/////////////////// // Remove the part and put it into the spare parts bin void Gar_RemovePart(void) { // Add to the players spare parts cMainGuy->addPart(tPartChange.cPart); // Engine part if(tGarage->iState == GAR_ENGINEPART) { // If this part is attached to a parent part (block), let the parent part handle it if(tPartChange.cPart->getParent()) tPartChange.cPart->getParent()->removeAttached(tPartChange.cPart); else tPartChange.cCar->removeEnginePart(tPartChange.cPart); } else { // Running gear part if(tGarage->iState == GAR_RUNGPART) cMainGuy->getCurCar()->removeRunningGearPart(tPartChange.cPart); } if( tPartChange.tItem ) tPartChange.tItem->iUsed = false; // Go up a level if(tGarage->iState == GAR_ENGINEPART) { Gar_Part2Engine(); } if(tGarage->iState == GAR_RUNGPART) { Gar_Part2RunningG(); } BASS_SamplePlay(sfxParts.smpRemove); // Shutdown the dialog box cPartDlg.Shutdown(); }
/////////////////// // Shutdown the internet menu void Menu_Net_NETShutdown() { if (tLXOptions) { // Save the list if( iNetMode == net_internet ) { SvrList_Save(); CListview* l = (CListview *)cInternet.getWidget(mi_ServerList); if(l) { // Save the column widths for (int i=0;i<7;i++) tLXOptions->iInternetList[i] = l->GetColumnWidth(i); // Save the sorting column tLXOptions->iInternetSortColumn = l->GetSortColumn(); } } // Save the selected player GuiListItem::Pt item = ((CCombobox*)cInternet.getWidget(mi_PlayerSelection)) ? ((CCombobox*)cInternet.getWidget(mi_PlayerSelection))->getSelectedItem() : NULL; if (item.get()) tLXOptions->sLastSelectedPlayer = item->index(); } cInternet.Shutdown(); }
/////////////////// // Shutdown the diner void Dnr_Shutdown(void) { cDinerLayout.Shutdown(); cDinerLayout2.Shutdown(); if( psDiner ) { if( psDiner->pcLocation ) { psDiner->pcLocation->Shutdown(); delete psDiner->pcLocation; } psDiner->cSky.Shutdown(); delete psDiner; } psDiner = NULL; }
/////////////////// // Finish adding the part void Gar_FinishAddPart(void) { // Go up a level if(tGarage->iState == GAR_ENGINEPART) { Gar_Part2Engine(); //cGarTaskb.Remove("engine"); } if(tGarage->iState == GAR_RUNGPART) { Gar_Part2RunningG(); } tPartChange.cPart->setDrawNuts(false); BASS_SamplePlay(sfxParts.smpRemove); // Shutdown the dialog box cPartDlg.Shutdown(); }
/////////////////// // Initialize the news net menu bool Menu_Net_ChatInitialize() { iNetMode = net_chat; // Setup the gui layout cChat.Shutdown(); cChat.Initialize(); cChat.Add( new CButton(BUT_BACK, tMenu->bmpButtons), nc_Back, 25,440, 50,15); cChat.Add( new CChatWidget(), nc_Chat, 25, 140, 585, 280); cChat.Add( new CCheckbox(tLXOptions->bEnableChat), nc_EnableChat, 100, 440, 20, 20); cChat.Add( new CLabel("Enable", tLX->clNormalLabel), -1, 130, 440, 0, 0); cChat.Add( new CCheckbox(tLXOptions->bEnableMiniChat), nc_EnableMiniChat, 350, 440, 20, 20); cChat.Add( new CLabel("Mini chat in server list", tLX->clNormalLabel), -1, 380, 440, 0, 0); cChatGuiInitialized = true; return true; }
/////////////////// // Join a server void Menu_Net_NETJoinServer(const std::string& sAddress, const std::string& sName) { // Fill in the game structure CCombobox* combo = (CCombobox *) cInternet.getWidget(mi_PlayerSelection); const GuiListItem::Pt item = combo->getSelectedItem(); if(!item.get()) { errors << "no player selected" << endl; return; } tLXOptions->sLastSelectedPlayer = item->index(); if(!JoinServer(sAddress, sName, item->index())) return; // Shutdown cInternet.Shutdown(); iNetMode = net_join; tMenu->iReturnTo = net_internet; // Connect to the server Menu_Net_JoinConnectionInitialize(sAddress); }
/////////////////// // Initialize the Internet menu bool Menu_Net_NETInitialize() { iNetMode = net_internet; szNetCurServer = ""; cInternet.Shutdown(); cInternet.Initialize(); cInternet.Add( new CListview(), mi_ServerList, 40, 180, 560, 242); cInternet.Add( new CButton(BUT_BACK, tMenu->bmpButtons), mi_Back, 25, 440, 50, 15); cInternet.Add( new CButton(BUT_ADD, tMenu->bmpButtons), mi_AddServer, 140,440, 40, 15); cInternet.Add( new CButton(BUT_REFRESH, tMenu->bmpButtons), mi_Refresh, 250,440, 83, 15); cInternet.Add( new CButton(BUT_UPDATELIST, tMenu->bmpButtons), mi_UpdateList, 390,440, 125, 15); cInternet.Add( new CButton(BUT_JOIN, tMenu->bmpButtons), mi_Join, 570,440, 43, 15); cInternet.Add( new CLabel("Select player:",tLX->clNormalLabel),-1, 125, 152, 180,15); cInternet.Add( new CCombobox(), mi_PlayerSelection, 225,150, 170, 19); if( tLXOptions->bEnableChat && tLXOptions->bEnableMiniChat ) cInternet.Add( new CChatWidget(), -1, 25, 15, 585, 85 ); /* Server list columns Connection speed Name State Players Ping Address */ // Add players to the list profile_t *p = GetProfiles(); bool validName = false; for(;p;p=p->tNext) { if(p->iType == PRF_COMPUTER->toInt()) continue; int i = ((CCombobox*) cInternet.getWidget( mi_PlayerSelection ))->addItem(p->sName, p->sName); ((CCombobox*) cInternet.getWidget( mi_PlayerSelection ))->setImage(p->cSkin.getPreview(), i); if( p->sName == tLXOptions->sLastSelectedPlayer ) validName=true; } if( ! validName ) tLXOptions->sLastSelectedPlayer = GetProfiles()->sName; ((CCombobox*) cInternet.getWidget( mi_PlayerSelection ))->setCurSIndexItem( tLXOptions->sLastSelectedPlayer ); Menu_redrawBufferRect(0, 0, 640, 480); cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "", tLXOptions->iInternetList[0]); cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Server Name", tLXOptions->iInternetList[1]); cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "State", tLXOptions->iInternetList[2]); cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Players", tLXOptions->iInternetList[3]); cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Ping", tLXOptions->iInternetList[4]); if (tLXOptions->bUseIpToCountry) { // Too lazy to update tLXOptions, so I'll calculate last column width from width of listview //int CountryColumnWidth = 21; // TODO: not used // HINT: because this column is optional, it is at the end of the array from options cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Country", tLXOptions->iInternetList[5]); } cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Address", tLXOptions->iInternetList[6]); ((CListview*) cInternet.getWidget( mi_ServerList ))->SetSortColumn( tLXOptions->iInternetSortColumn, true ); // Sorting // Load the list Menu_Net_NET_ServerList_Refresher(); SvrList_UpdateUDPList(); Timer("Menu_Net_NETInitialize serverlist timeout", null, NULL, SVRLIST_TIMEOUT, true).startHeadless(); return true; }
/////////////////// // Show a server's details void Menu_Net_NETShowServer(const std::string& szAddress) { CGuiLayout cDetails; // Create the buffer DrawImage(tMenu->bmpBuffer.get(),tMenu->bmpMainBack_common,0,0); Menu_DrawBox(tMenu->bmpBuffer.get(), 15,130, 625, 465); Menu_DrawSubTitle(tMenu->bmpBuffer.get(),SUB_NETWORK); cInternet.Draw(tMenu->bmpBuffer.get()); //for(ushort i=1;i<4;i++) // cNetButtons[i].Draw(tMenu->bmpBuffer.get()); Menu_RedrawMouse(true); int center = VideoPostProcessor::videoSurface()->w/2; int y = VideoPostProcessor::videoSurface()->h/2 - INFO_H/2; cDetails.Initialize(); cDetails.Add( new CButton(BUT_REFRESH, tMenu->bmpButtons), nd_Refresh, center - 105, y+INFO_H-20, 85,15); cDetails.Add( new CButton(BUT_JOIN, tMenu->bmpButtons), nd_Join, center, y+INFO_H-20, 40,45); cDetails.Add( new CButton(BUT_OK, tMenu->bmpButtons), nd_Ok, center + 60, y+INFO_H-20, 40,15); ((CButton *)cDetails.getWidget(nd_Refresh))->setRedrawMenu(false); ((CButton *)cDetails.getWidget(nd_Ok))->setRedrawMenu(false); ((CButton *)cDetails.getWidget(nd_Join))->setRedrawMenu(false); bGotDetails = false; bOldLxBug = false; nTries = 0; fStart = AbsTime(); while(!WasKeyboardEventHappening(SDLK_ESCAPE,false) && tMenu->bMenuRunning) { tLX->currentTime = GetTime(); Menu_RedrawMouse(true); ProcessEvents(); //DrawImageAdv(VideoPostProcessor::videoSurface(),tMenu->bmpBuffer, 200,220, 200,220, 240, 240); Menu_SvrList_DrawInfo(szAddress, INFO_W, INFO_H); cDetails.Draw(VideoPostProcessor::videoSurface()); gui_event_t *ev = NULL; ev = cDetails.Process(); if(ev) { // Ok if(ev->iControlID == nd_Ok && ev->iEventMsg == BTN_CLICKED) { break; // Refresh } else if (ev->iControlID == nd_Refresh && ev->iEventMsg == BTN_CLICKED) { fStart = AbsTime(); bGotDetails = false; bOldLxBug = false; nTries = 0; } else if (ev->iControlID == nd_Join && ev->iEventMsg == BTN_CLICKED) { // Save the list SvrList_Save(); lv_subitem_t *sub = ((CListview *)cInternet.getWidget(mi_ServerList))->getCurSubitem(1); // Join if (sub) Menu_Net_NETJoinServer(szAddress, sub->sText); break; } } DrawCursor(VideoPostProcessor::videoSurface()); doVideoFrameInMainThread(); CapFPS(); } cDetails.Shutdown(); // Redraw the background DrawImage(tMenu->bmpBuffer.get(),tMenu->bmpMainBack_common,0,0); if (tMenu->tFrontendInfo.bPageBoxes) Menu_DrawBox(tMenu->bmpBuffer.get(), 15,130, 625, 465); Menu_DrawSubTitle(tMenu->bmpBuffer.get(),SUB_NETWORK); Menu_RedrawMouse(true); }
void Menu_Net_NETAddServer() { CGuiLayout cAddSvr; gui_event_t *ev = NULL; bool addServerMsg = true; // Create the background cInternet.Draw( tMenu->bmpBuffer.get() ); Menu_DrawBox(tMenu->bmpBuffer.get(), 200, 220, 440, 340); //DrawImageAdv(tMenu->bmpBuffer, tMenu->bmpMainBack, 202,222, 202,222, 237,117); DrawRectFill(tMenu->bmpBuffer.get(), 202,222,439,339,tLX->clDialogBackground); for(int i=0;i<6;i++) cNetButtons[i].Draw(tMenu->bmpBuffer.get()); Menu_RedrawMouse(true); cAddSvr.Initialize(); cAddSvr.Add( new CButton(BUT_ADD, tMenu->bmpButtons), na_Add, 220, 320, 40,15); cAddSvr.Add( new CButton(BUT_CANCEL, tMenu->bmpButtons),na_Cancel, 350, 320, 70,15); cAddSvr.Add( new CLabel("Add a server", tLX->clNormalLabel), -1,275, 225, 0, 0); cAddSvr.Add( new CLabel("Address", tLX->clNormalLabel), -1,215, 267, 0, 0); cAddSvr.Add( new CTextbox(), na_Address, 280, 265, 140, tLX->cFont.GetHeight()); ProcessEvents(); while(!WasKeyboardEventHappening(SDLK_ESCAPE,false) && addServerMsg && tMenu->bMenuRunning) { Menu_RedrawMouse(true); DrawImageAdv(VideoPostProcessor::videoSurface(),tMenu->bmpBuffer, 200,220, 200,220, 240, 240); ProcessEvents(); // Process the server list if( SvrList_Process() ) { // Add the servers to the listview Menu_Net_NET_ServerList_Refresher(); } cAddSvr.Draw( VideoPostProcessor::videoSurface() ); ev = cAddSvr.Process(); // Process any events if(ev) { switch(ev->iControlID) { // Add case na_Add: if(ev->iEventMsg == BTN_CLICKED) { std::string addr; cAddSvr.SendMessage(na_Address, TXS_GETTEXT, &addr, 0); SvrList_AddServer(addr, true); Menu_Net_NET_ServerList_Refresher(); // Click! PlaySoundSample(sfxGeneral.smpClick); addServerMsg = false; } break; // Cancel case na_Cancel: if(ev->iEventMsg == BTN_CLICKED) { // Click! PlaySoundSample(sfxGeneral.smpClick); addServerMsg = false; } break; } } DrawCursor(VideoPostProcessor::videoSurface()); doVideoFrameInMainThread(); CapFPS(); } cAddSvr.Shutdown(); // Re-draw the background DrawImage(tMenu->bmpBuffer.get(),tMenu->bmpMainBack_common,0,0); Menu_DrawSubTitle(tMenu->bmpBuffer.get(),SUB_NETWORK); if (tMenu->tFrontendInfo.bPageBoxes) Menu_DrawBox(tMenu->bmpBuffer.get(), 15,130, 625, 465); Menu_RedrawMouse(true); }
////////////////// // Shutdown the news menu void Menu_Net_ChatShutdown() { cChatGuiInitialized = false; cChat.Shutdown(); }
/////////////////// // Change a part void Gar_ChangePart(void) { mouse_t *mouse = System_GetMouse(); // Process an escape /*if( System_GetKeyboard()->KeyUp[SDLK_ESCAPE] ) { // Go up a level if(tGarage->iState == GAR_ENGINEPART) { Gar_Part2Engine(); } if(tGarage->iState == GAR_RUNGPART) { tGarage->iState = GAR_RUNNINGG; Gar_Part2RunningG(); } return; }*/ // Draw the part information cGarLocation->drawPartInfo(tPartChange.cPart, 1); // Process the change part dialog box cPartDlg.Draw(); gui_event_t *ev = cPartDlg.Process(); if( ev ) { switch(ev->iControlID) { // Add all / Remove all case 1: if( ev->iEventMsg == BUT_CLICKED ) { if( tPartChange.iNutsGoingon ) { // Put all the nuts on tPartChange.cPart->putNutsOn(); Gar_FinishAddPart(); } else { // Remove all the nuts Gar_RemovePart(); } cPartDlg.Shutdown(); return; } break; // Repair case 2: if( ev->iEventMsg == BUT_CLICKED ) { // Parts with more then 50% damage cannot be repaired if( tPartChange.cPart->getDamage() >= 50 ) { Gar_InitSpeechBubble("The part is too damaged to be repaired"); return; } // Can we afford to repair the part? if( !cMainGuy->canBuy( tPartChange.cPart->repairCost() ) ) { Gar_InitSpeechBubble("You ain't got enough cash buddy"); return; } // Repair the part int cost = tPartChange.cPart->repair(); cMainGuy->makePurchase(cost); } break; // Forget it case 3: if( ev->iEventMsg == BUT_CLICKED ) { // If this part is coming off but was cancelled; put all the nuts back on if( !tPartChange.iNutsGoingon ) tPartChange.cPart->putNutsOn(); else { // Remove the part Gar_RemovePart(); } // Go up a level if(tGarage->iState == GAR_ENGINEPART) { Gar_Part2Engine(); } if(tGarage->iState == GAR_RUNGPART) { tGarage->iState = GAR_RUNNINGG; Gar_Part2RunningG(); } cPartDlg.Shutdown(); return; } break; } } CVec dir = tGarage->mousePoint - cGarLocation->getCamPos(); VectorNormalize(&dir); // Check if any of the nuts are highlighted int n = tPartChange.cPart->LineIntersectNut(cGarLocation->getCamPos(),dir); if(n == -1) return; CNut *nut = tPartChange.cPart->getNut(n); // Left clicking does the work if(mouse->Up & SDL_BUTTON(1)) { // If the nuts are going on, left clicking on a nut puts the nut in if( tPartChange.iNutsGoingon ) { // Do ratchet noise if( !nut->getIn() ) BASS_SamplePlay(sfxParts.smpRatchet); nut->setIn(true); // If the nuts are all on the part, then we finish adding the part if( tPartChange.cPart->AllNutsOn() ) Gar_FinishAddPart(); } else { // If the nuts are coming off, left clicking on a nut removes it // Do ratchet noise if( nut->getIn() ) BASS_SamplePlay(sfxParts.smpRatchet); nut->setIn(false); // If all the nuts are gone, remove the part from the car // and put it into the player's spare parts if( tPartChange.cPart->AllNutsGone() ) Gar_RemovePart(); } } // Highlight the nut nut->setHighlight(true); cGarLocation->setStatusText((char *)(nut->getIn() ? "Undo nut" : "Put nut")); }