示例#1
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
   window_pos4f(x, y, z, w);
}
示例#2
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
{
   window_pos4f(x, y, z, 1.0F);
}
示例#3
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
   window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
示例#4
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos4ivMESA(const GLint *v)
{
   window_pos4f((GLfloat) v[0], (GLfloat) v[1], 
			 (GLfloat) v[2], (GLfloat) v[3]);
}
void GLAPIENTRY
_mesa_WindowPos2fv(const GLfloat *v)
{
   window_pos4f(v[0], v[1], 0.0F, 1.0F);
}
示例#6
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos2ivMESA(const GLint *v)
{
   window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
示例#7
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos3dvMESA(const GLdouble *v)
{
   window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
示例#8
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos2fMESA(GLfloat x, GLfloat y)
{
   window_pos4f(x, y, 0.0F, 1.0F);
}
示例#9
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos2iMESA(GLint x, GLint y)
{
   window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
void GLAPIENTRY
_mesa_WindowPos4fvMESA(const GLfloat *v)
{
   window_pos4f(v[0], v[1], v[2], v[3]);
}
示例#11
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos2dMESA(GLdouble x, GLdouble y)
{
   window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
void GLAPIENTRY
_mesa_WindowPos4dvMESA(const GLdouble *v)
{
   window_pos4f((GLfloat) v[0], (GLfloat) v[1], 
			 (GLfloat) v[2], (GLfloat) v[3]);
}
void GLAPIENTRY
_mesa_WindowPos3sv(const GLshort *v)
{
   window_pos4f(v[0], v[1], v[2], 1.0F);
}
void GLAPIENTRY
_mesa_WindowPos3iv(const GLint *v)
{
   window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
示例#15
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
{
   window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
示例#16
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos2sMESA(GLshort x, GLshort y)
{
   window_pos4f(x, y, 0.0F, 1.0F);
}
示例#17
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
{
   window_pos4f(x, y, z, w);
}
示例#18
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
{
   window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
示例#19
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos2svMESA(const GLshort *v)
{
   window_pos4f(v[0], v[1], 0.0F, 1.0F);
}
示例#20
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
{
   window_pos4f(x, y, z, 1.0F);
}
示例#21
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos3fvMESA(const GLfloat *v)
{
   window_pos4f(v[0], v[1], v[2], 1.0);
}
示例#22
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos3iMESA(GLint x, GLint y, GLint z)
{
   window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
示例#23
0
文件: rastpos.c 项目: GYGit/reactos
static void GLAPIENTRY
_mesa_WindowPos4svMESA(const GLshort *v)
{
   window_pos4f(v[0], v[1], v[2], v[3]);
}
void GLAPIENTRY
_mesa_WindowPos2dv(const GLdouble *v)
{
   window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}