static void leak_after_error(void) { struct client *c = client_connect(); /* this should return -1, because we'll send error * from server. */ assert(stop_display(c, 1) == -1); assert(wl_display_dispatch_pending(c->wl_display) == -1); assert(wl_display_get_error(c->wl_display) == ENOMEM); /* after we got error, we have display_resume event * in the queue. It should be freed in wl_display_disconnect(). * Let's see! */ wl_proxy_destroy((struct wl_proxy *) c->tc); wl_display_disconnect(c->wl_display); free(c); }
static inline void wl_emgd_destroy(struct wl_emgd *emgd) { wl_proxy_destroy((struct wl_proxy *)emgd); }