示例#1
0
int main() {
    std::ios_base::sync_with_stdio(false);

    string confPath = std::getenv("HOME");
    if(!confPath.empty()) {
        confPath += "/.config/ctudc/";
    }
    AppSettings appSettings;
    try {
        appSettings.load(confPath + "CtudcServer.conf");
    } catch(const std::exception& e) {
        fatal(StringBuilder() << "Failed parse CtudcServer.conf: " << e.what());
    }

    ChannelsConfigParser channelParser;
    try {
        channelParser.load(confPath + "channels.conf");
    } catch(std::exception& e) {
        fatal(StringBuilder() << "Failed parse channels.conf: " << e.what());
    }

    auto caentdc = make_shared<CaenV2718>(0xEE00);
    auto emisstdc = make_shared<EmissTdc>();
    auto ftd = make_shared<ftdi::Module>(0x28);
    auto vlt = make_shared<Amplifier>();
    vlt->setTimeout(5000);
    try {
        ftd->open("C232HM-EDHSL-0");
        ftd->initialize({ftdi::I2C_CLOCK_STANDARD_MODE, 1, 0});
    } catch(std::exception& e) {
        std::cerr << "FTD: " << e.what() << std::endl;
    }

    auto tdcController  = make_shared<Caen2718Contr>("tdc", caentdc);
    auto emissController= make_shared<EmissContr>("emiss", emisstdc);
    auto vltController  = make_shared<VoltageContr>("vlt", vlt, ftd, appSettings.voltConfig);
    auto expoController = make_shared<ExpoContr>("expo", emisstdc, appSettings.expoConfig, channelParser.getConfig());
    expoController->onNewRun() = [&](unsigned nRun) {
        appSettings.expoConfig.nRun = nRun;
        appSettings.save(confPath + "CtudcServer.conf");
    };
    

    trek::net::Server server({emissController, expoController, vltController}, appSettings.ip, appSettings.port);
    server.onStart() = [](const auto&) {
        std::cout << system_clock::now() << " Server start" << endl;
    };
    server.onStop() = [](const auto&) {
        std::cout << system_clock::now() << " Server stop" << endl;
    };
    server.onSessionStart() = [](const trek::net::Session & session) {
        std::cout << system_clock::now() << " Connected: " << session.remoteAddress() << endl;
    };
    server.onSessionClose() = [](const trek::net::Session & session) {
        std::cout << system_clock::now() << " Disconnected: " << session.remoteAddress() << endl;
    };
    server.onRecv() = [](const auto & session, const auto & message) {
        std::cout << system_clock::now() << " Recv " << session.remoteAddress() << ": " << message << endl;
    };
    server.onSend() = [](const auto & session, const auto & message) {
        std::cout << system_clock::now() << " Send " << session.remoteAddress() << ": " << message << endl;
    };

    std::atomic_bool runnig(true);
    auto future = std::async(std::launch::async, [&] {
        while(runnig.load()) {
            try {
                server.run();
            } catch(exception& e) {
                std::cout << system_clock::now() << " Server failed: " << e.what() << std::endl;
                server.stop();
            }
        }
    });
    string command;
    while(true) {
        std::getline(cin, command);
        if(command == "exit") {
            if(future.valid()) {
                runnig.store(false);
                server.stop();
                future.get();
            }
            break;
        }
    }
    return 0;
}
示例#2
0
文件: main.cpp 项目: pixout/PixView
int main( int argc, char* argv[] )
{
    QApplication app(argc, argv);
    LOGGER.setLevel( 3 );
    LOGGER.setOutput( Logger::Console );
    LOG( 1, "Pixout ArtNet Viewer" );
    LOG( 1, "viewer Version: %s ", VERSION );

    const QString settings_path = QDir::fromNativeSeparators(
                QStandardPaths::writableLocation( QStandardPaths::AppLocalDataLocation ) + QDir::separator()
                );

    // create settings location if not exists
    QDir ().mkdir( settings_path );
    AppSettings settings;

    if( argc < 3 )
    {
        if( !settings.load( settings_path + "app.data") )
        {
           WARN("Can't open or empty fixture file: %s", qPrintable(settings_path + "app.data") );
        }
    }
    else {
        settings.setProperty("port", atoi( argv[1] ));
        settings.setProperty("fixturePath", argv[2]);
        settings.setProperty("position", argv[3]);
    }

    QQmlApplicationEngine engine;
    app.setWindowIcon(QIcon(":favicon.png"));
    engine.addImportPath( QStringLiteral("qrc:/"));

    qmlRegisterType<PainterOutput>("Painter", 1, 0, "PainterItem");
    qmlRegisterUncreatableType<AppSettings,1>("AppSettings",1,0,"AppSettings","AppSettings couldn't be created from QML");

    engine.rootContext()->setContextProperty("settings", &settings);
    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));

    QObject *rootObject = engine.rootObjects().first();
    Q_ASSERT( rootObject );

    PainterOutput *output( rootObject->findChild<PainterOutput*>( "painter" ) );
    Q_ASSERT( output );

    Painter painter( output, &settings );
    PixelMapperWithError mapper( &settings );
    painter.SetPixelMapper( &mapper );
    Receiver receiver( &settings );

    QObject::connect( &receiver, &Receiver::Received, &painter, &Painter::Draw );
    QObject::connect( &painter, &Painter::ReadyToOutput, output, &PainterOutput::Process );

    QObject::connect( &mapper, &PixelMapper::OnResize, &painter, &Painter::Resize );
    QObject::connect( &mapper, &PixelMapper::OnResize, output, &PainterOutput::setCellSize );

    QObject::connect( &settings, &AppSettings::fixturePathChanged, &mapper, &PixelMapperWithError::Reload );
    QObject::connect( &settings, &AppSettings::portChanged, &receiver, &Receiver::Reconnect );
    QObject::connect( &settings, &AppSettings::positionChanged, &painter, &Painter::RePosition );

    if( !settings.fixturePath().isEmpty() )
        mapper.Reload();
    else
        WARN("Pixel mapping empty, skip" );

    LOG(1, "Listening on port %u with pixel-mapping file %s and orientation %s",
       settings.port(), qPrintable(settings.fixturePath()), painter.Orientation() == Painter::Vertical ? "vertical" : "horizontal" );

    QQuickWindow *window = qobject_cast<QQuickWindow *>(rootObject);
    Q_ASSERT( window );
    window->show();

    const int res = app.exec();
    settings.Save( settings_path + "app.data" );
    return res;
}