/*-<==>----------------------------------------------------------------- / MAIN /----------------------------------------------------------------------*/ int main(int argc, char **argv) { CRayTracer rt; // rt.load(); // Default input scene const char *filename = "balls_1.txt"; // Use filename given as runtime argument if (argc > 1) filename = argv[1]; rt.loadSnowflake(filename); printf ("%s \n", "load complete"); rt.render(); printf ("%s \n", "render complete"); return 0; }
/*-<==>----------------------------------------------------------------- / MAIN /----------------------------------------------------------------------*/ int main(int argc, char **argv) { std::cout << "Tracing..." << std::endl; CRayTracer rt; //despres ja ho canviarem a la seva manera // Use filename given as runtime argument if (argc>1) rt.loadSnowflake(argv[1]); else rt.load(); Estats::getInstance().start(); rt.render(); Estats::getInstance().stop(); Estats::getInstance().printStats(rt); return 0; }