示例#1
0
static void _UpdateLineEndPoints(CFX_FloatRect& rect,
                                 FX_FLOAT start_x,
                                 FX_FLOAT start_y,
                                 FX_FLOAT end_x,
                                 FX_FLOAT end_y,
                                 FX_FLOAT hw) {
  if (start_x == end_x) {
    if (start_y == end_y) {
      rect.UpdateRect(end_x + hw, end_y + hw);
      rect.UpdateRect(end_x - hw, end_y - hw);
      return;
    }
    FX_FLOAT point_y;
    if (end_y < start_y) {
      point_y = end_y - hw;
    } else {
      point_y = end_y + hw;
    }
    rect.UpdateRect(end_x + hw, point_y);
    rect.UpdateRect(end_x - hw, point_y);
    return;
  }
  if (start_y == end_y) {
    FX_FLOAT point_x;
    if (end_x < start_x) {
      point_x = end_x - hw;
    } else {
      point_x = end_x + hw;
    }
    rect.UpdateRect(point_x, end_y + hw);
    rect.UpdateRect(point_x, end_y - hw);
    return;
  }
  FX_FLOAT dx = end_x - start_x;
  FX_FLOAT dy = end_y - start_y;
  FX_FLOAT ll = FXSYS_sqrt2(dx, dy);
  FX_FLOAT mx = end_x + hw * dx / ll;
  FX_FLOAT my = end_y + hw * dy / ll;
  FX_FLOAT dx1 = hw * dy / ll;
  FX_FLOAT dy1 = hw * dx / ll;
  rect.UpdateRect(mx - dx1, my + dy1);
  rect.UpdateRect(mx + dx1, my - dy1);
}
示例#2
0
CFX_FloatRect CFX_PathData::GetBoundingBox() const {
  CFX_FloatRect rect;
  if (m_PointCount) {
    rect.InitRect(m_pPoints[0].m_PointX, m_pPoints[0].m_PointY);
    for (int i = 1; i < m_PointCount; i++) {
      rect.UpdateRect(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
    }
  }
  return rect;
}
示例#3
0
CFX_FloatRect _GetShadingBBox(CPDF_Stream* pStream, int type, const CFX_AffineMatrix* pMatrix,
                              CPDF_Function** pFuncs, int nFuncs, CPDF_ColorSpace* pCS)
{
    if (pStream == NULL || pStream->GetType() != PDFOBJ_STREAM || pFuncs == NULL || pCS == NULL) {
        return CFX_FloatRect(0, 0, 0, 0);
    }
    CPDF_MeshStream stream;
    if (!stream.Load(pStream, pFuncs, nFuncs, pCS)) {
        return CFX_FloatRect(0, 0, 0, 0);
    }
    CFX_FloatRect rect;
    FX_BOOL bStarted = FALSE;
    FX_BOOL bGouraud = type == 4 || type == 5;
    int full_point_count = type == 7 ? 16 : (type == 6 ? 12 : 1);
    int full_color_count = (type == 6 || type == 7) ? 4 : 1;
    while (!stream.m_BitStream.IsEOF()) {
        FX_DWORD flag;
        if (type != 5) {
            flag = stream.GetFlag();
        }
        int point_count = full_point_count, color_count = full_color_count;
        if (!bGouraud && flag) {
            point_count -= 4;
            color_count -= 2;
        }
        for (int i = 0; i < point_count; i ++) {
            FX_FLOAT x, y;
            stream.GetCoords(x, y);
            if (bStarted) {
                rect.UpdateRect(x, y);
            } else {
                rect.InitRect(x, y);
                bStarted = TRUE;
            }
        }
        stream.m_BitStream.SkipBits(stream.m_nComps * stream.m_nCompBits * color_count);
        if (bGouraud) {
            stream.m_BitStream.ByteAlign();
        }
    }
    rect.Transform(pMatrix);
    return rect;
}
示例#4
0
static void _UpdateLineJoinPoints(CFX_FloatRect& rect,
                                  FX_FLOAT start_x,
                                  FX_FLOAT start_y,
                                  FX_FLOAT middle_x,
                                  FX_FLOAT middle_y,
                                  FX_FLOAT end_x,
                                  FX_FLOAT end_y,
                                  FX_FLOAT half_width,
                                  FX_FLOAT miter_limit) {
  FX_FLOAT start_k = 0, start_c = 0, end_k = 0, end_c = 0, start_len = 0,
           start_dc = 0, end_len = 0, end_dc = 0;
  FX_BOOL bStartVert = FXSYS_fabs(start_x - middle_x) < 1.0f / 20;
  FX_BOOL bEndVert = FXSYS_fabs(middle_x - end_x) < 1.0f / 20;
  if (bStartVert && bEndVert) {
    int start_dir = middle_y > start_y ? 1 : -1;
    FX_FLOAT point_y = middle_y + half_width * start_dir;
    rect.UpdateRect(middle_x + half_width, point_y);
    rect.UpdateRect(middle_x - half_width, point_y);
    return;
  }
  if (!bStartVert) {
    start_k = FXSYS_Div(middle_y - start_y, middle_x - start_x);
    start_c = middle_y - FXSYS_Mul(start_k, middle_x);
    start_len = FXSYS_sqrt2(start_x - middle_x, start_y - middle_y);
    start_dc = (FX_FLOAT)FXSYS_fabs(
        FXSYS_MulDiv(half_width, start_len, start_x - middle_x));
  }
  if (!bEndVert) {
    end_k = FXSYS_Div(end_y - middle_y, end_x - middle_x);
    end_c = middle_y - FXSYS_Mul(end_k, middle_x);
    end_len = FXSYS_sqrt2(end_x - middle_x, end_y - middle_y);
    end_dc = (FX_FLOAT)FXSYS_fabs(
        FXSYS_MulDiv(half_width, end_len, end_x - middle_x));
  }
  if (bStartVert) {
    FX_FLOAT outside_x = start_x;
    if (end_x < start_x) {
      outside_x += half_width;
    } else {
      outside_x -= half_width;
    }
    FX_FLOAT outside_y;
    if (start_y < FXSYS_Mul(end_k, start_x) + end_c) {
      outside_y = FXSYS_Mul(end_k, outside_x) + end_c + end_dc;
    } else {
      outside_y = FXSYS_Mul(end_k, outside_x) + end_c - end_dc;
    }
    rect.UpdateRect(outside_x, outside_y);
    return;
  }
  if (bEndVert) {
    FX_FLOAT outside_x = end_x;
    if (start_x < end_x) {
      outside_x += half_width;
    } else {
      outside_x -= half_width;
    }
    FX_FLOAT outside_y;
    if (end_y < FXSYS_Mul(start_k, end_x) + start_c) {
      outside_y = FXSYS_Mul(start_k, outside_x) + start_c + start_dc;
    } else {
      outside_y = FXSYS_Mul(start_k, outside_x) + start_c - start_dc;
    }
    rect.UpdateRect(outside_x, outside_y);
    return;
  }
  if (FXSYS_fabs(start_k - end_k) < 1.0f / 20) {
    int start_dir = middle_x > start_x ? 1 : -1;
    int end_dir = end_x > middle_x ? 1 : -1;
    if (start_dir == end_dir) {
      _UpdateLineEndPoints(rect, middle_x, middle_y, end_x, end_y, half_width);
    } else {
      _UpdateLineEndPoints(rect, start_x, start_y, middle_x, middle_y,
                           half_width);
    }
    return;
  }
  FX_FLOAT start_outside_c = start_c;
  if (end_y < FXSYS_Mul(start_k, end_x) + start_c) {
    start_outside_c += start_dc;
  } else {
    start_outside_c -= start_dc;
  }
  FX_FLOAT end_outside_c = end_c;
  if (start_y < FXSYS_Mul(end_k, start_x) + end_c) {
    end_outside_c += end_dc;
  } else {
    end_outside_c -= end_dc;
  }
  FX_FLOAT join_x = FXSYS_Div(end_outside_c - start_outside_c, start_k - end_k);
  FX_FLOAT join_y = FXSYS_Mul(start_k, join_x) + start_outside_c;
  rect.UpdateRect(join_x, join_y);
}