示例#1
0
static void* hidpad_wii_connect(struct apple_pad_connection* connection, uint32_t slot)
{
   struct wiimote_t* device = calloc(1, sizeof(struct wiimote_t));

   device->connection = connection;
   device->unid = slot;
   device->state = WIIMOTE_STATE_CONNECTED;
   device->exp.type = EXP_NONE;

   wiimote_handshake(device, -1, NULL, -1);

   return device;
}
示例#2
0
static void* btpad_wii_connect(const btpad_connection_t* connection)
{
   struct wiimote_t* device = malloc(sizeof(struct wiimote_t));
   memset(device, 0, sizeof(struct wiimote_t));

   memcpy(device->addr, connection->address, BD_ADDR_LEN);

   device->wiiMoteConHandle = connection->handle;
   device->c_source_cid = connection->channels[0];
   device->i_source_cid = connection->channels[1];
   device->state = WIIMOTE_STATE_CONNECTED;
   device->exp.type = EXP_NONE;

   wiimote_handshake(device, -1, NULL, -1);
   
   return device;
}
示例#3
0
static void btpad_wii_packet_handler(struct wiimote_t* device, uint8_t packet_type, uint16_t channel, uint8_t *packet, uint16_t size)
{
   if(packet_type == L2CAP_DATA_PACKET)
   {
      byte* msg = packet + 2;
         
      switch (packet[1])
      {
         case WM_RPT_BTN:
         {
            wiimote_pressed_buttons(device, msg);
            break;
         }

         case WM_RPT_READ:
         {
            wiimote_pressed_buttons(device, msg);
            wiimote_handshake(device, WM_RPT_READ, msg + 5, ((msg[2] & 0xF0) >> 4) + 1);
            break;
         }

         case WM_RPT_CTRL_STATUS:
         {
            wiimote_pressed_buttons(device, msg);
            wiimote_handshake(device,WM_RPT_CTRL_STATUS,msg,-1);
            break;
         }

         case WM_RPT_BTN_EXP:
         {
            wiimote_pressed_buttons(device, msg);
            wiimote_handle_expansion(device, msg+2);
            break;
         }
      }

      g_current_input_data.pad_buttons[device->unid] = btpad_wii_get_buttons(device);
      for (int i = 0; i < 4; i ++)
         g_current_input_data.pad_axis[device->unid][i] = btpad_wii_get_axis(device, i);
   }
示例#4
0
static void hidpad_wii_packet_handler(struct wiimote_t* device, uint8_t *packet, uint16_t size)
{
   byte* msg = packet + 2;
   switch (packet[1])
   {
      case WM_RPT_BTN:
      {
         wiimote_pressed_buttons(device, msg);
         break;
      }

      case WM_RPT_READ:
      {
         wiimote_pressed_buttons(device, msg);
         wiimote_handshake(device, WM_RPT_READ, msg + 5, ((msg[2] & 0xF0) >> 4) + 1);
         break;
      }

      case WM_RPT_CTRL_STATUS:
      {
         wiimote_pressed_buttons(device, msg);
         wiimote_handshake(device,WM_RPT_CTRL_STATUS,msg,-1);
         break;
      }

      case WM_RPT_BTN_EXP:
      {
         wiimote_pressed_buttons(device, msg);
         wiimote_handle_expansion(device, msg+2);
         break;
      }
   }

   g_current_input_data.pad_buttons[device->unid] = device->btns | (device->exp.cc.classic.btns << 16);
   for (int i = 0; i < 4; i ++)
      g_current_input_data.pad_axis[device->unid][i] = hidpad_wii_get_axis(device, i);
}
示例#5
0
static void btpad_wii_packet_handler(struct wiimote_t* device, uint8_t packet_type, uint16_t channel, uint8_t *packet, uint16_t size)
{
   if(packet_type == L2CAP_DATA_PACKET)
   {
      byte* msg = packet + 2;
         
      switch (packet[1])
      {
         case WM_RPT_BTN:
         {
            wiimote_pressed_buttons(device, msg);
            return;
         }

         case WM_RPT_READ:
         {
            wiimote_pressed_buttons(device, msg);
            wiimote_handshake(device, WM_RPT_READ, msg + 5, ((msg[2] & 0xF0) >> 4) + 1);
            return;
         }

         case WM_RPT_CTRL_STATUS:
         {
            wiimote_pressed_buttons(device, msg);
            wiimote_handshake(device,WM_RPT_CTRL_STATUS,msg,-1);
            return;
         }

         case WM_RPT_BTN_EXP:
         {
            wiimote_pressed_buttons(device, msg);
            wiimote_handle_expansion(device, msg+2);
            return;
         }
      }
   }