示例#1
0
BrushSplitType Brush_classifyPlane(const Brush& brush, const Plane3& plane) {
	brush.evaluateBRep();

	BrushSplitType split;
	for (Brush::const_iterator i(brush.begin()); i != brush.end(); ++i) {
		if ((*i)->contributes()) {
			split += (*i)->getWinding().classifyPlane(plane);
		}
	}

	return split;
}
示例#2
0
void MapExporter::recalculateBrushWindings()
{
	_root->foreachNode([] (const scene::INodePtr& child)->bool
	{
		Brush* brush = Node_getBrush(child);

		if (brush != NULL)
		{
			brush->evaluateBRep();
		}

		return true;
	});
}