示例#1
0
// on "init" you need to initialize your instance
bool TitleScene::init()
{
    //////////////////////////////
    // 1. super init first
    if ( !CCLayer::init() )
    {
        return false;
    }

    //add the menu item for back to main menu
    int contentHeight = 0;
    int contentWidth = 0;
    m_pItemMenu = CCMenu::create();
    for (int i = 0; i < ITEM_COUNT; ++i)
    {
        CCLabelTTF* label = CCLabelTTF::create(menuItem[i].c_str(), "Arial", VisibleRect::getScaledFont(20));
        CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(TitleScene::menuCallback));
        pMenuItem->setAnchorPoint(CCPointZero);
        
        contentHeight = MAX(contentHeight, pMenuItem->getContentSize().height);
        contentWidth = MAX(contentWidth, pMenuItem->getContentSize().width);
        CCLog("Height = %d", contentHeight);
        CCLog("Width = %d", contentWidth);
        
        m_pItemMenu->addChild(pMenuItem, i + 10000);
    }
    
    m_pItemMenu->setContentSize(CCSizeMake(contentWidth, (ITEM_COUNT - 1) * contentHeight));
    m_pItemMenu->setPosition(ccp( CCDirector::sharedDirector()->getWinSize().width - m_pItemMenu->getContentSize().width, m_pItemMenu->getContentSize().height));
    m_pItemMenu->alignItemsVertically();
    this->addChild(m_pItemMenu, 1);
        
    /////////////////////////////
    // 3. add your codes below...
    
    // add a label shows "Hello World"
    // create and initialize a label
//    CCLabelTTF* pLabel = CCLabelTTF::create("Title Scene", "Thonburi", VisibleRect::getScaledFont(34));
//    
//    // ask director the window size
//    CCSize size = VisibleRect::getVisibleRect().size;
//    
//    // position the label on the center of the screen
//    pLabel->setPosition( ccp(size.width / 2, size.height - VisibleRect::getScaledFont(20)) );
//    
//    // add the label as a child to this layer
//    this->addChild(pLabel, 1);
    
    // add "HelloWorld" splash screen"
    CCSprite* pSprite = CCSprite::create("Default.png");
    pSprite->setScale(VisibleRect::getScale());
    
    // position the sprite on the center of the screen
    pSprite->setPosition( ccp(VisibleRect::getVisibleRect().size.width/2, VisibleRect::getVisibleRect().size.height/2) );
    
    // add the sprite as a child to this layer
    this->addChild(pSprite, 0);
    
    return true;
}
void BYGameScene::loadUI() {
    
    CCSpriteFrameCache *frameCache = CCSpriteFrameCache::sharedSpriteFrameCache();
    frameCache->addSpriteFramesWithFile("ui.plist", "ui.png");
    
    CCSize winSize    = CCDirector::sharedDirector()->getWinSize();    
    
    /// pause button
    CCSprite* btnNormalSprite = CCSprite::createWithSpriteFrameName("pause.png");
    CCMenuItemSprite *pauseMenuItem = CCMenuItemSprite::create(btnNormalSprite,
                                                               btnNormalSprite,
                                                               this,
                                                               menu_selector(BYGameScene::pauseButtonHandler));
    
    /// 2 labels for goals
    ccColor3B color = ccc3(220, 70, 20); /// red color
    _labelBotPlayerGoalsScored = CCLabelTTF::create("0", "Marker Felt", 40);
    _labelBotPlayerGoalsScored->setColor(color);
    CCMenuItemLabel *labelBot = CCMenuItemLabel::create(_labelBotPlayerGoalsScored, NULL, NULL);
    labelBot->setEnabled(false);
    
    _labelTopPlayerGoalsScored = CCLabelTTF::create("0", "Marker Felt", 40);
    _labelTopPlayerGoalsScored->setColor(color);
    CCMenuItemLabel *labelTop = CCMenuItemLabel::create(_labelTopPlayerGoalsScored, NULL, NULL);
    labelTop->setEnabled(false);
    
    /// CCMenu doesnt support anchorPoint as of 0x00020003 version
    CCMenu *menu = CCMenu::create(labelTop, pauseMenuItem, labelBot, NULL);
    menu->alignItemsHorizontallyWithPadding(5);
    menu->setAnchorPoint(CCPointMake(0, 0));
    menu->setPosition(CCPointMake(winSize.width - pauseMenuItem->getContentSize().width / 2,
                                  winSize.height / 2));
    menu->setRotation(90);
    this->addChild(menu);
}
// on "init" you need to initialize your instance
bool AboutScene::init()
{
    //////////////////////////////
    // 1. super init first
    if ( !CCLayer::init() )
    {
        return false;
    }
    CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();

    //背景图片  start
    CCSprite* pSprite = CCSprite::create("about.png");
	float winw = visibleSize.width; //获取屏幕宽度
    float winh = visibleSize.height;//获取屏幕高度
    float spx = pSprite->getTextureRect().getMaxX();
    float spy = pSprite->getTextureRect().getMaxY();
    // add the sprite as a child to this layer
    float scaleX = winw/spx;
    float scaleY = winh/spy;
    pSprite->setScaleX(scaleX);
    pSprite->setScaleY(scaleY);
    // position the sprite on the center of the screen
    pSprite->setPosition(ccp(visibleSize.width/2, visibleSize.height/2));
	addChild(pSprite,0);
	CCLabelTTF* backlabel =  CCLabelTTF::create("返回", "AR PLMingU20 Light", 24);
	backlabel->setColor(ccc3(0,0,0));
	CCMenuItemLabel *back = CCMenuItemLabel::create(backlabel,this,menu_selector(AboutScene::backCallback));
	back->setPosition(300,-visibleSize.height/2+50);
	CCMenu * menu = CCMenu::create(back,NULL);
	this->addChild(menu,2);
	

    return true;
}
TestController::TestController()
: m_tBeginPos(0, 0)
, m_pItemMenu(NULL)
{
	// add close menu
    CCMenuItemImage *pCloseItem = CCMenuItemImage::create(s_pPathClose, s_pPathCloseSelected, this, menu_selector(TestController::closeCallback));
    CCMenu* pMenu = CCMenu::create(pCloseItem, NULL);
    pMenu->setPosition(CCPointZero);
    pCloseItem->setPosition(ccp(VisibleRect::right().x - 30 , VisibleRect::top().y - 30));
    addChild(pMenu, 1);
    
    //add menu ites for tests
    m_pItemMenu = CCMenu::create();
    for (int i=0; i < TESTS_COUNT; i++) {        
        //add the menu item for back to main menu
        //#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
        //CCLabelBMFont* label = CCLabelBMFont::create("MainMenu",  "fonts/arial16.fnt");
        //#else
        CCLabelTTF* label = CCLabelTTF::create(g_aTestNames[i].c_str(), "Arial", 24);
        //#endif
        
        CCMenuItemLabel* pMenuItemLabel = CCMenuItemLabel::create(label, this, menu_selector(TestController::menuCallback));
        
        m_pItemMenu->addChild(pMenuItemLabel, 0, i + 10000);    
        pMenuItemLabel->setPosition(ccp(VisibleRect::center().x, (VisibleRect::top().y - (i+1) * LINE_SPACE )));
        
    }
    m_pItemMenu->setContentSize(CCSizeMake(VisibleRect::getVisibleRect().size.width, (TESTS_COUNT + 1) * LINE_SPACE));
    m_pItemMenu->setPosition(s_tCurPos);
    addChild(m_pItemMenu);
    
    //这里有个坑,使用create方法,必须从写init方法,并且设置m_bTouchEnabled=true,从能滚动
    //若外部使用new的方式,这里设置true就可以滚动。
    setTouchEnabled(true);
}
示例#5
0
CCMenuItemLabel * CCMenuItemLabel::create(CCNode*label, CCObject* target, SEL_MenuHandler selector)
{
    CCMenuItemLabel *pRet = new CCMenuItemLabel();
    pRet->initWithLabel(label, target, selector);
    pRet->autorelease();
    return pRet;
}
示例#6
0
	CCMenuItemLabel * CCMenuItemLabel::itemWithLabel(CCNode*label, SelectorProtocol* target, SEL_MenuHandler selector)
	{
		CCMenuItemLabel *pRet = new CCMenuItemLabel();
		pRet->initWithLabel(label, target, selector);
		pRet->autorelease();
		return pRet;
	}
// on "init" you need to initialize your instance
bool MissionLayer::init() {
    //////////////////////////////
    // 1. super init first
    if ( !CCLayer::init() ) {
        return false;
    }

    this->setKeypadEnabled(true);

    CCSize size = CCDirector::sharedDirector()->getWinSize();

    CCLabelTTF* title = CCLabelTTF::create("Mission", "Arial", 24);
	title->setPosition( ccp(size.width / 2, size.height - 20));
	this->addChild(title, 1);

    /////////////////////////////
    // 2. add a menu item with "X" image, which is clicked to quit the program
    //    you may modify it.

    // add a "close" icon to exit the progress. it's an autorelease object
    CCMenuItemImage *pCloseItem = CCMenuItemImage::create(
                                        "b1.png",
                                        "b2.png",
                                        this,
                                        menu_selector(MissionLayer::menuBackCallback) );
    pCloseItem->setPosition( ccp(pCloseItem->getContentSize().width / 2 , 20) );

    // create menu, it's an autorelease object
    CCMenu* pMenu = CCMenu::create(pCloseItem, NULL);
    pMenu->setPosition( CCPointZero );
    this->addChild(pMenu, 1);
    
    // add next menu
    CCMenuItemImage *pNextItem = CCMenuItemImage::create(
                                                          "f1.png",
                                                          "f2.png",
                                                          this,
                                                          menu_selector(MissionLayer::menuNextCallback) );
    pNextItem->setPosition( ccp(size.width - pNextItem->getContentSize().width / 2, 20) );
    
    // create menu, it's an autorelease object
    CCMenu* pNextMenu = CCMenu::create(pNextItem, NULL);
    pNextMenu->setPosition( CCPointZero );
    this->addChild(pNextMenu, 1);

    float step = 35;
    float yPos = 0;
    for (int i = 0; i < sizeof(s_EventMenuItem)/sizeof(s_EventMenuItem[0]); i++) {
        char buf[64];
		sprintf(buf, s_EventMenuItem[i].id.c_str(), missionid);
        
        CCLabelTTF* label = CCLabelTTF::create(buf, "Arial", 24);
        CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(MissionLayer::eventMenuCallback));
        pMenu->addChild(pMenuItem, 0, s_EventMenuItem[i].tag);
        yPos = size.height - step*i - 100;
        pMenuItem->setPosition( ccp(size.width / 2, yPos));
    }

    return true;
}
示例#8
0
// on "init" you need to initialize your instance
bool StartLayer::init()
{
    bool bRet = false;
    do 
    {
        CC_BREAK_IF(! CCLayer::init());

		CCSize winSize = CCDirector::sharedDirector()->getWinSize();

		CCLabelTTF *label = CCLabelTTF::create("New Game", "Arial", 24 * 2);
		CCMenuItemLabel *pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(StartLayer::menuNewGameCallback));
		pMenuItem->setTag(1);
		pMenuItem->setPosition(winSize.width / 2, winSize.height / 2);
		
        CCMenu* pMenu = CCMenu::create(pMenuItem, NULL);
        pMenu->setPosition(CCPointZero);
        CC_BREAK_IF(! pMenu);
        this->addChild(pMenu, 1);

        CCLabelTTF* pLabel = CCLabelTTF::create("Bubble Cat 2014", "Arial", 24 * 3);
        CC_BREAK_IF(! pLabel);
        pLabel->setPosition(ccp(winSize.width / 2, winSize.height - 50));
        this->addChild(pLabel, 1);

        CCSprite* pSprite = CCSprite::create("StartScene_CN.jpg");
        CC_BREAK_IF(! pSprite);
        pSprite->setPosition(ccp(winSize.width/2, winSize.height/2));
        this->addChild(pSprite, 0);

        bRet = true;
    } while (0);

    return bRet;
}
示例#9
0
CCMenuItemLabel* CCMenuItemLabel::create(CCNode *label)
{
    CCMenuItemLabel *pRet = new CCMenuItemLabel();
    pRet->initWithLabel(label, NULL, NULL);
    pRet->autorelease();
    return pRet;
}
void VirtualCurrencyLayer::eventMenuCallback(CCObject* pSender) {
	CCMenuItemLabel* pMenuItem = (CCMenuItemLabel*)pSender;
    int i = pMenuItem->getTag();
    EventParamMap paramMap;
    pthread_t thread;
    switch (i) {
    case ONREQUEST:
    	TDCCVirtualCurrency::onChargeRequest("o_1", "iap", 10, "CN", 20, "T1");
        break;
            
    case ONSUCCESS:

    	pthread_create(&thread, NULL, runThread, NULL);

        break;
            
    case ONREWARD:
        TDCCVirtualCurrency::onReward(100, "reason");
        break;

    case ONEVENT:
    	paramMap.insert(EventParamPair("type", "popular"));
		paramMap.insert(EventParamPair("artist", "JJLin"));
        paramMap["aa"] = "bb";
		TDCCTalkingDataGA::onEvent("music", &paramMap);

    	break;

    default:
        break;
    }

}
示例#11
0
bool MapEditLayer::init()
{
    
    this->setTouchEnabled(true);
    
    CCLabelTTF* label = CCLabelTTF::create(str_back, "", 20);
    CCMenuItemLabel* labelItem = CCMenuItemLabel::create(label, this, menu_selector(MapEditLayer::back));
    labelItem->setPosition(ccp(135,-200));
    TMenuItem *item1 = TMenuItem::create(1, 1, 1,this, menu_selector(MapEditLayer::menuSelect));
    item1->setPosition(ccp(-100, 180));
    
    TMenuItem *item2 = TMenuItem::create(2, 2, 1,this, menu_selector(MapEditLayer::menuSelect));
    item2->setPosition(ccp(-50, 180));
    
    TMenuItem *item3 = TMenuItem::create(3, 3, 1,this, menu_selector(MapEditLayer::menuSelect));
    item3->setPosition(ccp(0, 180));
    
    TMenuItem *item4 = TMenuItem::create(4, 2, 2,this, menu_selector(MapEditLayer::menuSelect));
    item4->setPosition(ccp(50, 180));
    
    TMenuItem *item5 = TMenuItem::create(5, 1, 3,this, menu_selector(MapEditLayer::menuSelect));
    item5->setPosition(ccp(100, 180));
    
    CCMenu *menu = CCMenu::create(item1, item2, item3, item4, item5,labelItem, NULL);
    this->addChild(menu);
    
    return true;
}
示例#12
0
TestController::TestController()
: m_tBeginPos(CCPointZero)
{
    // add close menu
    CCMenuItemImage *pCloseItem = CCMenuItemImage::itemFromNormalImage(s_pPathClose, s_pPathClose, this, menu_selector(TestController::closeCallback) );
    CCMenu* pMenu =CCMenu::menuWithItems(pCloseItem, NULL);
    CCSize s = CCDirector::sharedDirector()->getWinSize();

    pMenu->setPosition( CCPointZero );
    pCloseItem->setPosition(CCPointMake( s.width - 30, s.height - 30));

    // add menu items for tests
    m_pItemMenu = CCMenu::menuWithItems(NULL);
    for (int i = 0; i < TESTS_COUNT; ++i)
    {
// #if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
// 		CCLabelBMFont* label = CCLabelBMFont::labelWithString(g_aTestNames[i].c_str(),  "fonts/arial16.fnt");
// #else
        CCLabelTTF* label = CCLabelTTF::labelWithString(g_aTestNames[i].c_str(), "Arial", 24);
// #endif		
        CCMenuItemLabel* pMenuItem = CCMenuItemLabel::itemWithLabel(label, this, menu_selector(TestController::menuCallback));

        m_pItemMenu->addChild(pMenuItem, i + 10000);
        pMenuItem->setPosition( CCPointMake( s.width / 2, (s.height - (i + 1) * LINE_SPACE) ));
    }

    m_pItemMenu->setContentSize(CCSizeMake(s.width, (TESTS_COUNT + 1) * (LINE_SPACE)));
    m_pItemMenu->setPosition(s_tCurPos);
    addChild(m_pItemMenu);

    setIsTouchEnabled(true);

    addChild(pMenu, 1);
}
//--------------------------------------------------------
CListControllerLayer::CListControllerLayer()
	: m_tBeginPos( CCPointZero )
{
	CCMenuItemImage *pCloseItem = CCMenuItemImage::create(s_szCloseBtnImagePath, s_szCloseBtnImagePath, this, menu_selector(CListControllerLayer::closeCallback) );
	CCMenu* pMenu =CCMenu::create(pCloseItem, NULL);

	pMenu->setPosition( CCPointZero );
	pCloseItem->setPosition(ccp( CVisibleRect::right().x - 50, CVisibleRect::bottom().y + 50));

	m_pItemMenu = CCMenu::create();
	for (int i = 0; i < static_cast<int>(eTestSceneType_Max); ++i)
	{
		CCLabelTTF* label = CCLabelTTF::create( FKCW_Base_StringConvert::a2u( g_aTestNames[i].c_str() ).c_str(), "Arial", 32);
		label->setColor( _GetColorByName(g_aTestNames[i]) );
		CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(CListControllerLayer::menuCallback));

		m_pItemMenu->addChild(pMenuItem, i + 10000);
		pMenuItem->setPosition( ccp( CVisibleRect::center().x, (CVisibleRect::top().y - (i + 1) * TEST_MENU_LINE_SPACE) ));
	}

	m_pItemMenu->setContentSize(CCSizeMake(CVisibleRect::getVisibleRect().size.width, (static_cast<int>(eTestSceneType_Max) + 1) * (TEST_MENU_LINE_SPACE)));
	m_pItemMenu->setPosition(s_tCurPos);
	addChild(m_pItemMenu);

	setTouchEnabled(true);

	addChild(pMenu, 1);

	FKCOLORLOG( eConsolTextColor_Blue | eConsolBKColor_Yellow, "创建ListControllerLayer成功" );
}
示例#14
0
TestController::TestController()
: m_tBeginPos(CCPointZero)
{
    // add close menu
    CCMenuItemImage *pCloseItem = CCMenuItemImage::create(s_pPathClose, s_pPathClose, this, menu_selector(TestController::closeCallback) );
    CCMenu* pMenu =CCMenu::create(pCloseItem, NULL);

    pMenu->setPosition( CCPointZero );
    pCloseItem->setPosition(ccp( VisibleRect::right().x - 30, VisibleRect::top().y - 30));

    // add menu items for tests
    m_pItemMenu = CCMenu::create();
    for (int i = 0; i < TESTS_COUNT; ++i)
    {
// #if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
//         CCLabelBMFont* label = CCLabelBMFont::create(g_aTestNames[i].c_str(),  "fonts/arial16.fnt");
// #else
        CCLabelTTF* label = CCLabelTTF::create(g_aTestNames[i].c_str(), "Arial", 24);
// #endif        
        CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(TestController::menuCallback));

        m_pItemMenu->addChild(pMenuItem, i + 10000);
        pMenuItem->setPosition( ccp( VisibleRect::center().x, (VisibleRect::top().y - (i + 1) * LINE_SPACE) ));
    }

    m_pItemMenu->setContentSize(CCSizeMake(VisibleRect::getVisibleRect().size.width, (TESTS_COUNT + 1) * (LINE_SPACE)));
    m_pItemMenu->setPosition(s_tCurPos);
    addChild(m_pItemMenu);

    setTouchEnabled(true);

    addChild(pMenu, 1);

}
示例#15
0
void AboutLayer::setupViews(){

    setBackgroundImage( "loading.png" );
    
    //  加入title
    CCSprite* title = CCSprite::create( "menuTitle.png",CCRectMake(0, 34, 130, 38) );
    
    title->setAnchorPoint( ccp(0.5, 1) );
    title->setPosition( ccp( getWinSize().width / 2 ,getWinSize().height -20 ) );
    this->addChild( title );
    //  加入文字说明
    
    CCLabelBMFont* pDes = CCLabelBMFont::create( "This Game is recoded by longlingxiu ", "arial-14.fnt" );
    
    pDes->setPosition( ccp(getWinSize().width / 2, getWinSize().height / 2) );
    
    this ->addChild(pDes);
    
    
    
    CCLabelBMFont* fontOfBack = CCLabelBMFont::create("Go Back", "arial-14.fnt" );
    
    fontOfBack->setScale(1.5f);
    
    CCMenuItemLabel* backLabel = CCMenuItemLabel::create(fontOfBack, this, menu_selector(AboutLayer::back_callback));
    backLabel->setAnchorPoint( ccp( 0.5, 0 ) );
    backLabel->setPosition( ccp( getWinSize().width / 2, 30) );
    
    CCMenu* menu = CCMenu::create( backLabel, NULL );;
    menu->setPosition( CCPointZero );
    
    this->addChild( menu );
    
}
示例#16
0
void ConfigMenu::makeMenu(){
	CCMenuItemFont::setFontSize(50);
	CCMenuItemFont::setFontName("Arial");


	//CCMenuItemToggle* music = CCMenuItemToggle::createWithTarget(this, menu_selector(ConfigMenu::musicMenuCallback), 
		//CCMenuItemFont::create("Music OFF"),
		//CCMenuItemFont::create("Music ON"), NULL);
	CCMenuItemToggle* music = CCMenuItemToggle::createWithTarget(this, menu_selector(ConfigMenu::musicMenuCallback),
		CCMenuItemLabel::create(CCLabelBMFont::create("Music OFF", "arial-unicode-26.fnt", 300)), 
		CCMenuItemLabel::create(CCLabelBMFont::create("Music ON", "arial-unicode-26.fnt", 300)), NULL);
	
	CCLabelBMFont* txtShare = CCLabelBMFont::create("Share", "arial-unicode-26.fnt", 300);
	//CCMenuItemFont* share = CCMenuItemFont::create("Share", this, menu_selector(ConfigMenu::shareMenuCallback));
	//CCLabelTTF* d = CCLabelTTF::create("Share", "Arial", 30);
	CCMenuItemLabel* share = CCMenuItemLabel::create(txtShare, this, menu_selector(ConfigMenu::shareMenuCallback));
	music->setPosition(ccp(0,-60));
	share->setPosition(ccp(0, music->getContentSize().height+music->getPositionY()+20));
	share->setScale(2);
	music->setScale(2);
	CCMenu *menu = CCMenu::create(music, share, NULL);
	//menu->setPosition(ccp(400,0));
	menu->setOpacity(kCCMenuHandlerPriority);
	this->addChild(menu);
	if(!CCUserDefault::sharedUserDefault()->getBoolForKey(CONFIG_KEY_HAS_MUSIC)){
		music->setSelectedIndex(1);
	}else{
		music->setSelectedIndex(0);
	}

}
示例#17
0
CocosDenshionTest::CocosDenshionTest()
: m_pItmeMenu(NULL),
m_tBeginPos(CCPointZero),
m_nSoundId(0)
{
    std::string testItems[] = {
        "play background music",
        "stop background music",
        "pause background music",
        "resume background music",
        "rewind background music",
        "is background music playing",
        "play effect",
        "play effect repeatly",
        "stop effect",
        "unload effect",
        "add background music volume",
        "sub background music volume",
        "add effects volume",
        "sub effects volume",
        "pause effect",
        "resume effect",
        "pause all effects",
        "resume all effects",
        "stop all effects"
    };

    // add menu items for tests
    m_pItmeMenu = CCMenu::create();
    CCSize s = CCDirector::sharedDirector()->getWinSize();
    m_nTestCount = sizeof(testItems) / sizeof(testItems[0]);

    for (int i = 0; i < m_nTestCount; ++i)
    {
//#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
//        CCLabelBMFont* label = CCLabelBMFont::create(testItems[i].c_str(),  "fonts/arial16.fnt");
//#else
        CCLabelTTF* label = CCLabelTTF::create(testItems[i].c_str(), "Arial", 24);
//#endif        
        CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(CocosDenshionTest::menuCallback));
        
        m_pItmeMenu->addChild(pMenuItem, i + 10000);
        pMenuItem->setPosition( CCPointMake( s.width / 2, (s.height - (i + 1) * LINE_SPACE) ));
    }

    m_pItmeMenu->setContentSize(CCSizeMake(s.width, (m_nTestCount + 1) * LINE_SPACE));
    m_pItmeMenu->setPosition(CCPointZero);
    addChild(m_pItmeMenu);

    setTouchEnabled(true);

    // preload background music and effect
    SimpleAudioEngine::sharedEngine()->preloadBackgroundMusic( CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(MUSIC_FILE) );
    SimpleAudioEngine::sharedEngine()->preloadEffect( CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(EFFECT_FILE) );
    
    // set default volume
    SimpleAudioEngine::sharedEngine()->setEffectsVolume(0.5);
    SimpleAudioEngine::sharedEngine()->setBackgroundMusicVolume(0.5);
}
示例#18
0
HttpClientTest::HttpClientTest() 
: m_labelStatusCode(NULL)
{
    CCSize winSize = CCDirector::sharedDirector()->getWinSize();

    const int MARGIN = 40;
    const int SPACE = 35;
    
    CCLabelTTF *label = CCLabelTTF::create("Http Request Test", "Arial", 28);
    label->setPosition(ccp(winSize.width / 2, winSize.height - MARGIN));
    addChild(label, 0);
    
    CCMenu *menuRequest = CCMenu::create();
    menuRequest->setPosition(CCPointZero);
    addChild(menuRequest);
    
    // Get 
    CCLabelTTF *labelGet = CCLabelTTF::create("Test Get", "Arial", 22);
    CCMenuItemLabel *itemGet = CCMenuItemLabel::create(labelGet, this, menu_selector(HttpClientTest::onMenuGetTestClicked));
    itemGet->setPosition(ccp(winSize.width / 2, winSize.height - MARGIN - SPACE));
    menuRequest->addChild(itemGet);
    
    // Post
    CCLabelTTF *labelPost = CCLabelTTF::create("Test Post", "Arial", 22);
    CCMenuItemLabel *itemPost = CCMenuItemLabel::create(labelPost, this, menu_selector(HttpClientTest::onMenuPostTestClicked));
    itemPost->setPosition(ccp(winSize.width / 2, winSize.height - MARGIN - 2 * SPACE));
    menuRequest->addChild(itemPost);
    
    // Post Binary
    CCLabelTTF *labelPostBinary = CCLabelTTF::create("Test Post Binary", "Arial", 22);
    CCMenuItemLabel *itemPostBinary = CCMenuItemLabel::create(labelPostBinary, this, menu_selector(HttpClientTest::onMenuPostBinaryTestClicked));
    itemPostBinary->setPosition(ccp(winSize.width / 2, winSize.height - MARGIN - 3 * SPACE));
    menuRequest->addChild(itemPostBinary);

    // Put
    CCLabelTTF *labelPut = CCLabelTTF::create("Test Put", "Arial", 22);
    CCMenuItemLabel *itemPut = CCMenuItemLabel::create(labelPut, this, menu_selector(HttpClientTest::onMenuPutTestClicked));
    itemPut->setPosition(ccp(winSize.width / 2, winSize.height - MARGIN - 4 * SPACE));
    menuRequest->addChild(itemPut);

    // Delete
    CCLabelTTF *labelDelete = CCLabelTTF::create("Test Delete", "Arial", 22);
    CCMenuItemLabel *itemDelete = CCMenuItemLabel::create(labelDelete, this, menu_selector(HttpClientTest::onMenuDeleteTestClicked));
    itemDelete->setPosition(ccp(winSize.width / 2, winSize.height - MARGIN - 5 * SPACE));
    menuRequest->addChild(itemDelete);
    
    // Response Code Label
    m_labelStatusCode = CCLabelTTF::create("HTTP Status Code", "Marker Felt", 20);
    m_labelStatusCode->setPosition(ccp(winSize.width / 2,  winSize.height - MARGIN - 6 * SPACE));
    addChild(m_labelStatusCode);
    
    // Back Menu
    CCMenuItemFont *itemBack = CCMenuItemFont::create("Back", this, menu_selector(HttpClientTest::toExtensionsMainLayer));
    itemBack->setPosition(ccp(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
    CCMenu *menuBack = CCMenu::create(itemBack, NULL);
    menuBack->setPosition(CCPointZero);
    addChild(menuBack);
}
void HelloWorld::eventMenuCallback(CCObject* pSender)
{
	CCMenuItemLabel* pMenuItem = (CCMenuItemLabel*)pSender;
    TShareInfo pInfo;
    pInfo["SharedText"] = "Share message : HelloSocial!";
    // pInfo["SharedImagePath"] = "Full/path/to/image";
    MySocialManager::MyShareMode mode = (MySocialManager::MyShareMode) (pMenuItem->getTag() - TAG_SHARE_BY_TWWITER + 1);
    MySocialManager::sharedSocialManager()->shareByMode(pInfo, mode);
}
void RPGStartSceneLayer::showMainMenu()
{
    CCMenu *mainMenu = CCMenu::create();
    mainMenu->setAnchorPoint(CCPointZero);
    mainMenu->setPosition(CCPointZero);
    mainMenu->setTag(kRPGStartSceneLayerTagMainMenu);
    this->addChild(mainMenu);
    
    CCString *menuStartStr = (CCString*)this->m_stringList->objectForKey("mainmenu_start");
    CCLabelTTF *menuStartLabel = CCLabelTTF::create(OzgCCUtility::generalString(menuStartStr->getCString()).c_str(), "FZCuYuan-M03S", 28, CCSizeMake(120, 40), kCCTextAlignmentCenter, kCCVerticalTextAlignmentCenter);
    
    CCString *menuRestartStr = (CCString*)this->m_stringList->objectForKey("mainmenu_restart");
    CCLabelTTF *menuRestartLabel = CCLabelTTF::create(OzgCCUtility::generalString(menuRestartStr->getCString()).c_str(), "FZCuYuan-M03S", 28, CCSizeMake(120, 40), kCCTextAlignmentCenter, kCCVerticalTextAlignmentCenter);
    
    CCString *menuSettingsStr = (CCString*)this->m_stringList->objectForKey("mainmenu_settings");
    CCLabelTTF *menuSettingsLabel = CCLabelTTF::create(OzgCCUtility::generalString(menuSettingsStr->getCString()).c_str(), "FZCuYuan-M03S", 28, CCSizeMake(120, 40), kCCTextAlignmentCenter, kCCVerticalTextAlignmentCenter);
    
    CCMenuItemLabel *menuStart = CCMenuItemLabel::create(menuStartLabel, this, menu_selector(RPGStartSceneLayer::onMenu));
    menuStart->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width / 2, 230));
    menuStart->setTag(kRPGStartSceneLayerTagMainMenuItemStart);
    mainMenu->addChild(menuStart);
    
    CCMenuItemLabel *menuRestart = CCMenuItemLabel::create(menuRestartLabel, this, menu_selector(RPGStartSceneLayer::onMenu));
    menuRestart->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width / 2, 170));
    menuRestart->setTag(kRPGStartSceneLayerTagMainMenuItemRestart);
    mainMenu->addChild(menuRestart);
    
    CCMenuItemLabel *menuSettings = CCMenuItemLabel::create(menuSettingsLabel, this, menu_selector(RPGStartSceneLayer::onMenu));
    menuSettings->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width / 2, 110));
    menuSettings->setTag(kRPGStartSceneLayerTagMainMenuItemSettings);
    mainMenu->addChild(menuSettings);
}
示例#21
0
//------------------------------------------------------------------
//
// Clip Mapping (Aurora GT)
//
//------------------------------------------------------------------
void AnimClipMappingAuroraGT::onEnter()
{
    AnimDemo::onEnter();
    
    // surface
    CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
    CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();
    
    // texture
    CCTextureCache* tc = CCTextureCache::sharedTextureCache();
    CCTexture2D* tex = tc->addImage("Files/prince.png");
    
    // animation 1
    m_sprite1 = CCAuroraSprite::create("Files/prince.bsprite", 78, tex, NULL);
    m_sprite1->setLoopCount(-1);
    m_sprite1->setPosition(ccp(origin.x + visibleSize.width / 2,
                               origin.y + visibleSize.height / 2));
    m_sprite1->setUnitInterval(0.1f);
    m_sprite1->setDebugDrawFrameRect(true);
    m_sprite1->setDebugDrawCollisionRect(true);
    addChild(m_sprite1);
    
    // create clip mapping and add them to sprite
    CCAFCClipMapping* mapping = CCAFCClipMapping::createWithAuroraGT(1, "Files/prince_m00.mmp");
    m_sprite1->addClipMapping(mapping);
    mapping = CCAFCClipMapping::createWithAuroraGT(2, "Files/prince_m01.mmp");
    m_sprite1->addClipMapping(mapping);
    mapping = CCAFCClipMapping::createWithAuroraGT(3, "Files/prince_m02.mmp");
    m_sprite1->addClipMapping(mapping);
    mapping = CCAFCClipMapping::createWithAuroraGT(4, "Files/prince_m03.mmp");
    m_sprite1->addClipMapping(mapping);
    mapping = CCAFCClipMapping::createWithAuroraGT(5, "Files/prince_m04.mmp");
    m_sprite1->addClipMapping(mapping);
    mapping = CCAFCClipMapping::createWithAuroraGT(6, "Files/prince_m05.mmp");
    m_sprite1->addClipMapping(mapping);
    mapping = CCAFCClipMapping::createWithAuroraGT(7, "Files/prince_m06.mmp");
    m_sprite1->addClipMapping(mapping);
    mapping = CCAFCClipMapping::createWithAuroraGT(8, "Files/prince_m07.mmp");
    m_sprite1->addClipMapping(mapping);
    
    CCLabelTTF* label = CCLabelTTF::create("Switch Clip Mapping", "Helvetica", 16);
    CCMenuItemLabel* item = CCMenuItemLabel::create(label,
                                                    this,
                                                    menu_selector(AnimClipMappingAuroraGT::onSwitchClipMapping));
    item->setPosition(ccp(origin.x + visibleSize.width / 2,
                          origin.y + visibleSize.height / 7));
    CCMenu* menu = CCMenu::create(item, NULL);
    menu->setPosition(CCPointZero);
    addChild(menu);
    
    scheduleUpdate();
    
    setTouchEnabled(true);
    setTouchMode(kCCTouchesOneByOne);
}
示例#22
0
void HelloWorld::eventMenuCallback(CCObject* pSender)
{
    CCMenuItemLabel* pMenuItem = (CCMenuItemLabel*)pSender;
    TProductInfo pInfo;
    MyPurchase::MyPayMode mode = (MyPurchase::MyPayMode) (pMenuItem->getTag() - TAG_PAY_BY_ALIPAY + 1);
    pInfo["productName"] = "100金币";
	pInfo["productPrice"] = "0.01";
	pInfo["productDesc"] = "100个金灿灿的游戏币哦";
	pInfo["Nd91ProductId"] = "685994";
    MyPurchase::sharedPurchase()->payByMode(pInfo, mode);
}
示例#23
0
// on "init" you need to initialize your instance
bool HelloWorld::init()
{
    //////////////////////////////
    // 1. super init first
    if ( !CCLayer::init() )
    {
        return false;
    }

    CCSize size = CCDirector::sharedDirector()->getWinSize();

    /////////////////////////////
    // 2. add a menu item with "X" image, which is clicked to quit the program
    //    you may modify it.

    // add a "close" icon to exit the progress. it's an autorelease object
    CCMenuItemImage *pCloseItem = CCMenuItemImage::create(
                                        "CloseNormal.png",
                                        "CloseSelected.png",
                                        this,
                                        menu_selector(HelloWorld::menuCloseCallback) );
    pCloseItem->setPosition( ccp(size.width - 20, 20) );

    // create menu, it's an autorelease object
    CCMenu* pMenu = CCMenu::create(pCloseItem, NULL);
    pMenu->setPosition( CCPointZero );
    this->addChild(pMenu, 1);

    float yPos = 0;
    for (int i = 0; i < sizeof(s_EventMenuItem)/sizeof(s_EventMenuItem[0]); i++) {
        CCLabelTTF* label = CCLabelTTF::create(s_EventMenuItem[i].id.c_str(), "Arial", 24);
        CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(HelloWorld::eventMenuCallback));
        pMenu->addChild(pMenuItem, 0, s_EventMenuItem[i].tag);
        yPos = size.height - 50*i - 100;
        pMenuItem->setPosition( ccp(size.width / 2, yPos));
    }

    std::string strName = g_pAnalytics->getPluginName();
    std::string strVer = g_pAnalytics->getPluginVersion();
    char ret[256] = { 0 };
    sprintf(ret, "Plugin : %s, Ver : %s", strName.c_str(), strVer.c_str());
    CCLabelTTF* pLabel = CCLabelTTF::create(ret, "Arial", 24, CCSizeMake(size.width, 0), kCCTextAlignmentCenter);
    pLabel->setPosition(ccp(size.width / 2, yPos - 100));
    addChild(pLabel);

    CCLabelTTF* label = CCLabelTTF::create("reload all plugins", "Arial", 24);
    CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(HelloWorld::reloadPluginMenuCallback));
    pMenuItem->setAnchorPoint(ccp(0.5f, 0));
    pMenu->addChild(pMenuItem, 0);
    pMenuItem->setPosition( ccp(size.width / 2, 0));

    return true;
}
示例#24
0
bool Options::init()
{
    if (!CCLayer::init()) {
        return false;
    }
    
    CCSize winSize = CCDirector::sharedDirector()->getWinSize();
    
    CCSprite *sp = CCSprite::create(s_loading);
    sp->setAnchorPoint(CCPointZero);
    addChild(sp, 0, 1);
    
    CCTexture2D *imageCache = CCTextureCache::sharedTextureCache()->addImage(s_menuTitle);
    CCSprite *title = CCSprite::createWithTexture(imageCache, CCRectMake(0, 0, 134, 34));
    title->setPosition(ccp(winSize.width/2, winSize.height - 60));
    addChild(title);

    CCMenuItemFont *menuTitle = CCMenuItemFont::create("Sound");
    menuTitle->setFontName("Arial");
    menuTitle->setFontSize(18);
    menuTitle->setEnabled(false);
    
    CCMenuItemFont::setFontName("Arial");
    CCMenuItemFont::setFontSize(26);
    CCMenuItemToggle *toggle = CCMenuItemToggle::createWithTarget(this, menu_selector(Options::setOptions), CCMenuItemFont::create("On"),CCMenuItemFont::create("Off"), NULL);
    
    int selectId = Config::sharedConfig()->getAudioState()? 0 : 1;
    toggle->setSelectedIndex(selectId);
    
    CCLabelBMFont *backLb = CCLabelBMFont::create("Go Back", s_font);
    CCMenuItemLabel *goBack = CCMenuItemLabel::create(backLb, this, menu_selector(Options::goBack));
    goBack->setScale(0.6);
    CCActionInterval *fadeIn = CCFadeTo::create(1, 80);
    CCActionInterval *fadeOut = CCFadeTo::create(1, 255);
    CCEaseSineInOut *ease1 = CCEaseSineInOut::create(fadeIn);
    CCEaseSineInOut *ease2 = CCEaseSineInOut::create(fadeOut);
    CCFiniteTimeAction *seq = CCSequence::create(ease1, ease2, NULL);
    // 这里也是,参数必须强转,否则NDK编译不过
    goBack->runAction(CCRepeatForever::create((CCActionInterval*)seq));
    
    CCMenu *menu = CCMenu::create( menuTitle, toggle, goBack, NULL);
    menu->alignItemsInColumns(2,1);
    addChild(menu);

    
    CCPoint pos =  goBack->getPosition();
    pos.y -= 50;
    goBack->setPosition(pos);
    
    
    return true;
}
void UserInterface::Prepare() {
    CCLabelTTF *label = CCLabelTTF::create("Light ON/OFF", "HelveticaNeue-Bold", 25);
    CCMenuItemLabel *labelItem = CCMenuItemLabel::create(label, (CCObject *)engine, menu_selector(TEEngine::switchLight));
    ccColor3B color = {255, 255, 255};
    labelItem->setColor(color);
    labelItem->setPosition(CCPointZero);
    labelItem->setAnchorPoint(CCPointZero);
    CCMenu *menu = CCMenu::create(labelItem, nullptr);
    menu->setPosition(CCPoint(00, 560));
    menu->setTouchEnabled(true);
    _guiNodes->addObject(menu);
    
}
示例#26
0
BackToMainMenuLayer::BackToMainMenuLayer()
{
    //add the menu item for back to main menu
    CCLabelTTF* label = CCLabelTTF::labelWithString("MainMenu", "Arial", 20);
    CCMenuItemLabel* pMenuItem = CCMenuItemLabel::itemWithLabel(label, this, menu_selector(BackToMainMenuLayer::MainMenuCallback));

    CCMenu* pMenu =CCMenu::menuWithItems(pMenuItem, NULL);
    CCSize s = CCDirector::sharedDirector()->getWinSize();
    pMenu->setPosition( CCPointZero );
    pMenuItem->setPosition( CCPointMake( s.width - 50, 25) );

    addChild(pMenu, 1);
}
示例#27
0
void RPGBattleMenu::createMenuItem(float x, float y, CCString *text, RPGBattleMenuTag tag)
{
    CCMenuItemLabel *menuItems = (CCMenuItemLabel*)this->getChildByTag(tag);
    if(!menuItems)
    {
        CCLabelTTF *menuItemsLabel = CCLabelTTF::create(OzgCCUtility::generalString(text->getCString()).c_str(), "Arial", 28, CCSizeMake(120, 30), kCCTextAlignmentCenter, kCCVerticalTextAlignmentCenter);
        
        CCMenuItemLabel *menuItems = CCMenuItemLabel::create(menuItemsLabel, this, menu_selector(RPGBattleMenu::onMenu));
        menuItems->setPosition(ccp(x, y));
        menuItems->setTag(tag);
        this->addChild(menuItems);
        
    }
}
示例#28
0
bool GameMenu::init()
{
	bool bRet = false;
	do
	{
		CC_BREAK_IF(! CCLayer::init());
		CCSize size = CCDirector::sharedDirector()->getWinSize();
		CCSprite *bg = CCSprite::createWithSpriteFrameName("background.png");
		CC_BREAK_IF(!bg);

		bg->setPosition(ccp(size.width / 2, size.height / 2));
		bg->setScale(1.6);
		this->addChild(bg);

		CCLabelTTF* pLabel = CCLabelTTF::create("Main Menu", "Arial", 30);
		CC_BREAK_IF(!pLabel);
		pLabel->setColor(ccORANGE);
		pLabel->setPosition(ccp(size.width/2, size.height-50));
		this->addChild(pLabel);

		pLabel = CCLabelTTF::create("Play Game", "Arial", 24);
		CC_BREAK_IF(!pLabel);
		
		CCMenuItemLabel *pPlayItem = CCMenuItemLabel::create(
			pLabel, this, menu_selector(GameMenu::menuPlayCallback));
		CC_BREAK_IF(!pPlayItem);

		pPlayItem->setPosition(ccp(size.width/2, size.height/2));


		pLabel = CCLabelTTF::create("Exit", "Arial", 24);
		CC_BREAK_IF(!pLabel);
		
		CCMenuItemLabel *pExitItem = CCMenuItemLabel::create(
			pLabel, this, menu_selector(GameMenu::menuExitCallback));
		CC_BREAK_IF(!pExitItem);

		pExitItem->setPosition(ccp(size.width/2, size.height/2 - 40));


		CCMenu *pMenu = CCMenu::create(pPlayItem, pExitItem, NULL);
		pMenu->setPosition(CCPointZero);
		CC_BREAK_IF(!pMenu);

		this->addChild(pMenu, 1);
		
		bRet = true;
	} while (0);
	return bRet;
}
示例#29
0
bool NovelScene::init()
{
    if (!CCLayer::init())
    {
        return false;
    }
       
    this->setTouchEnabled(true);
    this->setTouchMode(kCCTouchesOneByOne);
    
    CCSize winSize = CCDirector::sharedDirector()->getWinSize();
        
    CCSprite* background = CCSprite::create("013-PostTown01.jpg");
    background->setPosition(ccp(winSize.width * 0.5, winSize.height * 0.5));
    this->addChild(background, kZOrder_Background, kTag_Background);
        
    CCLayerColor * textLayer = CCLayerColor::create(ccc4(0, 0, 0, 255 * 0.7), winSize.width, winSize.height * 0.25);
    textLayer->setPosition(CCPointZero);
    this->addChild(textLayer, kZOrder_TextLayer, kTag_TextLayer);
    
    CCString* string = CCString::createWithFormat("w = %f.1 h = %f.1 f = %f", winSize.width, winSize.height, BASE_FONT_SIZE);
    CCLog("%s", string->getCString());
    
    CCLabelTTF* textLabel = CCLabelTTF::create(string->getCString(), "", BASE_FONT_SIZE);
    textLabel->setAnchorPoint(ccp(0, 0));
    textLabel->setColor(ccWHITE);
    textLabel->setPosition(ccp(BASE_FONT_SIZE, textLayer->getContentSize().height - textLabel->getContentSize().height - BASE_FONT_SIZE));
    textLayer->addChild(textLabel, kZOrder_TextLayer, kTag_TextLayer_textLabel);

    CCLayerColor * nameTextLayer = CCLayerColor::create(ccc4(0, 0, 0, 255 * 0.7), winSize.width * 0.4, winSize.height * 0.1);
    nameTextLayer->setPosition(ccp(textLayer->getPositionX(), textLayer->getPositionY() + textLayer->getContentSize().height + nameTextLayer->getContentSize().height * 0.05));
    
	this->addChild(nameTextLayer, kZOrder_TextLayer, kTag_TextLayer_name);

    CCLabelTTF* nameTextLabel = CCLabelTTF::create("시스템 메세지", "", BASE_FONT_SIZE);
    nameTextLabel->setAnchorPoint(ccp(0, 0));
    nameTextLabel->setColor(ccGREEN);
    nameTextLabel->setPosition(ccp(BASE_FONT_SIZE, nameTextLayer->getContentSize().height - nameTextLabel->getContentSize().height - BASE_FONT_SIZE * 0.5));    
    nameTextLayer->addChild(nameTextLabel, kZOrder_TextLayer, kTag_TextLayer_nameTextLabel);
    
    CCLabelTTF* logButtonLabel = CCLabelTTF::create("Log", "Arial", BASE_FONT_SIZE);
    CCMenuItemLabel* logButtonMenuItem = CCMenuItemLabel::create(logButtonLabel, this, menu_selector(NovelScene::logMenuSelectCallback));
    logButtonMenuItem->setPosition(ccp(winSize.width * 0.95, logButtonMenuItem->getContentSize().height));
    
    CCMenu* pMenu = CCMenu::create(logButtonMenuItem, NULL);
    pMenu->setPosition(CCPointZero);
    this->addChild(pMenu, kZOrder_MenuItem, kTag_MenuItem_log);
    
    return true;
}
void CocoStudioGUITestScene::onEnter()
{
    CCScene::onEnter();

    CCLabelTTF* label = CCLabelTTF::create("Back", "Arial", 20);
    //#endif
    CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(CocoStudioGUITestScene::BackCallback));
    
    CCMenu* pMenu =CCMenu::create(pMenuItem, NULL);
    
    pMenu->setPosition( CCPointZero );
    pMenuItem->setPosition( ccp( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
    
    addChild(pMenu, 1);
}