void CC3MeshNode::populateAsCenteredRectangleWithSize( const CCSize& rectSize, const CC3Tessellation& divsPerAxis ) { CC3Mesh* pMesh = prepareParametricMesh(); if ( pMesh ) pMesh->populateAsCenteredRectangleWithSize( rectSize, divsPerAxis ); }
void CC3MeshNode::populateAsCenteredRectangleWithSize( const CCSize& rectSize ) { CC3Mesh* pMesh = prepareParametricMesh(); if ( pMesh ) pMesh->populateAsCenteredRectangleWithSize( rectSize ); }