示例#1
0
void ScrollViewDemo::setup()
{
    CCClippingNode *clipper = CCClippingNode::create();
    clipper->setTag( kTagClipperNode );
    clipper->setContentSize(  CCSizeMake(200, 200) );
    clipper->setAnchorPoint(  ccp(0.5, 0.5) );
    clipper->setPosition( ccp(this->getContentSize().width / 2, this->getContentSize().height / 2) );
    clipper->runAction(CCRepeatForever::create(CCRotateBy::create(1, 45)));
    this->addChild(clipper);

    CCDrawNode *stencil = CCDrawNode::create();
    CCPoint rectangle[4];
    rectangle[0] = ccp(0, 0);
    rectangle[1] = ccp(clipper->getContentSize().width, 0);
    rectangle[2] = ccp(clipper->getContentSize().width, clipper->getContentSize().height);
    rectangle[3] = ccp(0, clipper->getContentSize().height);
    
    ccColor4F white = {1, 1, 1, 1};
    stencil->drawPolygon(rectangle, 4, white, 1, white);
    clipper->setStencil(stencil);

    CCSprite *content = CCSprite::create(s_back2);
    content->setTag( kTagContentNode );
    content->setAnchorPoint(  ccp(0.5, 0.5) );
    content->setPosition( ccp(clipper->getContentSize().width / 2, clipper->getContentSize().height / 2) );
    clipper->addChild(content);
    
    m_bScrolling = false;

    this->setTouchEnabled(true);
}
示例#2
0
void NestedTest::setup()
{
    static int depth = 9;
    
    CCNode *parent = this;
    
    for (int i = 0; i < depth; i++) {
                
        int size = 225 - i * (225 / (depth * 2));

        CCClippingNode *clipper = CCClippingNode::create();
        clipper->setContentSize(CCSizeMake(size, size));
        clipper->setAnchorPoint(ccp(0.5, 0.5));
        clipper->setPosition( ccp(parent->getContentSize().width / 2, parent->getContentSize().height / 2) );
        clipper->setAlphaThreshold(0.05f);
        clipper->runAction(CCRepeatForever::create(CCRotateBy::create(i % 3 ? 1.33 : 1.66, i % 2 ? 90 : -90)));
        parent->addChild(clipper);
        
        CCNode *stencil = CCSprite::create(s_pPathGrossini);
        stencil->setScale( 2.5 - (i * (2.5 / depth)) );
        stencil->setAnchorPoint( ccp(0.5, 0.5) );
        stencil->setPosition( ccp(clipper->getContentSize().width / 2, clipper->getContentSize().height / 2) );
        stencil->setVisible(false);
        stencil->runAction(CCSequence::createWithTwoActions(CCDelayTime::create(i), CCShow::create()));
        clipper->setStencil(stencil);

        clipper->addChild(stencil);
        
        parent = clipper;
    }

}
示例#3
0
void BasicTest::setup()
{
    CCSize s = CCDirector::sharedDirector()->getWinSize();
    
    CCNode *stencil = this->stencil();
    stencil->setTag( kTagStencilNode );
    stencil->setPosition( ccp(50, 50) );
    
    CCClippingNode *clipper = this->clipper();
    clipper->setTag( kTagClipperNode );
    clipper->setAnchorPoint(ccp(0.5, 0.5));
    clipper->setPosition( ccp(s.width / 2 - 50, s.height / 2 - 50) );
    clipper->setStencil(stencil);
    this->addChild(clipper);
    
    CCNode *content = this->content();
    content->setPosition( ccp(50, 50) );
    clipper->addChild(content);
}
示例#4
0
bool CSignLayer::init()
{
	if (BaseLayer::init())
	{
		MaskLayer* lay = MaskLayer::create("CSignLayermask");
		lay->setContentSize(CCSizeMake(2824,640));
		LayerManager::instance()->push(lay);

		m_ui = LoadComponent("Sign.xaml");  //  SelectSkill
		m_ui->setPosition(VCENTER);
		this->addChild(m_ui);
		this->setOpacity(180);

		//背景框
		CImageView* pImageRect = (CImageView*)m_ui->findWidgetById("board_sign");

		//添加一个裁切层
		CCClippingNode* pClip = CCClippingNode::create();
		CImageView* pImage = UICloneMgr::cloneImageView(pImageRect);
		pImage->setAnchorPoint(ccp(0.5f, 0.5f));
		pImage->setPosition(ccp(pImage->getContentSize().width/2, pImage->getContentSize().height/2));
		pClip->setStencil(pImage);
		pClip->setContentSize(pImageRect->getContentSize());
		pClip->setAnchorPoint(pImageRect->getAnchorPoint());
		pClip->setPosition(pImageRect->getPosition());
		pImageRect->getParent()->addChild(pClip, pImageRect->getZOrder()+1);
		m_pClip = pClip;
		
		//展示区图片
		m_show_info_scroll = (CScrollView*)m_ui->findWidgetById("scroll_info");
		m_show_info_scroll->setDirection(eScrollViewDirectionVertical);
		m_show_info_scroll->setBounceable(true);

		m_pInfo1 = (CLabel*)m_ui->findWidgetById("info_1");
		CC_SAFE_RETAIN(m_pInfo1);
		m_pInfo1->removeFromParentAndCleanup(false);
		m_show_info_scroll->getContainer()->addChild(m_pInfo1);
		m_pInfo1->setAnchorPoint(ccp(0, 1));
		CC_SAFE_RELEASE(m_pInfo1);

		m_pInfo2 = (CLabel*)m_ui->findWidgetById("info_2");
		CC_SAFE_RETAIN(m_pInfo2);
		m_pInfo2->removeFromParentAndCleanup(false);
		m_show_info_scroll->getContainer()->addChild(m_pInfo2);
		m_pInfo2->setAnchorPoint(ccp(0, 1));
		CC_SAFE_RELEASE(m_pInfo2);

		updateShowInfoScroll();

		m_show_info_scroll->setVisible(false);

		CCNode* pMaskInfo = (CCNode*)m_ui->findWidgetById("mask_info");
		pMaskInfo->setVisible(false);

		m_pLineEffect = new CLineLightEffect;
		m_pLineEffect->bindUI(m_ui);
		m_pLineEffect->bindRectEffect(pImageRect);
		this->addChild(m_pLineEffect, 999);


		m_pYellowTip = CCSprite::create("sign/lightbox5.png");
		m_pYellowTip->setAnchorPoint(ccp(0.5f, 0.0f));
		m_pYellowTip->setScale(0.8f);
		m_pYellowTip->runAction(CCRepeatForever::create(CCSequence::createWithTwoActions(CCMoveBy::create(0.3f, ccp(0, -10)), CCMoveBy::create(0.3f, ccp(0, 10)))));
		m_ui->addChild(m_pYellowTip, 50);
		m_pYellowTipText = UICloneMgr::cloneLable((CLabel*)m_ui->findWidgetById("day1"));
		m_pYellowTipText->setAnchorPoint(ccp(0.5f, 0.5f));
		m_pYellowTipText->setPosition(ccp(m_pYellowTip->getContentSize().width/2, m_pYellowTip->getContentSize().height/2+12));
		m_pYellowTipText->setScale(1.2f);
		m_pYellowTip->addChild(m_pYellowTipText);
		m_pYellowTip->setVisible(false);

		return true;
	}
	return false;

}
示例#5
0
void CCScrollBar::attachToUIScrollView(ScrollView* scrollView, ccInsets insets, bool horizontal) {
	// save flag
	m_horizontal = horizontal;
	
	// add to scroll view
	float thumbLength = 0;
	Widget* svParent = dynamic_cast<Widget*>(scrollView->getParent());
	CCSize svSize = scrollView->getSize();
	CCPoint svOrigin = CCUtils::getOrigin(scrollView);
	CCSize innerSize = scrollView->getInnerContainerSize();
	CCSize sbSize;
	if(horizontal) {
		sbSize = CCSizeMake(m_track->getContentSize().width,
							svSize.width - insets.left - insets.right);
		setContentSize(sbSize);
		setAnchorPoint(ccp(0, 0.5f));
		setPosition(ccp(svOrigin.x + svSize.width / 2,
						svOrigin.y + insets.bottom));
		setRotation(-90);
		svParent->addNode(this, MAX_INT);
		
		// thumb length
		if(m_fixedThumb)
			thumbLength = m_fixedThumb->getContentSize().height;
		else
			thumbLength = MIN(1, svSize.width / innerSize.width) * sbSize.height;
	} else {
		sbSize = CCSizeMake(m_track->getContentSize().width,
							svSize.height - insets.top - insets.bottom);
		setContentSize(sbSize);
		setAnchorPoint(ccp(1, 0.5f));
		setPosition(ccp(svOrigin.x + svSize.width - insets.right,
						svOrigin.y + svSize.height / 2));
		svParent->addNode(this, MAX_INT);
		
		// thumb length
		if(m_fixedThumb)
			thumbLength = m_fixedThumb->getContentSize().height;
		else
			thumbLength = MIN(1, svSize.height / innerSize.height) * sbSize.height;
	}
	
	// add track
	m_track->setPreferredSize(sbSize);
	m_track->setPosition(CCUtils::getLocalCenter(this));
	addChild(m_track);
	
	// clipping node to hold thumb
	CCClippingNode* thumbClipping = CCClippingNode::create(m_track);
	thumbClipping->ignoreAnchorPointForPosition(false);
	thumbClipping->setAnchorPoint(ccp(0.5f, 0.5f));
	thumbClipping->setContentSize(sbSize);
	thumbClipping->setPosition(CCUtils::getLocalCenter(this));
	thumbClipping->setAlphaThreshold(0.5f);
	thumbClipping->setScaleX((sbSize.width - 4) / sbSize.width);
	thumbClipping->setScaleY((sbSize.height - 4) / sbSize.height);
	addChild(thumbClipping);
	
	// thumb or fixed thumb
	if(m_thumb) {
		m_thumb->setPreferredSize(CCSizeMake(sbSize.width, thumbLength));
		m_thumb->setPosition(ccp(sbSize.width / 2,
								 sbSize.height - thumbLength / 2));
		thumbClipping->addChild(m_thumb);
	} else {
		m_fixedThumb->setPosition(ccp(sbSize.width / 2,
									  sbSize.height - thumbLength / 2));
		thumbClipping->addChild(m_fixedThumb);
	}
	
	// sync thumb position
	syncThumbPositionForUIScrollView(scrollView);
	
	// listen to scrollview scrolling event
	scrollView->addEventListenerScrollView(this, scrollvieweventselector(CCScrollBar::onUIScrollViewEvent));
    
    // init fade out
    if(m_initFadeOut) {
        m_fadingOut = true;
        CCUtils::setOpacityRecursively(this, 0);
    }
}
示例#6
0
void CCScrollBar::attachToCCScrollView(CCScrollView* scrollView, ccInsets insets, bool horizontal) {
    // it must have parent node
    CCNode* svParent = scrollView->getParent();
    if(!svParent) {
        CCLOGWARN("CCScrollView must be added to one node before calling attachToCCScrollView");
        return;
    }
    
	// save flag
	m_horizontal = horizontal;
	
	// add to scroll view
	float thumbLength = 0;
    CCPoint svOrigin = CCUtils::getOrigin(scrollView);
	CCSize svSize = scrollView->getViewSize();
	CCSize innerSize = scrollView->getContainer()->getContentSize();
	CCSize sbSize;
	if(horizontal) {
		sbSize = CCSizeMake(m_track->getContentSize().width,
							svSize.width - insets.left - insets.right);
		setContentSize(sbSize);
		setAnchorPoint(ccp(0, 0.5f));
		setPosition(ccp(svOrigin.x + svSize.width / 2, svOrigin.y + insets.bottom));
		setRotation(-90);
        UIWidget* svpWidght = dynamic_cast<UIWidget*>(svParent);
        if(svpWidght)
            svpWidght->addNode(this, MAX_INT);
        else
            svParent->addChild(this, MAX_INT);
		
		// thumb length
		if(m_fixedThumb)
			thumbLength = m_fixedThumb->getContentSize().height;
		else
			thumbLength = MIN(1, svSize.width / innerSize.width) * sbSize.height;
	} else {
		sbSize = CCSizeMake(m_track->getContentSize().width,
							svSize.height - insets.top - insets.bottom);
		setContentSize(sbSize);
		setAnchorPoint(ccp(1, 0.5f));
		setPosition(ccp(svOrigin.x + svSize.width - insets.right, svOrigin.y + svSize.height / 2));
        UIWidget* svpWidght = dynamic_cast<UIWidget*>(svParent);
        if(svpWidght)
            svpWidght->addNode(this, MAX_INT);
        else
            svParent->addChild(this, MAX_INT);
		
		// thumb length
		if(m_fixedThumb)
			thumbLength = m_fixedThumb->getContentSize().height;
		else
			thumbLength = MIN(1, svSize.height / innerSize.height) * sbSize.height;
	}
	
	// add track
	m_track->setPreferredSize(sbSize);
	m_track->setPosition(CCUtils::getLocalCenter(this));
	addChild(m_track);
	
	// clipping node to hold thumb
	CCClippingNode* thumbClipping = CCClippingNode::create(m_track);
	thumbClipping->ignoreAnchorPointForPosition(false);
	thumbClipping->setAnchorPoint(ccp(0.5f, 0.5f));
	thumbClipping->setContentSize(sbSize);
	thumbClipping->setPosition(CCUtils::getLocalCenter(this));
	thumbClipping->setAlphaThreshold(0.5f);
	thumbClipping->setScaleX((sbSize.width - 4) / sbSize.width);
	thumbClipping->setScaleY((sbSize.height - 4) / sbSize.height);
	addChild(thumbClipping);
	
	// thumb or fixed thumb
	if(m_thumb) {
		m_thumb->setPreferredSize(CCSizeMake(sbSize.width, thumbLength));
		m_thumb->setPosition(ccp(sbSize.width / 2,
								 sbSize.height - thumbLength / 2));
		thumbClipping->addChild(m_thumb);
	} else {
		m_fixedThumb->setPosition(ccp(sbSize.width / 2,
									  sbSize.height - thumbLength / 2));
		thumbClipping->addChild(m_fixedThumb);
	}
	
	// sync thumb position
	syncThumbPositionForCCScrollView(scrollView);
    
    // delegate
    m_oldCCDelegate = scrollView->getDelegate();
    scrollView->setDelegate(this);
    
    // init fade out
    if(m_initFadeOut) {
        m_fadingOut = true;
        CCUtils::setOpacityRecursively(this, 0);
    }
}
示例#7
0
bool ImageEditLayer::init(){
    if (DialogLayer::init()) {
        
        
        this->setTitle("头像编辑");
        
        CCPoint middle=ccp(286, 154);
        CCSize size=CCSizeMake(570,300);
        
        CCClippingNode* clippingNode = CCClippingNode::create();
        //设置裁剪区域大小
        clippingNode->setContentSize(size);
        clippingNode->setAnchorPoint(ccp(0.5, 0.5));
        clippingNode->setPosition(middle);
        m_contentLayer->addChild(clippingNode);
        
        CCTexture2D* textrue=new CCTexture2D();
        textrue->autorelease();
        textrue->initWithImage(_image);
        _sprite=CCSprite::createWithTexture(textrue);
        _initPoint=ccp(clippingNode->getContentSize().width/2, clippingNode->getContentSize().height/2);
        _sprite->setPosition(_initPoint);
        
        CCSize spriteSize=_sprite->getContentSize();
        if (size.width/spriteSize.width<size.height/spriteSize.height) {
            _scale=size.width/spriteSize.width;
        }else{
            _scale=size.height/spriteSize.height;
        }
        
        _sprite->setScale(_scale);
        clippingNode->addChild(_sprite);
        
        //创建裁剪模板,裁剪节点将按照这个模板来裁剪区域
        CCDrawNode *stencil = CCDrawNode::create();
        CCPoint rectangle[4];
        rectangle[0] = ccp(0, 0);
        rectangle[1] = ccp(clippingNode->getContentSize().width, 0);
        rectangle[2] = ccp(clippingNode->getContentSize().width, clippingNode->getContentSize().height);
        rectangle[3] = ccp(0, clippingNode->getContentSize().height);
        
        ccColor4F white = {1, 1, 1, 1};
        //画一个多边形 这画一个200x200的矩形作为模板
        stencil->drawPolygon(rectangle, 4, white, 1, white);
        clippingNode->setStencil(stencil);
        
        //用来设置显示裁剪区域还是非裁剪区域的
        clippingNode->setInverted(false);//在裁剪区域内显示加入的内容
        
        _clip=CCClippingNode::create();//创建裁剪节点,成员变量
        _clip->setInverted(true);//设置底板可见
        _clip->setAlphaThreshold(0.0f);//设置alpha为0
        m_contentLayer->addChild(_clip);//添加裁剪节点
        
        _mask=CCLayerColor::create(ccc4(0,0,0,160),size.width,size.height);
        CCPoint point=ccp(middle.x-size.width/2,middle.y-size.height/2);
        _mask->setPosition(point);
        _clip->addChild(_mask);//为裁剪节点添加一个黑色带透明(看起了是灰色)的底板
        
        _stencil=CCSprite::create("default_avatar.png");//使用头像原图作为模板
        _stencil->setPosition(middle);
        _stencil->setScale(STENCIL_SCALE);
        _clip->setStencil(_stencil);//设置模版
        
        CCSprite* queding=CCSprite::createWithSpriteFrameName("touxiang_queding.png");
        CCMenuItemSprite* item=CCMenuItemSprite::create(queding, queding, this, menu_selector(ImageEditLayer::menuCallback));
        item->setPosition(ccp(290,-30));//注意contentlayer坐标原点位置
        item->setScale(0.7);
        item->setTag(kTagConfirm);
        this->addMenuItem(item,true);
        
        CCSprite* fanhui=CCSprite::createWithSpriteFrameName("touxiang_fanhui.png");
        fanhui->setScale(0.87);
        CCMenuItemSprite* fanhuiItem=CCMenuItemSprite::create(fanhui, fanhui, this, menu_selector(ImageEditLayer::menuCallback));
        fanhuiItem->setPosition(ccp(19,368));
        fanhuiItem->setTag(kTagBack);
        this->addMenuItem(fanhuiItem,true);
        
        CCPoint contentPoint=m_contentLayer->getPosition();
        _rect=CCRectMake(contentPoint.x+point.x, contentPoint.y+point.y, size.width,size.height);
        
        return true;
    }
    return false;
}