void CClientObjectManager::UpdateLimitInfo ( void ) { CPools* pPools = g_pGame->GetPools (); m_iEntryInfoNodeEntries = pPools->GetEntryInfoNodePool ()->GetNumberOfUsedSpaces (); m_iPointerNodeSingleLinkEntries = pPools->GetPointerNodeSingleLinkPool ()->GetNumberOfUsedSpaces (); m_iPointerNodeDoubleLinkEntries = pPools->GetPointerNodeDoubleLinkPool ()->GetNumberOfUsedSpaces (); }
void COMMAND_Debug ( const char *szCmdLine ) { __debugbreak(); return; CPools* pPools = g_pGame->GetPools (); int iEntryInfoNodeEntries = pPools->GetNumberOfUsedSpaces( ENTRY_INFO_NODE_POOL ); int iPointerNodeSingleLinkEntries = pPools->GetNumberOfUsedSpaces( POINTER_SINGLE_LINK_POOL ); int iPointerNodeDoubleLinkEntries = pPools->GetNumberOfUsedSpaces( POINTER_DOUBLE_LINK_POOL ); g_pCore->GetConsole ()->Printf ( "entry info: %i", iEntryInfoNodeEntries ); g_pCore->GetConsole ()->Printf ( "single node: %i", iPointerNodeSingleLinkEntries ); g_pCore->GetConsole ()->Printf ( "dbl node: %i", iPointerNodeDoubleLinkEntries ); }
void COMMAND_Debug(const char* szCmdLine) { __debugbreak(); return; CPools* pPools = g_pGame->GetPools(); int iEntryInfoNodeEntries = pPools->GetEntryInfoNodePool()->GetNumberOfUsedSpaces(); int iPointerNodeSingleLinkEntries = pPools->GetPointerNodeSingleLinkPool()->GetNumberOfUsedSpaces(); int iPointerNodeDoubleLinkEntries = pPools->GetPointerNodeDoubleLinkPool()->GetNumberOfUsedSpaces(); g_pCore->GetConsole()->Printf("entry info: %i", iEntryInfoNodeEntries); g_pCore->GetConsole()->Printf("single node: %i", iPointerNodeSingleLinkEntries); g_pCore->GetConsole()->Printf("dbl node: %i", iPointerNodeDoubleLinkEntries); }