static void update_viewport(Ihandle* ih, cdCanvas *canvas, float posx, float posy) { int view_x, view_y, view_w, view_h; /* The CD viewport is the same area represented by the virtual space of the scrollbar, but not using the same coordinates. */ /* posy is top-bottom, CD is bottom-top. invert posy reference (YMAX-DY - POSY) */ posy = WORLD_H-IupGetFloat(ih, "DY") - posy; if (posy < 0) posy = 0; if (scale > 0) { view_w = WORLD_W*scale; view_h = WORLD_H*scale; view_x = (int)(posx*scale); view_y = (int)(posy*scale); } else { view_w = WORLD_W/abs(scale); view_h = WORLD_H/abs(scale); view_x = (int)(posx/abs(scale)); view_y = (int)(posy/abs(scale)); } wdCanvasViewport(canvas, -view_x, view_w-1 - view_x, -view_y, view_h-1 - view_y); }
static void _wdHdcpyDoit(cdCanvas *canvas, cdCanvas *canvas_copy, void (*draw_func)(cdCanvas *canvas_copy)) { cdCanvas *old_active; double left, right, bottom, top; /* canvas visualization window */ int canvas_hsize, canvas_vsize; /* canvas sizes in pixels */ int hdcpy_hsize, hdcpy_vsize; /* paper sizes in points */ double canvas_vpr; /* canvas viewport distortion ratio */ double hdcpy_vpr; /* paper viewport distortion ratio */ int xc, yc; /* paper center in pixels */ int xmin, xmax, ymin, ymax; /* paper viewport */ /* Activate canvas visualization surface. */ if (cdCanvasActivate(canvas) != CD_OK) return; /* Get current canvas window parameters and sizes. */ wdCanvasGetWindow(canvas, &left, &right, &bottom, &top); cdCanvasGetSize(canvas, &canvas_hsize, &canvas_vsize, 0L, 0L); /* Activate hardcopy visualization surface. */ if (cdCanvasActivate(canvas_copy) != CD_OK) return; /* Set window parameters on hardcopy surface. */ wdCanvasWindow(canvas_copy, left, right, bottom, top); /* Adjust paper viewport, centralized, matching canvas viewport. */ canvas_vpr = (double)canvas_vsize / (double)canvas_hsize; cdCanvasGetSize(canvas_copy, &hdcpy_hsize, &hdcpy_vsize, 0L, 0L); hdcpy_vpr = (double)hdcpy_vsize / (double)hdcpy_hsize; xc = (int)((double)hdcpy_hsize/2.0); yc = (int)((double)hdcpy_vsize/2.0); if (canvas_vpr < hdcpy_vpr) { xmin = 0; xmax = hdcpy_hsize; ymin = yc - (int)((double)hdcpy_hsize*(double)canvas_vpr/2.0); ymax = yc + (int)((double)hdcpy_hsize*(double)canvas_vpr/2.0); } else { xmin = xc - (int)((double)hdcpy_vsize/(double)canvas_vpr/2.0); xmax = xc + (int)((double)hdcpy_vsize/(double)canvas_vpr/2.0); ymin = 0; ymax = hdcpy_vsize; } cdCanvasClipArea(canvas_copy, xmin, xmax, ymin, ymax); cdCanvasClip(canvas_copy, CD_CLIPAREA); wdCanvasViewport(canvas_copy, xmin, xmax, ymin, ymax); /* for backward compatibility */ old_active = cdActiveCanvas(); cdActivate(canvas_copy); /* Draw on hardcopy surface. */ draw_func(canvas_copy); if (old_active) cdActivate(old_active); }
void cdCanvasRestoreState(cdCanvas* canvas, cdState* state) { assert(canvas); assert(state); if (!state || !_cdCheckCanvas(canvas)) return; /* clippling must be done in low level because origin and invert y axis */ canvas->clip_poly_n = state->clip_poly_n; if (canvas->clip_poly) { free(canvas->clip_poly); canvas->clip_poly = NULL; } if (canvas->clip_fpoly) { free(canvas->clip_fpoly); canvas->clip_fpoly = NULL; } if (state->clip_poly) { int size = state->clip_poly_n*sizeof(cdPoint); canvas->clip_poly = (cdPoint*)malloc(size); memcpy(canvas->clip_poly, state->clip_poly, size); } if (state->clip_fpoly) { int size = state->clip_poly_n*sizeof(cdfPoint); canvas->clip_fpoly = (cdfPoint*)malloc(size); memcpy(canvas->clip_fpoly, state->clip_fpoly, size); } cdCanvasClip(canvas, CD_CLIPOFF); if (canvas->clip_fpoly) canvas->cxFPoly(canvas->ctxcanvas, CD_CLIP, state->clip_fpoly, state->clip_poly_n); else if (canvas->clip_poly) canvas->cxPoly(canvas->ctxcanvas, CD_CLIP, state->clip_poly, state->clip_poly_n); cdCanvasClipArea(canvas, state->clip_rect.xmin, state->clip_rect.xmax, state->clip_rect.ymin, state->clip_rect.ymax); if (canvas->cxFClipArea) canvas->cxFClipArea(canvas->ctxcanvas, state->clip_frect.xmin, state->clip_frect.xmax, state->clip_frect.ymin, state->clip_frect.ymax); else if (canvas->cxClipArea) canvas->cxClipArea(canvas->ctxcanvas, state->clip_rect.xmin, state->clip_rect.xmax, state->clip_rect.ymin, state->clip_rect.ymax); cdCanvasClip(canvas, state->clip_mode); /* regular attributes */ cdCanvasSetBackground(canvas, state->background); cdCanvasSetForeground(canvas, state->foreground); cdCanvasBackOpacity(canvas, state->back_opacity); cdCanvasWriteMode(canvas, state->write_mode); cdCanvasLineStyle(canvas, state->line_style); cdCanvasLineWidth(canvas, state->line_width); cdCanvasLineCap(canvas, state->line_cap); cdCanvasLineJoin(canvas, state->line_join); cdCanvasFillMode(canvas, state->fill_mode); cdCanvasLineStyleDashes(canvas, state->line_dashes, state->line_dashes_count); cdCanvasHatch(canvas, state->hatch_style); if (state->stipple) cdCanvasStipple(canvas, state->stipple_w, state->stipple_h, state->stipple); if (state->pattern) cdCanvasPattern(canvas, state->pattern_w, state->pattern_h, state->pattern); cdCanvasInteriorStyle(canvas, state->interior_style); if (state->native_font[0]) cdCanvasNativeFont(canvas, state->native_font); else cdCanvasFont(canvas, state->font_type_face, state->font_style, state->font_size); cdCanvasTextAlignment(canvas, state->text_alignment); cdCanvasTextOrientation(canvas, state->text_orientation); cdCanvasMarkType(canvas, state->mark_type); cdCanvasMarkSize(canvas, state->mark_size); cdCanvasOrigin(canvas, state->origin.x, state->origin.y); if (state->use_matrix) cdCanvasTransform(canvas, state->matrix); wdCanvasWindow(canvas, state->window.xmin, state->window.xmax, state->window.ymin, state->window.ymax); wdCanvasViewport(canvas, state->viewport.xmin, state->viewport.xmax, state->viewport.ymin, state->viewport.ymax); cdCanvasSimulate(canvas, state->sim_mode); /* complex clipping regions are not saved */ /* driver internal attributes are not saved */ }
void SimpleDrawAll(cdCanvas* canvas) { int w, h; cdCanvasGetSize(canvas, &w, &h, NULL, NULL); /* Clear the background to be white */ cdCanvasBackground(canvas, CD_WHITE); // cdBackground(CD_GREEN); cdCanvasClear(canvas); /* Draw a reactangle and a polyline at the bottom-left area, using a thick line with transparency. Observe that transparency is only supported in a few drivers, and line join is not supported in the IMAGERGB driver. */ cdCanvasLineWidth(canvas, 3); cdCanvasLineStyle(canvas, CD_CONTINUOUS); cdCanvasForeground(canvas, cdEncodeAlpha(CD_DARK_MAGENTA, 128)); cdCanvasRect(canvas, 100, 200, 100, 200); cdCanvasBegin(canvas, CD_OPEN_LINES); cdCanvasVertex(canvas, 300, 250); cdCanvasVertex(canvas, 320, 270); cdCanvasVertex(canvas, 350, 260); cdCanvasVertex(canvas, 340, 200); cdCanvasVertex(canvas, 310, 210); cdCanvasEnd(canvas); /* Draw the red diagonal line with a custom line style. Observe that line styles are not supported in the IMAGERGB driver. */ cdCanvasForeground(canvas, CD_RED); cdCanvasLineWidth(canvas, 3); { int dashes[] = {20, 15, 5, 5}; cdCanvasLineStyleDashes(canvas, dashes, 4); } cdCanvasLineStyle(canvas, CD_CUSTOM); cdCanvasLine(canvas, 0, 0, w-1, h-1); /* Draw the blue diagonal line with a pre-defined line style. Observe that the pre-defined line style is dependent on the driver. */ cdCanvasForeground(canvas, CD_BLUE); cdCanvasLineWidth(canvas, 10); cdCanvasLineStyle(canvas, CD_DOTTED); cdCanvasLine(canvas, 0, h-1, w-1, 0); switch(clipping) { case CD_CLIPOFF: cdCanvasClip(canvas, CD_CLIPOFF); break; case CD_CLIPAREA: /* Defines the clipping area equals the canvas area minus a 100 pixels margin. */ cdCanvasClipArea(canvas, 100, w - 100, 100, h - 100); cdCanvasClip(canvas, CD_CLIPAREA); break; case CD_CLIPPOLYGON: cdCanvasBegin(canvas, CD_CLIP); cdCanvasVertex(canvas, 100, 100); cdCanvasVertex(canvas, w - 100, 100); cdCanvasVertex(canvas, w / 2, h - 100); cdCanvasEnd(canvas); cdCanvasClip(canvas, CD_CLIPPOLYGON); break; case CD_CLIPREGION: cdCanvasTextAlignment(canvas, CD_CENTER); cdCanvasFont(canvas, "Times", CD_BOLD, 50); cdCanvasBegin(canvas, CD_REGION); cdCanvasRegionCombineMode(canvas, CD_UNION); cdCanvasBox(canvas, 100, 200, 100, 200); cdCanvasSector(canvas, w/2-50, h/2+50, 150, 150, 0, 360); cdCanvasSector(canvas, w/2-50, h/2-50, 150, 150, 0, 360); cdCanvasSector(canvas, w/2+50, h/2+50, 150, 150, 0, 360); cdCanvasSector(canvas, w/2+50, h/2-50, 150, 150, 0, 360); cdCanvasRegionCombineMode(canvas, CD_DIFFERENCE); cdCanvasText(canvas, w/2, h/2, "TEXT"); cdCanvasEnd(canvas); // cdCanvasOffsetRegion(canvas, -50, 50); cdCanvasClip(canvas, CD_CLIPREGION); cdCanvasForeground(canvas, CD_DARK_RED); cdCanvasBox(canvas, 0,w,0,h); break; } switch(write_mode) { case CD_REPLACE: cdCanvasWriteMode(canvas, CD_REPLACE); break; case CD_XOR: cdCanvasWriteMode(canvas, CD_XOR); break; case CD_NOT_XOR: cdCanvasWriteMode(canvas, CD_NOT_XOR); break; } if (use_transform) { cdCanvasTransform(canvas, NULL); cdCanvasTransformTranslate(canvas, w/2, h/2); cdCanvasTransformRotate(canvas, 30); cdCanvasTransformScale(canvas, 0.5, 0.5); cdCanvasTransformTranslate(canvas, -w/2, -h/2); } // cdSetfAttribute("ROTATE", "15 %d %d", w/2, h/2); /* Reset line style and width */ cdCanvasLineStyle(canvas, CD_CONTINUOUS); cdCanvasLineWidth(canvas, 1); // cdBackOpacity(CD_TRANSPARENT); /* Draw an arc at bottom-left, and a sector at bottom-right. Notice that counter-clockwise orientation of both. */ cdCanvasInteriorStyle(canvas, CD_SOLID); cdCanvasForeground(canvas, CD_MAGENTA); cdCanvasSector(canvas, w-100, 100, 100, 100, 50, 180); cdCanvasForeground(canvas, CD_RED); cdCanvasArc(canvas, 100, 100, 100, 100, 50, 180); /* Draw a solid filled rectangle at center. */ cdCanvasForeground(canvas, CD_YELLOW); cdCanvasBox(canvas, w/2 - 100, w/2 + 100, h/2 - 100, h/2 + 100); /* Prepare font for text. */ cdCanvasTextAlignment(canvas, CD_CENTER); cdCanvasTextOrientation(canvas, 70); cdCanvasFont(canvas, "Times", CD_BOLD, 24); /* Draw text at center, with orientation, and draw its bounding box. Notice that in some drivers the bounding box is not precise. */ { int rect[8]; cdCanvasGetTextBounds(canvas, w/2, h/2, "Simple Draw (pçãí)", rect); cdCanvasForeground(canvas, CD_RED); cdCanvasBegin(canvas, CD_CLOSED_LINES); cdCanvasVertex(canvas, rect[0], rect[1]); cdCanvasVertex(canvas, rect[2], rect[3]); cdCanvasVertex(canvas, rect[4], rect[5]); cdCanvasVertex(canvas, rect[6], rect[7]); cdCanvasEnd(canvas); } cdCanvasForeground(canvas, CD_BLUE); cdCanvasText(canvas, w/2, h/2, "Simple Draw (pçãí)"); cdCanvasTextOrientation(canvas, 0); /* Prepare World Coordinates */ wdCanvasViewport(canvas, 0,w-1,0,h-1); if (w>h) wdCanvasWindow(canvas, 0,(double)w/(double)h,0,1); else wdCanvasWindow(canvas, 0,1,0,(double)h/(double)w); /* Draw a filled blue rectangle in WC */ wdCanvasBox(canvas, 0.20, 0.30, 0.40, 0.50); cdCanvasForeground(canvas, CD_RED); /* Draw the diagonal of that rectangle in WC */ wdCanvasLine(canvas, 0.20, 0.40, 0.30, 0.50); // wdVectorTextDirection(0, 0, 1, 1); /* Prepare Vector Text in WC. */ wdCanvasVectorCharSize(canvas, 0.07); // wdVectorText(0.1, 0.4, "ñç áéíóú àèìòù âêîôû äëïöü"); // wdVectorText(0.1, 0.2, "ÑÇ ÁÉÍÓÚ ÀÈÌÒÙ ÂÊÎÔÛ ÄËÏÖÜ"); //{ // int i; // char t[2]; // char s[10]; // int x = 20; // int y = 0; // t[1] = 0; // for (i = 0; i < 256; i++) // { // int dx = 90; // t[0] = (char)i; // sprintf(s, "%d", i); // cdText(x, y, s); // cdText(x+dx, y, t); // cdVectorText(x+2*dx, y, t); // // x += 3*dx + 2*dx/3; // if ((i+1) % 7 == 0) // { // x = 20; // y += 90; // } // } //} /* Draw vector text, and draw its bounding box. We also use this text to show when we are using a contextplus driver. */ { double rect[8]; cdCanvasForeground(canvas, CD_RED); if (contextplus) wdCanvasGetVectorTextBounds(canvas, "WDj-Plus", 0.25, 0.35, rect); else wdCanvasGetVectorTextBounds(canvas, "WDj", 0.25, 0.35, rect); cdCanvasBegin(canvas, CD_CLOSED_LINES); wdCanvasVertex(canvas, rect[0], rect[1]); wdCanvasVertex(canvas, rect[2], rect[3]); wdCanvasVertex(canvas, rect[4], rect[5]); wdCanvasVertex(canvas, rect[6], rect[7]); cdCanvasEnd(canvas); cdCanvasLineWidth(canvas, 2); cdCanvasLineStyle(canvas, CD_CONTINUOUS); if (contextplus) wdCanvasVectorText(canvas, 0.25, 0.35, "WDj-Plus"); else wdCanvasVectorText(canvas, 0.25, 0.35, "WDj"); cdCanvasLineWidth(canvas, 1); } /* Draw a filled path at center-right (looks like a weird fish). Notice that in PDF the arc is necessarily a circle arc, and not an ellipse. */ cdCanvasForeground(canvas, CD_GREEN); cdCanvasBegin(canvas, CD_PATH); cdCanvasPathSet(canvas, CD_PATH_MOVETO); cdCanvasVertex(canvas, w/2 + 200, h/2); cdCanvasPathSet(canvas, CD_PATH_LINETO); cdCanvasVertex(canvas, w/2 + 230, h/2 + 50); cdCanvasPathSet(canvas, CD_PATH_LINETO); cdCanvasVertex(canvas, w/2 + 250, h/2 + 50); cdCanvasPathSet(canvas, CD_PATH_CURVETO); cdCanvasVertex(canvas, w/2+150+150, h/2+200-50); /* control point for start */ cdCanvasVertex(canvas, w/2+150+180, h/2+250-50); /* control point for end */ cdCanvasVertex(canvas, w/2+150+180, h/2+200-50); /* end point */ cdCanvasPathSet(canvas, CD_PATH_CURVETO); cdCanvasVertex(canvas, w/2+150+180, h/2+150-50); cdCanvasVertex(canvas, w/2+150+150, h/2+100-50); cdCanvasVertex(canvas, w/2+150+300, h/2+100-50); cdCanvasPathSet(canvas, CD_PATH_LINETO); cdCanvasVertex(canvas, w/2+150+300, h/2-50); cdCanvasPathSet(canvas, CD_PATH_ARC); cdCanvasVertex(canvas, w/2+300, h/2); /* center */ cdCanvasVertex(canvas, 200, 100); /* width, height */ cdCanvasVertex(canvas, -30*1000, -170*1000); /* start angle, end angle (degrees / 1000) */ // cdCanvasPathSet(canvas, CD_PATH_CLOSE); // cdCanvasPathSet(canvas, CD_PATH_STROKE); cdCanvasPathSet(canvas, CD_PATH_FILL); // cdCanvasPathSet(canvas, CD_PATH_FILLSTROKE); cdCanvasEnd(canvas); /* Draw 3 pixels at center left. */ cdCanvasPixel(canvas, 10, h/2+0, CD_RED); cdCanvasPixel(canvas, 11, h/2+1, CD_GREEN); cdCanvasPixel(canvas, 12, h/2+2, CD_BLUE); /* Draw 4 mark types, distributed near each corner. */ cdCanvasForeground(canvas, CD_RED); cdCanvasMarkSize(canvas, 30); cdCanvasMarkType(canvas, CD_PLUS); cdCanvasMark(canvas, 200, 200); cdCanvasMarkType(canvas, CD_CIRCLE); cdCanvasMark(canvas, w - 200, 200); cdCanvasMarkType(canvas, CD_HOLLOW_CIRCLE); cdCanvasMark(canvas, 200, h - 200); cdCanvasMarkType(canvas, CD_DIAMOND); cdCanvasMark(canvas, w - 200, h - 200); /* Draw all the line style possibilities at bottom. Notice that they have some small differences between drivers. */ cdCanvasLineWidth(canvas, 1); cdCanvasLineStyle(canvas, CD_CONTINUOUS); cdCanvasLine(canvas, 0, 10, w, 10); cdCanvasLineStyle(canvas, CD_DASHED); cdCanvasLine(canvas, 0, 20, w, 20); cdCanvasLineStyle(canvas, CD_DOTTED); cdCanvasLine(canvas, 0, 30, w, 30); cdCanvasLineStyle(canvas, CD_DASH_DOT); cdCanvasLine(canvas, 0, 40, w, 40); cdCanvasLineStyle(canvas, CD_DASH_DOT_DOT); cdCanvasLine(canvas, 0, 50, w, 50); /* Draw all the hatch style possibilities in the top-left corner. Notice that they have some small differences between drivers. */ cdCanvasHatch(canvas, CD_VERTICAL); cdCanvasBox(canvas, 0, 50, h - 60, h); cdCanvasHatch(canvas, CD_FDIAGONAL); cdCanvasBox(canvas, 50, 100, h - 60, h); cdCanvasHatch(canvas, CD_BDIAGONAL); cdCanvasBox(canvas, 100, 150, h - 60, h); cdCanvasHatch(canvas, CD_CROSS); cdCanvasBox(canvas, 150, 200, h - 60, h); cdCanvasHatch(canvas, CD_HORIZONTAL); cdCanvasBox(canvas, 200, 250, h - 60, h); cdCanvasHatch(canvas, CD_DIAGCROSS); cdCanvasBox(canvas, 250, 300, h - 60, h); /* Draw 4 regions, in diamond shape, at top, bottom, left, right, using different interior styles. */ /* At top, not filled polygon, notice that the last line style is used. */ cdCanvasBegin(canvas, CD_CLOSED_LINES); cdCanvasVertex(canvas, w/2, h - 100); cdCanvasVertex(canvas, w/2 + 50, h - 150); cdCanvasVertex(canvas, w/2, h - 200); cdCanvasVertex(canvas, w/2 - 50, h - 150); cdCanvasEnd(canvas); /* At left, hatch filled polygon */ cdCanvasHatch(canvas, CD_DIAGCROSS); cdCanvasBegin(canvas, CD_FILL); cdCanvasVertex(canvas, 100, h/2); cdCanvasVertex(canvas, 150, h/2 + 50); cdCanvasVertex(canvas, 200, h/2); cdCanvasVertex(canvas, 150, h/2 - 50); cdCanvasEnd(canvas); /* At right, pattern filled polygon */ cdCanvasPattern(canvas, STYLE_SIZE, STYLE_SIZE, pattern); cdCanvasBegin(canvas, CD_FILL); cdCanvasVertex(canvas, w - 100, h/2); cdCanvasVertex(canvas, w - 150, h/2 + 50); cdCanvasVertex(canvas, w - 200, h/2); cdCanvasVertex(canvas, w - 150, h/2 - 50); cdCanvasEnd(canvas); /* At bottom, stipple filled polygon */ cdCanvasStipple(canvas, STYLE_SIZE, STYLE_SIZE, stipple); cdCanvasBegin(canvas, CD_FILL); cdCanvasVertex(canvas, w/2, 100); cdCanvasVertex(canvas, w/2 + 50, 150); cdCanvasVertex(canvas, w/2, 200); cdCanvasVertex(canvas, w/2 - 50, 150); cdCanvasEnd(canvas); /* Draw two beziers at bottom-left */ cdCanvasBegin(canvas, CD_BEZIER); cdCanvasVertex(canvas, 100, 100); cdCanvasVertex(canvas, 150, 200); cdCanvasVertex(canvas, 180, 250); cdCanvasVertex(canvas, 180, 200); cdCanvasVertex(canvas, 180, 150); cdCanvasVertex(canvas, 150, 100); cdCanvasVertex(canvas, 300, 100); cdCanvasEnd(canvas); /* Initialize the image buffer contents */ //#define IMAGE_SIZE 16 memset(red, 0xFF, IMAGE_SIZE*IMAGE_SIZE/2); memset(green, 0x5F, IMAGE_SIZE*IMAGE_SIZE/2); memset(blue, 0x5F, IMAGE_SIZE*IMAGE_SIZE/2); memset(red+IMAGE_SIZE*IMAGE_SIZE/2, 0x5F, IMAGE_SIZE*IMAGE_SIZE/2); memset(green+IMAGE_SIZE*IMAGE_SIZE/2, 0x8F, IMAGE_SIZE*IMAGE_SIZE/2); memset(blue+IMAGE_SIZE*IMAGE_SIZE/2, 0x5F, IMAGE_SIZE*IMAGE_SIZE/2); memset(red+IMAGE_SIZE*(IMAGE_SIZE-1), 0, IMAGE_SIZE); memset(green+IMAGE_SIZE*(IMAGE_SIZE-1), 0, IMAGE_SIZE); memset(blue+IMAGE_SIZE*(IMAGE_SIZE-1), 0, IMAGE_SIZE); memset(red, 0, IMAGE_SIZE); memset(green, 0, IMAGE_SIZE); memset(blue, 0, IMAGE_SIZE); { int i, offset; for (i = 0; i < IMAGE_SIZE; i++) { offset = i*IMAGE_SIZE; red[offset] = 0; green[offset] = 0; blue[offset] = 0; red[offset+IMAGE_SIZE-1] = 0; green[offset+IMAGE_SIZE-1] = 0; blue[offset+IMAGE_SIZE-1] = 0; } } //cdSetAttribute("ANTIALIAS", "0"); // cdGetImageRGB(red, green, blue, w/2 - 50, h/2-50, 100, 100); // cdPutImageRectRGB(14, 13, red, green, blue, -20, -15, 649, 603, 0, 13, 0, 12); // cdPutImageRectRGB(16, 16, red, green, blue, 10, 10, 608, 608, 5, 10, 5, 10); // cdPutImageRectRGB(16, 16, red, green, blue, 10, 10, 64, 64, 5, 10, 5, 10); // cdPutImageRGB(IMAGE_SIZE, IMAGE_SIZE, red, green, blue, 100, h - 200, IMAGE_SIZE, IMAGE_SIZE); // cdPutImageRGBA(IMAGE_SIZE, IMAGE_SIZE, red, green, blue, alpha, 100, h - 200, IMAGE_SIZE, IMAGE_SIZE); // cdPutImageRGB(IMAGE_SIZE, IMAGE_SIZE, red, green, blue, w - 400, h - 310, 3*IMAGE_SIZE, 3*IMAGE_SIZE); /* Draw the image on the top-right corner but increasing its actual size, and uses its full area */ cdCanvasPutImageRectRGBA(canvas, IMAGE_SIZE, IMAGE_SIZE, red, green, blue, alpha, w - 400, h - 310, 3*IMAGE_SIZE, 3*IMAGE_SIZE, 0, 0, 0, 0); cdCanvasSetAttribute(canvas, "ROTATE", NULL); if (use_transform) cdCanvasTransform(canvas, NULL); cdCanvasClip(canvas, CD_CLIPOFF); }