void LLMessageConfigTestObject::test<3>() // tests trusted/untrusted senders { LLSD config_backup = getCurrentConfig(); LLSD config; config["serverDefaults"]["simulator"] = "template"; config["messages"]["msg1"]["builder"] = "llsd"; config["messages"]["msg1"]["trusted-sender"] = false; config["messages"]["msg2"]["builder"] = "llsd"; config["messages"]["msg2"]["trusted-sender"] = true; writeConfigFile(config); ensure_equals("Ensure untrusted is not trusted", LLMessageConfig::isMessageTrusted("msg1"), false); ensure_equals("Ensure untrusted is untrusted", LLMessageConfig::isValidUntrustedMessage("msg1"), true); ensure_equals("Ensure trusted is trusted", LLMessageConfig::isMessageTrusted("msg2"), true); ensure_equals("Ensure trusted is not untrusted", LLMessageConfig::isValidUntrustedMessage("msg2"), false); writeConfigFile(config_backup); }
void LLMessageConfigTestObject::test<6>() // tests message builder defaults { LLSD config_backup = getCurrentConfig(); LLSD config; config["serverDefaults"]["simulator"] = "template"; config["messages"]["msg1"]["trusted-sender"] = true; writeConfigFile(config); ensure_equals("Ensure missing message defaults to server builder, not template", LLMessageConfig::isMessageBuiltTemplate("Test"), true); ensure_equals("Ensure missing message default to server builder llsd", LLMessageConfig::isMessageBuiltLLSD("Test"), false); ensure_equals("Ensure missing builder defaults to server builder, not template", LLMessageConfig::isMessageBuiltTemplate("msg1"), true); ensure_equals("Ensure missing builder default to server builder llsd", LLMessageConfig::isMessageBuiltLLSD("msg1"), false); ensure_equals("Ensure server default is not llsd", LLMessageConfig::isServerDefaultBuilderLLSD(), false); ensure_equals("Ensure server default is template", LLMessageConfig::isServerDefaultBuilderTemplate(), true); writeConfigFile(config_backup); }
void LLMessageConfigTestObject::test<1>() // tests server defaults { LLSD config_backup = getCurrentConfig(); LLSD config; config["serverDefaults"]["simulator"] = "template"; writeConfigFile(config); ensure_equals("Ensure server default is not llsd", LLMessageConfig::isServerDefaultBuilderLLSD(), false); ensure_equals("Ensure server default is template", LLMessageConfig::isServerDefaultBuilderTemplate(), true); writeConfigFile(config_backup); }
Wt::Test::WTestEnvironment& env() { if (!_env) { writeConfigFile(); _env.reset(new Wt::Test::WTestEnvironment(temp_dir.string(), config_file_name().string())); } return *_env.get(); }
/* * WriteProfile - write our current status to the .ini file */ void WriteProfile( void ) { writeToolBarSize(); writeInitialPosition(); writeConfigFile(); } /* WriteProfile */
void ConfigFile::setDescriptionFiles(const QStringList& _descriptions) { descriptionFiles_ = _descriptions; writeConfigFile(); }
INI::~INI() { if(autoSave) { log("[INI] Deconstructor. AutoSaving config file: [%s]", iniFileName); writeConfigFile(); } }
void printOpSpecificUT(int type, Instr_Sel ops[MAX_OPS], int cnt) { int i; char folName[40]; for(i = 0; i < cnt; i++) { // create folder sprintf(folName, "test_%d%02d_%s", type, i, ops[i].instr.op_str); mkdir(folName, S_IRWXU|S_IRGRP|S_IXGRP); chdir(folName); // open output files openOutputFiles(); // write instruction and endpgm randomizeOperand(); ops[i].instr_func(ops[i].instr.opcode); instruction_sopp_endpgm(); // write config and data.mem writeConfigFile(); writeDataMemFile(); // close output files closeOutputFiles(); // go to parent folder chdir(".."); } }
void saveSettingsFunc(int value) { printMenuMessage("Saving settings..."); muteSND(); writeConfigFile(); refreshSND(); printMenuMessage("Settings saved."); }
void LLMessageConfigTestObject::test<5>() // tests trusted/untrusted without flag, only builder { LLSD config_backup = getCurrentConfig(); LLSD config; config["serverDefaults"]["simulator"] = "template"; config["messages"]["msg1"]["builder"] = "llsd"; writeConfigFile(config); ensure_equals("Ensure missing trusted is not trusted", LLMessageConfig::isMessageTrusted("msg1"), false); ensure_equals("Ensure missing trusted is not untrusted", LLMessageConfig::isValidUntrustedMessage("msg1"), false); writeConfigFile(config_backup); }
bool Job::createFromFile(QString filename) { XMLParser bitsParser; Task *tempTask; QFile *xmlFile = new QFile(filename); bitsParser.parseFile(xmlFile); QMapIterator<QString, QMap<QString,QVariant> > it(bitsParser.properties); while (it.hasNext()) { it.next(); if (it.key() == "Job") setAttributeValue("Filename",filename); else if (it.key() == "Task") { tempTask = new Task; tempTask->setAttributeValue("Filename",filename); } else continue; QMapIterator<QString,QVariant> j(it.value()); while (j.hasNext()) { j.next(); if (it.key() == "Job") { addAttribute(j.key()); setAttributeValue(j.key(),j.value()); } else if (it.key() == "Task" && tempTask) { if (j.key() != "Name" && j.key() != "StartDate" && j.key() != "EndDate" && j.key() != "TimeSpent" && j.key() != "TaskID" && j.key() != "HotKey" && j.key() != "Completed") tempTask->addAttribute(j.key()); tempTask->setAttributeValue(j.key(),j.value()); } } if (it.key() == "Task" && tempTask) { if (tempTask->isValid()) addTask(tempTask); else emit statusChanged("Invalid Task not added!"); } } if (isValid()) { makeTaskIDs(); writeConfigFile(); } else emit statusChanged(QString("Invalid Job in %1 not added!").arg(filename)); xmlFile->close(); delete xmlFile; return true; }
void TDEConfigTest::allTests() { writeConfigFile(); TDEConfig sc2( "tdeconfigtest" ); TDEConfigGroup sc3( &sc2, "AAA"); bool bImmutable = sc3.entryIsImmutable("stringEntry1"); CHECK( bImmutable, false ); //tqWarning("sc3.entryIsImmutable() 1: %s", bImmutable ? "true" : "false"); sc2.setGroup("AAA"); CHECK( sc2.hasKey( "stringEntry1" ), true ); CHECK( sc2.readEntry( "stringEntry1" ), TQString( STRINGENTRY1 ) ); CHECK( sc2.entryIsImmutable("stringEntry1"), bImmutable ); CHECK( sc2.hasKey( "stringEntry2" ), false ); CHECK( sc2.readEntry( "stringEntry2", "bla" ), TQString( "bla" ) ); CHECK( sc2.hasDefault( "stringEntry1" ), false ); sc2.setGroup("Hello"); CHECK( sc2.readEntry( "Test" ), TQString::fromLocal8Bit( LOCAL8BITENTRY ) ); CHECK( sc2.readEntry("Test2", "Fietsbel").isEmpty(), true ); CHECK( sc2.readEntry( "stringEntry1" ), TQString( STRINGENTRY1 ) ); CHECK( sc2.readEntry( "stringEntry2" ), TQString( STRINGENTRY2 ) ); CHECK( sc2.readEntry( "stringEntry3" ), TQString( STRINGENTRY3 ) ); CHECK( sc2.readEntry( "stringEntry4" ), TQString( STRINGENTRY4 ) ); CHECK( sc2.hasKey( "stringEntry5" ), false); CHECK( sc2.readEntry( "stringEntry5", "test" ), TQString( "test" ) ); CHECK( sc2.hasKey( "stringEntry6" ), false); CHECK( sc2.readEntry( "stringEntry6", "foo" ), TQString( "foo" ) ); CHECK( sc2.readBoolEntry( "boolEntry1" ), BOOLENTRY1 ); CHECK( sc2.readBoolEntry( "boolEntry2" ), BOOLENTRY2 ); #if 0 TQString s; s = sc2.readEntry( "keywith=equalsign" ); fprintf(stderr, "comparing keywith=equalsign %s with %s -> ", STRINGENTRY1, s.latin1()); if (s == STRINGENTRY1) fprintf(stderr, "OK\n"); else { fprintf(stderr, "not OK\n"); exit(-1); } #endif sc2.setGroup("Bye"); CHECK( sc2.readPointEntry( "pointEntry" ), POINTENTRY ); CHECK( sc2.readSizeEntry( "sizeEntry" ), SIZEENTRY); CHECK( sc2.readRectEntry( "rectEntry" ), RECTENTRY ); CHECK( sc2.readDateTimeEntry( "dateTimeEntry" ).toString(), DATETIMEENTRY.toString() ); CHECK( sc2.readListEntry( "stringListEntry").join( "," ), STRINGLISTENTRY.join( "," ) ); }
void LLMessageConfigTestObject::test<2>() // tests message builders { LLSD config_backup = getCurrentConfig(); LLSD config; config["serverDefaults"]["simulator"] = "template"; config["messages"]["msg1"]["builder"] = "template"; config["messages"]["msg2"]["builder"] = "llsd"; writeConfigFile(config); ensure_equals("Ensure msg template builder not llsd", LLMessageConfig::isMessageBuiltLLSD("msg1"), false); ensure_equals("Ensure msg template builder", LLMessageConfig::isMessageBuiltTemplate("msg1"), true); ensure_equals("Ensure msg llsd builder", LLMessageConfig::isMessageBuiltLLSD("msg2"), true); ensure_equals("Ensure msg llsd builder not template", LLMessageConfig::isMessageBuiltTemplate("msg2"), false); writeConfigFile(config_backup); }
void LLMessageConfigTestObject::test<7>() // tests that config changes are picked up/refreshed periodically { LLSD config; config["serverDefaults"]["simulator"] = "llsd"; writeConfigFile(config); // wait for it to reload after N seconds ms_sleep(6*1000); LLFrameTimer::updateFrameTime(); ensure_equals("Ensure reload after 6 seconds", LLMessageConfig::getServerDefaultFlavor(), LLMessageConfig::LLSD_FLAVOR); }
/** *if no BehaviourDescriptionFile was loaded (i.e. behaviourFile=="") then *the function reads the path of the BehaviourDescriptionFile, which is used last, out of the Config-XML-File. *else it only returns the Name of the loaded BehaviourDescriptionFile (i. e. behaviourFile); */ void ConfigFile::readConfigFile() { descriptionFiles_.clear(); // try to open policy editor config file QFile file(configFile_); if (file.open(IO_ReadOnly)) { QDomDocument doc("MiroConfigDocument"); if (doc.setContent(&file)) { QDomNode n = doc.documentElement().firstChild(); while (!n.isNull()) { QDomElement e = n.toElement(); if (e.tagName() == "config_item" && e.attribute("name") == "files") { QDomNode node = n.firstChild(); while (!node.isNull()) { e = node.toElement(); if (e.tagName() == "parameter" && e.attribute("name") == "file") { //add behaviour description file to list descriptionFiles_.append(node.toElement().attribute("value")); } node = node.nextSibling(); } } n = n.nextSibling(); } } else { QString infoText("Error parsing configuration file\n" + configFile_ + "\nStarting with empty configuration."); QMessageBox::information(0, "Policy Editor", infoText); } file.close(); } else { QString infoText("Error opening configuration file\n" + configFile_ + "\nStarting with empty configuration."); QMessageBox::information(0, "Policy Editor", infoText); // create a minimal config file for the next run writeConfigFile(); } parseDescriptionFiles(); }
LLMessageConfigTestData() { LLUUID random; random.generate(); // generate temp dir std::ostringstream oStr; #if LL_WINDOWS oStr << "llmessage-config-test-" << random; #else oStr << "/tmp/llmessage-config-test-" << random; #endif mTestConfigDir = oStr.str(); LLFile::mkdir(mTestConfigDir); writeConfigFile(LLSD()); LLMessageConfig::initClass("simulator", mTestConfigDir); }
LLMessageSystemTestData() { static bool init = false; if(!init) { ll_init_apr(); //init_prehash_data(); init = true; } const F32 circuit_heartbeat_interval=5; const F32 circuit_timeout=100; // currently test disconnected message system start_messaging_system("notafile", 13035, LL_VERSION_MAJOR, LL_VERSION_MINOR, LL_VERSION_PATCH, FALSE, "notasharedsecret", NULL, false, circuit_heartbeat_interval, circuit_timeout ); // generate temp dir std::ostringstream ostr; #if LL_WINDOWS mSep = "\\"; ostr << "C:" << mSep; #else mSep = "/"; ostr << mSep << "tmp" << mSep; #endif LLUUID random; random.generate(); ostr << "message-test-" << random; mTestConfigDir = ostr.str(); LLFile::mkdir(mTestConfigDir); writeConfigFile(LLSD()); LLMessageConfig::initClass("simulator", ostr.str()); }
GAConfigDialog::GAConfigDialog() { algoSection = new AlgoSection; regSection = new RegistrySection; genoSection = new GenotypeSection; QPushButton* confButton = new QPushButton( tr( "Generate Config File" ) ); confButton->setFixedHeight( 50 ); QGridLayout* gridLayout = new QGridLayout; gridLayout->addWidget( genoSection, 0, 0, 2, 1 ); gridLayout->addWidget( algoSection, 0, 1 ); gridLayout->addWidget( regSection, 1, 1 ); gridLayout->addWidget( confButton, 2, 0, 1, 2 ); setLayout( gridLayout ); setWindowTitle( tr( "GA Config Dialog" ) ); connect( confButton, SIGNAL( clicked() ), this, SLOT( writeConfigFile() ) ); }
void KConfigINIBackEnd::sync(bool bMerge) { // write-sync is only necessary if there are dirty entries if(!pConfig->isDirty()) return; bool bEntriesLeft = true; // find out the file to write to (most specific writable file) // try local app-specific file first if(!mfileName.isEmpty()) { // Create the containing dir if needed if((resType != "config") && !QDir::isRelativePath(mLocalFileName)) { KURL path; path.setPath(mLocalFileName); QString dir = path.directory(); KStandardDirs::makeDir(dir); } // Can we allow the write? We can, if the program // doesn't run SUID. But if it runs SUID, we must // check if the user would be allowed to write if // it wasn't SUID. if(checkAccess(mLocalFileName, W_OK)) { // File is writable KLockFile::Ptr lf; bool mergeLocalFile = bMerge; // Check if the file has been updated since. if(mergeLocalFile) { lf = lockFile(false); // Lock file for local file if(lf && lf->isLocked()) lf = 0; // Already locked, we don't need to lock/unlock again if(lf) { lf->lock(KLockFile::LockForce); // But what if the locking failed? Ignore it for now... } QFileInfo info(mLocalFileName); if((d->localLastSize == info.size()) && (d->localLastModified == info.lastModified())) { // Not changed, don't merge. mergeLocalFile = false; } else { // Changed... d->localLastModified = QDateTime(); d->localLastSize = 0; } } bEntriesLeft = writeConfigFile(mLocalFileName, false, mergeLocalFile); // Only if we didn't have to merge anything can we use our in-memory state // the next time around. Otherwise the config-file may contain entries // that are different from our in-memory state which means we will have to // do a merge from then on. // We do not automatically update the in-memory state with the on-disk // state when writing the config to disk. We only do so when // KCOnfig::reparseConfiguration() is called. // For KDE 4.0 we may wish to reconsider that. if(!mergeLocalFile) { QFileInfo info(mLocalFileName); d->localLastModified = info.lastModified(); d->localLastSize = info.size(); } if(lf) lf->unlock(); } } // only write out entries to the kdeglobals file if there are any // entries marked global (indicated by bEntriesLeft) and // the useKDEGlobals flag is set. if(bEntriesLeft && useKDEGlobals) { // can we allow the write? (see above) if(checkAccess(mGlobalFileName, W_OK)) { KLockFile::Ptr lf = lockFile(true); // Lock file for global file if(lf && lf->isLocked()) lf = 0; // Already locked, we don't need to lock/unlock again if(lf) { lf->lock(KLockFile::LockForce); // But what if the locking failed? Ignore it for now... } writeConfigFile(mGlobalFileName, true, bMerge); // Always merge if(lf) lf->unlock(); } } }
std::string Config::setup() { versionDifferent = false; bool configFileFound = false; bool configFileValid = false; bool firstTime = false; bool setupDone = false; string strSetupResult = ""; // get currentDir path currentDir = getCurrentDir(); // current directory cout << "currentDir = " << currentDir << endl; // get ENV's appdata path PLUS 'BeepComp' appDataPath = getAppDataPath(); bool appDataCreateResult; // // create the parent folder in appdata // appDataCreateResult = CreateDirectory(appDataPath.c_str(), NULL); cout << "Create %APPDATA%\\BeepComp folder: " << appDataPath << endl; // success-fail check if(appDataCreateResult) cout << "success!\n"; else { cout << "fail.\n"; if(GetLastError()==ERROR_ALREADY_EXISTS) cout << "The folder already exists.\n"; } // now check for the config file's existance cout << "check if beepcomp.config exists...\n"; configFilePath = appDataPath + "\\" + "beepcomp.config"; cout << "configFilePath = " << configFilePath << endl; // if config file found ... get Path information from that configFileFound = configFileExists(configFilePath); // if config file found -> the program has already run once after installation // we will check for the validity of config file... // if config file was found, let's try to get path data from it if(configFileFound) { cout << "Config file exists, reading contents and check data validity...\n"; configFileValid = readConfigFile(); // read config file ... you get boolean result for data validity if(configFileValid) { cout << "Config file's data is good!.\n"; cout << "Path information is now:\n"; cout << "userDocPath: " << userDocPath << endl; cout << "userdataParentPath: " << userdataParentPath << endl; cout << "userdataPath: " << userdataPath << endl; setupDone = true; // congrats, all done here } else cout << "Config file's data is NOT good...\n"; } // config file NOT found. first time here else { cout << "Config file NOT found. first time here...\n"; firstTime = true; } if(versionDifferent) cout << "Installed version is different - we should overwrite userdata.\n"; // if config file is found and also its data is valid... // we have read all the valid path information - we will exit without setup if(setupDone) { strSetupResult = "SETUP SKIPPED - Config file found and is valid"; return strSetupResult; } //////////////////////////////////////////////////////////////////////////////////////// // File not found - means program is being run for the first time after installation // - will do initial setup! setupDone = false; if(firstTime) { cout << "Config file does not exist. Must be fresh after installation!\n"; strSetupResult = "Initial setup - "; } else { cout << "Config file corrupt - need to rebuild! (or possibly dest folders erased?)\n"; strSetupResult = "Rebuild corrupt config file (or reconstructing dest folders) - "; } // get the userDoc path from env var userDocPath = getUserDocPathFromSystem(); cout << "User's 'Documents' path = " << userDocPath << endl; // if this EVER fails... safeguard: set it to USERPROFILE folder... if(userDocPath.empty()) { userDocPath = string(getenv("USERPROFILE")); cout << "User's Documents path corrected to USERPROFILE folder:\n"; cout << userDocPath << endl; } bool result; // // create the parent folder in userdata // userdataParentPath = userDocPath + "\\" + "BeepComp"; result = CreateDirectory(userdataParentPath.c_str(), NULL); cout << "Create parent folder: " << userdataParentPath << endl; // success-fail check if(result) cout << "success!\n"; else { cout << "fail.\n"; if(GetLastError()==ERROR_ALREADY_EXISTS) cout << "The folder already exists.\n"; } // // create the userdata folder in the parent folder // userdataPath = userdataParentPath + "\\" + "userdata"; result = CreateDirectory(userdataPath.c_str(), NULL); cout << "Create userdata folder: " << userdataPath << endl; // success-fail check if(result) cout << "success!\n"; else { cout << "fail.\n"; if(GetLastError()==ERROR_ALREADY_EXISTS) cout << "The folder already exists.\n"; } // now get ready to copy all the txt files to destination... cout << "Okay, first time here. Let's set up your userdata folder...\n"; // get ready to copy all the txt files from userdata source userdataPathOrigin = currentDir + "\\" + "userdata"; vector<string> dataFiles = getFileNamesInFolder(userdataPathOrigin); int nFiles = dataFiles.size(); cout << "Listing files to copy...\n"; for(int i=0; i<nFiles; i++) cout << dataFiles[i] << endl; // now copy all these files to to the newly created userdata directory! for(int i=0; i<nFiles; i++) { string source = userdataPathOrigin + "\\" + dataFiles[i]; string destination = userdataPath + "\\" + dataFiles[i]; cout << "Copying...\n"; cout << "From: " << source << endl; cout << "To: " << destination << endl; int copyResult; copyResult = CopyFile(source.c_str(), destination.c_str(), FALSE); // will force overwrite if(copyResult==0) cout << "...failed\n"; else cout << "...success!\n"; } // write all path information to config file... result = writeConfigFile(); if(!result) { cout << "Unable to write: " << configFilePath << endl; strSetupResult += "error writing config file"; } else { cout << "beepcomp.config file created!\n"; strSetupResult += "SUCCESS"; } return strSetupResult; }