// Seed the random pool void BotanRNG::seed(ByteString& seedData) { rng->add_entropy(seedData.byte_str(), seedData.size()); rng->reseed(seedData.size()); }
// Seed the random pool void OSSLRNG::seed(ByteString& seedData) { RAND_seed(seedData.byte_str(), seedData.size()); }