bool PowerHandler::InitHandler(const char* prj_name, const char* case_name, double sim_time, double sim_period) { _instance = _api_fixture->GetInstance(); //ApiFixture is responsible for creation/destruction api instance if (!_instance) { //std::cout << "InitHandler, error:ApiFixture::GetInstance()" << std::endl; return false; } int ret = 0; Application* app = _instance->GetApplication(); DataObject* user = app->GetCurrentUser(); DataObject* prj = GetProject(user, prj_name); DataObject* e_case = GetCaseObject(prj, case_name); Value v_prj(prj); Value v_case(e_case); if (prj != app->GetActiveProject()){ app->Execute("Activate", &v_prj, &ret); //激活项目 if (ret > 0){ //std::cout << "InitHandler, error: Execute v_prj" << std::endl; return false; } } if (e_case != app->GetActiveStudyCase()){ app->Execute("Activate", &v_case, &ret);//激活项目 if (ret > 0){ // std::cout << "InitHandler, error: Execute v_case" << std::endl; return false; } } //delete the last EvtParam for no influencing the next simulation Value v_ev("IntEvt"); ValueGuard int_ev(app->Execute("GetCaseObject", &v_ev)); DataObject* events = int_ev->GetDataObject(); DataObjVec folders = Utils::GetChildren(events, "EvtParam"); DataObjVec::iterator it = folders.begin(); for (; it != folders.end(); ++it) { DataObject* folder = *it; folder->DeleteObject(); } _sim_time = sim_time; _sim_period = sim_period; //std::cout << "InitHandler, success." << std::endl; return true; }
int main(int argc, char* argv[]) { Application* app = new Application(ApplicationConfig(800, 600, "Test Harness")); try { app->AttachService<ScriptingService>(); app->AttachService<FramesService>(); app->Startup(); ScriptingService* scripting = dynamic_cast<ScriptingService*>(app->GetService("SCRIPTING")); scripting->RunFile("./boot.lua"); app->Execute(); app->Shutdown(); } catch (exception ex) { cerr << "Exception occurred: " << ex.what() << endl; } delete app; return 0; }
int main( int p_Argc, char **p_ppArgv ) { Application Client; if( Client.Initialise( ) == 0 ) { std::cout << "Failed to initialise the client" << std::endl; return 0; } return Client.Execute( ); }
int main(int argc,char* argv[]) { if(Utils::Init()) { Application instance; instance.Execute(); } Utils::Free(); return 0; }
int main() { Application app; return app.Execute(); }