static void random_fill (VsgPRTree3d *tree, guint np) { gint i; VsgVector3d *pt; Sphere *c; VsgVector3d lb, ub; GRand *rand = g_rand_new_with_seed (_random_seed); vsg_prtree3d_get_bounds (tree, &lb, &ub); for (i=0; i< np; i++) { gdouble x1, x2, y1, y2, z1, z2, r; x1 = g_rand_double_range (rand, lb.x, ub.x); y1 = g_rand_double_range (rand, lb.y, ub.y); z1 = g_rand_double_range (rand, lb.z, ub.z); x2 = g_rand_double_range (rand, lb.x, ub.x); y2 = g_rand_double_range (rand, lb.y, ub.y); z2 = g_rand_double_range (rand, lb.z, ub.z); r = g_rand_double_range (rand, 0., 0.1); if (i%_flush_interval == 0) vsg_prtree3d_migrate_flush (tree); if (i%sz != rk) continue; if (i % 10000 == 0 && _verbose) g_printerr ("%d: insert %dth point\n", rk, i); pt = pt_alloc (TRUE, NULL); pt->x = x1; pt->y = y1; pt->z = z1; vsg_prtree3d_insert_point (tree, pt); if (_put_regions) { c = rg_alloc (TRUE, NULL); c->center.x = x2; c->center.y = y2; c->center.z = z2; c->radius = r; vsg_prtree3d_insert_region (tree, c); } /* g_printerr ("%d: %d\n", rk, i); */ } vsg_prtree3d_migrate_flush (tree); g_rand_free (rand); }
gint main (gint argc, gchar ** argv) { gint ret = 0; VsgPRTree3d *tree; gint i; VsgVector3d lb; VsgVector3d ub; MPI_Init (&argc, &argv); MPI_Comm_size (MPI_COMM_WORLD, &sz); MPI_Comm_rank (MPI_COMM_WORLD, &rk); if (argc > 1 && g_ascii_strncasecmp (argv[1], "--version", 9) == 0) { if (rk == 0) g_print ("%s\n", PACKAGE_VERSION); return 0; } if (argc > 1 && g_ascii_strncasecmp (argv[1], "--write", 7) == 0) { _do_write = TRUE; } vsg_init_gdouble (); points = g_ptr_array_new (); regions = g_ptr_array_new (); if (rk == 0) { VsgVector3d *pt; Sphere *c; lb.x = -1.; lb.y = -1.; lb.z = -1.; ub.x = 0.; ub.y = 0.; ub.z = 0.; pt = pt_alloc (TRUE, NULL); pt->x = -0.5; pt->y = -0.5; pt->z = -0.5; c = rg_alloc (TRUE, NULL); c->center.x = -0.6; c->center.y = -0.6; c->center.z = -0.6; c->radius = 0.1; } else { VsgVector3d *pt; Sphere *c; lb.x = 0.; lb.y = 0.; lb.z = 0.; ub.x = 1.*rk; ub.y = 1.*rk; ub.z = 1.*rk; pt = pt_alloc (TRUE, NULL); pt->x = 0.5*rk; pt->y = 0.5*rk; pt->z = 0.5*rk; pt = pt_alloc (TRUE, NULL); pt->x = 0.60*rk; pt->y = 0.65*rk; pt->z = 0.70*rk; pt = pt_alloc (TRUE, NULL); pt->x = 0.15*rk; pt->y = 0.75*rk; pt->z = 0.80*rk; c = rg_alloc (TRUE, NULL); c->center.x = 0.6*rk; c->center.y = 0.6*rk; c->center.z = 0.6*rk; c->radius = 0.11; } /* create the tree */ tree = vsg_prtree3d_new_full (&lb, &ub, (VsgPoint3dLocFunc) vsg_vector3d_vector3d_locfunc, (VsgPoint3dDistFunc) vsg_vector3d_dist, (VsgRegion3dLocFunc) _sphere_loc3, 2); /* insert the points */ for (i=0; i<points->len; i++) { vsg_prtree3d_insert_point (tree, g_ptr_array_index (points, i)); } /* insert the regions */ for (i=0; i<regions->len; i++) { vsg_prtree3d_insert_region (tree, g_ptr_array_index (regions, i)); } /* count total created points and regions */ init_total_points_count (); init_total_regions_count (); /* MPI_Barrier (MPI_COMM_WORLD); */ /* g_printerr ("%d: set_parallel begin\n", rk); */ vsg_prtree3d_set_parallel (tree, &pconfig); /* MPI_Barrier (MPI_COMM_WORLD); */ /* g_printerr ("%d: set_parallel ok\n", rk); */ ret += check_points_number (tree); ret += check_regions_number (tree); /* MPI_Barrier (MPI_COMM_WORLD); */ /* g_printerr ("%d: before migrate_flush ok\n", rk); */ { VsgVector3d *pt; Sphere *c; pt = pt_alloc (TRUE, NULL); pt->x = 0.5*rk; pt->y = 0.75*rk; pt->z = 0.75*rk; vsg_prtree3d_insert_point (tree, pt); c = rg_alloc (TRUE, NULL); c->center.x = 1.; c->center.y = 0.6*rk; c->center.z = 0.6*rk; c->radius = 0.1; vsg_prtree3d_insert_region (tree, c); } /* update total points and regions count */ init_total_points_count (); init_total_regions_count (); /* MPI_Barrier (MPI_COMM_WORLD); */ /* g_printerr ("%d: migrate_flush begin\n", rk); */ vsg_prtree3d_migrate_flush (tree); /* MPI_Barrier (MPI_COMM_WORLD); */ /* g_printerr ("%d: migrate_flush ok\n", rk); */ ret += check_points_number (tree); ret += check_regions_number (tree); /* MPI_Barrier (MPI_COMM_WORLD); */ /* g_printerr ("%d: distribute_nodes begin\n", rk); */ for (i=0; i<sz; i++) { gint dst = (i+1) % sz; /* MPI_Barrier (MPI_COMM_WORLD); */ /* g_printerr ("%d: move to %d\n", rk, dst); */ vsg_prtree3d_distribute_concentrate (tree, dst); ret += check_points_number (tree); ret += check_regions_number (tree); } /* MPI_Barrier (MPI_COMM_WORLD); */ /* g_printerr ("%d: split between nodes\n", rk); */ vsg_prtree3d_distribute_scatter_leaves (tree); ret += check_points_number (tree); ret += check_regions_number (tree); /* /\* MPI_Barrier (MPI_COMM_WORLD); *\/ */ /* /\* g_printerr ("%d: distribute_nodes ok\n", rk); *\/ */ if (_do_write) { MPI_Barrier (MPI_COMM_WORLD); _tree_write (tree); } if (_do_write) { gchar fn[1024]; FILE *f; g_sprintf (fn, "prtree3parallel-%03d.txt", rk); f = fopen (fn, "w"); vsg_prtree3d_write (tree, f); fclose (f); } /* destroy the points */ g_ptr_array_foreach (points, empty_array, NULL); g_ptr_array_free (points, TRUE); /* destroy the spheres */ g_ptr_array_foreach (regions, empty_array, NULL); g_ptr_array_free (regions, TRUE); /* destroy the tree */ vsg_prtree3d_free (tree); MPI_Finalize (); return ret; }