static void HP_PreferredChannels_ConstructDictionaryFromLayout(const AudioChannelLayout& inLayout, CACFDictionary& outLayoutDictionary) { // stick in the tag outLayoutDictionary.AddUInt32(CFSTR("channel layout tag"), inLayout.mChannelLayoutTag); // stick in the bitmap outLayoutDictionary.AddUInt32(CFSTR("channel bitmap"), inLayout.mChannelBitmap); // stick in the number channels outLayoutDictionary.AddUInt32(CFSTR("number channels"), inLayout.mNumberChannelDescriptions); // add the channel descriptions, if necessary if(inLayout.mChannelLayoutTag == kAudioChannelLayoutTag_UseChannelDescriptions) { // create an array to hold the channel descriptions CACFArray theChannelDescriptions(true); if(theChannelDescriptions.IsValid()) { // iterate through the descriptions and stick them in the array for(UInt32 theChannelIndex = 0; theChannelIndex < inLayout.mNumberChannelDescriptions; ++theChannelIndex) { // create a dictionary to hold the description CACFDictionary theDescription(true); if(theDescription.IsValid()) { // stick in the easy values theDescription.AddUInt32(CFSTR("channel label"), inLayout.mChannelDescriptions[theChannelIndex].mChannelLabel); theDescription.AddUInt32(CFSTR("channel flags"), inLayout.mChannelDescriptions[theChannelIndex].mChannelFlags); // create an array to hold the coordinates CACFArray theCoordinates(true); if(theCoordinates.IsValid()) { // add the coordinates to the array for(UInt32 theCoordinateIndex = 0; theCoordinateIndex < 3; ++theCoordinateIndex) { theCoordinates.AppendFloat32(inLayout.mChannelDescriptions[theChannelIndex].mCoordinates[theCoordinateIndex]); } // add the array of coordinates to the description theDescription.AddArray(CFSTR("coordinates"), theCoordinates.GetCFArray()); } // add the description to the array of descriptions theChannelDescriptions.AppendDictionary(theDescription.GetCFDictionary()); } } // add the array of descriptions to the layout dictionary outLayoutDictionary.AddArray(CFSTR("channel descriptions"), theChannelDescriptions.GetCFArray()); } } }
OSStatus CAAudioChannelLayout::Save (CFPropertyListRef *outData) const { const AudioChannelLayout& layout = Layout(); CACFDictionary dict (false); if (!dict.AddUInt32 (kACLTagKey, layout.mChannelLayoutTag)) goto badadd; if (!dict.AddUInt32 (kACLBitmapKey, layout.mChannelBitmap)) goto badadd; if (!dict.AddUInt32 (kACLDescKey, layout.mNumberChannelDescriptions)) goto badadd; if (layout.mNumberChannelDescriptions) { static char string[32]; const AudioChannelDescription *desc = layout.mChannelDescriptions; for (unsigned int i = 0; i < layout.mNumberChannelDescriptions; ++i, ++desc) { CACFDictionary descDict (true); sprintf (string, "%d", i); if (!descDict.AddUInt32 (kACLLabelKey, desc->mChannelLabel)) goto badadd; if (!descDict.AddUInt32 (kACLFlagsKey, desc->mChannelFlags)) goto badadd; if (!descDict.AddFloat32 (kACLCoords0Key, desc->mCoordinates[0])) goto badadd; if (!descDict.AddFloat32 (kACLCoords1Key, desc->mCoordinates[1])) goto badadd; if (!descDict.AddFloat32 (kACLCoords2Key, desc->mCoordinates[2])) goto badadd; if (!dict.AddCFTypeWithCStringKey (string, descDict.GetDict())) goto badadd; } } *outData = dict.GetDict(); return noErr; badadd: dict.ShouldRelease(true); return -1; }
OSStatus CAAudioChannelLayout::Save (CFPropertyListRef *outData) const { const AudioChannelLayout& layout = Layout(); CACFDictionary dict (false); if (!dict.AddUInt32 (kACLTagKey, layout.mChannelLayoutTag)) goto badadd; if (layout.mChannelBitmap && !dict.AddUInt32 (kACLBitmapKey, layout.mChannelBitmap)) goto badadd; if (layout.mNumberChannelDescriptions) { CFMutableArrayRef descs = CFArrayCreateMutable (NULL, layout.mNumberChannelDescriptions, &kCFTypeArrayCallBacks); const AudioChannelDescription *desc = layout.mChannelDescriptions; for (unsigned int i = 0; i < layout.mNumberChannelDescriptions; ++i, ++desc) { CACFDictionary descDict (true); if (!descDict.AddUInt32 (kACLLabelKey, desc->mChannelLabel)) { CFRelease (descs); goto badadd; } if (!descDict.AddUInt32 (kACLFlagsKey, desc->mChannelFlags)) { CFRelease (descs); goto badadd; } if (!descDict.AddFloat32 (kACLCoords0Key, desc->mCoordinates[0])) { CFRelease (descs); goto badadd; } if (!descDict.AddFloat32 (kACLCoords1Key, desc->mCoordinates[1])) { CFRelease (descs); goto badadd; } if (!descDict.AddFloat32 (kACLCoords2Key, desc->mCoordinates[2])) { CFRelease (descs); goto badadd; } CFArrayAppendValue (descs, descDict.AsPropertyList()); } dict.AddArray (kACLDescsKey, descs); CFRelease (descs); } *outData = dict.GetDict(); return noErr; badadd: dict.ShouldRelease(true); return paramErr; }
void CAAUMIDIMap::SaveAsMapPList (AudioUnit inUnit, const AUParameterMIDIMapping* inMappings, UInt32 inNumMappings, CFPropertyListRef &outData, CFStringRef inName) { CACFDictionary mappingDict (false); CACFArray maps (true); for (UInt32 i = 0; i< inNumMappings; ++i) { CFPropertyListRef data; CAAUMIDIMap paramMap(inMappings[i]); paramMap.Save (data); if (data) { maps.AppendCFType (data); CFRelease(data); } } if (maps.GetNumberItems()) { mappingDict.AddCFType (kParamMIDIStr, maps.GetCFArray()); // Add the AU info here - where this map came from CAAudioUnit au (inUnit); CFPropertyListRef data; au.Comp().Save (&data); mappingDict.AddCFType (kAUStr, data); CFRelease(data); if (!inName) inName = CFSTR("Untitled"); mappingDict.AddString (CFSTR("name"), inName); mappingDict.AddUInt32 (CFSTR("version"), 1); outData = mappingDict.AsPropertyList(); } else { mappingDict.ShouldRelease(true); outData = NULL; } }