示例#1
0
CCMotionStreak * CCMotionStreak::streakWithFade(float fade, float seg, StreamSource* source, float width, float length, const ccColor4B& color)
{
	CCMotionStreak *pRet = new CCMotionStreak();
	if(pRet && pRet->initWithFade(fade, seg, source, width, length, color))
	{
		pRet->autorelease();
		return pRet;
	}
	CC_SAFE_DELETE(pRet)
	return NULL;
}
示例#2
0
CCMotionStreak* CCMotionStreakCreator::createNode()
{
    CCMotionStreak* pProgressTimer = new CCMotionStreak();
    if(pProgressTimer)
    {
        pProgressTimer->autorelease();
        return pProgressTimer;
    }
    CC_SAFE_DELETE(pProgressTimer);
    return NULL;
}
示例#3
0
CCMotionStreak* CCMotionStreak::create(float fade, float minSeg, float stroke, ccColor3B color, CCTexture2D* texture)
{
    CCMotionStreak *pRet = new CCMotionStreak();
    if (pRet && pRet->initWithFade(fade, minSeg, stroke, color, texture))
    {
        pRet->autorelease();
        return pRet;
    }

    CC_SAFE_DELETE(pRet);
    return NULL;
}