示例#1
0
static struct cliptest *
cliptest_create(struct display *display)
{
	struct cliptest *cliptest;

	cliptest = xzalloc(sizeof *cliptest);
	cliptest->view.geometry = &cliptest->geometry;
	cliptest->view.transform.enabled = 0;
	geometry_init(&cliptest->geometry);
	geometry_init(&cliptest->ui.geometry);

	cliptest->window = window_create(display);
	cliptest->widget = window_frame_create(cliptest->window, cliptest);
	window_set_title(cliptest->window, "cliptest");
	cliptest->display = display;

	window_set_user_data(cliptest->window, cliptest);
	widget_set_redraw_handler(cliptest->widget, redraw_handler);
	widget_set_button_handler(cliptest->widget, button_handler);
	widget_set_motion_handler(cliptest->widget, motion_handler);
	widget_set_axis_handler(cliptest->widget, axis_handler);

	window_set_keyboard_focus_handler(cliptest->window,
					  keyboard_focus_handler);
	window_set_key_handler(cliptest->window, key_handler);
	window_set_fullscreen_handler(cliptest->window, fullscreen_handler);

	/* set minimum size */
	widget_schedule_resize(cliptest->widget, 200, 100);

	/* set current size */
	widget_schedule_resize(cliptest->widget, 500, 400);

	return cliptest;
}
示例#2
0
文件: clickdot.c 项目: bpeel/weston
static struct clickdot *
clickdot_create(struct display *display)
{
	struct clickdot *clickdot;

	clickdot = xzalloc(sizeof *clickdot);
	clickdot->window = window_create(display);
	clickdot->widget = frame_create(clickdot->window, clickdot);
	window_set_title(clickdot->window, "Wayland ClickDot");
	clickdot->display = display;
	clickdot->buffer = NULL;

	window_set_key_handler(clickdot->window, key_handler);
	window_set_user_data(clickdot->window, clickdot);
	window_set_keyboard_focus_handler(clickdot->window,
					  keyboard_focus_handler);

	widget_set_redraw_handler(clickdot->widget, redraw_handler);
	widget_set_button_handler(clickdot->widget, button_handler);
	widget_set_motion_handler(clickdot->widget, motion_handler);
	widget_set_resize_handler(clickdot->widget, resize_handler);
	widget_set_leave_handler(clickdot->widget, leave_handler);

	widget_schedule_resize(clickdot->widget, 500, 400);
	clickdot->dot.x = 250;
	clickdot->dot.y = 200;
	clickdot->line.x = -1;
	clickdot->line.y = -1;
	clickdot->line.old_x = -1;
	clickdot->line.old_y = -1;
	clickdot->reset = 0;

	return clickdot;
}
示例#3
0
文件: resizor.c 项目: RAOF/weston
static void
frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
	struct resizor *resizor = data;

	assert(!callback || callback == resizor->frame_callback);

	if (resizor->frame_callback) {
		wl_callback_destroy(resizor->frame_callback);
		resizor->frame_callback = NULL;
	}

	if (window_is_maximized(resizor->window))
		return;

	spring_update(&resizor->width);
	spring_update(&resizor->height);

	widget_schedule_resize(resizor->widget,
			       resizor->width.current + 0.5,
			       resizor->height.current + 0.5);

	if (!spring_done(&resizor->width) || !spring_done(&resizor->height)) {
		resizor->frame_callback =
			wl_surface_frame(
				window_get_wl_surface(resizor->window));
		wl_callback_add_listener(resizor->frame_callback, &listener,
					 resizor);
	}
}
示例#4
0
static struct resizor *
resizor_create(struct display *display)
{
	struct resizor *resizor;

	resizor = malloc(sizeof *resizor);
	if (resizor == NULL)
		return resizor;
	memset(resizor, 0, sizeof *resizor);

	resizor->window = window_create(display);
	resizor->widget = frame_create(resizor->window, resizor);
	window_set_title(resizor->window, "Wayland Resizor");
	resizor->display = display;

	window_set_key_handler(resizor->window, key_handler);
	window_set_user_data(resizor->window, resizor);
	widget_set_redraw_handler(resizor->widget, redraw_handler);
	window_set_keyboard_focus_handler(resizor->window,
					  keyboard_focus_handler);

	widget_set_button_handler(resizor->widget, button_handler);

	resizor->height.previous = 400;
	resizor->height.current = 400;
	resizor->height.target = 400;

	resizor->width.previous = 400;
	resizor->width.current = 400;
	resizor->width.target = 400;

	widget_schedule_resize(resizor->widget, 400, 400);

	return resizor;
}
示例#5
0
static struct demoapp *
demoapp_create(struct display *display)
{
	struct demoapp *app;

	app = calloc(1, sizeof *app);
	if (!app)
		return NULL;

	app->egl = egl_state_create(display_get_display(display));

	app->display = display;
	display_set_user_data(app->display, app);

	app->window = window_create(app->display);
	app->widget = frame_create(app->window, app);
	window_set_title(app->window, "Wayland Sub-surface Demo");

	window_set_key_handler(app->window, key_handler);
	window_set_user_data(app->window, app);
	window_set_keyboard_focus_handler(app->window, keyboard_focus_handler);

	widget_set_redraw_handler(app->widget, redraw_handler);
	widget_set_resize_handler(app->widget, resize_handler);

	app->subsurface = window_add_subsurface(app->window, app,
		int_to_mode(option_red_mode));
	widget_set_redraw_handler(app->subsurface, sub_redraw_handler);
	widget_set_resize_handler(app->subsurface, sub_resize_handler);

	if (app->egl && !option_no_triangle)
		app->triangle = triangle_create(app->window, app->egl);

	/* minimum size */
	widget_schedule_resize(app->widget, 100, 100);

	/* initial size */
	widget_schedule_resize(app->widget, 400, 300);

	app->animate = 1;

	return app;
}
示例#6
0
static struct image *
image_create(struct display *display, const char *filename,
	     int *image_counter)
{
	struct image *image;
	char *b, *copy, title[512];;

	image = malloc(sizeof *image);
	if (image == NULL)
		return image;
	memset(image, 0, sizeof *image);

	copy = strdup(filename);
	b = basename(copy);
	snprintf(title, sizeof title, "Wayland Image - %s", b);
	free(copy);

	image->filename = strdup(filename);
	image->image = load_cairo_surface(filename);

	if (!image->image) {
		fprintf(stderr, "could not find the image %s!\n", b);
		free(image);
		return NULL;
	}

	image->window = window_create(display);
	image->widget = frame_create(image->window, image);
	window_set_title(image->window, title);
	image->display = display;
	image->image_counter = image_counter;
	*image_counter += 1;
	image->initialized = false;

	window_set_user_data(image->window, image);
	widget_set_redraw_handler(image->widget, redraw_handler);
	widget_set_resize_handler(image->widget, resize_handler);
	window_set_keyboard_focus_handler(image->window,
					  keyboard_focus_handler);
	window_set_fullscreen_handler(image->window, fullscreen_handler);
	window_set_close_handler(image->window, close_handler);

	widget_set_enter_handler(image->widget, enter_handler);
	widget_set_motion_handler(image->widget, motion_handler);
	widget_set_button_handler(image->widget, button_handler);
	widget_set_axis_handler(image->widget, axis_handler);
	window_set_key_handler(image->window, key_handler);
	widget_schedule_resize(image->widget, 500, 400);

	return image;
}
示例#7
0
文件: smoke.c 项目: Holusion/weston
int main(int argc, char *argv[])
{
	struct timespec ts;
	struct smoke smoke;
	struct display *d;
	int size;

	d = display_create(&argc, argv);
	if (d == NULL) {
		fprintf(stderr, "failed to create display: %m\n");
		return -1;
	}

	smoke.width = 200;
	smoke.height = 200;
	smoke.display = d;
	smoke.window = window_create(d);
	smoke.widget = window_add_widget(smoke.window, &smoke);
	window_set_title(smoke.window, "smoke");

	window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM);
	clock_gettime(CLOCK_MONOTONIC, &ts);
	srandom(ts.tv_nsec);

	smoke.current = 0;
	size = smoke.height * smoke.width;
	smoke.b[0].d = calloc(size, sizeof(float));
	smoke.b[0].u = calloc(size, sizeof(float));
	smoke.b[0].v = calloc(size, sizeof(float));
	smoke.b[1].d = calloc(size, sizeof(float));
	smoke.b[1].u = calloc(size, sizeof(float));
	smoke.b[1].v = calloc(size, sizeof(float));

	widget_set_motion_handler(smoke.widget, mouse_motion_handler);
	widget_set_touch_motion_handler(smoke.widget, touch_motion_handler);
	widget_set_resize_handler(smoke.widget, resize_handler);
	widget_set_redraw_handler(smoke.widget, redraw_handler);

	window_set_user_data(smoke.window, &smoke);

	widget_schedule_resize(smoke.widget, smoke.width, smoke.height);

	display_run(d);

	widget_destroy(smoke.widget);
	window_destroy(smoke.window);
	display_destroy(d);

	return 0;
}
示例#8
0
static struct clickdot *
clickdot_create(struct display *display)
{
	struct clickdot *clickdot;

	clickdot = xzalloc(sizeof *clickdot);
	clickdot->window = window_create(display);
	clickdot->widget = window_frame_create(clickdot->window, clickdot);
	window_set_title(clickdot->window, "Wayland ClickDot");
	clickdot->display = display;
	clickdot->buffer = NULL;

	window_set_key_handler(clickdot->window, key_handler);
	window_set_user_data(clickdot->window, clickdot);
	window_set_keyboard_focus_handler(clickdot->window,
					  keyboard_focus_handler);

	widget_set_redraw_handler(clickdot->widget, redraw_handler);
	widget_set_button_handler(clickdot->widget, button_handler);
	widget_set_motion_handler(clickdot->widget, motion_handler);
	widget_set_resize_handler(clickdot->widget, resize_handler);
	widget_set_leave_handler(clickdot->widget, leave_handler);

	widget_schedule_resize(clickdot->widget, 500, 400);
	clickdot->dot.x = 250;
	clickdot->dot.y = 200;
	clickdot->line.x = -1;
	clickdot->line.y = -1;
	clickdot->line.old_x = -1;
	clickdot->line.old_y = -1;
	clickdot->reset = 0;

	clickdot->cursor_timeout_fd =
		timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
	clickdot->cursor_timeout_task.run = cursor_timeout_func;
	display_watch_fd(window_get_display(clickdot->window),
			 clickdot->cursor_timeout_fd,
			 EPOLLIN, &clickdot->cursor_timeout_task);

	return clickdot;
}
示例#9
0
文件: resizor.c 项目: RAOF/weston
static void
locked_pointer_handle_motion(struct window *window,
			     struct input *input,
			     uint32_t time,
			     float dx,
			     float dy,
			     void *data)
{
	struct resizor *resizor = data;

	resizor->width.current += dx;
	resizor->width.previous = resizor->width.current;
	resizor->width.target = resizor->width.current;

	resizor->height.current += dy;
	resizor->height.previous = resizor->height.current;
	resizor->height.target = resizor->height.current;

	widget_schedule_resize(resizor->widget,
			       resizor->width.current,
			       resizor->height.current);
}
示例#10
0
文件: resizor.c 项目: RAOF/weston
static struct resizor *
resizor_create(struct display *display)
{
	struct resizor *resizor;

	resizor = xzalloc(sizeof *resizor);
	resizor->window = window_create(display);
	resizor->widget = window_frame_create(resizor->window, resizor);
	window_set_title(resizor->window, "Wayland Resizor");
	resizor->display = display;

	window_set_key_handler(resizor->window, key_handler);
	window_set_user_data(resizor->window, resizor);
	widget_set_redraw_handler(resizor->widget, redraw_handler);
	window_set_keyboard_focus_handler(resizor->window,
					  keyboard_focus_handler);

	widget_set_enter_handler(resizor->widget, enter_handler);
	widget_set_motion_handler(resizor->widget, motion_handler);

	window_set_locked_pointer_motion_handler(
			resizor->window, locked_pointer_handle_motion);

	widget_set_button_handler(resizor->widget, button_handler);

	resizor->height.previous = 400;
	resizor->height.current = 400;
	resizor->height.target = 400;

	resizor->width.previous = 400;
	resizor->width.current = 400;
	resizor->width.target = 400;

	widget_schedule_resize(resizor->widget, 400, 400);

	return resizor;
}