static VAStatus
vlVaPostProcCompositor(vlVaDriver *drv, vlVaContext *context,
                       const VARectangle *src_region,
                       const VARectangle *dst_region,
                       struct pipe_video_buffer *src,
                       struct pipe_video_buffer *dst,
                       enum vl_compositor_deinterlace deinterlace)
{
   struct pipe_surface **surfaces;
   struct u_rect src_rect;
   struct u_rect dst_rect;

   surfaces = dst->get_surfaces(dst);
   if (!surfaces || !surfaces[0])
      return VA_STATUS_ERROR_INVALID_SURFACE;

   src_rect.x0 = src_region->x;
   src_rect.y0 = src_region->y;
   src_rect.x1 = src_region->x + src_region->width;
   src_rect.y1 = src_region->y + src_region->height;

   dst_rect.x0 = dst_region->x;
   dst_rect.y0 = dst_region->y;
   dst_rect.x1 = dst_region->x + dst_region->width;
   dst_rect.y1 = dst_region->y + dst_region->height;

   vl_compositor_clear_layers(&drv->cstate);
   vl_compositor_set_buffer_layer(&drv->cstate, &drv->compositor, 0, src,
				  &src_rect, NULL, deinterlace);
   vl_compositor_set_layer_dst_area(&drv->cstate, 0, &dst_rect);
   vl_compositor_render(&drv->cstate, &drv->compositor, surfaces[0], NULL, false);

   return VA_STATUS_SUCCESS;
}
示例#3
0
void
vl_compositor_cleanup_state(struct vl_compositor_state *s)
{
   assert(s);

   vl_compositor_clear_layers(s);
   pipe_resource_reference(&s->csc_matrix, NULL);
}
示例#4
0
VdpStatus
vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
                              VdpOutputSurface surface,
                              uint32_t clip_width,
                              uint32_t clip_height,
                              VdpTime  earliest_presentation_time)
{
   static int dump_window = -1;

   vlVdpPresentationQueue *pq;
   vlVdpOutputSurface *surf;
   struct pipe_surface *drawable_surface;

   pq = vlGetDataHTAB(presentation_queue);
   if (!pq)
      return VDP_STATUS_INVALID_HANDLE;

   drawable_surface = vl_drawable_surface_get(pq->device->context, pq->drawable);
   if (!drawable_surface)
      return VDP_STATUS_INVALID_HANDLE;

   surf = vlGetDataHTAB(surface);
   if (!surf)
      return VDP_STATUS_INVALID_HANDLE;

   vl_compositor_clear_layers(&pq->compositor);
   vl_compositor_set_rgba_layer(&pq->compositor, 0, surf->sampler_view, NULL, NULL);
   vl_compositor_render(&pq->compositor, PIPE_MPEG12_PICTURE_TYPE_FRAME,
                        drawable_surface, NULL, NULL);

   pq->device->context->pipe->screen->flush_frontbuffer
   (
      pq->device->context->pipe->screen,
      drawable_surface->texture,
      0, 0,
      vl_contextprivate_get(pq->device->context, drawable_surface)
   );

   if(dump_window == -1) {
      dump_window = debug_get_num_option("VDPAU_DUMP", 0);
   }

   if(dump_window) {
      static unsigned int framenum = 0;
      char cmd[256];

      sprintf(cmd, "xwd -id %d -out vdpau_frame_%08d.xwd", (int)pq->drawable, ++framenum);
      if (system(cmd) != 0)
         VDPAU_MSG(VDPAU_TRACE, "[VDPAU] Dumping surface %d failed.\n", surface);
   }
   
   pipe_surface_reference(&drawable_surface, NULL);

   return VDP_STATUS_OK;
}
/**
 * Composite a sub-rectangle of a VdpBitmapSurface into a sub-rectangle of
 * a VdpOutputSurface; Output Surface object VdpOutputSurface.
 */
VdpStatus
vlVdpOutputSurfaceRenderBitmapSurface(VdpOutputSurface destination_surface,
                                      VdpRect const *destination_rect,
                                      VdpBitmapSurface source_surface,
                                      VdpRect const *source_rect,
                                      VdpColor const *colors,
                                      VdpOutputSurfaceRenderBlendState const *blend_state,
                                      uint32_t flags)
{
   vlVdpOutputSurface *dst_vlsurface;
   vlVdpBitmapSurface *src_vlsurface;

   struct pipe_context *context;
   struct vl_compositor *compositor;
   struct vl_compositor_state *cstate;

   struct u_rect src_rect, dst_rect;

   struct vertex4f vlcolors[4];
   void *blend;

   dst_vlsurface = vlGetDataHTAB(destination_surface);
   if (!dst_vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   src_vlsurface = vlGetDataHTAB(source_surface);
   if (!src_vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   if (dst_vlsurface->device != src_vlsurface->device)
      return VDP_STATUS_HANDLE_DEVICE_MISMATCH;

   context = dst_vlsurface->device->context;
   compositor = &dst_vlsurface->device->compositor;
   cstate = &dst_vlsurface->cstate;

   pipe_mutex_lock(dst_vlsurface->device->mutex);
   vlVdpResolveDelayedRendering(dst_vlsurface->device, NULL, NULL);

   blend = BlenderToPipe(context, blend_state);

   vl_compositor_clear_layers(cstate);
   vl_compositor_set_layer_blend(cstate, 0, blend, false);
   vl_compositor_set_rgba_layer(cstate, compositor, 0, src_vlsurface->sampler_view,
                                RectToPipe(source_rect, &src_rect), NULL,
                                ColorsToPipe(colors, flags, vlcolors));
   vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
   vl_compositor_render(cstate, compositor, dst_vlsurface->surface, NULL);

   context->delete_blend_state(context, blend);
   pipe_mutex_unlock(dst_vlsurface->device->mutex);

   return VDP_STATUS_OK;
}
示例#6
0
/**
 * Composite a sub-rectangle of a VdpOutputSurface into a sub-rectangle of
 * another VdpOutputSurface; Output Surface object VdpOutputSurface.
 */
VdpStatus
vlVdpOutputSurfaceRenderOutputSurface(VdpOutputSurface destination_surface,
                                      VdpRect const *destination_rect,
                                      VdpOutputSurface source_surface,
                                      VdpRect const *source_rect,
                                      VdpColor const *colors,
                                      VdpOutputSurfaceRenderBlendState const *blend_state,
                                      uint32_t flags)
{
   vlVdpOutputSurface *dst_vlsurface;
   vlVdpOutputSurface *src_vlsurface;

   struct pipe_context *context;
   struct vl_compositor *compositor;

   struct pipe_video_rect src_rect;
   struct pipe_video_rect dst_rect;

   void *blend;

   VDPAU_MSG(VDPAU_TRACE, "[VDPAU] Composing output surfaces\n");

   dst_vlsurface = vlGetDataHTAB(destination_surface);
   if (!dst_vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   src_vlsurface = vlGetDataHTAB(source_surface);
   if (!src_vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   if (dst_vlsurface->device != src_vlsurface->device)
      return VDP_STATUS_HANDLE_DEVICE_MISMATCH;

   context = dst_vlsurface->device->context->pipe;
   compositor = &dst_vlsurface->device->compositor;

   blend = BlenderToPipe(context, blend_state);

   vl_compositor_clear_layers(compositor);
   vl_compositor_set_layer_blend(compositor, 0, blend, false);
   vl_compositor_set_rgba_layer(compositor, 0, src_vlsurface->sampler_view,
                                RectToPipe(source_rect, &src_rect), NULL);
   vl_compositor_render(compositor, dst_vlsurface->surface,
                        RectToPipe(destination_rect, &dst_rect), NULL, false);

   context->delete_blend_state(context, blend);

   return VDP_STATUS_OK;
}
示例#7
0
文件: surface.c 项目: metux/mesa
PUBLIC
Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
                      short srcx, short srcy, unsigned short srcw, unsigned short srch,
                      short destx, short desty, unsigned short destw, unsigned short desth,
                      int flags)
{
   static int dump_window = -1;

   struct pipe_context *pipe;
   struct vl_compositor *compositor;
   struct vl_compositor_state *cstate;
   struct vl_screen *vscreen;

   XvMCSurfacePrivate *surface_priv;
   XvMCContextPrivate *context_priv;
   XvMCSubpicturePrivate *subpicture_priv;
   XvMCContext *context;
   struct u_rect src_rect = {srcx, srcx + srcw, srcy, srcy + srch};
   struct u_rect dst_rect = {destx, destx + destw, desty, desty + desth};

   struct pipe_resource *tex;
   struct pipe_surface surf_templ, *surf;
   struct u_rect *dirty_area;

   XVMC_MSG(XVMC_TRACE, "[XvMC] Displaying surface %p.\n", surface);

   assert(dpy);

   if (!surface || !surface->privData)
      return XvMCBadSurface;

   surface_priv = surface->privData;
   context = surface_priv->context;
   context_priv = context->privData;

   assert(flags == XVMC_TOP_FIELD || flags == XVMC_BOTTOM_FIELD || flags == XVMC_FRAME_PICTURE);
   assert(srcx + srcw - 1 < surface->width);
   assert(srcy + srch - 1 < surface->height);

   subpicture_priv = surface_priv->subpicture ? surface_priv->subpicture->privData : NULL;
   pipe = context_priv->pipe;
   compositor = &context_priv->compositor;
   cstate = &context_priv->cstate;
   vscreen = context_priv->vscreen;

   tex = vscreen->texture_from_drawable(vscreen, (void *)drawable);
   dirty_area = vscreen->get_dirty_area(vscreen);

   memset(&surf_templ, 0, sizeof(surf_templ));
   surf_templ.format = tex->format;
   surf = pipe->create_surface(pipe, tex, &surf_templ);

   if (!surf)
      return BadDrawable;

   /*
    * Some apps (mplayer) hit these asserts because they call
    * this function after the window has been resized by the WM
    * but before they've handled the corresponding XEvent and
    * know about the new dimensions. The output should be clipped
    * until the app updates destw and desth.
    */
   /*
   assert(destx + destw - 1 < drawable_surface->width);
   assert(desty + desth - 1 < drawable_surface->height);
    */

   RecursiveEndFrame(surface_priv);

   context_priv->decoder->flush(context_priv->decoder);

   vl_compositor_clear_layers(cstate);
   vl_compositor_set_buffer_layer(cstate, compositor, 0, surface_priv->video_buffer,
                                  &src_rect, NULL, VL_COMPOSITOR_WEAVE);

   if (subpicture_priv) {
      XVMC_MSG(XVMC_TRACE, "[XvMC] Surface %p has subpicture %p.\n", surface, surface_priv->subpicture);

      assert(subpicture_priv->surface == surface);

      if (subpicture_priv->palette)
         vl_compositor_set_palette_layer(cstate, compositor, 1, subpicture_priv->sampler, subpicture_priv->palette,
                                         &subpicture_priv->src_rect, &subpicture_priv->dst_rect, true);
      else
         vl_compositor_set_rgba_layer(cstate, compositor, 1, subpicture_priv->sampler,
                                      &subpicture_priv->src_rect, &subpicture_priv->dst_rect, NULL);

      surface_priv->subpicture = NULL;
      subpicture_priv->surface = NULL;
   }

   // Workaround for r600g, there seems to be a bug in the fence refcounting code
   pipe->screen->fence_reference(pipe->screen, &surface_priv->fence, NULL);

   vl_compositor_set_layer_dst_area(cstate, 0, &dst_rect);
   vl_compositor_set_layer_dst_area(cstate, 1, &dst_rect);
   vl_compositor_render(cstate, compositor, surf, dirty_area, true);

   pipe->flush(pipe, &surface_priv->fence, 0);

   XVMC_MSG(XVMC_TRACE, "[XvMC] Submitted surface %p for display. Pushing to front buffer.\n", surface);

   pipe->screen->flush_frontbuffer(pipe->screen, tex, 0, 0,
                                   vscreen->get_private(vscreen), NULL);

   if(dump_window == -1) {
      dump_window = debug_get_num_option("XVMC_DUMP", 0);
   }

   if(dump_window) {
      static unsigned int framenum = 0;
      char cmd[256];

      sprintf(cmd, "xwd -id %d -out xvmc_frame_%08d.xwd", (int)drawable, ++framenum);
      if (system(cmd) != 0)
         XVMC_MSG(XVMC_ERR, "[XvMC] Dumping surface %p failed.\n", surface);
   }

   XVMC_MSG(XVMC_TRACE, "[XvMC] Pushed surface %p to front buffer.\n", surface);

   return Success;
}
/**
 * Copy image data from application memory in a specific YCbCr format to
 * a VdpOutputSurface.
 */
VdpStatus
vlVdpOutputSurfacePutBitsYCbCr(VdpOutputSurface surface,
                               VdpYCbCrFormat source_ycbcr_format,
                               void const *const *source_data,
                               uint32_t const *source_pitches,
                               VdpRect const *destination_rect,
                               VdpCSCMatrix const *csc_matrix)
{
   vlVdpOutputSurface *vlsurface;
   struct vl_compositor *compositor;
   struct vl_compositor_state *cstate;

   struct pipe_context *pipe;
   enum pipe_format format;
   struct pipe_video_buffer vtmpl, *vbuffer;
   struct u_rect dst_rect;
   struct pipe_sampler_view **sampler_views;

   unsigned i;

   vlsurface = vlGetDataHTAB(surface);
   if (!vlsurface)
      return VDP_STATUS_INVALID_HANDLE;


   pipe = vlsurface->device->context;
   compositor = &vlsurface->device->compositor;
   cstate = &vlsurface->cstate;

   format = FormatYCBCRToPipe(source_ycbcr_format);
   if (format == PIPE_FORMAT_NONE)
       return VDP_STATUS_INVALID_Y_CB_CR_FORMAT;

   if (!source_data || !source_pitches)
       return VDP_STATUS_INVALID_POINTER;

   pipe_mutex_lock(vlsurface->device->mutex);
   vlVdpResolveDelayedRendering(vlsurface->device, NULL, NULL);
   memset(&vtmpl, 0, sizeof(vtmpl));
   vtmpl.buffer_format = format;
   vtmpl.chroma_format = PIPE_VIDEO_CHROMA_FORMAT_420;

   if (destination_rect) {
      vtmpl.width = abs(destination_rect->x0-destination_rect->x1);
      vtmpl.height = abs(destination_rect->y0-destination_rect->y1);
   } else {
      vtmpl.width = vlsurface->surface->texture->width0;
      vtmpl.height = vlsurface->surface->texture->height0;
   }

   vbuffer = pipe->create_video_buffer(pipe, &vtmpl);
   if (!vbuffer) {
      pipe_mutex_unlock(vlsurface->device->mutex);
      return VDP_STATUS_RESOURCES;
   }

   sampler_views = vbuffer->get_sampler_view_planes(vbuffer);
   if (!sampler_views) {
      vbuffer->destroy(vbuffer);
      pipe_mutex_unlock(vlsurface->device->mutex);
      return VDP_STATUS_RESOURCES;
   }

   for (i = 0; i < 3; ++i) {
      struct pipe_sampler_view *sv = sampler_views[i];
      if (!sv) continue;

      struct pipe_box dst_box = {
         0, 0, 0,
         sv->texture->width0, sv->texture->height0, 1
      };

      pipe->transfer_inline_write(pipe, sv->texture, 0, PIPE_TRANSFER_WRITE, &dst_box,
                                  source_data[i], source_pitches[i], 0);
   }

   if (!csc_matrix) {
      vl_csc_matrix csc;
      vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_BT_601, NULL, 1, &csc);
      vl_compositor_set_csc_matrix(cstate, (const vl_csc_matrix*)&csc);
   } else {
      vl_compositor_set_csc_matrix(cstate, csc_matrix);
   }

   vl_compositor_clear_layers(cstate);
   vl_compositor_set_buffer_layer(cstate, compositor, 0, vbuffer, NULL, NULL, VL_COMPOSITOR_WEAVE);
   vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
   vl_compositor_render(cstate, compositor, vlsurface->surface, NULL);

   vbuffer->destroy(vbuffer);
   pipe_mutex_unlock(vlsurface->device->mutex);

   return VDP_STATUS_OK;
}
/**
 * Copy image data from application memory in a specific indexed format to
 * a VdpOutputSurface.
 */
VdpStatus
vlVdpOutputSurfacePutBitsIndexed(VdpOutputSurface surface,
                                 VdpIndexedFormat source_indexed_format,
                                 void const *const *source_data,
                                 uint32_t const *source_pitch,
                                 VdpRect const *destination_rect,
                                 VdpColorTableFormat color_table_format,
                                 void const *color_table)
{
   vlVdpOutputSurface *vlsurface;
   struct pipe_context *context;
   struct vl_compositor *compositor;
   struct vl_compositor_state *cstate;

   enum pipe_format index_format;
   enum pipe_format colortbl_format;

   struct pipe_resource *res, res_tmpl;
   struct pipe_sampler_view sv_tmpl;
   struct pipe_sampler_view *sv_idx = NULL, *sv_tbl = NULL;

   struct pipe_box box;
   struct u_rect dst_rect;

   vlsurface = vlGetDataHTAB(surface);
   if (!vlsurface)
      return VDP_STATUS_INVALID_HANDLE;

   context = vlsurface->device->context;
   compositor = &vlsurface->device->compositor;
   cstate = &vlsurface->cstate;

   index_format = FormatIndexedToPipe(source_indexed_format);
   if (index_format == PIPE_FORMAT_NONE)
       return VDP_STATUS_INVALID_INDEXED_FORMAT;

   if (!source_data || !source_pitch)
       return VDP_STATUS_INVALID_POINTER;

   colortbl_format = FormatColorTableToPipe(color_table_format);
   if (colortbl_format == PIPE_FORMAT_NONE)
       return VDP_STATUS_INVALID_COLOR_TABLE_FORMAT;

   if (!color_table)
       return VDP_STATUS_INVALID_POINTER;

   memset(&res_tmpl, 0, sizeof(res_tmpl));
   res_tmpl.target = PIPE_TEXTURE_2D;
   res_tmpl.format = index_format;

   if (destination_rect) {
      res_tmpl.width0 = abs(destination_rect->x0-destination_rect->x1);
      res_tmpl.height0 = abs(destination_rect->y0-destination_rect->y1);
   } else {
      res_tmpl.width0 = vlsurface->surface->texture->width0;
      res_tmpl.height0 = vlsurface->surface->texture->height0;
   }
   res_tmpl.depth0 = 1;
   res_tmpl.array_size = 1;
   res_tmpl.usage = PIPE_USAGE_STAGING;
   res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW;

   pipe_mutex_lock(vlsurface->device->mutex);
   vlVdpResolveDelayedRendering(vlsurface->device, NULL, NULL);

   res = context->screen->resource_create(context->screen, &res_tmpl);
   if (!res)
      goto error_resource;

   box.x = box.y = box.z = 0;
   box.width = res->width0;
   box.height = res->height0;
   box.depth = res->depth0;

   context->transfer_inline_write(context, res, 0, PIPE_TRANSFER_WRITE, &box,
                                  source_data[0], source_pitch[0],
                                  source_pitch[0] * res->height0);

   memset(&sv_tmpl, 0, sizeof(sv_tmpl));
   u_sampler_view_default_template(&sv_tmpl, res, res->format);

   sv_idx = context->create_sampler_view(context, res, &sv_tmpl);
   pipe_resource_reference(&res, NULL);

   if (!sv_idx)
      goto error_resource;

   memset(&res_tmpl, 0, sizeof(res_tmpl));
   res_tmpl.target = PIPE_TEXTURE_1D;
   res_tmpl.format = colortbl_format;
   res_tmpl.width0 = 1 << util_format_get_component_bits(
      index_format, UTIL_FORMAT_COLORSPACE_RGB, 0);
   res_tmpl.height0 = 1;
   res_tmpl.depth0 = 1;
   res_tmpl.array_size = 1;
   res_tmpl.usage = PIPE_USAGE_STAGING;
   res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW;

   res = context->screen->resource_create(context->screen, &res_tmpl);
   if (!res)
      goto error_resource;

   box.x = box.y = box.z = 0;
   box.width = res->width0;
   box.height = res->height0;
   box.depth = res->depth0;

   context->transfer_inline_write(context, res, 0, PIPE_TRANSFER_WRITE, &box, color_table,
                                  util_format_get_stride(colortbl_format, res->width0), 0);

   memset(&sv_tmpl, 0, sizeof(sv_tmpl));
   u_sampler_view_default_template(&sv_tmpl, res, res->format);

   sv_tbl = context->create_sampler_view(context, res, &sv_tmpl);
   pipe_resource_reference(&res, NULL);

   if (!sv_tbl)
      goto error_resource;

   vl_compositor_clear_layers(cstate);
   vl_compositor_set_palette_layer(cstate, compositor, 0, sv_idx, sv_tbl, NULL, NULL, false);
   vl_compositor_set_layer_dst_area(cstate, 0, RectToPipe(destination_rect, &dst_rect));
   vl_compositor_render(cstate, compositor, vlsurface->surface, NULL);

   pipe_sampler_view_reference(&sv_idx, NULL);
   pipe_sampler_view_reference(&sv_tbl, NULL);
   pipe_mutex_unlock(vlsurface->device->mutex);

   return VDP_STATUS_OK;

error_resource:
   pipe_sampler_view_reference(&sv_idx, NULL);
   pipe_sampler_view_reference(&sv_tbl, NULL);
   pipe_mutex_unlock(vlsurface->device->mutex);
   return VDP_STATUS_RESOURCES;
}
示例#10
0
VAStatus
vlVaPutSurface(VADriverContextP ctx, VASurfaceID surface_id, void* draw, short srcx, short srcy,
               unsigned short srcw, unsigned short srch, short destx, short desty,
               unsigned short destw, unsigned short desth, VARectangle *cliprects,
               unsigned int number_cliprects,  unsigned int flags)
{
   vlVaDriver *drv;
   vlVaSurface *surf;
   struct pipe_screen *screen;
   struct pipe_resource *tex;
   struct pipe_surface surf_templ, *surf_draw;
   struct u_rect src_rect, *dirty_area;
   struct u_rect dst_rect = {destx, destx + destw, desty, desty + desth};
   VAStatus status;

   if (!ctx)
      return VA_STATUS_ERROR_INVALID_CONTEXT;

   drv = VL_VA_DRIVER(ctx);
   surf = handle_table_get(drv->htab, surface_id);
   if (!surf)
      return VA_STATUS_ERROR_INVALID_SURFACE;

   screen = drv->pipe->screen;

   if(surf->fence) {
      screen->fence_finish(screen, surf->fence, PIPE_TIMEOUT_INFINITE);
      screen->fence_reference(screen, &surf->fence, NULL);
   }

   tex = vl_screen_texture_from_drawable(drv->vscreen, (Drawable)draw);
   if (!tex)
      return VA_STATUS_ERROR_INVALID_DISPLAY;

   dirty_area = vl_screen_get_dirty_area(drv->vscreen);

   memset(&surf_templ, 0, sizeof(surf_templ));
   surf_templ.format = tex->format;
   surf_draw = drv->pipe->create_surface(drv->pipe, tex, &surf_templ);
   if (!surf_draw) {
      pipe_resource_reference(&tex, NULL);
      return VA_STATUS_ERROR_INVALID_DISPLAY;
   }

   src_rect.x0 = srcx;
   src_rect.y0 = srcy;
   src_rect.x1 = srcw + srcx;
   src_rect.y1 = srch + srcy;

   vl_compositor_clear_layers(&drv->cstate);
   vl_compositor_set_buffer_layer(&drv->cstate, &drv->compositor, 0, surf->buffer, &src_rect, NULL, VL_COMPOSITOR_WEAVE);
   vl_compositor_set_layer_dst_area(&drv->cstate, 0, &dst_rect);
   vl_compositor_render(&drv->cstate, &drv->compositor, surf_draw, dirty_area, true);

   status = vlVaPutSubpictures(surf, drv, surf_draw, dirty_area, &src_rect, &dst_rect);
   if (status)
      return status;

   screen->flush_frontbuffer
   (
      screen, tex, 0, 0,
      vl_screen_get_private(drv->vscreen), NULL
   );

   screen->fence_reference(screen, &surf->fence, NULL);
   drv->pipe->flush(drv->pipe, &surf->fence, 0);

   pipe_resource_reference(&tex, NULL);
   pipe_surface_reference(&surf_draw, NULL);

   return VA_STATUS_SUCCESS;
}
示例#11
0
static VAStatus
vlVaPutSubpictures(vlVaSurface *surf, vlVaDriver *drv,
                   struct pipe_surface *surf_draw, struct u_rect *dirty_area,
                   struct u_rect *src_rect, struct u_rect *dst_rect)
{
   vlVaSubpicture *sub;
   int i;

   if (!(surf->subpics.data || surf->subpics.size))
      return VA_STATUS_SUCCESS;

   for (i = 0; i < surf->subpics.size/sizeof(vlVaSubpicture *); i++) {
      struct pipe_blend_state blend;
      void *blend_state;
      vlVaBuffer *buf;
      struct pipe_box box;
      struct u_rect *s, *d, sr, dr, c;
      int sw, sh, dw, dh;

      sub = ((vlVaSubpicture **)surf->subpics.data)[i];
      if (!sub)
         continue;

      buf = handle_table_get(drv->htab, sub->image->buf);
      if (!buf)
         return VA_STATUS_ERROR_INVALID_IMAGE;

      box.x = 0;
      box.y = 0;
      box.z = 0;
      box.width = sub->dst_rect.x1 - sub->dst_rect.x0;
      box.height = sub->dst_rect.y1 - sub->dst_rect.y0;
      box.depth = 1;

      s = &sub->src_rect;
      d = &sub->dst_rect;
      sw = s->x1 - s->x0;
      sh = s->y1 - s->y0;
      dw = d->x1 - d->x0;
      dh = d->y1 - d->y0;
      c.x0 = MAX2(d->x0, s->x0);
      c.y0 = MAX2(d->y0, s->y0);
      c.x1 = MIN2(d->x0 + dw, src_rect->x1);
      c.y1 = MIN2(d->y0 + dh, src_rect->y1);
      sr.x0 = s->x0 + (c.x0 - d->x0)*(sw/(float)dw);
      sr.y0 = s->y0 + (c.y0 - d->y0)*(sh/(float)dh);
      sr.x1 = s->x0 + (c.x1 - d->x0)*(sw/(float)dw);
      sr.y1 = s->y0 + (c.y1 - d->y0)*(sh/(float)dh);

      s = src_rect;
      d = dst_rect;
      sw = s->x1 - s->x0;
      sh = s->y1 - s->y0;
      dw = d->x1 - d->x0;
      dh = d->y1 - d->y0;
      dr.x0 = d->x0 + c.x0*(dw/(float)sw);
      dr.y0 = d->y0 + c.y0*(dh/(float)sh);
      dr.x1 = d->x0 + c.x1*(dw/(float)sw);
      dr.y1 = d->y0 + c.y1*(dh/(float)sh);

      memset(&blend, 0, sizeof(blend));
      blend.independent_blend_enable = 0;
      blend.rt[0].blend_enable = 1;
      blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
      blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
      blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
      blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
      blend.rt[0].rgb_func = PIPE_BLEND_ADD;
      blend.rt[0].alpha_func = PIPE_BLEND_ADD;
      blend.rt[0].colormask = PIPE_MASK_RGBA;
      blend.logicop_enable = 0;
      blend.logicop_func = PIPE_LOGICOP_CLEAR;
      blend.dither = 0;
      blend_state = drv->pipe->create_blend_state(drv->pipe, &blend);

      vl_compositor_clear_layers(&drv->cstate);
      vl_compositor_set_layer_blend(&drv->cstate, 0, blend_state, false);
      upload_sampler(drv->pipe, sub->sampler, &box, buf->data,
                     sub->image->pitches[0], 0, 0);
      vl_compositor_set_rgba_layer(&drv->cstate, &drv->compositor, 0, sub->sampler,
                                   &sr, NULL, NULL);
      vl_compositor_set_layer_dst_area(&drv->cstate, 0, &dr);
      vl_compositor_render(&drv->cstate, &drv->compositor, surf_draw, dirty_area, false);
      drv->pipe->delete_blend_state(drv->pipe, blend_state);
   }

   return VA_STATUS_SUCCESS;
}
示例#12
0
文件: mixer.c 项目: Unr34ler/mesa
/**
 * Perform a video post-processing and compositing operation.
 */
VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
                                VdpOutputSurface background_surface,
                                VdpRect const *background_source_rect,
                                VdpVideoMixerPictureStructure current_picture_structure,
                                uint32_t video_surface_past_count,
                                VdpVideoSurface const *video_surface_past,
                                VdpVideoSurface video_surface_current,
                                uint32_t video_surface_future_count,
                                VdpVideoSurface const *video_surface_future,
                                VdpRect const *video_source_rect,
                                VdpOutputSurface destination_surface,
                                VdpRect const *destination_rect,
                                VdpRect const *destination_video_rect,
                                uint32_t layer_count,
                                VdpLayer const *layers)
{
   enum vl_compositor_deinterlace deinterlace;
   struct u_rect rect, clip, *prect;
   unsigned i, layer = 0;
   struct pipe_video_buffer *video_buffer;

   vlVdpVideoMixer *vmixer;
   vlVdpSurface *surf;
   vlVdpOutputSurface *dst, *bg = NULL;

   struct vl_compositor *compositor;

   vmixer = vlGetDataHTAB(mixer);
   if (!vmixer)
      return VDP_STATUS_INVALID_HANDLE;

   compositor = &vmixer->device->compositor;

   surf = vlGetDataHTAB(video_surface_current);
   if (!surf)
      return VDP_STATUS_INVALID_HANDLE;
   video_buffer = surf->video_buffer;

   if (surf->device != vmixer->device)
      return VDP_STATUS_HANDLE_DEVICE_MISMATCH;

   if (vmixer->video_width > video_buffer->width ||
       vmixer->video_height > video_buffer->height ||
       vmixer->chroma_format != video_buffer->chroma_format)
      return VDP_STATUS_INVALID_SIZE;

   if (layer_count > vmixer->max_layers)
      return VDP_STATUS_INVALID_VALUE;

   dst = vlGetDataHTAB(destination_surface);
   if (!dst)
      return VDP_STATUS_INVALID_HANDLE;

   if (background_surface != VDP_INVALID_HANDLE) {
      bg = vlGetDataHTAB(background_surface);
      if (!bg)
         return VDP_STATUS_INVALID_HANDLE;
   }

   pipe_mutex_lock(vmixer->device->mutex);
   vlVdpResolveDelayedRendering(vmixer->device, NULL, NULL);

   vl_compositor_clear_layers(&vmixer->cstate);

   if (bg)
      vl_compositor_set_rgba_layer(&vmixer->cstate, compositor, layer++, bg->sampler_view,
                                   RectToPipe(background_source_rect, &rect), NULL, NULL);

   switch (current_picture_structure) {
   case VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD:
      deinterlace = VL_COMPOSITOR_BOB_TOP;
      break;

   case VDP_VIDEO_MIXER_PICTURE_STRUCTURE_BOTTOM_FIELD:
      deinterlace = VL_COMPOSITOR_BOB_BOTTOM;
      break;

   case VDP_VIDEO_MIXER_PICTURE_STRUCTURE_FRAME:
      deinterlace = VL_COMPOSITOR_WEAVE;
      break;

   default:
      pipe_mutex_unlock(vmixer->device->mutex);
      return VDP_STATUS_INVALID_VIDEO_MIXER_PICTURE_STRUCTURE;
   }

   if (deinterlace != VL_COMPOSITOR_WEAVE && vmixer->deint.enabled &&
       video_surface_past_count > 1 && video_surface_future_count > 0) {
      vlVdpSurface *prevprev = vlGetDataHTAB(video_surface_past[1]);
      vlVdpSurface *prev = vlGetDataHTAB(video_surface_past[0]);
      vlVdpSurface *next = vlGetDataHTAB(video_surface_future[0]);
      if (prevprev && prev && next &&
          vl_deint_filter_check_buffers(vmixer->deint.filter,
          prevprev->video_buffer, prev->video_buffer, surf->video_buffer, next->video_buffer)) {
         vl_deint_filter_render(vmixer->deint.filter, prevprev->video_buffer,
                                prev->video_buffer, surf->video_buffer,
                                next->video_buffer,
                                deinterlace == VL_COMPOSITOR_BOB_BOTTOM);
         deinterlace = VL_COMPOSITOR_WEAVE;
         video_buffer = vmixer->deint.filter->video_buffer;
      }
   }

   prect = RectToPipe(video_source_rect, &rect);
   if (!prect) {
      rect.x0 = 0;
      rect.y0 = 0;
      rect.x1 = surf->templat.width;
      rect.y1 = surf->templat.height;
      prect = &rect;
   }
   vl_compositor_set_buffer_layer(&vmixer->cstate, compositor, layer, video_buffer, prect, NULL, deinterlace);
   vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(destination_video_rect, &rect));

   for (i = 0; i < layer_count; ++i) {
      vlVdpOutputSurface *src = vlGetDataHTAB(layers->source_surface);
      if (!src) {
         pipe_mutex_unlock(vmixer->device->mutex);
         return VDP_STATUS_INVALID_HANDLE;
      }

      assert(layers->struct_version == VDP_LAYER_VERSION);

      vl_compositor_set_rgba_layer(&vmixer->cstate, compositor, layer, src->sampler_view,
                                   RectToPipe(layers->source_rect, &rect), NULL, NULL);
      vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(layers->destination_rect, &rect));

      ++layers;
   }

   vl_compositor_set_dst_clip(&vmixer->cstate, RectToPipe(destination_rect, &clip));
   if (!vmixer->noise_reduction.filter && !vmixer->sharpness.filter)
      vlVdpSave4DelayedRendering(vmixer->device, destination_surface, &vmixer->cstate);
   else {
      vl_compositor_render(&vmixer->cstate, compositor, dst->surface, &dst->dirty_area, true);

      /* applying the noise reduction after scaling is actually not very
         clever, but currently we should avoid to copy around the image
         data once more. */
      if (vmixer->noise_reduction.filter)
         vl_median_filter_render(vmixer->noise_reduction.filter,
                                 dst->sampler_view, dst->surface);

      if (vmixer->sharpness.filter)
         vl_matrix_filter_render(vmixer->sharpness.filter,
                                 dst->sampler_view, dst->surface);
   }
   pipe_mutex_unlock(vmixer->device->mutex);

   return VDP_STATUS_OK;
}
/**
 * Enter a surface into the presentation queue.
 */
VdpStatus
vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
                              VdpOutputSurface surface,
                              uint32_t clip_width,
                              uint32_t clip_height,
                              VdpTime  earliest_presentation_time)
{
   static int dump_window = -1;

   vlVdpPresentationQueue *pq;
   vlVdpOutputSurface *surf;

   struct pipe_context *pipe;
   struct pipe_resource *tex;
   struct pipe_surface surf_templ, *surf_draw;
   struct u_rect src_rect, dst_clip, *dirty_area;

   struct vl_compositor *compositor;
   struct vl_compositor_state *cstate;

   pq = vlGetDataHTAB(presentation_queue);
   if (!pq)
      return VDP_STATUS_INVALID_HANDLE;

   surf = vlGetDataHTAB(surface);
   if (!surf)
      return VDP_STATUS_INVALID_HANDLE;

   pipe = pq->device->context;
   compositor = &pq->device->compositor;
   cstate = &pq->cstate;

   pipe_mutex_lock(pq->device->mutex);
   tex = vl_screen_texture_from_drawable(pq->device->vscreen, pq->drawable);
   if (!tex) {
      pipe_mutex_unlock(pq->device->mutex);
      return VDP_STATUS_INVALID_HANDLE;
   }

   dirty_area = vl_screen_get_dirty_area(pq->device->vscreen);

   memset(&surf_templ, 0, sizeof(surf_templ));
   surf_templ.format = tex->format;
   surf_templ.usage = PIPE_BIND_RENDER_TARGET;
   surf_draw = pipe->create_surface(pipe, tex, &surf_templ);

   surf->timestamp = (vlVdpTime)earliest_presentation_time;

   dst_clip.x0 = 0;
   dst_clip.y0 = 0;
   dst_clip.x1 = clip_width ? clip_width : surf_draw->width;
   dst_clip.y1 = clip_height ? clip_height : surf_draw->height;

   if (pq->device->delayed_rendering.surface == surface &&
       dst_clip.x1 == surf_draw->width && dst_clip.y1 == surf_draw->height) {

      // TODO: we correctly support the clipping here, but not the pq background color in the clipped area....
      cstate = pq->device->delayed_rendering.cstate;
      vl_compositor_set_dst_clip(cstate, &dst_clip);
      vlVdpResolveDelayedRendering(pq->device, surf_draw, dirty_area);

   } else {
      vlVdpResolveDelayedRendering(pq->device, NULL, NULL);

      src_rect.x0 = 0;
      src_rect.y0 = 0;
      src_rect.x1 = surf_draw->width;
      src_rect.y1 = surf_draw->height;

      vl_compositor_clear_layers(cstate);
      vl_compositor_set_rgba_layer(cstate, compositor, 0, surf->sampler_view, &src_rect, NULL, NULL);
      vl_compositor_set_dst_clip(cstate, &dst_clip);
      vl_compositor_render(cstate, compositor, surf_draw, dirty_area);
   }

   vl_screen_set_next_timestamp(pq->device->vscreen, earliest_presentation_time);
   pipe->screen->flush_frontbuffer
   (
      pipe->screen, tex, 0, 0,
      vl_screen_get_private(pq->device->vscreen)
   );

   pipe->screen->fence_reference(pipe->screen, &surf->fence, NULL);
   pipe->flush(pipe, &surf->fence);

   if (dump_window == -1) {
      dump_window = debug_get_num_option("VDPAU_DUMP", 0);
   }

   if (dump_window) {
      static unsigned int framenum = 0;
      char cmd[256];

      if (framenum) {
         sprintf(cmd, "xwd -id %d -silent -out vdpau_frame_%08d.xwd", (int)pq->drawable, framenum);
         if (system(cmd) != 0)
            VDPAU_MSG(VDPAU_ERR, "[VDPAU] Dumping surface %d failed.\n", surface);
      }
      framenum++;
   }

   pipe_resource_reference(&tex, NULL);
   pipe_surface_reference(&surf_draw, NULL);
   pipe_mutex_unlock(pq->device->mutex);

   return VDP_STATUS_OK;
}