示例#1
0
//generate uniform distribution (single precision) on (0,1) range
float pnlRand(float left, float right)
{
    //TODO: check argument range
    float retVal = 0;
    vsRngUniform( VSL_METHOD_SUNIFORM_STD, g_RNG.m_vslStream, 1, &retVal, left, right );
    return retVal;           
}
示例#2
0
JNIEXPORT jint JNICALL Java_edu_berkeley_bid_VSL_vsRngUniform
(JNIEnv * env, jobject calling_obj, jint method, jobject j_stream, jint n, jfloatArray j_r, jfloat a, jfloat b) {

    VSLStreamStatePtr stream = getStream(env, calling_obj, j_stream);
    jfloat * r = (*env)->GetPrimitiveArrayCritical(env, j_r, JNI_FALSE);

    jint retval = vsRngUniform(method, stream, n, r, a, b);

    (*env)->ReleasePrimitiveArrayCritical(env, j_r, r, 0);
    return retval;
}
示例#3
0
void Random<CPU>::uniform  (float *data, int size, const float  a, const float b) const
{ const int N = size;
  rand_check (vsRngUniform (0, vStream_, N, data, a, b)); // TODO
}
示例#4
0
void pnlRand(int numElem, float* vec, float left, float right)
{
   vsRngUniform( VSL_METHOD_SUNIFORM_STD, g_RNG.m_vslStream, numElem, vec, left, right );
}