示例#1
0
bool wxPopupWindow::Create( wxWindow *parent, int style )
{
    if (!CreateBase( parent, -1, wxDefaultPosition, wxDefaultSize, style, wxDefaultValidator, wxT("popup") ))
    {
        wxFAIL_MSG( wxT("wxPopupWindow creation failed") );
        return false;
    }

    // All dialogs should really have this style
    m_windowStyle = style;
    m_windowStyle |= wxTAB_TRAVERSAL;

    wxPoint pos( 20,20 );
    wxSize size( 20,20 );
    wxPoint pos2 = pos;
    wxSize size2 = size;

    m_parent = parent;
    if (m_parent) m_parent->AddChild( this );

    Display *xdisplay = wxGlobalDisplay();
    int xscreen = DefaultScreen( xdisplay );
    Visual *xvisual = DefaultVisual( xdisplay, xscreen );
    Window xparent = RootWindow( xdisplay, xscreen );
    Colormap cm = DefaultColormap( xdisplay, xscreen);

#if wxUSE_TWO_WINDOWS
    bool need_two_windows =
        ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
#else
    bool need_two_windows = false;
#endif

#if wxUSE_NANOX
    long xattributes_mask = 0;
#else

    XSetWindowAttributes xattributes;
    long xattributes_mask = 0;

    m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
    m_backgroundColour.CalcPixel( (WXColormap) cm);

    m_foregroundColour = *wxBLACK;
    m_foregroundColour.CalcPixel( (WXColormap) cm);

    xattributes_mask |= CWBackPixel;
    xattributes.background_pixel = m_backgroundColour.GetPixel();

    xattributes_mask |= CWBorderPixel;
    xattributes.border_pixel = BlackPixel( xdisplay, xscreen );

    xattributes_mask |= CWOverrideRedirect | CWSaveUnder;
    xattributes.override_redirect = True;
    xattributes.save_under = True;

    xattributes_mask |= CWEventMask;
#endif

    if (need_two_windows)
    {
#if !wxUSE_NANOX
        xattributes.event_mask =
            ExposureMask | StructureNotifyMask | ColormapChangeMask;
#endif

        Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );

#if wxUSE_NANOX
        XSelectInput( xdisplay, xwindow,
          ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
          PropertyChangeMask );
#endif

        // Set background to None which will prevent X11 from clearing the
        // background comletely.
        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_mainWindow = (WXWindow) xwindow;
        wxAddWindowToTable( xwindow, (wxWindow*) this );

        // XMapWindow( xdisplay, xwindow );
#if !wxUSE_NANOX
        xattributes.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask | VisibilityChangeMask ;
#endif

        if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
        {
            pos2.x = 2;
            pos2.y = 2;
            size2.x -= 4;
            size2.y -= 4;
        } else
        if (HasFlag( wxSIMPLE_BORDER ))
        {
            pos2.x = 1;
            pos2.y = 1;
            size2.x -= 2;
            size2.y -= 2;
        } else
        {
            pos2.x = 0;
            pos2.y = 0;
        }

        xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );

        // Set background to None which will prevent X11 from clearing the
        // background comletely.
        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

#if wxUSE_NANOX
        XSelectInput( xdisplay, xwindow,
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask );
#endif

        m_clientWindow = (WXWindow) xwindow;
        wxAddClientWindowToTable( xwindow, (wxWindow*) this );

        m_isShown = false;
        XMapWindow( xdisplay, xwindow );
    }
    else
    {
        // One window
#if !wxUSE_NANOX
        xattributes.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask | VisibilityChangeMask ;
#endif

        Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );

#if wxUSE_NANOX
        XSelectInput( xdisplay, xwindow,
          ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
          PropertyChangeMask );
#endif

        // Set background to None which will prevent X11 from clearing the
        // background comletely.
        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_mainWindow = (WXWindow) xwindow;
        m_clientWindow = (WXWindow) xwindow;
        wxAddWindowToTable( xwindow, (wxWindow*) this );

        m_isShown = false;
        // XMapWindow( xdisplay, xwindow );
    }

    XSetTransientForHint( xdisplay, (Window) m_mainWindow, xparent );

#if wxUSE_NANOX
    // Switch off WM
    wxSetWMDecorations( (Window) m_mainWindow, 0 );
#else
    XWMHints wm_hints;
    wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */;
    wm_hints.input = True;
    wm_hints.initial_state = NormalState;
    XSetWMHints( xdisplay, (Window) m_mainWindow, &wm_hints);
#endif

    return true;
}
示例#2
0
bool wxTopLevelWindowX11::Create(wxWindow *parent,
                                 wxWindowID id,
                                 const wxString& title,
                                 const wxPoint& pos,
                                 const wxSize& size,
                                 long style,
                                 const wxString& name)
{
    // init our fields
    Init();

    m_windowStyle = style;
    m_parent = parent;

    SetName(name);

    m_windowId = id == wxID_ANY ? NewControlId() : id;

    if (parent)
        parent->AddChild(this);

    wxTopLevelWindows.Append(this);

    Display *xdisplay = wxGlobalDisplay();
    int xscreen = DefaultScreen( xdisplay );
    Visual *xvisual = DefaultVisual( xdisplay, xscreen );
    Window xparent = RootWindow( xdisplay, xscreen );
    Colormap cm = DefaultColormap( xdisplay, xscreen );

    if (GetExtraStyle() & wxTOPLEVEL_EX_DIALOG)
        m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
    else
        m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_APPWORKSPACE);
    m_backgroundColour.CalcPixel( (WXColormap) cm );
    m_hasBgCol = true;

    m_x = pos.x;
    if (m_x < -1)
        m_x = 10;

    m_y = pos.y;
    if (m_y < 0)
        m_y = 10;

    m_width = size.x;
    if (m_width < 0)
        m_width = 500;

    m_height = size.y;
    if (m_height < 0)
        m_height = 380;

#if !wxUSE_NANOX
    XSetWindowAttributes xattributes;

    long xattributes_mask =
        CWBorderPixel | CWBackPixel;

    xattributes.background_pixel = m_backgroundColour.GetPixel();
    xattributes.border_pixel = BlackPixel( xdisplay, xscreen );

    if (HasFlag( wxNO_BORDER ))
    {
        xattributes_mask |= CWOverrideRedirect;
        xattributes.override_redirect = True;
    }

    if (!HasFlag( wxFULL_REPAINT_ON_RESIZE ))
    {
        xattributes_mask |= CWBitGravity;
        xattributes.bit_gravity = NorthWestGravity;
    }

    xattributes_mask |= CWEventMask;
    xattributes.event_mask =
        ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
        ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
        KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
        PropertyChangeMask;

    Window xwindow = XCreateWindow( xdisplay, xparent, m_x, m_y, m_width, m_height,
                                    0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#else
    long backColor, foreColor;
    backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
    foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());

    Window xwindow = XCreateWindowWithColor( xdisplay, xparent, m_x, m_y, m_width, m_height,
                                    0, 0, InputOutput, xvisual, backColor, foreColor);
#endif

    m_mainWindow = (WXWindow) xwindow;
    m_clientWindow = (WXWindow) xwindow;
    wxAddWindowToTable( xwindow, (wxWindow*) this );

#if wxUSE_NANOX
    XSelectInput( xdisplay, xwindow,
                  GR_EVENT_MASK_CLOSE_REQ |
                  ExposureMask |
                  KeyPressMask |
                  KeyReleaseMask |
                  ButtonPressMask |
                  ButtonReleaseMask |
                  ButtonMotionMask |
                  EnterWindowMask |
                  LeaveWindowMask |
                  PointerMotionMask |
                  KeymapStateMask |
                  FocusChangeMask |
                  ColormapChangeMask |
                  StructureNotifyMask |
                  PropertyChangeMask
                  );
#endif

    // Set background to None which will prevent X11 from clearing the
    // background completely.
    XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

#if !wxUSE_NANOX
    if (HasFlag( wxSTAY_ON_TOP ))
    {
        Window xroot = RootWindow( xdisplay, xscreen );
        XSetTransientForHint( xdisplay, xwindow, xroot );
    }
    else
    {
       if (GetExtraStyle() & wxTOPLEVEL_EX_DIALOG)
       {
            if (GetParent() && GetParent()->X11GetMainWindow())
            {
                Window xparentwindow = (Window) GetParent()->X11GetMainWindow();
                XSetTransientForHint( xdisplay, xwindow, xparentwindow );
            }
        }
    }

    XSizeHints size_hints;
    size_hints.flags = PSize | PPosition | PWinGravity;
    size_hints.x = m_x;
    size_hints.y = m_y;
    size_hints.width = m_width;
    size_hints.height = m_height;
    size_hints.win_gravity = NorthWestGravity;
    XSetWMNormalHints( xdisplay, xwindow, &size_hints);

    XWMHints wm_hints;
    wm_hints.flags = InputHint | StateHint;
    if (GetParent())
    {
        wm_hints.flags |= WindowGroupHint;
        wm_hints.window_group = (Window) GetParent()->X11GetMainWindow();
    }
    wm_hints.input = True;
    wm_hints.initial_state = NormalState;
    XSetWMHints( xdisplay, xwindow, &wm_hints);

    Atom wm_protocols[2];
    wm_protocols[0] = XInternAtom( xdisplay, "WM_DELETE_WINDOW", False );
    wm_protocols[1] = XInternAtom( xdisplay, "WM_TAKE_FOCUS", False );
    XSetWMProtocols( xdisplay, xwindow, wm_protocols, 2);

#endif

    wxSetWMDecorations( xwindow, style);

    SetTitle(title);

    return true;
}