示例#1
0
const Graphics::Surface *AVIDecoder::decodeNextFrame() {
	AVIVideoTrack *track = nullptr;
	bool isReversed = false;
	int frameNum = 0;

	// Check whether the video is playing in revese
	for (int idx = _videoTracks.size() - 1; idx >= 0; --idx) {
		track = static_cast<AVIVideoTrack *>(_videoTracks[idx].track);
		isReversed |= track->isReversed();
	}

	if (isReversed) {
		// For reverse mode we need to keep seeking to just before the
		// desired frame prior to actually decoding a frame
		frameNum = getCurFrame();
		seekIntern(track->getFrameTime(frameNum));
	}

	// Decode the next frame
	const Graphics::Surface *frame = VideoDecoder::decodeNextFrame();

	if (isReversed) {
		// In reverse mode, set next frame to be the prior frame number
		for (int idx = _videoTracks.size() - 1; idx >= 0; --idx) {
			track = static_cast<AVIVideoTrack *>(_videoTracks[idx].track);
			track->setCurFrame(frameNum - 1);
			findNextVideoTrack();
		}
	}

	return frame;
}
示例#2
0
bool AVIDecoder::seekIntern(const Audio::Timestamp &time) {
	uint frame;

	// Can't seek beyond the end
	if (time > getDuration())
		return false;

	// Get our video
	AVIVideoTrack *videoTrack = (AVIVideoTrack *)_videoTracks[0].track;
	uint32 videoIndex = _videoTracks[0].index;

	if (time == getDuration()) {
		videoTrack->setCurFrame(videoTrack->getFrameCount() - 1);

		if (!videoTrack->isReversed()) {
			// Since we're at the end, just mark the tracks as over
			for (TrackListIterator it = getTrackListBegin(); it != getTrackListEnd(); it++)
				if ((*it)->getTrackType() == Track::kTrackTypeAudio)
					((AVIAudioTrack *)*it)->resetStream();

			return true;
		}

		frame = videoTrack->getFrameCount() - 1;
	} else {
		// Get the frame we should be on at this time
		frame = videoTrack->getFrameAtTime(time);
	}

	// Reset any palette, if necessary
	videoTrack->useInitialPalette();

	int lastKeyFrame = -1;
	int frameIndex = -1;
	uint curFrame = 0;

	// Go through and figure out where we should be
	// If there's a palette, we need to find the palette too
	for (uint32 i = 0; i < _indexEntries.size(); i++) {
		const OldIndex &index = _indexEntries[i];

		// We don't care about RECs
		if (index.id == ID_REC)
			continue;

		// We're only looking at entries for this track
		if (getStreamIndex(index.id) != videoIndex)
			continue;

		uint16 streamType = getStreamType(index.id);

		if (streamType == kStreamTypePaletteChange) {
			// We need to handle any palette change we see since there's no
			// flag to tell if this is a "key" palette.
			// Decode the palette
			_fileStream->seek(_indexEntries[i].offset + 8);
			Common::SeekableReadStream *chunk = 0;

			if (_indexEntries[i].size != 0)
				chunk = _fileStream->readStream(_indexEntries[i].size);

			videoTrack->loadPaletteFromChunk(chunk);
		} else {
			// Check to see if this is a keyframe
			// The first frame has to be a keyframe
			if ((_indexEntries[i].flags & AVIIF_INDEX) || curFrame == 0)
				lastKeyFrame = i;

			// Did we find the target frame?
			if (frame == curFrame) {
				frameIndex = i;
				break;
			}

			curFrame++;
		}
	}

	if (frameIndex < 0) // This shouldn't happen.
		return false;

	// Update all the audio tracks
	for (uint32 i = 0; i < _audioTracks.size(); i++) {
		AVIAudioTrack *audioTrack = (AVIAudioTrack *)_audioTracks[i].track;

		// Recreate the audio stream
		audioTrack->resetStream();

		// Set the chunk index for the track
		audioTrack->setCurChunk(frame);

		uint32 chunksFound = 0;
		for (uint32 j = 0; j < _indexEntries.size(); j++) {
			const OldIndex &index = _indexEntries[j];

			// Continue ignoring RECs
			if (index.id == ID_REC)
				continue;

			if (getStreamIndex(index.id) == _audioTracks[i].index) {
				if (chunksFound == frame) {
					_fileStream->seek(index.offset + 8);
					Common::SeekableReadStream *audioChunk = _fileStream->readStream(index.size);
					audioTrack->queueSound(audioChunk);
					_audioTracks[i].chunkSearchOffset = (j == _indexEntries.size() - 1) ? _movieListEnd : _indexEntries[j + 1].offset;
					break;
				}

				chunksFound++;
			}
		}

		// Skip any audio to bring us to the right time
		audioTrack->skipAudio(time, videoTrack->getFrameTime(frame));
	}

	// Decode from keyFrame to curFrame - 1
	for (int i = lastKeyFrame; i < frameIndex; i++) {
		if (_indexEntries[i].id == ID_REC)
			continue;

		if (getStreamIndex(_indexEntries[i].id) != videoIndex)
			continue;

		uint16 streamType = getStreamType(_indexEntries[i].id);

		// Ignore palettes, they were already handled
		if (streamType == kStreamTypePaletteChange)
			continue;

		// Frame, hopefully
		_fileStream->seek(_indexEntries[i].offset + 8);
		Common::SeekableReadStream *chunk = 0;

		if (_indexEntries[i].size != 0)
			chunk = _fileStream->readStream(_indexEntries[i].size);

		videoTrack->decodeFrame(chunk);
	}

	// Update any transparency track if present
	if (_transparencyTrack.track)
		seekTransparencyFrame(frame);

	// Set the video track's frame
	videoTrack->setCurFrame(frame - 1);

	// Set the video track's search offset to the right spot
	_videoTracks[0].chunkSearchOffset = _indexEntries[frameIndex].offset;
	return true;
}
示例#3
0
void AVIDecoder::handleNextPacket(TrackStatus &status) {
	// If there's no more to search, bail out
	if (status.chunkSearchOffset + 8 >= _movieListEnd) {
		if (status.track->getTrackType() == Track::kTrackTypeVideo) {
			// Horrible AVI video has a premature end
			// Force the frame to be the last frame
			debug(7, "Forcing end of AVI video");
			((AVIVideoTrack *)status.track)->forceTrackEnd();
		}

		return;
	}

	// See if audio needs to be buffered and break out if not
	if (status.track->getTrackType() == Track::kTrackTypeAudio && !shouldQueueAudio(status))
		return;

	// Seek to where we shall start searching
	_fileStream->seek(status.chunkSearchOffset);
	bool isReversed = false;
	AVIVideoTrack *videoTrack = nullptr;

	for (;;) {
		// If there's no more to search, bail out
		if ((uint32)_fileStream->pos() + 8 >= _movieListEnd) {
			if (status.track->getTrackType() == Track::kTrackTypeVideo) {
				// Horrible AVI video has a premature end
				// Force the frame to be the last frame
				debug(7, "Forcing end of AVI video");
				((AVIVideoTrack *)status.track)->forceTrackEnd();
			}

			break;
		}

		uint32 nextTag = _fileStream->readUint32BE();
		uint32 size = _fileStream->readUint32LE();

		if (nextTag == ID_LIST) {
			// A list of audio/video chunks
			if (_fileStream->readUint32BE() != ID_REC)
				error("Expected 'rec ' LIST");

			continue;
		} else if (nextTag == ID_JUNK || nextTag == ID_IDX1) {
			skipChunk(size);
			continue;
		}

		// Only accept chunks for this stream
		uint32 streamIndex = getStreamIndex(nextTag);
		if (streamIndex != status.index) {
			skipChunk(size);
			continue;
		}

		Common::SeekableReadStream *chunk = 0;

		if (size != 0) {
			chunk = _fileStream->readStream(size);
			_fileStream->skip(size & 1);
		}

		if (status.track->getTrackType() == Track::kTrackTypeAudio) {
			if (getStreamType(nextTag) != kStreamTypeAudio)
				error("Invalid audio track tag '%s'", tag2str(nextTag));

			assert(chunk);
			((AVIAudioTrack *)status.track)->queueSound(chunk);

			// Break out if we have enough audio
			if (!shouldQueueAudio(status))
				break;
		} else {
			videoTrack = (AVIVideoTrack *)status.track;
			isReversed = videoTrack->isReversed();

			if (getStreamType(nextTag) == kStreamTypePaletteChange) {
				// Palette Change
				videoTrack->loadPaletteFromChunk(chunk);
			} else {
				// Otherwise, assume it's a compressed frame
				videoTrack->decodeFrame(chunk);
				break;
			}
		}
	}

	if (!isReversed) {
		// Start us off in this position next time
		status.chunkSearchOffset = _fileStream->pos();
	}
}