CFX_DIBitmap* CPDF_RenderStatus::GetBackdrop(const CPDF_PageObject* pObj, const FX_RECT& rect, int& left, int& top, FX_BOOL bBackAlphaRequired) { FX_RECT bbox = rect; bbox.Intersect(m_pDevice->GetClipBox()); left = bbox.left; top = bbox.top; CFX_Matrix deviceCTM = m_pDevice->GetCTM(); FX_FLOAT scaleX = FXSYS_fabs(deviceCTM.a); FX_FLOAT scaleY = FXSYS_fabs(deviceCTM.d); int width = FXSYS_round(bbox.Width() * scaleX); int height = FXSYS_round(bbox.Height() * scaleY); nonstd::unique_ptr<CFX_DIBitmap> pBackdrop(new CFX_DIBitmap); if (bBackAlphaRequired && !m_bDropObjects) pBackdrop->Create(width, height, FXDIB_Argb); else m_pDevice->CreateCompatibleBitmap(pBackdrop.get(), width, height); if (!pBackdrop->GetBuffer()) return nullptr; FX_BOOL bNeedDraw; if (pBackdrop->HasAlpha()) bNeedDraw = !(m_pDevice->GetRenderCaps() & FXRC_ALPHA_OUTPUT); else bNeedDraw = !(m_pDevice->GetRenderCaps() & FXRC_GET_BITS); if (!bNeedDraw) { m_pDevice->GetDIBits(pBackdrop.get(), left, top); return pBackdrop.release(); } CFX_AffineMatrix FinalMatrix = m_DeviceMatrix; FinalMatrix.TranslateI(-left, -top); FinalMatrix.Scale(scaleX, scaleY); pBackdrop->Clear(pBackdrop->HasAlpha() ? 0 : 0xffffffff); CFX_FxgeDevice device; device.Attach(pBackdrop.get()); m_pContext->Render(&device, pObj, &m_Options, &FinalMatrix); return pBackdrop.release(); }
FX_BOOL CPDF_RenderStatus::ProcessType3Text(const CPDF_TextObject* textobj, const CFX_AffineMatrix* pObj2Device) { CPDF_Type3Font* pType3Font = textobj->m_TextState.GetFont()->GetType3Font(); for (int j = 0; j < m_Type3FontCache.GetSize(); j++) if ((CPDF_Type3Font*)m_Type3FontCache.GetAt(j) == pType3Font) { return TRUE; } CFX_Matrix dCTM = m_pDevice->GetCTM(); FX_FLOAT sa = FXSYS_fabs(dCTM.a); FX_FLOAT sd = FXSYS_fabs(dCTM.d); CFX_AffineMatrix text_matrix; textobj->GetTextMatrix(&text_matrix); CFX_AffineMatrix char_matrix = pType3Font->GetFontMatrix(); FX_FLOAT font_size = textobj->m_TextState.GetFontSize(); char_matrix.Scale(font_size, font_size); FX_ARGB fill_argb = GetFillArgb(textobj, TRUE); int fill_alpha = FXARGB_A(fill_argb); int device_class = m_pDevice->GetDeviceClass(); FXTEXT_GLYPHPOS* pGlyphAndPos = NULL; if (device_class == FXDC_DISPLAY) { pGlyphAndPos = FX_Alloc(FXTEXT_GLYPHPOS, textobj->m_nChars); } else if (fill_alpha < 255) { return FALSE; } CPDF_RefType3Cache refTypeCache(pType3Font); FX_DWORD *pChars = textobj->m_pCharCodes; if (textobj->m_nChars == 1) { pChars = (FX_DWORD*)(&textobj->m_pCharCodes); } for (int iChar = 0; iChar < textobj->m_nChars; iChar ++) { FX_DWORD charcode = pChars[iChar]; if (charcode == (FX_DWORD) - 1) { continue; } CPDF_Type3Char* pType3Char = pType3Font->LoadChar(charcode); if (pType3Char == NULL) { continue; } CFX_AffineMatrix matrix = char_matrix; matrix.e += iChar ? textobj->m_pCharPos[iChar - 1] : 0; matrix.Concat(text_matrix); matrix.Concat(*pObj2Device); if (!pType3Char->LoadBitmap(m_pContext)) { if (pGlyphAndPos) { for (int i = 0; i < iChar; i ++) { FXTEXT_GLYPHPOS& glyph = pGlyphAndPos[i]; if (glyph.m_pGlyph == NULL) { continue; } m_pDevice->SetBitMask(&glyph.m_pGlyph->m_Bitmap, glyph.m_OriginX + glyph.m_pGlyph->m_Left, glyph.m_OriginY - glyph.m_pGlyph->m_Top, fill_argb); } FX_Free(pGlyphAndPos); pGlyphAndPos = NULL; } CPDF_GraphicStates* pStates = CloneObjStates(textobj, FALSE); CPDF_RenderOptions Options = m_Options; Options.m_Flags |= RENDER_FORCE_HALFTONE | RENDER_RECT_AA; Options.m_Flags &= ~RENDER_FORCE_DOWNSAMPLE; CPDF_Dictionary* pFormResource = NULL; if (pType3Char->m_pForm && pType3Char->m_pForm->m_pFormDict) { pFormResource = pType3Char->m_pForm->m_pFormDict->GetDict(FX_BSTRC("Resources")); } if (fill_alpha == 255) { CPDF_RenderStatus status; status.Initialize(m_Level + 1, m_pContext, m_pDevice, NULL, NULL, this, pStates, &Options, pType3Char->m_pForm->m_Transparency, m_bDropObjects, pFormResource, FALSE, pType3Char, fill_argb); status.m_Type3FontCache.Append(m_Type3FontCache); status.m_Type3FontCache.Add(pType3Font); m_pDevice->SaveState(); status.RenderObjectList(pType3Char->m_pForm, &matrix); m_pDevice->RestoreState(); } else { CFX_FloatRect rect_f = pType3Char->m_pForm->CalcBoundingBox(); rect_f.Transform(&matrix); FX_RECT rect = rect_f.GetOutterRect(); CFX_FxgeDevice bitmap_device; if (!bitmap_device.Create((int)(rect.Width() * sa), (int)(rect.Height() * sd), FXDIB_Argb)) { return TRUE; } bitmap_device.GetBitmap()->Clear(0); CPDF_RenderStatus status; status.Initialize(m_Level + 1, m_pContext, &bitmap_device, NULL, NULL, this, pStates, &Options, pType3Char->m_pForm->m_Transparency, m_bDropObjects, pFormResource, FALSE, pType3Char, fill_argb); status.m_Type3FontCache.Append(m_Type3FontCache); status.m_Type3FontCache.Add(pType3Font); matrix.TranslateI(-rect.left, -rect.top); matrix.Scale(sa, sd); status.RenderObjectList(pType3Char->m_pForm, &matrix); m_pDevice->SetDIBits(bitmap_device.GetBitmap(), rect.left, rect.top); } delete pStates; } else if (pType3Char->m_pBitmap) { if (device_class == FXDC_DISPLAY) { CPDF_Type3Cache* pCache = GetCachedType3(pType3Font); refTypeCache.m_dwCount++; CFX_GlyphBitmap* pBitmap = pCache->LoadGlyph(charcode, &matrix, sa, sd); if (pBitmap == NULL) { continue; } int origin_x = FXSYS_round(matrix.e); int origin_y = FXSYS_round(matrix.f); if (pGlyphAndPos) { pGlyphAndPos[iChar].m_pGlyph = pBitmap; pGlyphAndPos[iChar].m_OriginX = origin_x; pGlyphAndPos[iChar].m_OriginY = origin_y; } else { m_pDevice->SetBitMask(&pBitmap->m_Bitmap, origin_x + pBitmap->m_Left, origin_y - pBitmap->m_Top, fill_argb); } } else { CFX_AffineMatrix image_matrix = pType3Char->m_ImageMatrix; image_matrix.Concat(matrix); CPDF_ImageRenderer renderer; if (renderer.Start(this, pType3Char->m_pBitmap, fill_argb, 255, &image_matrix, 0, FALSE)) { renderer.Continue(NULL); } if (!renderer.m_Result) { return FALSE; } } } } if (pGlyphAndPos) { FX_RECT rect = FXGE_GetGlyphsBBox(pGlyphAndPos, textobj->m_nChars, 0, sa, sd); CFX_DIBitmap bitmap; if (!bitmap.Create((int)(rect.Width() * sa), (int)(rect.Height() * sd), FXDIB_8bppMask)) { FX_Free(pGlyphAndPos); return TRUE; } bitmap.Clear(0); for (int iChar = 0; iChar < textobj->m_nChars; iChar ++) { FXTEXT_GLYPHPOS& glyph = pGlyphAndPos[iChar]; if (glyph.m_pGlyph == NULL) { continue; } bitmap.TransferBitmap((int)((glyph.m_OriginX + glyph.m_pGlyph->m_Left - rect.left) * sa), (int)((glyph.m_OriginY - glyph.m_pGlyph->m_Top - rect.top) * sd), glyph.m_pGlyph->m_Bitmap.GetWidth(), glyph.m_pGlyph->m_Bitmap.GetHeight(), &glyph.m_pGlyph->m_Bitmap, 0, 0); } m_pDevice->SetBitMask(&bitmap, rect.left, rect.top, fill_argb); FX_Free(pGlyphAndPos); } return TRUE; }