WaylandDisplay::~WaylandDisplay()
{
    if (m_eventSource)
        g_source_unref(m_eventSource);
    m_eventSource = nullptr;

    if (m_interfaces.compositor)
        wl_compositor_destroy(m_interfaces.compositor);
    if (m_interfaces.drm)
        wl_drm_destroy(m_interfaces.drm);
    if (m_interfaces.seat)
        wl_seat_destroy(m_interfaces.seat);
    if (m_interfaces.xdg)
        xdg_shell_destroy(m_interfaces.xdg);
    if (m_interfaces.ivi_application)
        ivi_application_destroy(m_interfaces.ivi_application);
    m_interfaces = { nullptr, nullptr, nullptr, nullptr, nullptr };

    if (m_registry)
        wl_registry_destroy(m_registry);
    m_registry = nullptr;
    if (m_display)
        wl_display_disconnect(m_display);
    m_display = nullptr;
}
WaylandDisplay::~WaylandDisplay()
{
    if (m_eventSource)
        g_source_unref(m_eventSource);
    m_eventSource = nullptr;

    if (m_interfaces.compositor)
        wl_compositor_destroy(m_interfaces.compositor);
    if (m_interfaces.data_device_manager)
        wl_data_device_manager_destroy(m_interfaces.data_device_manager);
    if (m_interfaces.drm)
        wl_drm_destroy(m_interfaces.drm);
    if (m_interfaces.seat)
        wl_seat_destroy(m_interfaces.seat);
    if (m_interfaces.xdg)
        xdg_shell_destroy(m_interfaces.xdg);
    if (m_interfaces.ivi_application)
        ivi_application_destroy(m_interfaces.ivi_application);
    m_interfaces = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };

    if (m_registry)
        wl_registry_destroy(m_registry);
    m_registry = nullptr;
    if (m_display)
        wl_display_disconnect(m_display);
    m_display = nullptr;

    if (m_seatData.pointer.object)
        wl_pointer_destroy(m_seatData.pointer.object);
    if (m_seatData.keyboard.object)
        wl_keyboard_destroy(m_seatData.keyboard.object);
    if (m_seatData.touch.object)
        wl_touch_destroy(m_seatData.touch.object);
    if (m_seatData.xkb.context)
        xkb_context_unref(m_seatData.xkb.context);
    if (m_seatData.xkb.keymap)
        xkb_keymap_unref(m_seatData.xkb.keymap);
    if (m_seatData.xkb.state)
        xkb_state_unref(m_seatData.xkb.state);
    if (m_seatData.xkb.composeTable)
        xkb_compose_table_unref(m_seatData.xkb.composeTable);
    if (m_seatData.xkb.composeState)
        xkb_compose_state_unref(m_seatData.xkb.composeState);
    if (m_seatData.repeatData.eventSource)
        g_source_remove(m_seatData.repeatData.eventSource);
    m_seatData = SeatData{ };
}
static void
destroy_display(struct display *display)
{
	if (display->dmabuf)
		zwp_linux_dmabuf_v1_destroy(display->dmabuf);

	if (display->shell)
		xdg_shell_destroy(display->shell);

	if (display->fshell)
		zwp_fullscreen_shell_v1_release(display->fshell);

	if (display->compositor)
		wl_compositor_destroy(display->compositor);

	wl_registry_destroy(display->registry);
	wl_display_flush(display->display);
	wl_display_disconnect(display->display);
	free(display);
}
示例#4
0
static void
destroy_display(struct display *display)
{
	if (display->shm)
		wl_shm_destroy(display->shm);

	if (display->shell)
		xdg_shell_destroy(display->shell);

	if (display->fshell)
		_wl_fullscreen_shell_release(display->fshell);

	if (display->scaler)
		wl_scaler_destroy(display->scaler);

	if (display->compositor)
		wl_compositor_destroy(display->compositor);

	wl_registry_destroy(display->registry);
	wl_display_flush(display->display);
	wl_display_disconnect(display->display);
	free(display);
}
示例#5
0
文件: simple-egl.c 项目: rzr/weston
int
main(int argc, char **argv)
{
	struct sigaction sigint;
	struct display display = { 0 };
	struct window  window  = { 0 };
	int i, ret = 0;

	window.display = &display;
	display.window = &window;
	window.window_size.width  = 250;
	window.window_size.height = 250;
	window.buffer_size = 32;
	window.frame_sync = 1;

	for (i = 1; i < argc; i++) {
		if (strcmp("-f", argv[i]) == 0)
			window.fullscreen = 1;
		else if (strcmp("-o", argv[i]) == 0)
			window.opaque = 1;
		else if (strcmp("-s", argv[i]) == 0)
			window.buffer_size = 16;
		else if (strcmp("-b", argv[i]) == 0)
			window.frame_sync = 0;
		else if (strcmp("-h", argv[i]) == 0)
			usage(EXIT_SUCCESS);
		else
			usage(EXIT_FAILURE);
	}

	display.display = wl_display_connect(NULL);
	assert(display.display);

	display.registry = wl_display_get_registry(display.display);
	wl_registry_add_listener(display.registry,
				 &registry_listener, &display);

	wl_display_dispatch(display.display);

	init_egl(&display, &window);
	create_surface(&window);
	init_gl(&window);

	display.cursor_surface =
		wl_compositor_create_surface(display.compositor);

	sigint.sa_handler = signal_int;
	sigemptyset(&sigint.sa_mask);
	sigint.sa_flags = SA_RESETHAND;
	sigaction(SIGINT, &sigint, NULL);

	/* The mainloop here is a little subtle.  Redrawing will cause
	 * EGL to read events so we can just call
	 * wl_display_dispatch_pending() to handle any events that got
	 * queued up as a side effect. */
	while (running && ret != -1) {
		wl_display_dispatch_pending(display.display);
		redraw(&window, NULL, 0);
	}

	fprintf(stderr, "simple-egl exiting\n");

	destroy_surface(&window);
	fini_egl(&display);

	wl_surface_destroy(display.cursor_surface);
	if (display.cursor_theme)
		wl_cursor_theme_destroy(display.cursor_theme);

	if (display.shell)
		xdg_shell_destroy(display.shell);

	if (display.compositor)
		wl_compositor_destroy(display.compositor);

	wl_registry_destroy(display.registry);
	wl_display_flush(display.display);
	wl_display_disconnect(display.display);

	return 0;
}