示例#1
0
void wiiuse_handshake_expansion(struct wiimote_t *wm,ubyte *data,uword len)
{
	int id;
	ubyte val;
	ubyte *buf = NULL;

	switch(wm->expansion_state) {
		/* These two initialization writes disable the encryption */
		case 0:
			wm->expansion_state = 1;
			val = 0x55;
			wiiuse_write_data(wm,WM_EXP_MEM_ENABLE1,&val,1,wiiuse_handshake_expansion);
			break;
		case 1:
			wm->expansion_state = 2;
			val = 0x00;
			wiiuse_write_data(wm,WM_EXP_MEM_ENABLE2,&val,1,wiiuse_handshake_expansion);
			break;
		case 2:
			wm->expansion_state = 3;
			buf = __lwp_wkspace_allocate(sizeof(ubyte)*EXP_HANDSHAKE_LEN);
			wiiuse_read_data(wm,buf,WM_EXP_MEM_CALIBR,EXP_HANDSHAKE_LEN,wiiuse_handshake_expansion);
			break;
		case 3:
			if(!data || !len) return;
			id = BIG_ENDIAN_LONG(*(int*)(&data[220]));
			switch(id) {
				case EXP_ID_CODE_NUNCHUK:
					if(!nunchuk_handshake(wm,&wm->exp.nunchuk,data,len)) return;
					break;
				case EXP_ID_CODE_CLASSIC_CONTROLLER:
					if(!classic_ctrl_handshake(wm,&wm->exp.classic,data,len)) return;
					break;
				case EXP_ID_CODE_GUITAR:
					if(!guitar_hero_3_handshake(wm,&wm->exp.gh3,data,len)) return;
					break;
				case EXP_ID_CODE_WIIBOARD:
					if(!wii_board_handshake(wm,&wm->exp.wb,data,len)) return;
					break;
				default:
					WIIMOTE_DISABLE_STATE(wm,WIIMOTE_STATE_EXP_HANDSHAKE);
					WIIMOTE_ENABLE_STATE(wm,WIIMOTE_STATE_EXP_FAILED);
					__lwp_wkspace_free(data);
					wiiuse_status(wm,NULL);
					return;
			}
			__lwp_wkspace_free(data);

			WIIMOTE_DISABLE_STATE(wm,WIIMOTE_STATE_EXP_HANDSHAKE);
			WIIMOTE_ENABLE_STATE(wm,WIIMOTE_STATE_EXP);
			wiiuse_set_ir_mode(wm);
			wiiuse_status(wm,NULL);
			break;
	}
}
示例#2
0
文件: ir.c 项目: xloem/rpavlik-wiiuse
/**
 *	@brief	Set the IR sensitivity.
 *
 *	@param wm		Pointer to a wiimote_t structure.
 *	@param level	1-5, same as Wii system sensitivity setting.
 *
 *	If the level is < 1, then level will be set to 1.
 *	If the level is > 5, then level will be set to 5.
 */
void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level) {
	char* block1 = NULL;
	char* block2 = NULL;

	if (!wm)	return;

	if (level > 5)		level = 5;
	if (level < 1)		level = 1;

	WIIMOTE_DISABLE_STATE(wm, (WIIMOTE_STATE_IR_SENS_LVL1 |
								WIIMOTE_STATE_IR_SENS_LVL2 |
								WIIMOTE_STATE_IR_SENS_LVL3 |
								WIIMOTE_STATE_IR_SENS_LVL4 |
								WIIMOTE_STATE_IR_SENS_LVL5));

	switch (level) {
		case 1:
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL1);
			break;
		case 2:
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL2);
			break;
		case 3:
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL3);
			break;
		case 4:
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL4);
			break;
		case 5:
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL5);
			break;
		default:
			return;
	}

	/* set the new sensitivity */
	get_ir_sens(wm, &block1, &block2);

	wiiuse_write_data(wm, WM_REG_IR_BLOCK1, (byte*)block1, 9);
	wiiuse_write_data(wm, WM_REG_IR_BLOCK2, (byte*)block2, 2);

	WIIUSE_DEBUG("Set IR sensitivity to level %i (unid %i)", level, wm->unid);
}
示例#3
0
void wiiuse_set_motion_plus(struct wiimote_t *wm, int status)
{
	ubyte val;
	
	if(WIIMOTE_IS_SET(wm,WIIMOTE_STATE_EXP_HANDSHAKE))
		return;
	
	WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_EXP_HANDSHAKE);
	if(status)
	{
		val = 0x04;
		wiiuse_write_data(wm,WM_EXP_MOTION_PLUS_ENABLE,&val,1,wiiuse_motion_plus_check);
	}
	else
	{
		wiiuse_disable_expansion(wm);
		val = 0x55;
		wiiuse_write_data(wm,WM_EXP_MEM_ENABLE1,&val,1,wiiuse_set_motion_plus_clear1);
	}
}
示例#4
0
/**
 *	@brief Send the next pending data write request to the wiimote.
 *
 *	@param wm		Pointer to a wiimote_t structure.
 *
 *	@see wiiuse_write_data()
 *
 *	This function is not part of the wiiuse API.
 */
void wiiuse_send_next_pending_write_request(struct wiimote_t* wm) {
	struct data_req_t* req;

	if (!wm || !WIIMOTE_IS_CONNECTED(wm)) {
		return;
	}
	req = wm->data_req;
	if (!req) {
		return;
	}
	if (!req->data || !req->len) {
		return;
	}
	if (req->state != REQ_READY) {
		return;
	}

	wiiuse_write_data(wm, req->addr, req->data, req->len);

	req->state = REQ_SENT;
	return;
}
示例#5
0
static void wiiuse_set_motion_plus_clear1(struct wiimote_t *wm,ubyte *data,uword len)
{
	ubyte val = 0x00;
	wiiuse_write_data(wm,WM_EXP_MEM_ENABLE1,&val,1,wiiuse_set_motion_plus_clear2);
}
示例#6
0
文件: ir.c 项目: xloem/rpavlik-wiiuse
/**
 *	@brief	Set if the wiimote should track IR targets.
 *
 *	@param wm		Pointer to a wiimote_t structure.
 *	@param status	1 to enable, 0 to disable.
 */
void wiiuse_set_ir(struct wiimote_t* wm, int status) {
	byte buf;
	char* block1 = NULL;
	char* block2 = NULL;
	int ir_level;

	if (!wm)
		return;

	/*
	 *	Wait for the handshake to finish first.
	 *	When it handshake finishes and sees that
	 *	IR is enabled, it will call this function
	 *	again to actually enable IR.
	 */
	if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE)) {
		if(status) {
			WIIUSE_DEBUG("Tried to enable IR, will wait until handshake finishes.");
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR);
		} // else ignoring request to turn off, since it's turned off by default
		return;
	}

	/*
	 *	Check to make sure a sensitivity setting is selected.
	 */
	ir_level = get_ir_sens(wm, &block1, &block2);
	if (!ir_level) {
		WIIUSE_ERROR("No IR sensitivity setting selected.");
		return;
	}

	if (status) {
		/* if already enabled then stop */
		if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR))
			return;
		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR);
	} else {
		/* if already disabled then stop */
		if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR))
			return;
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
	}

	/* set camera 1 and 2 */
	buf = (status ? 0x04 : 0x00);
	wiiuse_send(wm, WM_CMD_IR, &buf, 1);
	wiiuse_send(wm, WM_CMD_IR_2, &buf, 1);

	if (!status) {
		WIIUSE_DEBUG("Disabled IR cameras for wiimote id %i.", wm->unid);
		wiiuse_set_report_type(wm);
		return;
	}

	/* enable IR, set sensitivity */
	buf = 0x08;
	wiiuse_write_data(wm, WM_REG_IR, &buf, 1);

	/* wait for the wiimote to catch up */
	#ifndef WIN32
		usleep(50000);
	#else
		Sleep(50);
	#endif

	/* write sensitivity blocks */
	wiiuse_write_data(wm, WM_REG_IR_BLOCK1, (byte*)block1, 9);
	wiiuse_write_data(wm, WM_REG_IR_BLOCK2, (byte*)block2, 2);

	/* set the IR mode */
	if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP))
		buf = WM_IR_TYPE_BASIC;
	else
		buf = WM_IR_TYPE_EXTENDED;
	wiiuse_write_data(wm, WM_REG_IR_MODENUM, &buf, 1);

	#ifndef WIN32
		usleep(50000);
	#else
		Sleep(50);
	#endif

	/* set the wiimote report type */
	wiiuse_set_report_type(wm);

	WIIUSE_DEBUG("Enabled IR camera for wiimote id %i (sensitivity level %i).", wm->unid, ir_level);
}
示例#7
0
int Wiimote::writeData(unsigned int addr, byte* data, byte len)
{
    return wiiuse_write_data(this->wm, addr, data, len);
}