int LuaEngine::executeAccelerometerEvent(Node* pNode, Acceleration* pAccelerationValue) { CCScriptEventListenersForEvent *listeners = getListeners(pNode, ACCELERATE_EVENT); if (!listeners) return 1; _stack->clean(); LuaValueDict event; event["name"] = LuaValue::stringValue("changed"); event["x"] = LuaValue::floatValue(pAccelerationValue->x); event["y"] = LuaValue::floatValue(pAccelerationValue->y); event["z"] = LuaValue::floatValue(pAccelerationValue->z); event["timestamp"] = LuaValue::floatValue(pAccelerationValue->timestamp); _stack->pushLuaValueDict(event); bool flagNeedClean = false; for (auto it=listeners->begin(); it!=listeners->end(); ++it) { if ((*it)->removed) { flagNeedClean = true; continue; } _stack->copyValue(1); _stack->executeFunctionByHandler((*it)->listener, 1); _stack->settop(1); } cleanListeners(listeners, pNode, flagNeedClean); return 0; }
int LuaEngine::executeNodeEvent(Node* pNode, int nAction) { CCScriptEventListenersForEvent *listeners = getListeners(pNode, NODE_EVENT); if (!listeners) return 1; LuaValueDict event; switch (nAction) { case kNodeOnEnter: event["name"] = LuaValue::stringValue("enter"); break; case kNodeOnExit: event["name"] = LuaValue::stringValue("exit"); break; case kNodeOnEnterTransitionDidFinish: event["name"] = LuaValue::stringValue("enterTransitionFinish"); break; case kNodeOnExitTransitionDidStart: event["name"] = LuaValue::stringValue("exitTransitionStart"); break; case kNodeOnCleanup: event["name"] = LuaValue::stringValue("cleanup"); break; default: return 0; } _stack->clean(); _stack->pushLuaValueDict(event); bool flagNeedClean = false; for (auto it=listeners->begin(); it!=listeners->end(); ++it) { if ((*it)->removed) { flagNeedClean = true; continue; } _stack->copyValue(1); _stack->executeFunctionByHandler((*it)->listener, 1); _stack->settop(1); } cleanListeners(listeners, pNode, flagNeedClean); _stack->clean(); return 0; }
int LuaEngine::executeNodeEnterFrameEvent(Node* pNode, float dt) { CCScriptEventListenersForEvent *listeners = getListeners(pNode, NODE_ENTER_FRAME_EVENT); if (!listeners) return 1; bool flagNeedClean = false; for (auto it=listeners->begin(); it!=listeners->end(); ++it) { if ((*it)->removed) { flagNeedClean = true; continue; } _stack->pushFloat(dt); _stack->executeFunctionByHandler((*it)->listener, 1); _stack->clean(); } cleanListeners(listeners, pNode, flagNeedClean); return 0; }
static CCScriptEventListenersForEvent* getListeners(Node* pNode, int evt) { CCScriptEventListenersForEvent *listeners = pNode->getScriptEventDispatcher()->getAllScriptEventListeners(); if (!listeners) return nullptr; long sz = listeners->size(); if (sz<1) return nullptr; CCScriptEventListenersForEvent* pls = new CCScriptEventListenersForEvent(sz); // pls->reserve(sz); if (!pls) return nullptr; CCScriptHandlePair *p; auto it=listeners->begin(); for (; it!=listeners->end(); ++it) { p = (*it); if (p->event==evt) { pls->pushBack(*it); } } return pls; }
int LuaEngine::executeKeypadEvent(Node* pNode, int eventType) { CCScriptEventListenersForEvent *listeners = getListeners(pNode, KEYPAD_EVENT); if (!listeners) return 1; _stack->clean(); LuaValueDict event; event["name"] = LuaValue::stringValue("clicked"); switch (eventType) { case (int)EventKeyboard::KeyCode::KEY_BACK: event["key"] = LuaValue::stringValue("back"); break; case (int)EventKeyboard::KeyCode::KEY_MENU: event["key"] = LuaValue::stringValue("menu"); break; default: event["key"] = LuaValue::intValue(eventType); break; } _stack->pushLuaValueDict(event); bool flagNeedClean = false; for (auto it=listeners->begin(); it!=listeners->end(); ++it) { if ((*it)->removed) { flagNeedClean = true; continue; } _stack->copyValue(1); _stack->executeFunctionByHandler((*it)->listener, 1); _stack->settop(1); } cleanListeners(listeners, pNode, flagNeedClean); _stack->clean(); return 0; }
void CCScriptEventDispatcher::cleanRemovedEvents() { if (!m_scriptEventListeners) return; CCScriptEventListenersForEvent eventsRemoved; CCScriptHandlePair *p; auto it = m_scriptEventListeners->begin(); for (; it != m_scriptEventListeners->end(); ++it) { p = *it; if (p->removed) { eventsRemoved.pushBack(p); } } it = eventsRemoved.begin(); for (; it!=eventsRemoved.end(); ++it) { p = *it; m_scriptEventListeners->eraseObject(p); } eventsRemoved.clear(); }
int LuaEngine::executeNodeTouchesEvent(Node* pNode, int eventType, const std::vector<Touch*>& touches, int phase) { CCScriptEventListenersForEvent *listeners = getListeners(pNode, phase == NODE_TOUCH_CAPTURING_PHASE ? NODE_TOUCH_CAPTURE_EVENT : NODE_TOUCH_EVENT); if (!listeners) return 1; _stack->clean(); LuaValueDict event; switch (eventType) { case CCTOUCHBEGAN: event["name"] = LuaValue::stringValue("began"); break; case CCTOUCHMOVED: event["name"] = LuaValue::stringValue("moved"); break; case CCTOUCHENDED: event["name"] = LuaValue::stringValue("ended"); break; case CCTOUCHCANCELLED: event["name"] = LuaValue::stringValue("cancelled"); break; case CCTOUCHADDED: event["name"] = LuaValue::stringValue("added"); break; case CCTOUCHREMOVED: event["name"] = LuaValue::stringValue("removed"); break; default: return 0; } event["mode"] = LuaValue::intValue((int)Touch::DispatchMode::ALL_AT_ONCE); switch (phase) { case NODE_TOUCH_CAPTURING_PHASE: event["phase"] = LuaValue::stringValue("capturing"); break; case NODE_TOUCH_TARGETING_PHASE: event["phase"] = LuaValue::stringValue("targeting"); break; default: event["phase"] = LuaValue::stringValue("unknown"); } LuaValueDict points; Director* pDirector = Director::getInstance(); char touchId[16]; for (auto touchIt = touches.begin(); touchIt != touches.end(); ++touchIt) { LuaValueDict point; Touch* pTouch = (Touch*)*touchIt; sprintf(touchId, "%d", pTouch->getID()); point["id"] = LuaValue::stringValue(touchId); const Point pt = pDirector->convertToGL(pTouch->getLocationInView()); point["x"] = LuaValue::floatValue(pt.x); point["y"] = LuaValue::floatValue(pt.y); const Point prev = pDirector->convertToGL(pTouch->getPreviousLocationInView()); point["prevX"] = LuaValue::floatValue(prev.x); point["prevY"] = LuaValue::floatValue(prev.y); points[touchId] = LuaValue::dictValue(point); } event["points"] = LuaValue::dictValue(points); _stack->pushLuaValueDict(event); bool flagNeedClean = false; for (auto it=listeners->begin(); it!=listeners->end(); ++it) { if ((*it)->removed) { flagNeedClean = true; continue; } _stack->copyValue(1); _stack->executeFunctionByHandler((*it)->listener, 1); _stack->settop(1); } cleanListeners(listeners, pNode, flagNeedClean); _stack->clean(); return 1; }
int LuaEngine::executeNodeTouchEvent(Node* pNode, int eventType, Touch *pTouch, int phase) { CCScriptEventListenersForEvent *listeners = getListeners(pNode, (phase == NODE_TOUCH_CAPTURING_PHASE) ? NODE_TOUCH_CAPTURE_EVENT : NODE_TOUCH_EVENT); if (!listeners) return 1; _stack->clean(); LuaValueDict event; switch (eventType) { case CCTOUCHBEGAN: event["name"] = LuaValue::stringValue("began"); break; case CCTOUCHMOVED: event["name"] = LuaValue::stringValue("moved"); break; case CCTOUCHENDED: event["name"] = LuaValue::stringValue("ended"); break; case CCTOUCHCANCELLED: event["name"] = LuaValue::stringValue("cancelled"); break; default: CCAssert(false, "INVALID touch event"); return 0; } event["mode"] = LuaValue::intValue((int)Touch::DispatchMode::ONE_BY_ONE); switch (phase) { case NODE_TOUCH_CAPTURING_PHASE: event["phase"] = LuaValue::stringValue("capturing"); break; case NODE_TOUCH_TARGETING_PHASE: event["phase"] = LuaValue::stringValue("targeting"); break; default: event["phase"] = LuaValue::stringValue("unknown"); } const Point pt = Director::getInstance()->convertToGL(pTouch->getLocationInView()); event["x"] = LuaValue::floatValue(pt.x); event["y"] = LuaValue::floatValue(pt.y); const Point prev = Director::getInstance()->convertToGL(pTouch->getPreviousLocationInView()); event["prevX"] = LuaValue::floatValue(prev.x); event["prevY"] = LuaValue::floatValue(prev.y); _stack->pushLuaValueDict(event); int ret = 1; bool flagNeedClean = false; for (auto it=listeners->begin(); it!=listeners->end(); ++it) { if ((*it)->removed) { flagNeedClean = true; continue; } if (eventType == CCTOUCHBEGAN) { // enable listener when touch began (*it)->enabled = true; } if ((*it)->enabled) { _stack->copyValue(1); int listenerRet = _stack->executeFunctionByHandler((*it)->listener, 1); if (listenerRet == 0) { if (phase == NODE_TOUCH_CAPTURING_PHASE && (eventType == CCTOUCHBEGAN || eventType == CCTOUCHMOVED)) { ret = 0; } else if (phase == NODE_TOUCH_TARGETING_PHASE && eventType == CCTOUCHBEGAN) { // if listener return false when touch began, disable this listener (*it)->enabled = false; ret = 0; } } _stack->settop(1); } } cleanListeners(listeners, pNode, flagNeedClean); //CCLOG("executeNodeTouchEvent %p, ret = %d, event = %d, phase = %d", pNode, ret, eventType, phase); _stack->clean(); return ret; }