示例#1
0
bool CCreature::tryattack( int relative_x, int relative_y )
{
    if (! (relative_x != 0) ^ (relative_y != 0))
        return false;
    if(abs(relative_x) > 1 || abs(relative_y) > 1)
        return false;
    CCreature * creat = get_creature_at(x + relative_x, y + relative_y);
    if (!creat)
        return false;
    //disp.gameprintf("%s attacks %s.", get_name(), creat->get_name());
    creat->takedamage(get_attack_dmg(), get_AP());
    return true;
}