//----------------------------------------------------------------------------- void D2DDrawContext::drawArc (const CRect& _rect, const float _startAngle, const float _endAngle, const CDrawStyle drawStyle) { CGraphicsPath* path = createGraphicsPath (); if (path) { path->addArc (_rect, _startAngle, _endAngle, false); if (drawStyle == kDrawFilled || drawStyle == kDrawFilledAndStroked) drawGraphicsPath (path, kPathFilled); if (drawStyle == kDrawStroked || drawStyle == kDrawFilledAndStroked) drawGraphicsPath (path, kPathStroked); path->forget (); } }
void draw (CDrawContext* context) { CGraphicsPath* path = context->createGraphicsPath (); if (path) { CRect r (getViewSize ()); r.inset (5, 5); path->beginSubpath (CPoint (r.left + r.getWidth () / 2, r.top)); path->addLine (CPoint (r.left, r.bottom)); path->addLine (CPoint (r.right, r.bottom)); path->closeSubpath (); setupLineStyle (context); context->drawGraphicsPath (path, CDrawContext::kPathStroked); path->forget (); } setDirty (false); }