CCAccelDeccelAmplitude* CCAccelDeccelAmplitude::create(CCAction *pAction, float duration) { CCAccelDeccelAmplitude *pRet = new CCAccelDeccelAmplitude(); if (pRet) { if (pRet->initWithAction(pAction, duration)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } } return pRet; }
CCAccelDeccelAmplitude* CCAccelDeccelAmplitude::actionWithAction(cocos2d::CCAction *pAction, cocos2d::ccTime duration) { CCAccelDeccelAmplitude *pRet = new CCAccelDeccelAmplitude(); if (pRet) { if (pRet->initWithAction(pAction, duration)) { pRet->autorelease(); } else { CC_SAFE_DELETE(pRet); } } return pRet; }