示例#1
0
文件: Pane.cpp 项目: kristofe/RiftRay
void Pane::DrawTextOverlay(
    const std::string text,
    int x,
    int y,
    const ShaderWithVariables& sh,
    const BMFont& font) const
{
    const glm::mat4 modelview(1.0f);
    const glm::mat4 projection = glm::ortho(
        0.0f,
        static_cast<float>(m_paneRenderBuffer.w),
        static_cast<float>(m_paneRenderBuffer.h),
        0.0f,
        -1.0f,
        1.0f);

    font.DrawString(text, x, y, modelview, projection, sh);
}
示例#2
0
void Pane::DrawTextOverlay(
    const std::string text,
    int x,
    int y,
    const ShaderWithVariables& sh,
    const BMFont& font) const
{
    if (m_visible == false)
        return;

    const glm::mat4 modelview(1.0f);
    const glm::mat4 projection = glm::ortho(
        0.0f,
        // Text size is tuned to font size and max shader title/author/license length
        static_cast<float>(600),//m_paneRenderBuffer.w),
        static_cast<float>(600),//m_paneRenderBuffer.h),
        0.0f,
        -1.0f,
        1.0f);

    font.DrawString(text, x, y, modelview, projection, sh);
}