void CMakeProvider::createWorkspace(const BuildSetup &setup) { std::string filename = setup.outputDir + "/CMakeLists.txt"; std::ofstream workspace(filename.c_str()); if (!workspace) error("Could not open \"" + filename + "\" for writing"); workspace << "cmake_minimum_required(VERSION 3.2)\n" "project(" << setup.projectDescription << ")\n\n"; workspace << "# Define the engines and subengines\n"; writeEngines(setup, workspace); writeSubEngines(setup, workspace); workspace << "# Generate options for the engines\n"; writeEngineOptions(workspace); workspace << "include_directories(${" << setup.projectDescription << "_SOURCE_DIR} ${" << setup.projectDescription << "_SOURCE_DIR}/engines " "$ENV{"<<LIBS_DEFINE<<"}/include .)\n\n"; workspace << "# Libraries and features\n\n"; writeFeatureLibSearch(setup, workspace, "sdl"); workspace << "# Depending on how SDL2 was built, there can be either and imported target or flags variables\n"; workspace << "# Define the flags variables from the imported target if necessary\n"; workspace << "if (TARGET SDL2::SDL2)\n"; workspace << " get_target_property(SDL2_INCLUDE_DIRS SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)\n"; workspace << " get_target_property(SDL2_LIBRARIES SDL2::SDL2 LOCATION)\n"; workspace << "endif()\n"; workspace << "include_directories(${SDL2_INCLUDE_DIRS})\n\n"; for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) { if (!i->enable || featureExcluded(i->name)) continue; writeFeatureLibSearch(setup, workspace, i->name); workspace << "add_definitions(-D" << i->define << ")\n"; } workspace << "\n"; writeWarnings(workspace); writeDefines(setup, workspace); workspace << "# Generate definitions for the engines\n"; writeEngineDefinitions(workspace); workspace << "# Generate \"engines/plugins_table.h\"\n"; writeGeneratePluginsTable(workspace); }
void CMakeProvider::createWorkspace(const BuildSetup &setup) { std::string filename = setup.outputDir + "/CMakeLists.txt"; std::ofstream workspace(filename.c_str()); if (!workspace) error("Could not open \"" + filename + "\" for writing"); workspace << "cmake_minimum_required(VERSION 3.2)\n" "project(" << setup.projectDescription << ")\n\n"; workspace << "# Define the engines and subengines\n"; writeEngines(setup, workspace); writeSubEngines(setup, workspace); workspace << "# Generate options for the engines\n"; writeEngineOptions(workspace); workspace << "include_directories(${" << setup.projectDescription << "_SOURCE_DIR} ${" << setup.projectDescription << "_SOURCE_DIR}/engines\n" "$ENV{"<<LIBS_DEFINE<<"}/include)\n\n"; workspace << "# Libraries and features\n"; writeFeatureLibSearch(setup, workspace, "sdl"); for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) { if (!i->enable || featureExcluded(i->name)) continue; writeFeatureLibSearch(setup, workspace, i->name); workspace << "add_definitions(-D" << i->define << ")\n"; } workspace << "\n"; writeWarnings(workspace); writeDefines(setup, workspace); workspace << "# Generate definitions for the engines\n"; writeEngineDefinitions(workspace); workspace << "# Generate \"engines/plugins_table.h\"\n"; writeGeneratePluginsTable(workspace); }
void CodeBlocksProvider::createProjectFile(const std::string &name, const std::string &, const BuildSetup &setup, const std::string &moduleDir, const StringList &includeList, const StringList &excludeList) { const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension(); std::ofstream project(projectFile.c_str()); if (!project) error("Could not open \"" + projectFile + "\" for writing"); project << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n" "<CodeBlocks_project_file>\n" "\t<FileVersion major=\"1\" minor=\"6\" />\n" "\t<Project>\n" "\t\t<Option title=\"" << name << "\" />\n" "\t\t<Option pch_mode=\"2\" />\n" "\t\t<Option compiler=\"gcc\" />\n" "\t\t<Build>\n"; if (name == PROJECT_NAME) { std::string libraries; for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i) libraries += processLibraryName(*i) + ".a;"; project << "\t\t\t<Target title=\"default\">\n" "\t\t\t\t<Option output=\"" << PROJECT_NAME << "\\" << PROJECT_NAME << "\" prefix_auto=\"1\" extension_auto=\"1\" />\n" "\t\t\t\t<Option object_output=\"" << PROJECT_NAME << "\" />\n" "\t\t\t\t<Option external_deps=\"" << libraries /* + list of engines engines\name\name.a */ << "\" />\n" "\t\t\t\t<Option type=\"1\" />\n" "\t\t\t\t<Option compiler=\"gcc\" />\n" "\t\t\t\t<Option parameters=\"-d 8 --debugflags=parser\" />\n" "\t\t\t\t<Option projectIncludeDirsRelation=\"2\" />\n"; ////////////////////////////////////////////////////////////////////////// // Compiler project << "\t\t\t\t<Compiler>\n"; writeWarnings(name, project); writeDefines(setup.defines, project); project << "\t\t\t\t\t<Add directory=\"$(" << LIBS_DEFINE << ")include\" />\n" "\t\t\t\t\t<Add directory=\"$(" << LIBS_DEFINE << ")include\\SDL\" />\n" "\t\t\t\t\t<Add directory=\"..\\..\\engines\" />\n" "\t\t\t\t\t<Add directory=\"..\\..\\common\" />\n" "\t\t\t\t\t<Add directory=\"..\\..\" />\n" "\t\t\t\t</Compiler>\n"; ////////////////////////////////////////////////////////////////////////// // Linker project << "\t\t\t\t<Linker>\n"; for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i) project << "\t\t\t\t\t<Add library=\"" << processLibraryName(*i) << "\" />\n"; for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { if (i->first == PROJECT_NAME) continue; project << "\t\t\t\t\t<Add library=\"" << PROJECT_NAME << "\\engines\\" << i->first << "\\lib" << i->first << ".a\" />\n"; } project << "\t\t\t\t\t<Add directory=\"$(" << LIBS_DEFINE << ")lib\\mingw\" />\n" "\t\t\t\t\t<Add directory=\"$(" << LIBS_DEFINE << ")lib\" />\n" "\t\t\t\t</Linker>\n"; ////////////////////////////////////////////////////////////////////////// // Resource compiler project << "\t\t\t\t<ResourceCompiler>\n" "\t\t\t\t\t<Add directory=\"..\\..\\dists\" />\n" "\t\t\t\t\t<Add directory=\"..\\..\\..\\" << PROJECT_NAME << "\" />\n" "\t\t\t\t</ResourceCompiler>\n" "\t\t\t</Target>\n" "\t\t</Build>\n"; } else { project << "\t\t\t<Target title=\"default\">\n" "\t\t\t\t<Option output=\"" << PROJECT_NAME << "\\engines\\" << name << "\\lib" << name << "\" prefix_auto=\"1\" extension_auto=\"1\" />\n" "\t\t\t\t<Option working_dir=\"\" />\n" "\t\t\t\t<Option object_output=\"" << PROJECT_NAME << "\" />\n" "\t\t\t\t<Option type=\"2\" />\n" "\t\t\t\t<Option compiler=\"gcc\" />\n" "\t\t\t\t<Option createDefFile=\"1\" />\n" "\t\t\t\t<Compiler>\n"; writeWarnings(name, project); writeDefines(setup.defines, project); project << "\t\t\t\t\t<Add option=\"-g\" />\n" "\t\t\t\t\t<Add directory=\"..\\..\\engines\" />\n" "\t\t\t\t\t<Add directory=\"..\\..\\..\\" << PROJECT_NAME << "\" />\n"; // Sword2.5 engine needs theora and vorbis includes if (name == "sword25") project << "\t\t\t\t\t<Add directory=\"$(" << LIBS_DEFINE << ")include\" />\n"; project << "\t\t\t\t</Compiler>\n" "\t\t\t</Target>\n" "\t\t</Build>\n"; } std::string modulePath; if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) { modulePath = moduleDir.substr(setup.srcDir.size()); if (!modulePath.empty() && modulePath.at(0) == '/') modulePath.erase(0, 1); } if (modulePath.size()) addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath); else addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix); project << "\t\t<Extensions>\n" "\t\t\t<code_completion />\n" "\t\t\t<debugger />\n" "\t\t</Extensions>\n" "\t</Project>\n" "</CodeBlocks_project_file>"; }