void VTTBuilder::LayoutVTT(BaseSubobject Base, bool BaseIsVirtual) {
  const CXXRecordDecl *RD = Base.getBase();

  // Itanium C++ ABI 2.6.2:
  //   An array of virtual table addresses, called the VTT, is declared for 
  //   each class type that has indirect or direct virtual base classes.
  if (RD->getNumVBases() == 0)
    return;

  bool IsPrimaryVTT = Base.getBase() == MostDerivedClass;

  if (!IsPrimaryVTT) {
    // Remember the sub-VTT index.
    SubVTTIndicies[Base] = VTTComponents.size();
  }

  uint64_t VTableIndex = VTTVTables.size();
  VTTVTables.push_back(VTTVTable(Base, BaseIsVirtual));

  // Add the primary vtable pointer.
  AddVTablePointer(Base, VTableIndex, RD);

  // Add the secondary VTTs.
  LayoutSecondaryVTTs(Base);
  
  // Add the secondary virtual pointers.
  LayoutSecondaryVirtualPointers(Base, VTableIndex);
  
  // If this is the primary VTT, we want to lay out virtual VTTs as well.
  if (IsPrimaryVTT) {
    VisitedVirtualBasesSetTy VBases;
    LayoutVirtualVTTs(Base.getBase(), VBases);
  }
}
void 
VTTBuilder::LayoutSecondaryVirtualPointers(BaseSubobject Base, 
                                           uint64_t VTableIndex) {
  VisitedVirtualBasesSetTy VBases;
  LayoutSecondaryVirtualPointers(Base, /*BaseIsMorallyVirtual=*/false,
                                 VTableIndex, Base.getBase(), VBases);
}
示例#3
0
void VTTBuilder::LayoutSecondaryVTTs(BaseSubobject Base) {
  const CXXRecordDecl *RD = Base.getBase();

  for (const auto &I : RD->bases()) {    
    // Don't layout virtual bases.
    if (I.isVirtual())
        continue;

    const CXXRecordDecl *BaseDecl =
      cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl());

    const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);
    CharUnits BaseOffset = Base.getBaseOffset() + 
      Layout.getBaseClassOffset(BaseDecl);
   
    // Layout the VTT for this base.
    LayoutVTT(BaseSubobject(BaseDecl, BaseOffset), /*BaseIsVirtual=*/false);
  }
}
void VTTBuilder::LayoutSecondaryVTTs(BaseSubobject Base) {
  const CXXRecordDecl *RD = Base.getBase();

  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
       E = RD->bases_end(); I != E; ++I) {
    
    // Don't layout virtual bases.
    if (I->isVirtual())
        continue;

    const CXXRecordDecl *BaseDecl =
      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());

    const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);
    CharUnits BaseOffset = Base.getBaseOffset() + 
      Layout.getBaseClassOffset(BaseDecl);
   
    // Layout the VTT for this base.
    LayoutVTT(BaseSubobject(BaseDecl, BaseOffset), /*BaseIsVirtual=*/false);
  }
}
void
VTTBuilder::LayoutSecondaryVirtualPointers(BaseSubobject Base, 
                                           bool BaseIsMorallyVirtual,
                                           uint64_t VTableIndex,
                                           const CXXRecordDecl *VTableClass,
                                           VisitedVirtualBasesSetTy &VBases) {
  const CXXRecordDecl *RD = Base.getBase();
  
  // We're not interested in bases that don't have virtual bases, and not
  // morally virtual bases.
  if (!RD->getNumVBases() && !BaseIsMorallyVirtual)
    return;

  for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
       E = RD->bases_end(); I != E; ++I) {
    const CXXRecordDecl *BaseDecl =
      cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());

    // Itanium C++ ABI 2.6.2:
    //   Secondary virtual pointers are present for all bases with either
    //   virtual bases or virtual function declarations overridden along a 
    //   virtual path.
    //
    // If the base class is not dynamic, we don't want to add it, nor any
    // of its base classes.
    if (!BaseDecl->isDynamicClass())
      continue;
    
    bool BaseDeclIsMorallyVirtual = BaseIsMorallyVirtual;
    bool BaseDeclIsNonVirtualPrimaryBase = false;
    CharUnits BaseOffset;
    if (I->isVirtual()) {
      // Ignore virtual bases that we've already visited.
      if (!VBases.insert(BaseDecl))
        continue;
      
      BaseOffset = MostDerivedClassLayout.getVBaseClassOffset(BaseDecl);
      BaseDeclIsMorallyVirtual = true;
    } else {
      const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);
      
      BaseOffset = Base.getBaseOffset() + 
        Layout.getBaseClassOffset(BaseDecl);
      
      if (!Layout.isPrimaryBaseVirtual() &&
          Layout.getPrimaryBase() == BaseDecl)
        BaseDeclIsNonVirtualPrimaryBase = true;
    }

    // Itanium C++ ABI 2.6.2:
    //   Secondary virtual pointers: for each base class X which (a) has virtual
    //   bases or is reachable along a virtual path from D, and (b) is not a
    //   non-virtual primary base, the address of the virtual table for X-in-D
    //   or an appropriate construction virtual table.
    if (!BaseDeclIsNonVirtualPrimaryBase &&
        (BaseDecl->getNumVBases() || BaseDeclIsMorallyVirtual)) {
      // Add the vtable pointer.
      AddVTablePointer(BaseSubobject(BaseDecl, BaseOffset), VTableIndex, 
                       VTableClass);
    }

    // And lay out the secondary virtual pointers for the base class.
    LayoutSecondaryVirtualPointers(BaseSubobject(BaseDecl, BaseOffset),
                                   BaseDeclIsMorallyVirtual, VTableIndex, 
                                   VTableClass, VBases);
  }
}
void VBTableBuilder::findUnambiguousPaths(const CXXRecordDecl *ReusingBase,
                                          BaseSubobject CurSubobject,
                                          VBTablePathVector &Paths) {
  size_t PathsStart = Paths.size();
  bool ReuseVBPtrFromBase = true;
  const CXXRecordDecl *CurBase = CurSubobject.getBase();

  // If this base has a vbptr, then we've found a path.  These are not full
  // paths, so we don't use CXXBasePath.
  if (hasVBPtr(CurBase)) {
    ReuseVBPtrFromBase = false;
    VBTablePath *Info = new VBTablePath(
      VBTableInfo(ReusingBase, CurSubobject, /*GV=*/0));
    Paths.push_back(Info);
  }

  // Recurse onto any bases which themselves have virtual bases.
  const ASTRecordLayout &Layout = CGM.getContext().getASTRecordLayout(CurBase);
  for (CXXRecordDecl::base_class_const_iterator I = CurBase->bases_begin(),
       E = CurBase->bases_end(); I != E; ++I) {
    const CXXRecordDecl *Base = I->getType()->getAsCXXRecordDecl();
    if (!Base->getNumVBases())
      continue;  // Bases without virtual bases have no vbptrs.
    CharUnits NextOffset;
    const CXXRecordDecl *NextReusingBase = Base;
    if (I->isVirtual()) {
      if (!VBasesSeen.insert(Base))
        continue;  // Don't visit virtual bases twice.
      NextOffset = DerivedLayout.getVBaseClassOffset(Base);
    } else {
      NextOffset = (CurSubobject.getBaseOffset() +
                    Layout.getBaseClassOffset(Base));

      // If CurBase didn't have a vbptr, then ReusingBase will reuse the vbptr
      // from the first non-virtual base with vbases for its vbptr.
      if (ReuseVBPtrFromBase) {
        NextReusingBase = ReusingBase;
        ReuseVBPtrFromBase = false;
      }
    }

    size_t NumPaths = Paths.size();
    findUnambiguousPaths(NextReusingBase, BaseSubobject(Base, NextOffset),
                         Paths);

    // Tag paths through this base with the base itself.  We might use it to
    // disambiguate.
    for (size_t I = NumPaths, E = Paths.size(); I != E; ++I)
      Paths[I]->NextBase = Base;
  }

  bool AmbiguousPaths = rebucketPaths(Paths, PathsStart);
  if (AmbiguousPaths)
    rebucketPaths(Paths, PathsStart, /*SecondPass=*/true);

#ifndef NDEBUG
  // Check that the paths are in fact unique.
  for (size_t I = PathsStart + 1, E = Paths.size(); I != E; ++I) {
    assert(Paths[I]->Path != Paths[I - 1]->Path && "vbtable paths are not unique");
  }
#endif
}