void SpinLineView2::draw( Canvas& v, const Allocation& a ) { Canvas& c = v; ViewAreaMdl* area = getViewArea(); SpinSpace::Iterator pos, _end = d_model->end(); SpinSpace::Element e; Twips y, x; char buf[ 16 ]; for( pos = d_model->begin(); pos != _end; ++pos ) { d_model->fetch( pos, e ); if( !e.isGhost() ) { y = area->toTwip( e.d_point[DimY]->getShift( d_model->getSpec() ), a.getTop(), DimY ); c.drawLine( a.getLeft(), y, a.getRight(), y, d_clr ); e.d_point[DimY]->getLabel().format( buf, sizeof(buf) ); QFont f; f.setPointSize( s_ps / TwipsPerPoint ); c.drawText( a.getLeft(), y, buf, &f, d_clr ); if( d_verti ) { x = area->toTwip( e.d_point[DimX]->getShift( d_model->getSpec() ), a.getLeft(), DimX ); c.drawLine( x, a.getTop(), x, a.getBottom(), d_clr ); e.d_point[DimX]->getLabel().format( buf, sizeof(buf) ); c.drawText( x + g_w, a.getBottom() - g_w, buf, &f, d_clr ); } } } }
void draw(Canvas & c, const Allocation & a) { Lexi::Twips x = a.getLeft() + a.getWidth() / 10; c.drawLine( x, a.getTop(), x, a.getBottom(), g_color ); Lexi::Twips y = a.getTop() + a.getHeight() / 10; c.drawLine( x, y, a.getRight(), y, g_color ); }
void execute() { Allocation rect; getAllocation( rect ); try { Allocation a = d_model->getAllocation(); Viewport* v = getHandler()->getViewport(); assert( v ); Viewport::pushCursor( Viewport::CurWait ); if( rect.getWidth() != 0 && rect.getHeight() != 0 ) { v->captureDamage(); PpmRange rx, ry; rx.first = d_model->toPpm( rect.getLeft(), a.getLeft(), DimX ); rx.second = d_model->toPpm( rect.getRight(), a.getLeft(), DimX ); ry.first = d_model->toPpm( rect.getTop(), a.getTop(), DimY ); ry.second = d_model->toPpm( rect.getBottom(), a.getTop(), DimY ); d_target->setRange( rx, ry ); v->commitDamage(); }else { d_target->centerPoint( d_model->toPpm( rect.getLeft(), a.getLeft(), DimX ), d_model->toPpm( rect.getTop(), a.getTop(), DimY ) ); } v->damageAll(); Viewport::popCursor(); }catch( ... ) { qDebug( "Exception in _OverviewCmd" ); } Command::execute(); }
void execute() { Allocation rect; getAllocation( rect ); if( rect.getWidth() != 0 && rect.getHeight() != 0 ) { Allocation a = d_model->getAllocation(); Viewport* p = getController()->getViewport(); assert( p ); p->pushCursor( Viewport::CurWait ); p->captureDamage(); if( d_do[ DimY ] && d_model->inUse( DimY ) && d_do[ DimX ] && d_model->inUse( DimX ) ) { PpmRange rx; rx.first = d_model->toPpm( rect.getLeft(), a.getLeft(), DimX ); rx.second = d_model->toPpm( rect.getRight(), a.getLeft(), DimX ); PpmRange ry; ry.first = d_model->toPpm( rect.getTop(), a.getTop(), DimY ); ry.second = d_model->toPpm( rect.getBottom(), a.getTop(), DimY ); d_model->setRange( rx, ry ); }else if( d_do[ DimX ] && d_model->inUse( DimX ) ) { PpmRange rx; rx.first = d_model->toPpm( rect.getLeft(), a.getLeft(), DimX ); rx.second = d_model->toPpm( rect.getRight(), a.getLeft(), DimX ); d_model->setRange( DimX, rx ); }else if( d_do[ DimY ] && d_model->inUse( DimY ) ) { PpmRange ry; ry.first = d_model->toPpm( rect.getTop(), a.getTop(), DimY ); ry.second = d_model->toPpm( rect.getBottom(), a.getTop(), DimY ); d_model->setRange( DimY, ry ); } p->commitDamage(); p->popCursor(); d_model->redraw(p); } Command::execute(); }
void execute() { Allocation r; getAllocation( r ); ViewAreaMdl* mdl = d_view->getBuf()->getViewArea(); Allocation a = mdl->getAllocation(); PpmCube c; c.assign( 2, PpmRange() ); c[ DimX ].first = mdl->toPpm( r.getLeft(), a.getLeft(), DimX ); c[ DimX ].second = mdl->toPpm( r.getRight(), a.getLeft(), DimX ); c[ DimY ].first = mdl->toPpm( r.getTop(), a.getTop(), DimY ); c[ DimY ].second = mdl->toPpm( r.getBottom(), a.getTop(), DimY ); d_view->selectPeak( c ); notifySelection( d_view ); Command::execute(); }